Esperologist
Nov 29, 2006, 03:11 AM
Okay, I've been a fan of Sid Meier's since I got Alpha Centauri.
I first tried making mods for any game with Civ3, and haven't tried for any other game. I didn't put my couple of Civ3 mods up here because they were a total mess... mainly just trying out some of the units I found here.
Now that I've been playing Civ4 for a while, and a few mods, I'd like to make my own mod. However, with how complex civ4 is, I can't just dive in.
I've been reading through a few threads on how to do this and that, but can't find what I'm looking for.
A lot of the manuals here look usefull, but I'm not ready to jump even that far in. I'll learn XML and Python when I get there, thanks to the links provided in some of those manuals.
Here is the order I would like learn this: (minus things that I might need to slip in between steps, that I don't know I need yet.)
1) add a few of each of the following: [if possible on basic]
-units
-improvements
-national wonders
-wold wonders
-civilizations
-technology
-terrain
-terrain improvement
2) modify mechanics (such as road speeds, terrain defence values, culture levels, great person generation levels, trade route rules)
3) learn xml
4) learn python
5) learn the SDK
6) make the mod I'm planning
This would likely take me a long time due to time constraints and me being distracted easily (might spend a month on it then forget for a month or two).
Civ5 will probably be out by the time I complete my mod (if Sid Meier can think of a way to make a better Civ that is).
Anyway, I was hoping that someone with experience in modding Civ4 could reorganize my list for me and perhaps provide links to maunals that would help for each level. It would be nice to have step by step for the basic stuff (like adding a unit), and I'll ask questions for stuff where step by step doesn't really work (and I get stuck).
Pretty much, here is the order that I want to do them.
-basics
-XML
-Python
-SDK
If the only thing doable without using XML is making a map/scenario then let me know and I'll start at XML then.
I'd also like to learn to make graphics as well, even though I know any I make will be horrible.
Thank you in advance for any help you supply.
I first tried making mods for any game with Civ3, and haven't tried for any other game. I didn't put my couple of Civ3 mods up here because they were a total mess... mainly just trying out some of the units I found here.
Now that I've been playing Civ4 for a while, and a few mods, I'd like to make my own mod. However, with how complex civ4 is, I can't just dive in.
I've been reading through a few threads on how to do this and that, but can't find what I'm looking for.
A lot of the manuals here look usefull, but I'm not ready to jump even that far in. I'll learn XML and Python when I get there, thanks to the links provided in some of those manuals.
Here is the order I would like learn this: (minus things that I might need to slip in between steps, that I don't know I need yet.)
1) add a few of each of the following: [if possible on basic]
-units
-improvements
-national wonders
-wold wonders
-civilizations
-technology
-terrain
-terrain improvement
2) modify mechanics (such as road speeds, terrain defence values, culture levels, great person generation levels, trade route rules)
3) learn xml
4) learn python
5) learn the SDK
6) make the mod I'm planning
This would likely take me a long time due to time constraints and me being distracted easily (might spend a month on it then forget for a month or two).
Civ5 will probably be out by the time I complete my mod (if Sid Meier can think of a way to make a better Civ that is).
Anyway, I was hoping that someone with experience in modding Civ4 could reorganize my list for me and perhaps provide links to maunals that would help for each level. It would be nice to have step by step for the basic stuff (like adding a unit), and I'll ask questions for stuff where step by step doesn't really work (and I get stuck).
Pretty much, here is the order that I want to do them.
-basics
-XML
-Python
-SDK
If the only thing doable without using XML is making a map/scenario then let me know and I'll start at XML then.
I'd also like to learn to make graphics as well, even though I know any I make will be horrible.
Thank you in advance for any help you supply.