hamtastic
Jan 06, 2007, 10:57 AM
I'm curious if anyone knows much about the Attitudes you can set for players in WorldBuilder (or directly in the Worldbuildersave with your text editor).
Specifically, does setting the negative modifier much higher really do anything? So is there a functional difference between, say, a -100 attitude and a -10 attitude? They both show up as "furious," but do the numbers themselves affect any specific functions? :crazyeye: More specifically, will an AI that has a -100 modifier declare in almost any circumstance, or what?
I know I could probably run through the python files on my own and find this, but I really haven't started with that - still trying to memorize all the XML files. ;) Anyway, if anyone knows, I'm quite curious.
Specifically, does setting the negative modifier much higher really do anything? So is there a functional difference between, say, a -100 attitude and a -10 attitude? They both show up as "furious," but do the numbers themselves affect any specific functions? :crazyeye: More specifically, will an AI that has a -100 modifier declare in almost any circumstance, or what?
I know I could probably run through the python files on my own and find this, but I really haven't started with that - still trying to memorize all the XML files. ;) Anyway, if anyone knows, I'm quite curious.