View Full Version : IF we build as we go...
DaveShack Jan 24, 2007, 09:54 PM One way to do it is to have a citizen who thinks we need to have an office start a discussion thread on that office. After some discussion, if any, that citizen (or anyone really) could post a poll on creating the office. If the poll passes, the office is created.
Do you have other ideas about how offices should be created? Or perhaps a suggestion for how to fill an office once it's been created? This is the place to discuss the process.
The options are pretty much wide open, as long as they're fair.
Cyc Jan 25, 2007, 12:26 AM I had been thinking that there would be a "Future Offices" thread posted by like maybe you DS. Then there could be a constant discussion of new offices or potential responsibilities that needed some attention by an individual not already in the Government. This thread could also be used by citizens who have a problem with the way certain things have been handled. They could outline a solution involving a new Office.
The thread would basically be about problems that crop up and how we could best handle them. Perhaps a new Office or Leader would be appropriate...
And then, as you say, a Poll with a link back to an appropriate post in this thread would have to be posted.
ice2k4 Jan 25, 2007, 12:04 PM What about besides electing our leader, we also elect a citizen's leader, whose main job is to ensure that when new offices are needed they are discussed and polled, that where there is some organization. In addition, if the citizens feel a new office should be created, they can also voice their opinion and discuss without the citizen leader's approval. (The citizen leader in kind of like a union leader.)
Chieftess Jan 26, 2007, 07:09 PM That's kind of how C3DG1 started out, IIRC. (although it was based on the advisors).
Having nice sub-offices is a nice idea, too. (i.e., the Office of Infrastructure from the Civ3 demogames).
CivGeneral Jan 26, 2007, 07:24 PM That's kind of how C3DG1 started out, IIRC. (although it was based on the advisors).
Having nice sub-offices is a nice idea, too. (i.e., the Office of Infrastructure from the Civ3 demogames).
I did not know that C3DG1 started out like that. Though I only lurked in CFC around May looking for Civ units and scenarios. I never poked my nose in the Demogame until late in the summer.
donsig Jan 30, 2007, 08:06 PM I did not know that C3DG1 started out like that.
I don't think it was started like that. My recollection is that the officies were defined before the game started and remained stable throughout the game. Grey Fox was president, eyrei was VP and Domestic Minister, Cyc was Cultural Minster, Cheiftess was Trade Minister. Can't remember the military or science advisors. The offices were based mainly onthe advisors in Civ III.
Chieftess Jan 30, 2007, 08:35 PM I wasn't talking about the offices, I was talking about the ruleset.
Military was Falcon02, and another player I can't remember (he was a major Succession Game player).
Science was Strider.
Falcon02 Jan 31, 2007, 03:54 AM Military was Falcon02, and another player I can't remember (he was a major Succession Game player).
Science was Strider.
Other player who was Military Leader Term 1 was Charis
Charis had Naval, Army, Airforce Officials, I tried to maintain that for a while, but found I really didn't get any specific input from any of the branch leads, and it just turned into Me and my Deputy.
donsig Jan 31, 2007, 03:29 PM I wasn't talking about the offices, I was talking about the ruleset.
Military was Falcon02, and another player I can't remember (he was a major Succession Game player).
Science was Strider.
We also had a complete ruleset in place before DG1 started. Strider was not the first Science Advisor. Can't remember his name but he was 13. And it wasn't Curufinwe though he was around early.
Macha Feb 04, 2007, 11:55 AM You should have an economic advisor + a leader to start and then add more so for example a military advisor when you build your first unit and a science advisor when you build your first city.
Furius Feb 04, 2007, 11:14 PM I think Daveshack's plan sounds simplest... That way when the need becomes apparent discussion will be posted, and not before...
Having a 'future offices' thread might encourage a belief that the office is neccessary long before it actually is...
Vind2 Feb 05, 2007, 04:38 PM I think we should have definate posisions ploted out beforehand, minus someone actually holding the position.
Shattered Feb 05, 2007, 04:41 PM hmmm depending on our civ, would we have a religious guru? like if one of our traits is spiritual i think it would be cool to have a shaman type office.. one that really doesnt do anything.. but evolves into a religious office later on once religion enters the mix.. i think it would be cool to have that office, for flair more than anything.. the old wiseman.. hehe.. i need to quit toking sometimes :>
Furius Feb 06, 2007, 02:00 AM And we'd reward that office to the longest registered member of the Demogame II group?
Shattered Feb 06, 2007, 04:55 PM sounds reasonable :)
Vind2 Feb 06, 2007, 04:56 PM Hmm, rewarding a person a position.... We need to draw the line between RPGing and Demogaming
Shattered Feb 06, 2007, 05:05 PM but if its just an honorary position does it matter? the person can just have his own topic and discussions or something like that.. and yes.. it would be nothing but rp.. :)
Vind2 Feb 06, 2007, 05:14 PM True, but if it does become a religous office, it would most likley have somesort of power.
Shattered Feb 06, 2007, 05:16 PM hmm true that... maybe when religion does emerge that position can evolve the elder *blank* position.. still no power, but still has those abilities at which i stated above.. if not then.. oh well.. i just think it will add a bit of flavor:)
Furius Feb 07, 2007, 12:24 AM If an honourary position gains actual power and influence that can only be through the will of the people and the person's personal competancy...
dutchfire Feb 07, 2007, 09:22 AM I don't think we should just mark someone "leader". Someone could propagate getting a religion in-game though, and he could role-play being the leader of that religion on the forums too.
LordOgre Feb 07, 2007, 03:17 PM AND that religious leader, could, depending on the religious civic, force a governor to create a missionary, and that missionary would be controlled by the religious leader.
Since, religious leaders were mostly councellors for every country in our history, this leader could do the same in the demogame, but he should decide, and him alone, what to do with his missionaries...
Until free religion comes along, then, like in our history, religion will play the smallest rock in the power scale.
Shattered Feb 07, 2007, 04:49 PM haha good ideas people.. i likie
ice2k4 Feb 08, 2007, 03:15 PM Well if the position has no real power, than why create it?
In regards to roleplay, the first religion that someone makes up will be controlled by them. If it sticks (roleplay wise) than they're a religious leader of a lot of people.
Once we start founding religions (if we do) than the government will assign the duty of a state religion leader to an official position, but roleplay wise, I'm sure the original religious leader of whatever made up religion will still be around.
LordOgre Feb 08, 2007, 05:20 PM Well if the position has no real power, than why create it?
the position wont have real power in the modern age, but it will before it.
ideas:
-missionary movement
-great prophets uses
-push the Minister of Defense to wage war against heathen civilization
(may even lead to an inquisition)
as i sais, these are just ideas... so again, im just adding my 2 golds per turn
:king:
dutchfire Feb 09, 2007, 09:45 AM Well, part of a democracy is that only elected officials can have power.
DaveShack Feb 09, 2007, 10:21 AM Well, part of a democracy is that only elected officials can have power.
Not exactly. A poll trumps an official the way we have it set up, and citizens can act on the results of polls.
dutchfire Feb 09, 2007, 10:24 AM Not exactly. A poll trumps an official the way we have it set up, and citizens can act on the results of polls.
Sorry, I wasn't clear in that case.
Second try: All officials with power should be elected.
DaveShack Feb 09, 2007, 10:36 AM Somebody ask about appointments to offices which are normally elected, so I don't have to be the one who does it. :mischief:
Sorry, couldn't resist. :lol: I agree with the concept, we don't want someone coming out of the blue to get any power, without the citizens expressly delegating it. :thumbsup:
dutchfire Feb 09, 2007, 10:56 AM Appointments get done by elected people in a good system.
The people should always be the ones that appoint and impeach officials in one way or another.
erikthecelt Feb 09, 2007, 11:23 AM But can we use the American system of confirmation by the citizens for the appointees?
LordOgre Feb 09, 2007, 01:11 PM So i guess the only way for a Religious leader to be elected is if we trully (in real life) believe in his faith? haha nevermind that! That blows up my idea of a religious consul that'll move the missionaries, prophets and put a pound or 2 in the decision scale...
well, at least it was JUST an idea... :king:
DaveShack Feb 09, 2007, 02:28 PM So i guess the only way for a Religious leader to be elected is if we trully (in real life) believe in his faith? haha nevermind that! That blows up my idea of a religious consul that'll move the missionaries, prophets and put a pound or 2 in the decision scale...
well, at least it was JUST an idea... :king:
I think you might be misunderstanding the responses.
It would be OK to have a religious leader as an office in the DG. That part is actually a good idea, as long as the people decide to create the office via an initiative, and it's an elected position.
People were commenting on the concept of having someone just pick up the duties and start doing them, and being accepted as that leader without being elected. :)
Shattered Feb 09, 2007, 03:57 PM yeah i like the idea of a religious member of the ministry, but it doesnt matter if we non-digital citizens dont believe in whatever the minister does. its the fact that all those digital civilians in the game do.. so i say we spread whatever be our religion far and wide so our religious gurus will become powerful and omniscient (i know the last part cant come true lol)
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