View Full Version : Startup options for the game


DaveShack
Jan 22, 2007, 12:57 AM
Here's a thread to discuss the startup options for the upcoming game:


world size
game speed
terrain, climate
map script & options
etc.


A separate thread will be opened for what civ to play and opponents.

Red Door
Jan 22, 2007, 07:23 AM
World Size: Standard
Game Speed: Epic
Terrain, Climate: Temperate
Map Script: Continents

potatokiosk
Jan 22, 2007, 07:40 AM
I would prefer the normal gamespeed because epic adds a lot of redundant turns. I also prefer a large world.

dutchfire
Jan 22, 2007, 09:50 AM
world size Standard or smaller
game speed Normal
Difficulty level Prince
terrain, climate Random
map script & options Pangaea, no cheating/lock modified assets, normal barbs

Rik Meleet
Jan 22, 2007, 09:56 AM
Cheating off.

Falcon02
Jan 22, 2007, 10:33 AM
world size Standard
game speed Normal
terrain, climate Random
map script & options Pangaea, no cheating/lock modified assets, normal barbs

so for the most part, what dutchfire said...

ice2k4
Jan 22, 2007, 12:59 PM
world size Standard
game speed Normal
terrain, climate Random
map script & options Pangaea, no cheating/lock modified assets, normal barbs

Also think a slower game speed will present the same problems it did in DG1

DaveShack
Jan 22, 2007, 02:32 PM
I agree on game speed. We need something quick enough to grab attention and keep our focus on the game itself. If it didn't skew things so much, I'd suggest quick speed to blaze through one and get a trophy up on the wall, to grow support.

Falcon02
Jan 22, 2007, 02:56 PM
Based of previous demogames, I feel like ~ 5-6 months is a good target for a demogame length.

This is why we should stick with Normal... previous demogame was Epic I think, and it lasted 11-12 months and I think only got about half way through the game.

Epic speed was not the only thing to blame for it, but it was a major contributor.

We need a steady pace to keep things going so we're not spending weeks to research a single tech and such.

Ginger_Ale
Jan 22, 2007, 04:27 PM
I am echoing dutchfire, Falcon, and ice2k4. There's no way we can go longer than Normal or bigger than Standard, respectively.

Octavian X
Jan 22, 2007, 07:29 PM
What's the map size that's just smaller than standard? Small? If so, that's the one we should go for to keep the game at a bearable length. And, given our less-than-stellar first outing in Civ4, we shouldn't be too embarrassed to tone the difficulty down a notch.

dutchfire
Jan 23, 2007, 08:50 AM
Which difficulty level was used in DG1? Prince? I think Prince is easily win-able without getting boring. Monarch could get us into a losing situation easily, Noble would be a walk-over.

ice2k4
Jan 23, 2007, 09:48 AM
Definetly, I believe Monarch starts where the AI starts off with two settlers, probablly the first level where the AI gains a real advantage. Don't quote me on this though, as I don't remember what each level brings.

dutchfire
Jan 23, 2007, 09:53 AM
Link (http://forums.civfanatics.com/showthread.php?t=158130)

On monarch they start with a worker, archery and an archer.
On prince they start with a scout.

robboo
Jan 24, 2007, 11:35 AM
Lets go for teh hardest setting possible...

There is never any problem in winning( except last game) so why not challenege ourselves. More people would come to watch a diety level game in the hopes of improving their own game.

Falcon02
Jan 24, 2007, 11:51 AM
On Diety, more people might watch, but I feel less people will participate.

"Who am I to voice my opinion on a diety level game when I'm still Monarch myself"

Though we have done high level difficulties in Civ III DG's before I think... I was absent for them though, so if anyone who was present would like to let us know how that game went.....

Ginger_Ale
Jan 24, 2007, 02:18 PM
There's no way we're playing a Deity game...

We need it hard enough to get people to be interested, easy enough that we have a shot at winning and can still have fun in the process, and I feel Prince is the right level for that.

DaveShack
Jan 24, 2007, 03:44 PM
I'm pretty sure the highest level we played on [civ3] was Emperor.

I wouldn't expect a majority to vote for anything above Monarch unless we somehow attract the top 20 or so GOTM players. Prince sounds right to me, I at least have a better chance of winning than a snowball in Tucson has of lasting a day. ;)

Lockesdonkey
Jan 24, 2007, 04:53 PM
I normally play on Noble (I have tests and scholarships to study for!), but we have better players than me here.

I vote for Prince.

Chieftess
Jan 26, 2007, 07:15 PM
Personally, I've found Monarch easy. Then again, I'm one of the few that got an almost 2 year head start.

Medium (any larger, and people with slower PCs might not be able to play)
Normal (epic is just too slow, obviously, since it would take a month to research just one tech)
Tropical
Fractal map (I like fractals better than the continents/pangaea scripts, although it's more of a wildcard, which is nice, too).

What about # of civs? Normal? 11 civs?

Love
Jan 28, 2007, 09:23 AM
Prince....

Standard
Normal
Temparate
Terra

donsig
Jan 31, 2007, 03:41 PM
The arguements for normal speed and standard size have convinced me to support those options. I'm hesitant to play on too difficult a level given the fact that we didn't do so well in our first attempt at a [civ4] DG. What level was that game at? I suggest we not try anything harder than that one was!

Chieftess
Jan 31, 2007, 04:16 PM
The arguements for normal speed and standard size have convinced me to support those options. I'm hesitant to play on too difficult a level given the fact that we didn't do so well in our first attempt at a [civ4] DG. What level was that game at? I suggest we not try anything harder than that one was!

It was either Prince or Monarch.

May I suggest Noble? ;)

Falcon02
Feb 01, 2007, 05:13 AM
Another argument for keeping the difficulty down, it allows us to keep the game fairly casual. This way, we can make some decisions purely for role playing purposes, without endangering our victory.

dutchfire
Feb 01, 2007, 10:44 AM
Noble on Vanilla is definetly too low.
I think Prince is best.

DaveShack
Feb 01, 2007, 01:47 PM
I think this is looking like we need:

Poll for map script
Poll for difficulty level (Noble, Prince, Monarch, higher)
Y/N approval for size=standard, speed=normal
multi-choice for other options

gotta run. feel free to add stuff to the list, and to go ahead and poll stuff. :)

dutchfire
Feb 01, 2007, 01:54 PM
Random/Shortlist/Chosen Leader
Random/Shortlist/Chosen AI

Shattered
Feb 01, 2007, 03:20 PM
world size: large
game speed: normal
climate: rocky
map: continents
etc. raging barbarians!!!!!! :)

DaveShack
Feb 03, 2007, 01:46 PM
The following mock polls are presented for your review.

In all cases, 4 days, public, highest count wins.
Do we really need other and abstain? Some have suggested not, so they're not included here.
Post any questions / concerns about the mock polls within the next 3-6 hours please. :)

Which map script should we use?

Continents
Terra
Fractal
Pangaea


Which world size should we use?

Large (8 opponents)
Standard (6 opponents)
Small (4 opponents)

Which game speed should we use?

Normal
Quick


Which difficulty should we play?

Noble
Prince
Monarch


What climate should our world have?

Temperate
Tropical
Arid
Random


What should the sea level be?

High
Medium
Low
Random


Lock Modified Assets is the only "extra" option with enough support to even be polled, so let's assume it is on and anyone who disagrees can come forward asking for a poll (or posting it themselves).

Methos
Feb 03, 2007, 02:34 PM
I believe we should discuss it for a few days before polling. Otherwise players will make decisions prior to hearing everyone's opinions.

For instance, I've played a lot of SG and SGOTM games and have learned that when games are played with team discussion (like this one) difficulty levels are much easier than playing a solo game. In my opinion, anything less than prince would be way too easy, especially with as many players as we have.

Second, I believe abstain should be left in (though remove other), as some players may wish to vote, but have no preference. A player should still be allowed to vote no matter what their choices. Just because someone doesn't like any of the choices doesn't mean they should be left out.

I also believe you should add a poll for whether we use the HoF mod. Too many people have brought it up to not acknowledge it.

Love
Feb 03, 2007, 02:40 PM
I think abstain can be just to dont vote, and others to be in...

Furius
Feb 03, 2007, 07:19 PM
Abstanation should be in... In case a large group disgree with the options presented to them... (In the map script one, for example, there are bound to be people who want none of those... And their voices deservve to be heard!)

Personally, I'm in favour of a standard size map (So as to allow as many people as possible to be DP's and/or to view the saves)

A normal speed game also seems a good idea... Because this is going to take a long time regardless... Is there any reason for choosingn quick instead, though?

For map script I enjoy 'Terra,' because it's fun...

I'm in favour of a Prince or Noble level game... I've never even played monarch level in Civ IV, and I don't believe I've won Prince, but I understand that the multiple people-ness makes the game easier....

A Temperate climate minimalises the likelyhood of starting in the middle of a desert or jungle and medium or low sea level gives us more room...

Methos
Feb 03, 2007, 10:28 PM
hesitant to play on too difficult a level given the fact that we didn't do so well in our first attempt at a [civ4] DG. What level was that game at? I suggest we not try anything harder than that one was!

It was either Prince or Monarch.

I just checked the last save and it was on Prince. I'd suggest either Prince or Monarch.

Terra would probably be best, that or continents. Just curious, does anyone know if shuffle actually randomizes the map?

DaveShack
Feb 03, 2007, 11:23 PM
Shuffle does indeed randomize the type of map, though I've yet to determine what set it randomizes from.

dutchfire
Feb 04, 2007, 04:54 AM
Which world size should we use?
Large (8 opponents)
Standard (6 opponents)
Small (4 opponents)

Objection! You can chose any number of opponents on any map-size. Theoretically it's possible to have 15 civs on a duel map, or 2 on a huge map.
I think that number of opponents and size both deserve a poll on their own.

Furius
Feb 04, 2007, 05:02 AM
If we stumbled last time on Prince difficulty, I don't think we should attempt a monarch game this time... Anyway, now seems as good a time as any for someone to open the relevant polls...

DaveShack
Feb 04, 2007, 10:34 AM
Objection! You can chose any number of opponents on any map-size. Theoretically it's possible to have 15 civs on a duel map, or 2 on a huge map.
I think that number of opponents and size both deserve a poll on their own.

OK, maybe the map size poll should say "standard (Normally 8 opponents)" to give an idea of how much room there will be while leaving the actual number open to being changed.

I don't think it's possible to make a fair selection for number of opponents without first knowing the map size and sea level. I suggest a poll running concurrently with the other map settings polls.

How many opponents?

Normal for map size
Customize later in another poll

Macha
Feb 04, 2007, 10:53 AM
All random except game speed at normal and map as continents

DaveShack
Feb 04, 2007, 11:08 AM
All random except game speed at normal and map as continents

Even size? Or are you only suggesting random for the climate type stuff? ;)

Macha
Feb 04, 2007, 12:08 PM
Well maybe not size.

DaveShack
Feb 06, 2007, 05:42 PM
:bump:

Still looking for a volunteer to post these polls.

If you don't step up, you can't complain if the trigger-happy fanatic does it a way you don't like. :mischief:

ordinaryguy
Feb 07, 2007, 10:32 PM
May I suggest noble?

standard
continents
Temperate
normal barbs
normal speed
medium sea level
ancient era
lock modified assets

Edit: no mods

DaveShack
Feb 07, 2007, 11:43 PM
Polls posted.

Bacon King
Feb 08, 2007, 06:14 AM
Shuffle does indeed randomize the type of map, though I've yet to determine what set it randomizes from.

IIRC, it selects from continents, pangea, and archipelago type maps.

LordOgre
Feb 08, 2007, 07:46 AM
world size Standard or smaller
game speed Normal
Difficulty level Prince
terrain, climate Random
map script & options Pangaea, no cheating/lock modified assets, normal barbs

Although we might consider playing on continents, since, i think, it is the map that looks closer to what humanity has faced and because dinosaurs :eek: were on a Pangaea world.

Shattered
Feb 08, 2007, 11:39 AM
i would rather play on continents than on pangea.. it kinda makes a navy useless unless you need to get past someone who you dont have open borders with..

chessplayer
Feb 09, 2007, 07:44 PM
raging barbs in normal would be fun:D

Shattered
Feb 10, 2007, 03:30 AM
raging barbarians is awesome!

DaveShack
Feb 10, 2007, 09:35 AM
A poll on raging barbs is still possible.

Should the raging barbs option be on?
Yes
No
Abstain

Methos
Feb 10, 2007, 10:29 AM
A poll on raging barbs is still possible.

Should the raging barbs option be on?
Yes
No
Abstain

I'd adjust that poll to ask...

Should we use:
Raging Barbarians
Normal Barbarians
No Barbarians
Abstain

There's too many choices on barbs to limit the poll to only the raging aspect.

Furius
Feb 12, 2007, 10:50 PM
I prefer Methos' proposal... I'd prefer to do one poll for barbarians if possible... Asking successive polls (Raging Y or N? Normal Y or N?) excourages people to vote for the first one just to 'get things over with'

ordinaryguy
Feb 13, 2007, 06:42 AM
For the information of all, the poll has been posted in the Polls Section.

chessplayer
Feb 13, 2007, 06:12 PM
Vote raging barbs or else:satan:

chessplayer
Feb 14, 2007, 06:17 PM
I suggest we get the game started pronto. Let the mods decide on the game options and get it over with. Interest is waning and this constant debating will delay the DG. Let's not let this DG end up like the last one:)

DaveShack
Feb 14, 2007, 08:53 PM
We have all of the game options settled, short of any (unnecessary) repolls.

The only things it is currently waiting on are passage of some initiatives to lay down simple ground rules, and elections.

chessplayer
Feb 15, 2007, 05:58 PM
well stop the repolling ;)

Chieftess
Feb 15, 2007, 06:58 PM
Speaking of starting... when we have the first gamesave, we should stick to the naming convention: C4DG2_BC/AD####_description

i.e. C4DG2_BC4000_Start, C4DG2_BC3500_Turn10 (or whatever it is on normal now).