Kal-el
Apr 04, 2002, 03:53 AM
to go along with the airbase unit, here is the radar station. paradrop to places just outside your territory to get an advance warning of opposition movements.
wish they were animated but I just needed a stop gap for my mod.
Kal-el
Apr 04, 2002, 03:54 AM
here is an animated gif of the radar station
stainz
Apr 04, 2002, 04:43 AM
cool little unit. too bad it wasn,t animated.
i am going to use it, but i,m giving it the airlift command so as i can place them pretty much any where that,s not occupied by any other civ. A defence of 0 though because the others might decide to plop a city down beside it.
i don,t use the airbase though. My planes move like they did in civ II. With the auto feature ticked.
Hawkman
Apr 04, 2002, 06:47 PM
How do you use the airbase and radar station.
Could someone run through the unit setting!
Jon3229
Sep 19, 2003, 04:15 AM
dont neade it anymore, have got ptw world there you can build them whit your worker
zulu9812
Sep 19, 2003, 07:34 AM
That's nice - belittle someone's work, why don't you
Colonel Kraken
Sep 19, 2003, 07:36 AM
Originally posted by zulu9812
That's nice - belittle someone's work, why don't you
Why not? You seem to have no problem with it. :p
Ozymandias
Sep 20, 2003, 10:58 PM
... Well, now that we have ANOTHER agonizingly revived thread, I have a real question (as opposed to a surreal question :crazyeye: )
A number of units were developed, like this one, with MF=0 and airdrop capacity. I seem to recall a firebase; etc.
My question is -- has anyone had any experience with the AI utilizing units which use this approach with any success?
Hoping To Have Made Lemons Into Lemonade :D ,
Oz