View Full Version : Toltec Leaderhead 3.0 preview
Sword_Of_Geddon Dec 04, 2006, 04:21 PM http://i23.photobucket.com/albums/b395/Sword_of_Geddon/ToltecPreview.jpg
What does everyone think now that I'm using Michael to create my leaderheads?
Stormrage Dec 04, 2006, 04:28 PM Mike is much better than that other guy, but the LH looks african? :hmm:
Sweet background, tho! :goodjob:
Sword_Of_Geddon Dec 04, 2006, 04:30 PM Well there is a similiarity, but not exactly. But remember there are theories that the Olmecs orginated in Africa.
Stormrage Dec 04, 2006, 04:51 PM Well I dunno much about Olmecs, actually. They`re from America, thats about it. And they were there before the african slaves were brought. And they`re supposed to be indians. And that LH you`ve got there.. thats Shaka Zulu at a Rio carneval, IMO.
I dunno, we`ll see what the others will say.
Blue Monkey Dec 04, 2006, 05:00 PM Keep the facial features (looks just like that Olmec head the Atlanteans used for a bowling ball ;) but redden the skin tone just a little (he looks too chocolaty).
Mirc Dec 04, 2006, 05:04 PM Looks very nice! And the background is amazing! :thumbsup:
What Blue Monkey said would be a good thing to do. Maybe you could make the golden bird a little smaller? Just a little (currently it's covering a bit too much of his eyes and nose, but that's just my opinion)
Blue Monkey Dec 04, 2006, 06:24 PM I wouldn't make it smaller, but I would shift it higher relative to the rest of the headdress, making the face more visible.
Sword_Of_Geddon Dec 04, 2006, 06:34 PM Alright I'll move the headress upwards alittle and see if that helps. Thanks for the suggestions guys.
Rob (R8XFT) Dec 05, 2006, 10:35 PM It's nice to see that you use DAZ ;) . I have that outfit also. If you get the cloak, it looks good with the headdress and collar. (It's the generic M3 cloak you need as the Mesoamerican texture for it comes with the other files you have).
Onto the leaderhead itself. He is African looking. He needs to have paler skin than that, matey. It's difficult to get past the skin colour to see if he could look more Mesoamerican to be honest; maybe not such a long face?
ShiroKobbure Dec 05, 2006, 11:39 PM I think his nose is too flat. He looks black, not even alittle Mesoamerican. his face is too long, I would shorten it. Also you need a skin texture.
ShiroKobbure Dec 06, 2006, 12:46 AM check your PM
Blue Monkey Dec 06, 2006, 01:05 AM Onto the leaderhead itself. He is African looking. He needs to have paler skin than that, matey. It's difficult to get past the skin colour to see if he could look more Mesoamerican to be honest; maybe not such a long face?
I'm pretty sure SoG is going for the look of one of these guys (of which there are plenty in the jungles of the isthmus); the problem is the skin tone, not the features.
http://img201.imageshack.us/img201/8554/olmecbeeffx4.th.jpg (http://img201.imageshack.us/my.php?image=olmecbeeffx4.jpg)
All of them do seem to be rounder-faced than his LH though.
tobsa Dec 06, 2006, 08:35 AM Looks really nice!
Sword_Of_Geddon Dec 06, 2006, 09:36 AM http://i23.photobucket.com/albums/b395/Sword_of_Geddon/Mesokingpreview.jpg
How's this?
Quinzy Dec 06, 2006, 11:10 AM hmm.. his skin colour is still too dark, too african. as was said, a redder, paler colour is needed.
Rob (R8XFT) Dec 06, 2006, 11:21 AM To be honest, I can't really tell much difference. He still looks (to me) like an African with Mesoamerican clothing.
@Blue Monkey : I think the round-face style could be more to do with the art style in Mesoamerica at the time than how round the people's faces were. I'm no expert though...
I did this leaderhead about two years ago (but didn't upload for some reason, then lost the files sadly). Nowadays I could probably improve on it, but I though I'd show you what I was looking at for a Toltec leaderhead. Oh look! Identical outfits....
http://forums.civfanatics.com/uploads/20480/Toltec.jpg
Perhaps what is needed is something inbetween this and your leaderhead.
Bjornlo Dec 06, 2006, 11:24 AM Yup, what Quinzy said. He is still african looking.
Alot more red in the lips, a little red / orange to the skin and generally paler skin. And, if possible slightly thinner lips.
Sword_Of_Geddon Dec 06, 2006, 11:27 AM At the point I'm at, I can't redden the skin tone without starting from the beginning, but I can lighten his skin tone.
Rob (R8XFT) Dec 06, 2006, 11:31 AM At the point I'm at, I can't redden the skin tone without starting from the beginning, but I can lighten his skin tone.
Why not start over? It's definately worth it if you want him to look bang on.
Sword_Of_Geddon Dec 06, 2006, 11:37 AM I guess so. I was thinking Rob, that your take on Mesoamericans(LHs, Units etc.) would be fascinating, but back to work.
Blue Monkey Dec 06, 2006, 11:43 AM While you're working, in the last view you posted he has brow ridges but no eyebrows.
ShiroKobbure Dec 06, 2006, 11:44 AM thanks because SoG doesnt have skin textures for M3
ShiroKobbure Dec 06, 2006, 11:52 AM here is another possible background
http://www.cinema4duser.com/images/features/feature01_01.jpg
make the image 400x480
Sword_Of_Geddon Dec 06, 2006, 12:02 PM http://i23.photobucket.com/albums/b395/Sword_of_Geddon/Mesokingpreview2.jpg
Hows this?
Rob (R8XFT) Dec 06, 2006, 12:12 PM Definately much better.
He now looks like a generic Mesoamerican guy :) . Maybe the eyes could be a touch closer together and the nose just a little shorter. His pupils seem rather dilated. Please make him look directly at the camera.
However, you're getting there, so well done ;) .
Sword_Of_Geddon Dec 06, 2006, 12:32 PM Alright I fixed his eye problem. I've arrived at a point of satisfaction with his appearence. After this guy I'm going to attempt an Olmec head...:lol:
Ogedei_the_Mad Dec 07, 2006, 02:26 AM He needs eyebrows. Shut off the transparency for eyebrow textures to make them show.
Mirc Dec 07, 2006, 04:36 AM The new variant looks much better! :thumbsup:
Rob (R8XFT) Dec 07, 2006, 11:14 AM Now you need to get this guy looking a little more interesting; he's a little bland at the moment. What I'd recommend is this:
M3 body: y rotate -5
M3 neck: twist 5
Try pulling his chest out slightly, bending his neck downwards slightly so that his eyes become connected with the viewer.
This would give him a slightly more dynamic pose, making him a little superior in attitude; maybe a raised eyebrow as he looks at the player?
la_dav Dec 07, 2006, 11:29 AM Hi Sword_Of_Geddon, You have very severe now! ! Good job!! It can be better if I suggest to change background.
Sword_Of_Geddon Dec 07, 2006, 11:43 AM Oh don't worry, his pose will be much more dynamic when he's showing his emotions, thats just the neutral pose.
Rob (R8XFT) Dec 07, 2006, 12:22 PM Oh don't worry, his pose will be much more dynamic when he's showing his emotions, thats just the neutral pose.
Ok. I genuinely think you're doing a really good job with this leaderhead and hope you keep it up ;) .
Sword_Of_Geddon Dec 07, 2006, 12:28 PM Thankyou Rob, I appreciate that alot coming from you the LH master. :)
Bjornlo Dec 07, 2006, 07:40 PM I too like how this is progressing. The new skin tone is much better. Maybe darken it just a little... slightly more red & yellow saturation to the skin. I agree with Rob that his pose needs a little polish. I also suggest a slightly wider face and thinner lips. The wider face would also fix what is wrong with the nose.
Good work, I look forward to seeing your take on this.
Sword_Of_Geddon Dec 10, 2006, 03:14 PM Alright another preview. People were unhappy with the way the industrial era turned out so I decided to redo it so heres the new industrial:
http://i23.photobucket.com/albums/b395/Sword_of_Geddon/ToltecPreview5000.jpg
Quinzy Dec 10, 2006, 03:20 PM his neck is too long i think. love the suit though :)
Sword_Of_Geddon Dec 10, 2006, 03:39 PM About the neck: Only way to get the suit to fit the figure.
ShiroKobbure Dec 10, 2006, 03:42 PM I never apply the suit to the figure, I just move it around to make it look like its own. This way the suit doesnt get morphed. Theres something wrong with that background it looks squashed. Shouldnt he have a more industrial style background?
Quinzy Dec 10, 2006, 03:44 PM hmm... could you make his head bigger then? :)
Sword_Of_Geddon Dec 10, 2006, 04:18 PM not without redoing the entire LH, something I'm not gonna do lol
Ogedei_the_Mad Dec 10, 2006, 04:20 PM He needs eyebrows. Remember to set the eybrow materials transperancy to 0in the Material Room. ;)
Sword_Of_Geddon Dec 10, 2006, 04:30 PM Can't do that without redoing the entire head, which I'm not doing...:)
ShiroKobbure Dec 10, 2006, 04:38 PM Why are you always in such a hurry to make leaderheads???? or units?
SLOW DOWN!!
take your time, listen to what people have to say.
That way you make heads people actually use.
People want quality, not quantity.
You need skin textures for your heads, no excuses.
You need to take your time finding good backgrounds
You need to study Civ3 heads and try to match angles and figure size, then they can blend with Civ 3.
You figures have no character, So!
post each step of the progress, wait for comments, and TRY to improve.
I think I have said to you so many times.
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