View Full Version : Turn off the "most ... civilization"


lonestar007
Feb 01, 2007, 07:58 PM
How can I turn off the lists that come up and tell me what civilization is the most powerful/cultured/etc...? I looked at some of the scripts but cannot find how to do it.

lonestar007
Feb 02, 2007, 11:21 AM
does nobody know how to do this?

TRN2
Feb 02, 2007, 11:28 AM
The first step would be isolating the code, if it is python or SDK, then simply disabling it, like commenting it out, it shouldn't be too hard - and I'll see what I can do about it after I have figured out another problem I am having with something else at the moment. I think the reason for lack of responses is that everyone seems fairly buisy atm, I'd suggest going through the python if you can read that stuff and looking for a text reference from the actuall game (like using text search function), then if you find it, I can disable it in a few minutes

Zebra 9
Feb 02, 2007, 06:37 PM
I believe I saw it somewhere in the vanilla code the other day and I'm pretty sure it's not in the warlords python.

lonestar007
Feb 03, 2007, 12:34 PM
I have looked around a little, but I don't really know what I am looking at. If anybody finds it, I would really appreciate the help. It ruins random games. Thanks again.

Zebra 9
Feb 05, 2007, 11:39 AM
I'm thinking of doing something with the file when I find it again. I'll let you know.:king:

Kael
Feb 05, 2007, 11:45 AM
I noticed the follwoing in CvEventManager.py:


def onBeginGameTurn(self, argsList):
'Called at the beginning of the end of each turn'
iGameTurn = argsList[0]
CvTopCivs.CvTopCivs().turnChecker(iGameTurn)


I havent tried it but I would guess commenting out that last line will do what you want.

Zebra 9
Feb 05, 2007, 12:16 PM
Wow! I never noticed that!