View Full Version : When should the actual game start?


DaveShack
Feb 04, 2007, 12:18 PM
When do you think the actual game should start?

Also, how long do you think it will take us to get ready?

Your answers to these two questions may be different (like should start soon but can't start till later). I have an opinion but will wait to see what develops here before saying what it is. :cool:

Edit: clarified the "answers may be different" part -- that line made no sense as originally written :crazyeye:

ice2k4
Feb 04, 2007, 12:27 PM
I'm going to go with the good ol' Insurgency Mod saying: "When we're ready"

As to how long it will take us to get ready, as much time as we need. Although at the current rate it looks like somewhere within February.

donsig
Feb 04, 2007, 10:20 PM
Well, I'd say we need to accomplish a few things first like decide what civ we're going to play, etc. Then of course we'll have to contend with those who worship the calender and want terms to start on the first of the month. So we'll prolly just not do anything for two or three weeks and then try to rush to get things ready to start March 1. :rolleyes:

Furius
Feb 04, 2007, 10:35 PM
That's daft... We can start when we're ready, regardless of what day of the month it is... If that happens to be the 1st of March so much the better but if it isn't... Then too bad!

DaveShack
Feb 05, 2007, 09:49 AM
Then of course we'll have to contend with those who worship the calender and want terms to start on the first of the month.


I'd support a 1st term that is either longer or shorter than a calendar month.

There are a lot of new people, well over half the ~75 registered for the game so far. Care to start another thread on turn-based terms?

But back to the question, how long should it take to get started, if we didn't delay anything needlessly?

ravensfire
Feb 05, 2007, 10:01 AM
Week and a half to elections. Tops.

Will that happen? Unlikely.

We'll realistically be ready to start elections in 3 weeks.

-- Ravensfire

Shattered
Feb 05, 2007, 04:12 PM
cant wait for this to start running :)

Vind2
Feb 05, 2007, 04:24 PM
Having the game start on the first of each month would make things easier. A rotation could be set up and it would be one less thing to qorry about.

ravensfire
Feb 05, 2007, 04:26 PM
Having the game start on the first of each month would make things easier. A rotation could be set up and it would be one less thing to qorry about.

Easy solution. The (BIG HINT HERE --->) Election Initiative (<--- BIG HINT HERE) can simple say "The first term will run from the date the elections close until March 31. Each successive term will run from the first of the month to the end of the month."

-- Ravensfire

Shattered
Feb 05, 2007, 04:30 PM
yeah but think about this.. are we really gonna wait 24 days to start this up? i think that much downtime will lose alot of people.. and having people lead for a month is kinda overdoing it.. i say every 14 days an election should come up to determine the new leaders

Vind2
Feb 05, 2007, 04:36 PM
A fast pace can also be negative. We will probably open nominations the last or second to last week, followed by elections (just a guess)

ice2k4
Feb 05, 2007, 05:16 PM
yeah but think about this.. are we really gonna wait 24 days to start this up? i think that much downtime will lose alot of people.. and having people lead for a month is kinda overdoing it.. i say every 14 days an election should come up to determine the new leaders

In 14 days only about 40 turns max are played. Also you have to remember it takes one week for the nom/election period. So you would be looking at a week of business as usual, and then the following week for nominations and elections and then a change of power, as the cycle will keep repeating.

It really takes the power out of the official and will probably slow things down a bit.

Shattered
Feb 05, 2007, 05:24 PM
yes i can see how a forum style election can take a while.. but still.. a month? that just seems so long for a period of rule, think in year terms.. but o well... thats just me.. i can understand why wed need a time such as a month to have those in power.. maybe when i get back from my ladies house ill write more
peace,
Shattered

DaveShack
Feb 05, 2007, 06:14 PM
Before we can start, some office(s) need to be defined, the elections need to be held, and we need to decide game starting options.

Part of the point of the thread is to find out how much of a hurry the citizens are in. If "get started" really means "get started now" then we need some sense of urgency on getting these things done. We don't need to rush into the game, but in my opinion it's very important to be at least somewaht efficient.

Vind2
Feb 05, 2007, 09:47 PM
The entire election process can take a week or more.

Furius
Feb 06, 2007, 02:30 AM
I think a term of about a month is sensible... Especially given how long elections take...

@ Shattered- If the length irks you from an rp perspective... Which is what I think you're saying, then think of it as a dynasty rather than a single leader?

fed1943
Feb 06, 2007, 05:10 AM
As Dave said (Feb 05) we need define some offices and game starting (a little

less than a week) and elections (a little more than a week).

So, we can begin the game in about two weeks.

Let's go to it,players.

Best regards,

erikthecelt
Feb 06, 2007, 11:27 AM
What actions do we need to complete before we can start?

Here's my list:

Decide on the way to choose the civ we are playing.
Decide on the way to choose the opponent civs.
Make a decision on Vanilla vs Warlords.
Ratify the initial constitution.
Elect the initial group of DP's.
Elect the initial officers.

*edit* to compile a full list
Decide on other map options.
Decide on HoF mod/no mod.

Let's set a deadline of March 1 to have all of this done.

ps- please supplement this with any other items required to begin.

dutchfire
Feb 06, 2007, 11:28 AM
Decide on other map options.
Decide on HoF mod/no mod.

Shattered
Feb 06, 2007, 04:54 PM
@ Shattered- If the length irks you from an rp perspective... Which is what I think you're saying, then think of it as a dynasty rather than a single leader? yeah that is where i was coming from guy.. but im a roleplayer down to the core lol.. i cant help it.. years of DnD and other rp games do that to you ;)

ordinaryguy
Feb 07, 2007, 10:26 PM
What actions do we need to complete before we can start?

Here's my list:

Decide on the way to choose the civ we are playing.
Decide on the way to choose the opponent civs.
Make a decision on Vanilla vs Warlords.
Ratify the initial constitution.
Elect the initial group of DP's.
Elect the initial officers.

*edit* to compile a full list
Decide on other map options.
Decide on HoF mod/no mod.

Let's set a deadline of March 1 to have all of this done.

ps- please supplement this with any other items required to begin.

I absolutely agree with you :goodjob:

LordOgre
Feb 08, 2007, 09:27 AM
I'm going to go with the good ol' Insurgency Mod saying: "When we're ready"

As to how long it will take us to get ready, as much time as we need. Although at the current rate it looks like somewhere within February.

When we're ready is, of course, the best idea.

Well, I'd say we need to accomplish a few things first like decide what civ we're going to play, etc. Then of course we'll have to contend with those who worship the calender and want terms to start on the first of the month. So we'll prolly just not do anything for two or three weeks and then try to rush to get things ready to start March 1. :rolleyes:

I think all those little details have been polled already, we know what the majority wants, so i guess we are going to start soon. But since i dont "worship the calendar (at least until we discover it :lol: )", i guess anytime in february would be great... we should make march 1 the deadline for starting since i dont really wanna start later than that... we could at least start the game to settle people and discussion on a concrete situation other than wasting to much time on pre-game discussion... not saying we are wasting time for now, but for sure, after march 1, everything pre-game should have been said.

and it seems like donsig wants to play, am i right? :mischief:


just adding my 2 golds per turn

LordOgre
Feb 08, 2007, 09:43 AM
What actions do we need to complete before we can start?

Here's my list:

Decide on the way to choose the civ we are playing.
Decide on the way to choose the opponent civs.
Make a decision on Vanilla vs Warlords.
Ratify the initial constitution.
Elect the initial group of DP's.
Elect the initial officers.

*edit* to compile a full list
Decide on other map options.
Decide on HoF mod/no mod.

Let's set a deadline of March 1 to have all of this done.

ps- please supplement this with any other items required to begin.

well:

Decide on the way to choose the civ we are playing.
polled in-game randomizer, about 66% (2/3) wants it (28 peeps voted
Decide on the way to choose the opponent civs.
polled full random, about 85% wants it (31 peeps voted)
normal quantity of opponent for map size (100% of 8 peeps)
Make a decision on Vanilla vs Warlords.
polled vanilla so everyone can play AND check the game
Ratify the initial constitution.
polled the ratification (yes we want that constitution) about 75% (40peeps voted)
Elect the initial group of DP's.
still needs to be done
Elect the initial officers.
still needs to be done
Decide on other map options.
i think we need more peeps to vote in these polls for them to be realistic of what the community thinks
standard size (81% of 11 peeps)
continents (50% of 10 peeps, 20% pangaea and 30% fractal)
temperate climate (63% of 8 peeps)
average water level (55% of 9 peeps)
normal speed (100% of 11 peeps)
prince and monarch difficulty ex equo (40% of 9 peeps)
Decide on HoF mod/no mod.
is this (http://forums.civfanatics.com/showthread.php?t=206241) the only mod we are thinking about? if so, well the decision isnt concrete :crazyeye:
40% wants HoF, 40% wants no mod and 20% abstain... (25 peeps voted)

dutchfire
Feb 08, 2007, 09:46 AM
Decide on HoF mod/no mod.
is this the only mod we are thinking about? if so, well the decision isnt concrete

I believe that you can't (easily) use the HoF mod together with other mods. (I believe you can use Blue Marble, but that's a graphics only mod, so there's no point in polling it, everyone can decide for themselve.)

CivGeneral
Feb 08, 2007, 10:09 AM
The sooner the better. I am already starting to lose interest in the game because of this long lag.

ravensfire
Feb 08, 2007, 10:13 AM
The sooner the better. I am already starting to lose interest in the game because of this long lag.

Cool - so you'll develop and post the initiative on either Elections or Offices, right? 'Cause that you really help reduce the lag, which you don't like.

-- Ravensfire

CivGeneral
Feb 08, 2007, 10:22 AM
Cool - so you'll develop and post the initiative on either Elections or Offices, right? 'Cause that you really help reduce the lag, which you don't like.
If I get my college work done and out of the way first ;).

ravensfire
Feb 08, 2007, 10:30 AM
If I get my college work done and out of the way first ;).
Then why complain about it not starting! The game will take more of your time than this will! :lol:

Enjoy the break, and try to get a bit ahead!

-- Ravensfire

Furius
Feb 10, 2007, 02:17 AM
hmmm... The map scripts poll is looking a bit like trouble... Presently there isn't a majority... In that case I suppose we poll the first and second most-popular choices? Or every choice that got over 30% of the vote?
(I suggest the second because that ought to deal with a three-way tie, and I don't anticipate any ties larger than three-way)

Or wait, did we already come up with a rule for run-off polls while I was away or not looking?

DaveShack
Feb 10, 2007, 09:18 AM
It doesn't say, so the traditional DG method of highest vote total would decide.