View Full Version : New unit: Ironclad Ram


joebasstard
Mar 22, 2002, 07:00 PM
Casemate ironclad: Ironclad Ram

I had to change the name to "Ironram" because the game didn't like the name to start with "ironclad".

(from a previous post) :
"Usually converted from a Steam Frigate, the most well-known of these was known as the "Merrimac" or, "C.S.S. Virginia", the Confederate ironclad in the famous battle with the Union's "Monitor". The Confederate navy built more than a dozen similar to this.
ACTUALLY this type of ship was also used in the Navies of France, Austria-Hungary, and Italy among others. An Austrian one rammed and sank the Italian Flagship "Italia" at the Battle of Lissa. Like the Monitor-style ironclad portrayed in Civ III, in reality it was slow and not very seaworthy, only suited for use along the coast and in inland seas. "

See zip file. READ the SHORT readme file if you want it to work right

joebasstard
Mar 22, 2002, 08:37 PM
see below

joebasstard
Mar 22, 2002, 08:53 PM
See below

Bjorn Bjornson
Mar 22, 2002, 10:59 PM
:goodjob:

definitely makes a better stage unit between wooden-n-sail navies to the modern iron navies, then the current ironclad

TVA22
Mar 22, 2002, 11:36 PM
The unit looks great! You should work on the Iron Battleship now, you could do it better than I could!

TVA22
Mar 23, 2002, 08:42 AM
This unit has to be one of the best I've seen yet, I just love the death animations!

joebasstard
Mar 23, 2002, 10:44 AM
Thanks TVA22

If I do make the Iron Battleship, it'll be awhile.

Scipio Africanu
Mar 23, 2002, 10:50 AM
I agree, this is one of the best animations i've seen of late, excellent workmanship!

Insomniac
Apr 17, 2002, 04:23 AM
:goodjob: Smashing unit!!!

But has anyone got a solution to this (from the included "read-me"):

The “IroncladRamlarge.PCX and IroncladRamsmall.PCX belong in the Art/Civilopedia/Icons/units folder, but the filenames need a number in front of them that indexes somewhere, I haven’t investigated it. Somebody in the forum will know what to do with it.

...?

TNX

Ed O'War
Apr 17, 2002, 09:51 AM
I'm not sure that the file names need a number in front of them. I've added unitlarge.pcx and unitsmall.pcx files without numbers and, as far as I can tell, they've worked just fine.

FunnyAcc
Apr 17, 2002, 10:00 AM
I think the numbers are only for the firaxis team only
we don't need to indicate the files
I use ***large.pcx and ***small.pcx whithout a number and civ3 works fine

Insomniac
Apr 17, 2002, 10:23 AM
:) Great!

COAtlantis1745
Apr 03, 2003, 01:27 AM
Here are some sound mix and adjusted .INI file to be used with the Ironram unit if you so desire.

Actions include Attack, Run, Fidget, and Death.

http://www.civfanatics.net/uploads4/Ironclod.zip