bigjonnytwobelt
Jan 05, 2007, 07:55 PM
I'm new to serious modding - I've played around with the XMLs but that's about it. I'm studying for a degree in Software Engineering too, so hope to acquire the skills to make some heavy duty mods in the future. In the mean time, if anyone could point me in the direction of a few mods (if they exist), I'd much appreciate it;
1. A mod that replaces the CIV IV methods for air units with the old CIV and CIV II method (i.e. air units are moveable units that will crash if left out for too long, as opposed to simply being static units that are sent on "missions").
2. A mod that changes nukes from having unlimited range back to the old method of mounting them on subs. Likewise a mod that uses cruise missiles.
Basically, I'm Old Skool, and am looking for the best of both worlds between CIV II and CIV IV.
I should stress that I do not have Warlords, just v1.61.
If such mods exist I'd appreciate some help!
1. A mod that replaces the CIV IV methods for air units with the old CIV and CIV II method (i.e. air units are moveable units that will crash if left out for too long, as opposed to simply being static units that are sent on "missions").
2. A mod that changes nukes from having unlimited range back to the old method of mounting them on subs. Likewise a mod that uses cruise missiles.
Basically, I'm Old Skool, and am looking for the best of both worlds between CIV II and CIV IV.
I should stress that I do not have Warlords, just v1.61.
If such mods exist I'd appreciate some help!