View Full Version : Question: Replacing units heads (with NifSkope?)?


Quaetam
Jan 01, 2007, 07:42 PM
I have NifSkope and am trying to create a robed swordsman and a marine with the head of a modern infantry. I have given a sword (Predator, by Rabbit) to a Jewish missionary, but I have no clue how to get rid of the missionary's head :crazyeye:. I do, however, have a downloaded swordsman's head, so once I have the missionary's head off, all I need to know is how to insert the swordsman's head. I am creating the Marine/ModernInfantry to help Healz, but I am already halfway done with the missionary swordsman, so I want to finish that first.
Again, I am using NifSkope, and I would use the 30 day trial thing for 3DsMax, but I would like to learn how to use a program that I can actually keep ;).

Any suggestions are welcome! :cool:

ClassicThunder
Jan 01, 2007, 08:31 PM
Try this Tutrorial (http://forums.civfanatics.com/showthread.php?t=163585) by Rabbit White except using the head nodes instead of the sword nodes.

C.Roland
Jan 02, 2007, 09:53 PM
Try this Tutrorial (http://forums.civfanatics.com/showthread.php?t=163585) by Rabbit White except using the head nodes instead of the sword nodes.

This tutorial is for the scene viewer that is also called nifviewer. If it work with your graphic card (note that some ATI cards do not handle this program) you should use this program, if it do not work than you may use nifskope. It do the same job but there are not any tutorial on this program.

Quaetam
Jan 03, 2007, 03:34 PM
Wouldn't I have to purchase 3Dsmax to run Nifviewer?

ClassicThunder
Jan 03, 2007, 04:45 PM
No you wouldn't.