View Full Version : Centaur


Rabbit, White
Oct 01, 2006, 05:50 PM
This is a work in progress, download at your own risk.

http://img174.imageshack.us/img174/4064/centaurscreen3ym2.png

This guy is not quite done yet - animations aren't the best and some are even buggy. Nonetheless, I thought that keeping it away from the CFC any longer would be unfair. :) In any case, he's got all the animations needed to function, but only one version of attack/hurt/die animations, and one fidget animation. I will be improving the animations in the next versions and will eventually have three versions of the animations mentioned above. In the meantime check out the sweet looking run animation. :D


http://img486.imageshack.us/img486/1307/centaurrungc7.gif

If you're going to download and try it out, I know about all the bugs in the animations themselves, but if you notice any strange in-game behaviour, such as playing wrong animation (attack instead of run for example) or if it causes crashes I would appreciate it if you let me know.

Oh and there are not sounds for him yet, but that should be fairly easy so I'll try to add them next weekend.

Download (http://forums.civfanatics.com/downloads.php?do=file&id=2916)

http://img397.imageshack.us/img397/8213/centaurscreen1wv9.th.jpg (http://img397.imageshack.us/img397/8213/centaurscreen1wv9.jpg) http://img397.imageshack.us/img397/6929/centaurscreen2vy5.th.jpg (http://img397.imageshack.us/img397/6929/centaurscreen2vy5.jpg)

Enjoy :thumbsup:

Aranor
Oct 01, 2006, 05:57 PM
Man he looks absolutally sweeeeeeet!

sepamu92
Oct 01, 2006, 06:04 PM
http://boards1.wizards.com/images/smilies/dropjaw.gif Wow. Simply wonderful. And it's about time some non-mechanical units got custom animations!

Kael
Oct 01, 2006, 06:08 PM
Great work Rabbit!

woodelf
Oct 01, 2006, 06:40 PM
Congrats for getting him this far Rabbit. Terrific work man. :thumbsup:

Splinter13
Oct 01, 2006, 06:46 PM
Very nice! Love the run animation. Keep em' coming rabbit :)

Civkid1991
Oct 01, 2006, 07:11 PM
wow... thats amazing!!!

Rabbit, White
Oct 01, 2006, 10:22 PM
Thanks everyone :)

neener
Oct 01, 2006, 10:52 PM
Ooooh, very cool indeed. Nice work, Rabbit :)

Impaler[WrG]
Oct 01, 2006, 11:32 PM
Just mind blowing, Their is not limit to what you can cook up.

Chamaedrys
Oct 02, 2006, 03:35 AM
A real horseman!

Great work, Rabbit!

strategyonly
Oct 02, 2006, 04:30 AM
I was just thinking why no one yet has made this, and might i add, very nice indeed.:goodjob:

asioasioasio
Oct 02, 2006, 04:55 AM
amazing :)

Bast
Oct 02, 2006, 05:01 AM
Fantastic!! Do you want to do a Greek mythology mod?

Rabbit, White
Oct 02, 2006, 06:08 AM
Fantastic!! Do you want to do a Greek mythology mod?
Thanks, but between this and my other projects there just isn't time for another mod.

seZereth
Oct 02, 2006, 06:54 AM
finally :) hell yea, very great work Rabbit... hope this progress gives you some more time for other things ;)

GeoModder
Oct 02, 2006, 08:40 AM
O yeah, now "only" the centaur archer, speartaur, axetaur, rifletaur,... catch my drift? ;)

Rabbit, White
Oct 02, 2006, 02:31 PM
O yeah, now "only" the centaur archer, speartaur, axetaur, rifletaur,... catch my drift? ;)
No rest for the wicked, huh? :)

Prestidigitator
Oct 02, 2006, 03:34 PM
...and I was wondering where you were lately.
You've certainly taken it to the next level Rabbit! :thumbsup:, keep it up.

Rabbit, White
Oct 02, 2006, 04:22 PM
...and I was wondering where you were lately.
You've certainly taken it to the next level Rabbit! :thumbsup:, keep it up.
Thanks,

and yeah, this guy has taken up a lot of my time. I'll be able to get back to other stuff now that the bulk of the work is done :)

Civkid1991
Oct 02, 2006, 10:57 PM
Where is this being used? Warhammer? FFh?

Rabbit, White
Oct 03, 2006, 08:41 AM
Well I don't remember ever seeing centaurs in WH so I doubt it'll show up there but I wouldn't be surprised if it ends up in FFH though I don't know exactly Kael's thoughts on that.

GeoModder
Oct 03, 2006, 10:12 AM
No rest for the wicked, huh? :)

Gives me time to mix a bit stuff to your EDU mod and Arioch's Flavor Units mod. :D

Italicus
Oct 03, 2006, 12:23 PM
I hope in Centauro VBC... :(


http://www.globalsecurity.org/military/world/europe/centauro-pics.htm

Rabbit, White
Oct 03, 2006, 01:40 PM
I hope in Centauro VBC... :(

http://www.globalsecurity.org/military/world/europe/centauro-pics.htm
So let me get this straight - you're disappointed that I made a mythological creature - part man part horse, instead of making another armored vehicle, not much different than the dozens already available? :confused:

I guess to each his own :)

TheJopa
Oct 03, 2006, 03:49 PM
Great work!!! And can't wait new FfH either, I'll pick Kuriotates for my first game of 0,16 just because of centaur ;)

@ Italicus- Why is place where I live inside of italian borders in your avatar pic :{

Impaler[WrG]
Oct 05, 2006, 01:51 PM
If your refering to the slight red strip along Dalmatia its not the same color as italy so tecnicaly its not "in italy" its just oddly colored. The real question is why is the Island of Corsica black when it was purchaced by France in 1768?

ohcrapitsnico
Oct 05, 2006, 05:13 PM
I would not be surprised in the slightest if the guys at firaxis can't do this. Your work is absolutely mind-blowing.

Edgecrusher
Oct 05, 2006, 07:50 PM
This truely is amazing, its nice to see something different. Kudos to you.

Rabbit, White
Oct 05, 2006, 09:47 PM
Thanks guys, though ohcrapitsnico, if Firaxians wanted to do this, they could've done it faster and better, for sure, but thanks anyway. :)

Ploeperpengel
Oct 06, 2006, 02:06 PM
ChaosCentaurs exist in WH. So with a little modification to make it look more chaotic it will be very useful for me as well(-I will probably just wait for the final version to begin the nifedits). Great work Rabbit:)

Edit: that's of course if you're not interested in making a Chaoscentaur by yourself...

Italicus
Oct 06, 2006, 03:47 PM
So let me get this straight - you're disappointed that I made a mythological creature - part man part horse, instead of making another armored vehicle, not much different than the dozens already available? :confused:



Well... Yes! :blush:


@Impaler[WrG]:
Beacuse Corsica, Nizza, and Istria are historically and geographically Italians, and partly habited still from Italians, despite the passed and more recent ethnic cleaning.
The Dalmazia, is historically a particular region, fruit of the melting polt of races and cultures Latin and Slavic.

ohcrapitsnico
Oct 06, 2006, 09:48 PM
Thanks guys, though ohcrapitsnico, if Firaxians wanted to do this, they could've done it faster and better, for sure, but thanks anyway. :)
I guess I got carried away with that.:blush: I guess you could say that they are paid to do that and you are not and yet people like you do this work for free on your spare time and its just as good as their work:)

snafusmith
Oct 07, 2006, 03:15 PM
Fantastico! Really top notch work there... It'll be nice to have more figure units out there that aren't just slightly modified firaxis units. I'm stunned!

Mattastic
Oct 10, 2006, 11:41 AM
Ooooh, this is sweet! :D

strategyonly
Oct 30, 2006, 09:14 AM
I put this in my MOD, thx.

Laurino
Oct 31, 2006, 11:13 PM
Made a button for the Centaur:

http://img527.imageshack.us/img527/8113/centaurww5.png (http://imageshack.us)

GeoModder
Nov 01, 2006, 02:24 AM
Quick! Grab it! :D

strategyonly
Nov 01, 2006, 04:01 AM
Quick! Grab it! :D


I did, thx.:goodjob:

hrochland
Nov 21, 2006, 03:43 AM
Absolutely perfect. I very want use it, but in game are malfunction buttons for centaur. I do any error in CIV4ArtDefines_Unit.xml settings maybe. How xml settings use you, please?
Thanks

strategyonly
Nov 21, 2006, 07:05 AM
Absolutely perfect. I very want use it, but in game are malfunction buttons for centaur. I do any error in CIV4ArtDefines_Unit.xml settings maybe. How xml settings use you, please?
Thanks

Heres what i have, if this is ok with the Rabbit?

UnitArtInfo>
<Type>ART_DEF_UNIT_CENTAUR</Type>
<fScale>0.42</fScale>
<fInterfaceScale>1.0</fInterfaceScale>
<NIF>Art/Units/Centaur/centaur_light.nif</NIF>
<KFM>Art/Units/Centaur/centaur_light.kfm</KFM>
<SHADERNIF>Art/Units/Centaur/centaur_light.nif</SHADERNIF>
<ShadowDef>
<ShadowNIF>Art/Units/01_UnitShadows/HorseShadow.nif</ShadowNIF>
<ShadowAttachNode>BIP Pelvis</ShadowAttachNode>
<fShadowScale>1.0</fShadowScale>
</ShadowDef>
<fBattleDistance>0.35</fBattleDistance>
<fRangedDeathTime>0.31</fRangedDeathTime>
<bActAsRanged>1</bActAsRanged>
<TrainSound>AS2D_UNIT_BUILD_UNIT</TrainSound>
<AudioRunSounds>
<AudioRunTypeLoop/>
<AudioRunTypeEnd/>
</AudioRunSounds>
</UnitArtInfo>

hrochland
Nov 21, 2006, 08:03 AM
@Strategyonly
Thanks

Rabbit, White
Nov 21, 2006, 10:23 PM
Heres what i have, if this is ok with the Rabbit?
Perfectly ok :)

hrochland
Nov 22, 2006, 01:49 AM
@Strategyonly, @Rabbit
I try CIV4ArtDefines_Unit.xml settings by Strategyonly for centaur, but of that Horse-man is possible take control on the keyboard only. I made error somewhere. I forgot use my brain, maybe

strategyonly
Nov 22, 2006, 02:21 AM
@Strategyonly, @Rabbit
I try CIV4ArtDefines_Unit.xml settings by Strategyonly for centaur, but of that Horse-man is possible take control on the keyboard only. I made error somewhere. I forgot use my brain, maybe


Kind of hard to tell you if you dont put what you have here, so just copy here and we'll look at it, ok, thats the best "WE" can do ok.

hrochland
Nov 23, 2006, 05:43 AM
Thanks. I wanted use centaur as 6uu - unit replace Knight in my HrochMod 2,9 - I now use unicorn on this position. This version I already published yesterday :( I wait for see centaur work somewhere and I´ll see where I made error. Many thanks :)

Rando
Dec 26, 2006, 08:42 AM
Hi White Rabbit,

I was playing Kael's FFH over the weekend - the centaur is one of my favorite units! The centaur still doesn't have sound so I thought I would check in and see if there was a planned update to this great, custom unit by any chance? It's an awesome unit. Very nice job!

Rabbit, White
Dec 26, 2006, 09:53 AM
Hi White Rabbit,

I was playing Kael's FFH over the weekend - the centaur is one of my favorite units! The centaur still doesn't have sound so I thought I would check in and see if there was a planned update to this great, custom unit by any chance? It's an awesome unit. Very nice job!
I'm definitely planning an update for this unit, I'm just not yet sure when as I've got tons of other stuff to work on but maybe I'll make it a priority, it's definitely worth finishing up :)

Manifold
Mar 06, 2008, 06:58 PM
sorry profs,

i need help, because the Centaur don´t work in my mod. I think i need the civ4unitclassInfos.xml, the civ4artdefines_Unit, the civ4unitinfos and the civ4civilizationinfos.xml.

Please don’t answer too complicated because my English is very bad. Just the bookings will be fine. Thanks

Kael
Mar 13, 2008, 05:33 PM
We use this model in Fall from Heaven 2. You are welcome to download it and see how we did it.

Manifold
Mar 14, 2008, 03:07 PM
What a great honor for me that the godfather of moding answers me by himself. Meantime i managed it by my self on exact the way you wrote. I was just deleting the Fall from Heaven 2 special-tacks. Nevertheless thank you very much. I hope my mod will be finished before civ 5 is available

The centaur is really a wonderful masterpiece. For me it’s a miracle how strategyonly did this.