millansoft
Nov 07, 2006, 04:56 PM
After taking a look at Railroads, I'm pretty sure that this is the worst game that made Firaxis, what are your thoughts about that? I just found a lot of bugs and zero fun and challenge.
Regards
Regards
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View Full Version : Worst game from Firaxis? millansoft Nov 07, 2006, 04:56 PM After taking a look at Railroads, I'm pretty sure that this is the worst game that made Firaxis, what are your thoughts about that? I just found a lot of bugs and zero fun and challenge. Regards Xanikk999 Nov 07, 2006, 05:21 PM Well they are a very VERY small company. About 5 people at the most i hear so i wouldnt be suprised if everything isnt good. Wolfwood Nov 08, 2006, 03:20 AM I think Railroads! continues the same development that we saw between Civ3 and Civ4, as well as in Pirates! Simply said, Firaxis wants to make simpler, faster games that are more likely to please the online multiplayer crowd than those single players who want long, deep games. Junglecutter Nov 08, 2006, 04:09 AM I've played the demo and can't wait for Railrods to be released in Singapore Bleser Nov 08, 2006, 07:08 AM I keep playing the demo over and over again and can't wait to buy the real game. I think you have to be a train fan in general to really love this game (and the other games in the Railroad Tycoon series)... if you don't enjoy locking the camera on a train and just watching it run along your rails, then you'll never love this game as much as others do. Geekyone Nov 08, 2006, 08:45 AM Honestly you guys are not missing anything by haven't not yet played this game. It is really a bad game right now. The next patch and whatever ones come aftet that have a lot of work to make up for. Plus, get an account at Direct2Drive then you only have to wait for games as long as it takes you to download them. FeelGood Nov 09, 2006, 09:29 AM So far, I agree, it`s the worst ever. Lot`s of bugs, lagging and CTDs. However, I still "like" this game and eagerly awaiting for the patch! millansoft Nov 09, 2006, 01:06 PM I really like all the Firaxis games, I have/had a lot of fun with them but I'm surprised that this ugly game is from them. This game needs six-ten months more of development, don't expect a miracle with a patch, just bugfixes to avoid crashes. rupertlittlebea Nov 09, 2006, 02:28 PM if that much Monkson Nov 13, 2006, 04:48 PM I think RailRoads! is pretty fun. It is not something that I will play all the time right now, but I will come back to it every so often. Krupo Nov 14, 2006, 12:12 AM It's probably one of their "easiest" titles ever, which is by design, and will no doubt piss off everyone's inner fanboy (no, it already has). But despite being easy, it's oh-so-fun. :) Gray_Lensman Nov 16, 2006, 01:35 AM I made the mistake of ordering this game based on Sid Meier's and Firaxis reputation for delivering good quality products. Even after the Civ III fiasco, I figured that their reputation would not allow that to happen again. Alas, I seriously misjudged them. To me they are no longer a top of the line software design company, and any future game design release will have to bear a lot more scrutiny via forums such as these before I purchase any more of their products. original Sid Meier's Railroad Tycoon = Top of the Line Quality product but Sid Meier's Railroads = Junk Shawnosaurus Nov 16, 2006, 11:15 AM With the patch ... Railroads is a pretty fun game. I quite enjoy it and don't come across any issues (technical or gameplay) that I noticed. My only concern is that the replay ability might be low for the price. I imagine multiplayer fans are likely to get more bang for their buck than I have. Bleser Nov 16, 2006, 12:38 PM I agree that the patch pretty much saved this game - but the performance is still ver sub-par and makes me think my computer is way out of date (which it isn't). It is either very CPU/memory intensive or simpy inefficient in the way it does things behind the scenes. Afer I buy a new train or move the camera to a different map location, it seems to do all sorts of calculations in real-time that make it run at 5-10 FPS for about 15 seconds and then it is back to 30FPS... so it isn't a video card/graphics limitation, but CPU horsepower. The situation gets worse as the game goes on, and if you are playing with 2-3 AI competitors, the problem is only compounded. As soon as you buy out & liquidate those competitors the performance goes up considerably. texta149 Nov 17, 2006, 11:17 PM This game ran fine from me from version 1.0 and I think it's fantastic. If Railroads is the worst game Firaxis ever make then they should be damn, freaking happy! Bleser Nov 18, 2006, 07:09 AM This game ran fine from me from version 1.0 and I think it's fantastic. If Railroads is the worst game Firaxis ever make then they should be damn, freaking happy! Cheers to that! :goodjob: Reignking Nov 20, 2006, 08:05 PM Question: for those that actually think this is a good game, have you played any of the older versions? Bleser Nov 20, 2006, 11:01 PM Question: for those that actually think this is a good game, have you played any of the older versions? Yep. I started back in 1991 with the original. I played it for years loving every minute of it, but wished it had this and that (can't remember exactly - but I do remember a bug that would cause me to have negative $30mil once I achieved $30mil in cash!). I then played RRT2 forever, remembering it as a "big improvement" but still had some flaws (mainly in the way track was laid... straight, 45 degrees, or up. No tunnels was sad.) Management of the late-game was difficult as well. I tried to like RRT3, but never really "got" the goods system and found the auto-consist to be far to mind-numbing. I just laid tracks and the computer did the rest. I was bored within a few weeks. SMR reminds me of the economics of RRT1 & 2, but with the great graphics and tracking laying of RRT3 (actually I think it has far superior graphics to RRT3). It may have dumbed-down the stock system, but I don't mind too much - as long as I can still take over my competitors. :) Great_Scott Nov 24, 2006, 08:22 PM I agree this is a pretty simple game. I've played 3 times now, and won easily. And I mean easily. I find there is one critical flaw: Where is the map showing cities and industries? I find myself all the time, even though I know better, pressing the M, then Ctrl-M, and wondering... where is the map? Secondly, the map is far too small. FAR too small. Thirdly, what... no map maker? Fourthly, not enough industries. Before long you have the industries all controlled! Anyone ever play Chris Sawyers Transport Tycoon? I still prefer that one. AlabamaCajun Nov 30, 2006, 11:08 PM I've played several games with only one making it through without a crash. I just downloaded the patch which should stop the crashes. Trucks: CGI - The graphics team did an excellant job with the graphics. Track and structure placement editor does most of what you want it to. Sucks: Slows down early in the game (AM2 4600 oced 2.65Ghz, DDR800 with a NV7600GS). Maps squeezed/claustraphobic as everyone is saying. This is noticable even in Civ4. Double the map size and it will be awesome and still fast. Clock runs to fast for what you can do. Moved my wish list to the request thread I rate it a 4 out of 5! Lyciss Dec 29, 2006, 03:02 AM My game crashes around the time it starts becoming unfun... Thats about 5 or 10 minutes, give or take due to possible distractions in the process. CivMonger Jan 11, 2007, 02:38 PM My brother installed the game on my computer because it wouldn't run well on his. I've played a couple games, after the very brief tutorial and run into the same problems every time. Regardless of how I try bypass tracks I always get trains stuck going in and out of cities. With four tracks in and out and all sorts of chances to hop from one track to the next you think the trains would be able to sort out a system to get in and out? But no. So I started playing on the easy setting for train movement. Then I ran into the little issue of train jumpers. A couple times on a more complex route my train got lost and started jumping around. I'd go from an annex to a city and take the manufactured goods somewhere while heading back to the annex but instead of heading the right direction at some point it makes a wrong turn and then starts jumping about 1/2 a screen on the tracks and being stuck in a perpetual loop of going nowhere. I've played flash games for longer than I've enjoyed this one, I'm just glad I didn't pay money for it. gadams Jan 11, 2007, 10:47 PM I'm a long-time Civ addict who bought Railroads on a whim. I haven't played any of the RRT series, but was always intrigued. Overall, I like the game. It's like having a virtual train set, to a point. I got sucked right in and played for hours on end. Though, I won pretty darn easily. Of all the Firaxis titles that I own, this is definitely the lowest quality. Sure, the graphics are beautiful, the music is great (the fact that major cities have their own song is brilliant) and I get to play with toy trains. However, there are some major flaws: consistently crashes once the map gets busy, takes up about a gig of memory (a gig?! sheesh!), replayability will be very low (I anticipate tiring of the game and shelving it), AI is intensely stupid and not enough initial scenarios. I could probably think of more, but that's what initially comes to mind. Overall, am I sad that I bought it? No. It's a fun, beautiful game with a good amount of attention to detail. Is it as fun/robust as I had expected? Certainly not. Greybriar Jan 13, 2007, 11:28 PM Bleser, I couldn't have written a post expressing my experiences any differently than your own with the Railroad Tycoon series and Railroads! Yours are exactly like my own. I purchased Sid Meier's Railroads! the day it was released. I do not regret it. Krupo Jan 21, 2007, 02:06 PM My brother installed the game on my computer because it wouldn't run well on his. I've played a couple games, after the very brief tutorial and run into the same problems every time. Regardless of how I try bypass tracks I always get trains stuck going in and out of cities. With four tracks in and out and all sorts of chances to hop from one track to the next you think the trains would be able to sort out a system to get in and out? But no. So I started playing on the easy setting for train movement. Unfortunately you *can't* hope for the trains to "look ahead" and pick the best route - that is, in fact, one of the game's main challenges. While it could've been tweaked to be more forgiving for beginners (actually, I'd say "medium" difficulty a good forgiving setting), you have to remember that each train essentially needs its own rail line. It sucks, but it's the most efficient way to lay out your tracks. Take a look at how the the AI routes its tracks; with some exceptions, it's generally a good example. The only place where you'll end up trains "switching/sharing" tracks is at large terminals, where you only have 4 tracks available. If you only have three trains coming in, each should have its own track. Terminals can have 4; beyond that, tread carefully - 5 or 6 can work, much more than that and you're probably going to get gridlock :( One hack, of course, is to buy out a competitor and use *his* stations. :) Then I ran into the little issue of train jumpers. A couple times on a more complex route my train got lost and started jumping around. I'd go from an annex to a city and take the manufactured goods somewhere while heading back to the annex but instead of heading the right direction at some point it makes a wrong turn and then starts jumping about 1/2 a screen on the tracks and being stuck in a perpetual loop of going nowhere. I've played flash games for longer than I've enjoyed this one, I'm just glad I didn't pay money for it. Nasty/stupid bug - delete the train or completely re-route it; excessively complex tracks may contribute to it, unfortunately. The Fjonis Feb 11, 2007, 11:09 AM For me, the game was disappointing. I miss only ONE THING: manual signal assignment. It really makes all the difference. I played Chris Sawyer's Locomotion a lot (and Transport Tycoon before that), and here, placing signals to make junctions, one-way tracks etc is essential. The annoying thing is that I don't really think it would be very hard for them to implement this, but they just didn't care to do it in order to "keep it simple". The way it is now, I just get terribly annoyed once I start trying to make more than single-lane tracks with one train on it. :( Monkson Feb 11, 2007, 06:03 PM How long before the map editor comes out?? This game has lost it's luster without it! Swein Forkbeard Feb 12, 2007, 08:16 PM My game crashes around the time it starts becoming unfun... Thats about 5 or 10 minutes, give or take due to possible distractions in the process. That happens to me too sometimes.:) AL_DA_GREAT Feb 28, 2007, 09:48 AM It is far from one of their good ones, some one should be fired. It felt like they quickly threw together a game. To little time was spent on it. SealJuice Apr 07, 2007, 09:42 PM You are forgetting that all-time favorite. Sometimes I think Sid made "Sim Golf" just so no other game would be called his worst. It the "Howard the Duck" of his career. Grinder Apr 07, 2007, 09:51 PM You are forgetting that all-time favorite. Sometimes I think Sid made "Sim Golf" just so no other game would be called his worst. It the "Howard the Duck" of his career. At least Sim Golf doesn't crash like Railroads!. Sim Golf is not a bad game really, it just doesn't have much in the way of depth, but then given that there was an attempt at humour in Sim Golf perhaps it wasn't meant to be taken seriously. Since there has been no effort to fix Railroads!, then it has to be the Plan 9 From Outer Space of Sids career.:crazyeye: Taronas May 26, 2007, 04:29 AM If you only have three trains coming in, each should have its own track. stupid me figured it out, never mind Bluevoss Jul 07, 2007, 11:20 AM Hi all - First time poster here and was so annoyed with Railraods, I had to join up just to get my crabbies out. This game - in a nutshell - sucked. I played a full game and was so busy (do young people really like a game so frantic?) that I never looked at my stock market sheet and never even got a chance to replace engines (I was still running an American in 1950!). I actually went to the trouble to reinstall my favorite - Railroad Tycoon Deluxe on my desktop to see if I was just thinking "Glory Days". And you know what - RTD was a superior game. I found myself so sucked in that my familuatization game ran two hours. Its only that I cocked it up that I'll be restarting a new one tonight. The real difference here is the game speed. The "100 year game" I ran on SMRR ran 90 minutes. Sure, that might be fine for multiplayer, but it ruined the entire game for me. Sure, I had years in RTD where I didn't buy anything - I just checked out my competition or scanned far afield for new opertunities. In SMRR, its too damn fast for that. I don't have time to play around and tune my system. And that sucks - its just another AoE, a blind screaming rush through history where you are moving too fast to appriciate anything you are doing. Maybe the game industry is playing towards the Xtreme crowd with multiplay, but you know what? There are Pirates! forums where people still chat about their games and stratagies. P! is a great game, one that I play over and over. It its not mulitplayer - just openended and huge and fun. Whereas SMRR feels like you are building a model railroad in a broom closet. Bluevoss- kuldiin Jul 10, 2007, 08:04 AM This game made me feel bad for purchasing the game instead of downloading it illegally. I suppose with all the goodness Firaxis brought out, they had to do a turd eventually. Gray_Lensman Jul 22, 2007, 09:36 PM This game made me feel bad for purchasing the game instead of downloading it illegally. I suppose with all the goodness Firaxis brought out, they had to do a turd eventually. This game made me feel like I was participating in a "Toys for Tots" program and I was the unintended "Tot" I guess if they are making money "Dumbing Down" their old titles, then go for it, but I'm not buying any more of this "Dumbed Down" trash. SittingBull Jul 23, 2007, 08:49 AM Definitely get and run the demo before purchasing anything like this again. Where's the support? Razor2 Jul 25, 2007, 01:17 AM Railroads is definitely one of the worst (if not the worst) game Firaxis ever made. It is far too simple compared to RR2 or RR3. For example the economy or the stock market are far to simplified. Unfortunately it seems to be a trend that every good game series must be milked to trash with a very simple sequel so it is bought by tons of console gamers (even if it is released on PC), because the gaming industry has become so mainstream that if you can't sell to the masses no publisher will fund you...its really a shame. SittingBull Jul 25, 2007, 08:56 AM What's interesting is they are doing a FANTASTIC job with the Civilization series. I had though this sequel would be 10 times better than the original Railroad Tycoon, boy was I ever wrong. |
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