kristopherb
Jan 04, 2007, 02:17 PM
hi this is my first time at modding agian:rolleyes:
i loved this mod in vanilla but want to update it for warlords
http://forums.civfanatics.com/showthread.php?t=170858&highlight=leaders+civics
updates
protective
Archery and Gunpowder units receive Drill I&2 and City Garrison I&2automatically
Double production speed of Walls and Castle and drydock.
imperalistic
+100% Great General emergence
75% faster production of settlers
50% no of city tax
charismatic
+2 happiness per city
-25% XP needed for unit promotions
+1 happiness from Monument, Broadcast Tower
less war:mad: (-25%)
aggressive gets cut price stables(instead of drydock)
promos to melle and tanks not gunpowder
expansive gets the 50% worker building
need to do list
add charismatic trait
add imprealistic trait
buildings/units for all traits
done list
no upkeep for free religion
vassalage gets +3exp +5%faster worker speed
thoecacy down to medium
oganised religion to high
protective (not dry dock)
agressive has melle/armored units
1)how do i update it to warlords?
2)how do i make traits have faster buildings(eg agressive has baracks)and units(workers and settler)?
3)charismatic/imprealistic how do i put this on the xml text?
4)is there any line of text that has been added in warlords?
quite a bit to to isnt there!! please help
i loved this mod in vanilla but want to update it for warlords
http://forums.civfanatics.com/showthread.php?t=170858&highlight=leaders+civics
updates
protective
Archery and Gunpowder units receive Drill I&2 and City Garrison I&2automatically
Double production speed of Walls and Castle and drydock.
imperalistic
+100% Great General emergence
75% faster production of settlers
50% no of city tax
charismatic
+2 happiness per city
-25% XP needed for unit promotions
+1 happiness from Monument, Broadcast Tower
less war:mad: (-25%)
aggressive gets cut price stables(instead of drydock)
promos to melle and tanks not gunpowder
expansive gets the 50% worker building
need to do list
add charismatic trait
add imprealistic trait
buildings/units for all traits
done list
no upkeep for free religion
vassalage gets +3exp +5%faster worker speed
thoecacy down to medium
oganised religion to high
protective (not dry dock)
agressive has melle/armored units
1)how do i update it to warlords?
2)how do i make traits have faster buildings(eg agressive has baracks)and units(workers and settler)?
3)charismatic/imprealistic how do i put this on the xml text?
4)is there any line of text that has been added in warlords?
quite a bit to to isnt there!! please help