View Full Version : Introduction Screen Missing?


Andrew_Jay
Oct 29, 2006, 07:44 PM
Weird problem I've had with a scenario I've been working on.

It seems that for no reason the introduction screen - the panel that normally introduces the game as "after leading a nomadic existence the X people have settled down . . ." - is gone. I had changed it to a text of my own but had always worked fine before.

Any ideas what might have done this? I've hardly touched the text-files lately, and as far as I know there's nothing in there that activates anything like this.

Thanks for anyone's help.

Dale
Oct 29, 2006, 10:33 PM
That's the "Dawn of Man" screen. It's controlled by python scripts. I believe its in CvMainInterface.py (though I'm highly likely to be wrong). You have to call it from your own eventmanager.

Andrew_Jay
Oct 30, 2006, 01:22 PM
Python? Weird. I haven't touched anything to do with Python (don't have a clue where to start with it). But I'll take a look at it, thanks.

I guess the very least I could do would be to make sure the Python files are in my Mod folder (even if they're not in any way changed from the originals).

Is there anyway the World Builder file could have turned this off? It's what I've been working with the most lately, that at some basic XML files (units, buildings, civilizations, etc.)