View Full Version : Term 1 - Designated Player Pool


ice2k4
Feb 28, 2007, 06:15 PM
Welcome to the Designated Player Pool. The water's fine, jump in!
All turnchat threads should be posted in GMT ± 0 hours as well as any local times the designated player desires. The play order is located below. If you can not play your turn, please post so, and you will be skipped or switched with someone who can. The Chieftain's Deputy will be handling this from here on out, as I will stop by occasionally, unless of course I am called for.

Play Order is determined by number of votes, as the person's name is there, and next to them, the amount of votes they received.

The Creation of the Save will be done by dutchfire. Please schedule a time as soon as possible. It would be preferable if it could be done tomorrow (even more preferable if it could be done late tomorrow, so there is a bit more time for people to get the news.) This will be considered your turn. If you rather not create the save please state so, and we will switch you with someone who would.

Play Order

dutchfire - 36
Ravensfire - 33
DaveShack - 31
Methos - 29
Chieftess - 28
Falcon02 - 25
GeorgeOP - 24
CivGeneral - 24
Shattered - 24


Schedule found in this post (http://forums.civfanatics.com/showpost.php?p=5160597&postcount=23)

Hyronymus
Mar 01, 2007, 02:59 AM
I know it is nitpicking but GeorgeOP, CivGeneral and Shattered all have 24 votes. How will you choose the order when people have the same amount of votes? Alphabetical order, random?!

ordinaryguy
Mar 01, 2007, 04:56 AM
I know it is nitpicking but GeorgeOP, CivGeneral and Shattered all have 24 votes. How will you choose the order when people have the same amount of votes? Alphabetical order, random?!

seems to be the order of nomination (please correct me if I'm wrong)

Hyronymus
Mar 01, 2007, 06:10 AM
seems to be the order of nomination (please correct me if I'm wrong)
That would mean the order of their names on the poll turns out to be a determiating factor. Hmm, interesting point to discuss :P.

Chieftess
Mar 01, 2007, 07:09 AM
So, when is the first turnchat? (in GMT and EST) Also, remember to use the naming convention: C4DG2_BC4000_desc when naming the save. You should also post a Turnchat thread so officials can post instructions. Yes, even for the Creation Day Chat - even if the only things posted are, "Post screenshots!". Remember, we may not want to settle where we are. In fact, don't even settle (an instruction from the elder -- I guess I can give that one). :)

dutchfire
Mar 01, 2007, 09:44 AM
Turn Chat instruction thread (http://forums.civfanatics.com/showthread.php?p=5156035).

1500 GMT, what time is that in other timezones?

ravensfire
Mar 01, 2007, 11:01 AM
That would mean the order of their names on the poll turns out to be a determiating factor. Hmm, interesting point to discuss :P.
Which, oddly enough is based on the order they accepted the nominations.

I direct the interested reader to the DP Pool initiative (http://forums.civfanatics.com/showthread.php?t=209069) wherein the answer to this exact question can be found. No conspiracy, no random order.

-- Ravensfire

ravensfire
Mar 01, 2007, 11:08 AM
ice2k4,

Please create a two sticky threads, to help keep us organized.

First, in the main forum, please create a Game Session Schedule/Summary thread. Use a similar format to the Election results thread. This will contain a summary, and a link, to all game sessions. Each term will be a new post, maintained by the DP Manager for that term.
Example (http://forums.civfanatics.com/showthread.php?t=124084)

Second, although it seems like a duplication of effort, please create in this forum, a sticky thread for THIS term's schedule. Each DP would post in there when they schedule their session. You would then need to maintain the initial post, listing the schedule. This will make it easy for all of us to see the current schedule! OR - maintain that schedule in the first post of THIS thread! Yeah - much easier!

Also, in previous DG's with the pool, a PM was sent to each person with they were "up" - scheduled to play the save and "on deck" when they were next to play the save, just to remind them. Something here might help.

Thanks!
-- Ravensfire

ravensfire
Mar 01, 2007, 11:12 AM
Game Session #2 scheduled!

Monday, March 5th, 7:00 pm CST ( Mar 6, 2007, 0100 GMT)

Instruction Thread to be posted tomorrow.

-- Ravensfire

dutchfire
Mar 01, 2007, 01:37 PM
Please post the next TCIT after my session is finished to avoid confusion.
I also think we need to work on a format of the opening post so it contains rules of the thread, the save, and a small description of the situation.

DaveShack
Mar 01, 2007, 04:53 PM
The current one is stickied, the other one would not be... but waiting is fine too. :)

Good idea on the format.

DaveShack
Mar 01, 2007, 04:57 PM
Turn Chat instruction thread (http://forums.civfanatics.com/showthread.php?p=5156035).

1500 GMT, what time is that in other timezones?

I replied to the other thread. Currently (until daylight savings time kicks in):
EST = GMT-5
CST = GMT-6
MST = GMT-7
PST = GMT-8
Rest of world are typically knowledgable enough about time zones to not need to ask, unlike many of us Americans who wonder where the rest of the world is. :lol:

ice2k4
Mar 01, 2007, 05:12 PM
Where is this "rest of the world" you speak of? :P

Anyway, great ideas Ravensfire. One of my deputies will be handling the pm'ing of DP's. I'll get those two threads up right away.

Chieftess
Mar 01, 2007, 07:39 PM
I replied to the other thread. Currently (until daylight savings time kicks in):
EST = GMT-5
CST = GMT-6
MST = GMT-7
PST = GMT-8
Rest of world are typically knowledgable enough about time zones to not need to ask, unlike many of us Americans who wonder where the rest of the world is. :lol:

For us, it's March 11th when DST kicks in.

Hyronymus
Mar 02, 2007, 01:11 AM
For US it is March 11th you mean :P. "Us" is a vague definition if people don't know where you're from :). I think DST will hit Europe April 1st.

fed1943
Mar 02, 2007, 06:17 AM
Just to check if I understood right:
Turn player was told not to end turn and not to settle.
So, he will move or not the other unit (to scout and decide later city'site)
as he sees fit, is it that?
Best regards,

Chieftess
Mar 02, 2007, 06:19 AM
Just to check if I understood right:
Turn player was told not to end turn and not to settle.
So, he will move or not the other unit (to scout and decide later city'site)
as he sees fit, is it that?
Best regards,

It's a very common "first move" in demogames, as moving a scouting unit, or settling would be "doing so without the will of the people".

For US it is March 11th you mean :P. "Us" is a vague definition if people don't know where you're from :). I think DST will hit Europe April 1st.

I actually meant "us" as in "those of us over here). I think it's March 11th Canada, too, I've read..

ravensfire
Mar 02, 2007, 10:34 AM
I should have posted these earlier. Both C4DG1 and C3DG7 used the
DP Pool concept. DG7, however, was much better organized and provided a great deal more information to the members of the pool. After a few terms, we had a pretty set to organize the pool which worked very well. I'd like to encourage us to use that same setup.

Link to the last term's DP Pool thread (http://forums.civfanatics.com/showthread.php?t=161686)

Those first three posts were used from Term 3, and proved very helpful. You had the initial post with the schedule and the relevant rules. The second post had helpful hints and conventions that DP's use. The third post had a nice template for the instruction thread. Should we continue this?

-- Ravensfire

dutchfire
Mar 02, 2007, 10:45 AM
Are deputies allowed to post instructions? If so perhaps change elected/appointed officials to elected/appointed officials or their deputies.

Methos
Mar 02, 2007, 11:13 AM
@Ravensfire I need a clarification. In your instructions thread title you post 7:30 pm CST, yet post 7:00 pm CST in the thread. There's a 30 minute difference there. Can you please state which is the correct time to remove any confusion.

Are deputies allowed to post instructions? If so perhaps change elected/appointed officials to elected/appointed officials or their deputies.

Deputies are only allowed to post instructions if the elected official states publically that the deputy will be speaking for them. I realize this is not a law, but it is how its been done in the past.

First Deputy Methos

ravensfire
Mar 02, 2007, 11:21 AM
Whoops - 7:00. Working on corrections ....

:blush:

-- Ravensfire

Methos
Mar 02, 2007, 11:42 AM
DaveShack has asked (http://forums.civfanatics.com/showpost.php?p=5160427&postcount=4) the question on whether we should press for a Turn #0 session to move the scout in this thread (http://forums.civfanatics.com/showthread.php?t=209984).

First Deputy

Methos
Mar 02, 2007, 12:15 PM
I apologize, but I'm used to SG's, so you'll have to get used to the format.

Roster:
dutchfire - Just Played
Ravensfire - UP!
DaveShack - On Deck!
Methos - Warming up
Chieftess
Falcon02
GeorgeOP
CivGeneral
Shattered

First Deputy

Methos
Mar 02, 2007, 12:29 PM
As suggested (http://forums.civfanatics.com/showpost.php?p=5160427&postcount=4) by Dave and expanded (http://forums.civfanatics.com/showpost.php?p=5160583&postcount=10) on by Ravensfire. The legal statements that reflect this request are:

The Chieftain is the supreme leader of our nation. They control all units and have all powers not granted to another official. This includes overseeing Elections and the Designated Player pool.

Unless I'm missing something, I do not see any statement for or against allowing the Chieftain to declare an emergency session to move the scout prior to the scheduled turnchat session that will be played by Ravensfire. I suggest makeing a special session where we move the scout according to our citizens wishes.

fed1943
Mar 02, 2007, 03:01 PM
I suggest move the scout (better southeast to reveal two radius tiles) .
Then, as Officer/s see fit, go on or stop, settle or not.
Best regards,

ice2k4
Mar 02, 2007, 05:38 PM
Updated post #1 to link to post #23

ice2k4
Mar 04, 2007, 09:41 AM
Due to an emergency in family matters, I haven't really been at my computer this weekend. I didn't really get to discuss my views and/or instructions regarding the movement of the scout, and leave enough time for any of the citizens to rebuke my decisions. Therefore the scheduled turnchat will serve as the 0 turn turnchat for movement of the scout. Again since it's a 0 turn turnchat, Ravensfire, if you would like to switch with someone who is willing to do that just pm me, and I'll arrange it.

dutchfire
Mar 04, 2007, 09:59 AM
If needed I could pick it up right now, and move the scout, providing there are instructions.

ice2k4
Mar 04, 2007, 10:14 AM
If citizens do not retort to my comments in the Capitol Starting Position Thread, than I might make the decision to hand it over to you as an emergency turnchat.

ravensfire
Mar 04, 2007, 11:29 AM
ice2k4,

If we're just do a zero turn chat, just declare a special session, and get it done. Passing it to a regular session is an option, and I'll certainly do it.

However, post exactly what you want done in the instruction thread. If you want to run a special session, and delay the regular on, post that. If you want scout moves, and nothing else, post that. If you want to settle in place and explore in a certain direction, post that. If there isn't anything posted, I'll do something.

-- Ravensfire

Methos
Mar 05, 2007, 09:36 PM
Roster:
dutchfire
Ravensfire - Just Played
DaveShack - UP!
Methos - On Deck!
Chieftess - Warming up
Falcon02
GeorgeOP
CivGeneral
Shattered

Excerpt from Initiative 2 - Playing the Save (http://forums.civfanatics.com/showpost.php?p=5060735&postcount=32)
The Playing The Save Act

Section 1

The DP for each game session, including special sessions, must maintain a log of their actions in sufficient detail that another citizen may generally recreate their actions.

All official instructions must be posted in the current game session instruction thread. Instructions must be clear and defined. Officials must post their instructions at least one hour before the scheduled start of the game session. Officials may make changes to their instructions up to an hour before the session, so long as those changes are clearly noted. Officials that do not post instructions for a game session are considered to have given the DP complete control over their area for that game session, even should they be at the game session.

During a game session, citizens are encouraged to comment and offer advice to the DP. The DP may also seek comments from citizens. The DP is not required to do so, and is not required in any way to follow any such advice.

The game session may last for as long as there are relevant instructions, until a posted instruction says to hold the session or when the DP decides to end the session. Once a game session is over, the DP must post a summary of that session, a detailed log of their actions, and a save in the instruction thread and in the summary thread.

Falcon02
Mar 06, 2007, 03:58 AM
Methos, could we have a tentative Game session schedule for the next few game sessions?

For when it approaches my turn I want to be sure I can do it, and if I can't pass it to GeorgeOP until the next one where I am available.

Methos
Mar 06, 2007, 11:54 AM
I believe less than three days would mean we wouldn't get enough discussion and more than five days we'd lose interest. So, until we get clarification on when the DP plans to play his turn session, I'll tentively schedule the next turn session 72 hours after the last session played. This is not stating the DP has to play than, just that he/she will play sometime with 48 hours of that time.

So, DaveShack, can you play between the times of March 9th @0100 GMT and 11th @0100 GMT? For an approximate time for each additional player were use an average of four days. So, using this approximation, we have:

Roster:
dutchfire
Ravensfire - March 6th @0100 GMT Played
DaveShack - March 10th @0100 GMT
Methos - March 14th @0100 GMT
Chieftess - March 18th @0100 GMT
Falcon02 - March 22nd @0100 GMT
GeorgeOP - March 26th @0100 GMT
CivGeneral - March 30th @0100 GMT
Shattered - April 3rd @0100 GMT

Realize the above is just an approximation using the average of four days in between sessions. It is not what will happen or planned to happen.

dutchfire
Mar 06, 2007, 01:21 PM
If we can cut of 3 days everyone will be able to play this month.
That should be achievable.

Shattered
Mar 06, 2007, 04:01 PM
hopefully so :)

Falcon02
Mar 06, 2007, 05:49 PM
Falcon02 - March 22nd @0100 GMT



That will have to change, March 21st and 22nd I work 1100 - 2300 GMT which gives me very little time to do a game session AND get enough rest for the next day. If it could be rescheduled for March 23rd 0100 GMT instead it should be fine.

EDIT: please hold of rescheduling it until I can get a second look my current work schedule for that week and make sure I'm not covering someone else's shift the next day. But It should be fine.

730195
Mar 06, 2007, 06:03 PM
That will have to change, March 21st and 22nd I work 1100 - 2300 GMT which gives me very little time to do a game session AND get enough rest for the next day. If it could be rescheduled for March 23rd 0100 GMT instead it should be fine.

I think you are taking this more literally than intended. The intention was that you play your turns somewhere plus or minus 48 hours from the date and time shown. And the time of day is your call.

Falcon02
Mar 06, 2007, 06:25 PM
I think you are taking this more literally than intended. The intention was that you play your turns somewhere plus or minus 48 hours from the date and time shown. And the time of day is your call.

Ah missed that part in the top... that's what I get for skimming the explination and going straight to the List.

Methos
Mar 06, 2007, 07:40 PM
I think you are taking this more literally than intended. The intention was that you play your turns somewhere plus or minus 48 hours from the date and time shown. And the time of day is your call.

Thanks for the help.

Yes, please everyone realize the above list is not absolute, but just me guessing while using an average of four days in between sessions. If everyone only takes three days in between sessions than Falcon's session would be around the 18th and if everyone takes fives days between sessions his session would be around the 26th. I'm just trying to give everyone an approximate on when they might be playing.

As it gets closer to time we can nail down a more accurate time period.

DaveShack
Mar 06, 2007, 07:59 PM
I would have popped of with the morning of Saturday 3/10 as the plan, but my wife just informed me that we have portraits schedule that morning. I don't know what time it will be now. :crazyeye:

Edit:

Saturday March 10, 0800 MST (1500 GMT) (http://forums.civfanatics.com/showthread.php?t=210684)

Methos
Mar 10, 2007, 02:28 PM
Roster:
dutchfire
Ravensfire
DaveShack - Just Played
Methos - UP!
Chieftess - On Deck!
Falcon02 - Warming up
GeorgeOP
CivGeneral
Shattered

Excerpt from Initiative 2 - Playing the Save (http://forums.civfanatics.com/showpost.php?p=5060735&postcount=32)
The Playing The Save Act

Section 1

The DP for each game session, including special sessions, must maintain a log of their actions in sufficient detail that another citizen may generally recreate their actions.

All official instructions must be posted in the current game session instruction thread. Instructions must be clear and defined. Officials must post their instructions at least one hour before the scheduled start of the game session. Officials may make changes to their instructions up to an hour before the session, so long as those changes are clearly noted. Officials that do not post instructions for a game session are considered to have given the DP complete control over their area for that game session, even should they be at the game session.

During a game session, citizens are encouraged to comment and offer advice to the DP. The DP may also seek comments from citizens. The DP is not required to do so, and is not required in any way to follow any such advice.

The game session may last for as long as there are relevant instructions, until a posted instruction says to hold the session or when the DP decides to end the session. Once a game session is over, the DP must post a summary of that session, a detailed log of their actions, and a save in the instruction thread and in the summary thread.

Got it...

Hehe, sorry, I just couldn't resist. I'm tentively (that doesn't look right) planning on playing Tuesday, between noon CST (1800 GMT) and 5 pm CST (2300 GMT). Give me a day to narrow that down and PM me if anyone has a preference during that time. Also recall that I'm in the States and daylight savings will happen prior to my turset.

Chieftess
Mar 10, 2007, 06:52 PM
Just a reminder, tomorrow is Daylight Savings Time in the US and Canada. So, remember that when posting the timezones.


Gonna... get... confusing...! :crazyeye:

Methos
Mar 10, 2007, 06:55 PM
Just a reminder, tomorrow is Daylight Savings Time in the US and Canada. So, remember that when posting the timezones.


Gonna... get... confusing...! :crazyeye:

Yeah, this is definitely going to be confusing. I wish they had consulted CFC prior to their decision! It might be wise to know exactly when everyone else switches over? :hmm: How much of the world uses daylight savings anyway?

Chieftess
Mar 10, 2007, 08:17 PM
Yeah, this is definitely going to be confusing. I wish they had consulted CFC prior to their decision! It might be wise to know exactly when everyone else switches over? :hmm: How much of the world uses daylight savings anyway?

I think England changes about a week before the "normal" (first Sunday in April) time? I know there's a few other differences, too.

DaveShack
Mar 10, 2007, 10:49 PM
I'm tentively (that doesn't look right) planning on playing Tuesday, between noon CST (1800 GMT) and 5 pm CST (2300 GMT).

I'd recommend posting your thread very soon using the earliest time it might be played. You can always reschedule later without causing much heartburn, but sometimes earlier will result in complaints.

dutchfire
Mar 11, 2007, 04:56 AM
Yeah, this is definitely going to be confusing. I wish they had consulted CFC prior to their decision! It might be wise to know exactly when everyone else switches over? :hmm: How much of the world uses daylight savings anyway?

We (European Union) use Daylight Savings Time, but we change on the 25th of March.

Methos
Mar 11, 2007, 09:05 AM
TCIT - Tuesday March 13, 1 PM CST (1900 GMT Post DLS) (http://forums.civfanatics.com/showthread.php?p=5190815#post5190815)

Please note, that I changed the time from when I originally stated. Both the thread and title have been edited. My apolgoies, but I forgot about an appointment we had that morning. Having it at 1 pm instead means I won't have to rush.

730195
Mar 11, 2007, 09:16 AM
TCIT - Tuesday March 13, 1 PM CST (1900 GMT Post DLS) (http://forums.civfanatics.com/showthread.php?p=5190815#post5190815)

Please note, that I changed the time from when I originally stated. Both the thread and title have been edited. My apolgoies, but I forgot about an appointment we had that morning. Having it at 1 pm instead means I won't have to rush.

This is not real clear. As of today, you are on CDT, not CST. 1300 CDT would be 1800 GMT, I believe.

Methos
Mar 11, 2007, 09:48 AM
This is not real clear. As of today, you are on CDT, not CST. 1300 CDT would be 1800 GMT, I believe.

I'm not sure what CDT stands for. CST is Central Standard Time, which is what we use in Missouri.

To help remove any confusion on the time I've added a statement in my turnchat thread where I state what the current time is in Missouri when I made that thread. I suggest you look at the time I stated and add/subtract it compared to what the posts' timestamp says for you. This way you'll know exactly what the difference is in hours compared to me and you (used in the general sense).

Does that make sense?

Edit: Here's my turnchat thread (http://forums.civfanatics.com/showthread.php?t=211357). As of Missouri time I created that thread at 8:36 AM. Check the thread and see what the difference is. Hopefully that helps.

Falcon02
Mar 11, 2007, 09:54 AM
CDT - Central Daylight Time.

Same thing with EDT and EST.

aka. it signifies whether we're in Daylight Savings time, or Standard time.

730195
Mar 11, 2007, 10:02 AM
To help remove any confusion on the time I've added a statement in my turnchat thread where I state what the current time is in Missouri when I made that thread.

There may still be some confusion, since your thread's title refers to 1900 GMT. If you wait until 1:00 this afternoon (your planned game time) and go to

http://www.time.gov/timezone.cgi?UTC/s/0

you can see what the GMT equivalent is. I expect you will see 1800, not 1900.

Methos
Mar 11, 2007, 10:18 AM
There may still be some confusion, since your thread's title refers to 1900 GMT.

Yeah, this whole early daylight savings time is going to confuse things for a while. This was my reason for my posting the actual Missouri time in the thread.

The easiest way I believe is for everyone to look at the timestamp on my post and subtract the time it currently is for me right now. I'll post the time as of right now and check the timestamp on this post.

Current Time in Missouri: 10:18 AM

Methos
Mar 11, 2007, 10:23 AM
Okay, to hopefully help clear things up look at this screenshot:

http://forums.civfanatics.com/uploads/54475/DG_2_Time_problems.JPG

The two circled areas are what you will compare. Please note that the yellow circle in the top left corner of that picture will have a different time in it for each citizen, which will depend on where you are in the world. Take that time and compare the difference with my current time (which is circled yellow in the bottom right of the screenshot).

This will let you know what the time difference is between us. Take the difference you found and apply it to my statement that I will be playing at 1 PM my time.

Does that help?

730195
Mar 11, 2007, 10:31 AM
The two circled areas are what you will compare. Please note that the yellow circle in the top left corner of that picture will have a different time in it for each citizen, which will depend on where you are in the world. Take that time and compare the difference with my current time (which is circled yellow in the bottom right of the screenshot).

This will let you know what the time difference is between us. Take the difference you found and apply it to my statement that I will be playing at 1 PM my time.

Does that help?

Adding extra calculations to be done by each of our citizens doesn't really help. The whole point of posting times in GMT is to simplify life. If you intend playing at 1:00 pm Central (now Daylight Savings) Time, then you will be playing at 1800 GMT, NOT 1900. Why not fix your TCIT to reflect that so you don't have folks tuning in an hour late?

Methos
Mar 11, 2007, 10:41 AM
If you intend playing at 1:00 pm Central (now Daylight Savings) Time, then you will be playing at 1800 GMT, NOT 1900. Why not fix your TCIT to reflect that so you don't have folks tuning in an hour late?

Simply because for some it would still be at 1900 GMT. I can't set up the time for everyone, or just for you specifically. Missouri is at GMT -6 so that's what I used.

:hmm: You, or someone, mentioned earlier that I was considered as CDT now. I've never heard of that. Let me check that real quick.

Methos
Mar 11, 2007, 10:52 AM
Okay, after a little research I understand now what 730195 is trying to say. My apologies, as my knowledge on GMT isn't very good.

GMT does not observe daylight savings, meaning it never changes. Instead all the timezones are altered in such a way to reflect this change. For instance, my own time of

CST = GMT -6 (Central Standard Time)

... is altered to

CDT = GMT -5 (Central Daylight Time)

... during the obvservance of daylight savings.

My apologies 730195, as I didn't understand what you were trying to say. I'll edit my thread title.

Falcon02
Mar 11, 2007, 12:01 PM
That's why GMT is a good universal referance point used by most military, and government organizations that do alot of international work.

It doesn't matter what local times are observed, it's one constant time referance which just goes through like a normal clock. No Daylight Savings, no standard times.

It's consistent, which is why I've been in favor of posting GMT, because we don't have to worry about the local time on the East coast, Central, or in specific areas of those time zones that don't observe daylight savings. Each person just has to keep track of their own difference from GMT, and not the difference from CST, or from EST, or any other time zone.

And on a side note EDT right now is -4 hours

ravensfire
Mar 11, 2007, 02:01 PM
To me, the best approach is to post two times - one in the DP's local time, the other in GMT. That's the approach I will follow.

-- Ravensfire

DaveShack
Mar 11, 2007, 02:29 PM
I usually post 3 times, because being in a place with no DST my offset from GMT confuses other Americans who do have DST. It can't hurt to have more times correctly posted, but it would be best for those who don't know how to convert it to just put local time and GMT. ;)

CivGeneral
Mar 11, 2007, 03:30 PM
Meh, I perfer The Imperial Sta... ..err... Eastern Standard/Daylight Time ;).

ice2k4
Mar 11, 2007, 05:05 PM
I usually post 3 times, because being in a place with no DST my offset from GMT confuses other Americans who do have DST. It can't hurt to have more times correctly posted, but it would be best for those who don't know how to convert it to just put local time and GMT. ;)

Arizona doesn't observe daylight savings time? I thought all of America did. Guess you learn something new every day.

Falcon02
Mar 11, 2007, 05:51 PM
Arizona doesn't observe daylight savings time? I thought all of America did. Guess you learn something new every day.

Some parts don't, I think part of Indiana doesn't

Wikipedia Map of Areas that do not, currently do and formerly observed Daylight Savings time. (http://en.wikipedia.org/wiki/Image:DaylightSaving-World-Subdivisions.png)

On a side note, I think everyone should know the GMT offset at any time.

Java UTC (GMT) clock (http://www.time.gov/timezone.cgi?UTC/s/0/java)

Those who don't know the offset for GMT should be able to use the above link for reference. GMT is unaffected by Daylight savings (as stated previously) so the offset changes when you switch back and forth. When you switch to Daylight Savings the offset decreases by one.

ie. for US EST, the offset went from -5 to -4 hours this weekend.

DaveShack
Mar 12, 2007, 12:34 AM
Arizona doesn't observe daylight savings time? I thought all of America did. Guess you learn something new every day.

No, we have more than enough daylight, and don't need to save any more. :lol:

Seriously, I think there might be a Native American reservation which does use DST, but can't remember which one. Thanks to Falcon02's link, we can now easily find the info. :)

Also the time we use in the computer industry is technically UTC (Universal Time Coordinated) which is an atomic clock time. GMT is technically an observationally determined time, though in general use it is equivalent to UTC as the milliseconds don't really matter to us humans. ;)

CivGeneral
Mar 12, 2007, 04:02 AM
Seriously, I think there might be a Native American reservation which does use DST, but can't remember which one.
Does the Navajo Reservation in Arizona ring a bell? ;)

GeorgeOP
Mar 12, 2007, 04:52 PM
I believe the thinking is that it's too hot already in Arizona, they don't need more daylight hours. In Wisconsin, however, we need all we can get our hands on.

Parts of Indiana don't do Daylight Savings because it messes up a cows milking schedule. Dairy farmers in other states simply change what time they do their routine but for whatever reason Indiana farmers can't figure that out.

Methos
Mar 13, 2007, 03:42 PM
Roster:
dutchfire
Ravensfire
DaveShack
Methos - Just Played
Chieftess - UP!
Falcon02 - On Deck!
GeorgeOP - Warming up
CivGeneral
Shattered

Excerpt from Initiative 2 - Playing the Save (http://forums.civfanatics.com/showpost.php?p=5060735&postcount=32)
The Playing The Save Act

Section 1

The DP for each game session, including special sessions, must maintain a log of their actions in sufficient detail that another citizen may generally recreate their actions.

All official instructions must be posted in the current game session instruction thread. Instructions must be clear and defined. Officials must post their instructions at least one hour before the scheduled start of the game session. Officials may make changes to their instructions up to an hour before the session, so long as those changes are clearly noted. Officials that do not post instructions for a game session are considered to have given the DP complete control over their area for that game session, even should they be at the game session.

During a game session, citizens are encouraged to comment and offer advice to the DP. The DP may also seek comments from citizens. The DP is not required to do so, and is not required in any way to follow any such advice.

The game session may last for as long as there are relevant instructions, until a posted instruction says to hold the session or when the DP decides to end the session. Once a game session is over, the DP must post a summary of that session, a detailed log of their actions, and a save in the instruction thread and in the summary thread.

Methos
Mar 14, 2007, 09:54 PM
Turnchat - 2800BC - Saturday, March 17th, 3:00pm EDT (1900GMT) (http://forums.civfanatics.com/showthread.php?t=211766) has been posted.
Player is Chieftess

GeorgeOP
Mar 15, 2007, 07:26 PM
Oh, yeah. I'm in the hole. Got my batting gloves and helmet on.

CivGeneral
Mar 17, 2007, 04:21 AM
Just dont go around whacking things :p

GeorgeOP
Mar 17, 2007, 04:49 PM
I can't attack France with our non-existent army?

ice2k4
Mar 17, 2007, 06:24 PM
I can't attack France with our non-existent army?
Would it matter if we had an army or not, I mean c'mon, it's France. ;)

Methos
Mar 17, 2007, 06:32 PM
Would it matter if we had an army or not, I mean c'mon, it's France. ;)

:lol:

Roster:
dutchfire
Ravensfire
DaveShack
Methos
Chieftess - Just Played
Falcon02 - UP!
GeorgeOP - On Deck!
CivGeneral - Warming up
Shattered

Excerpt from Initiative 2 - Playing the Save (http://forums.civfanatics.com/showpost.php?p=5060735&postcount=32)
The Playing The Save Act

Section 1

The DP for each game session, including special sessions, must maintain a log of their actions in sufficient detail that another citizen may generally recreate their actions.

All official instructions must be posted in the current game session instruction thread. Instructions must be clear and defined. Officials must post their instructions at least one hour before the scheduled start of the game session. Officials may make changes to their instructions up to an hour before the session, so long as those changes are clearly noted. Officials that do not post instructions for a game session are considered to have given the DP complete control over their area for that game session, even should they be at the game session.

During a game session, citizens are encouraged to comment and offer advice to the DP. The DP may also seek comments from citizens. The DP is not required to do so, and is not required in any way to follow any such advice.

The game session may last for as long as there are relevant instructions, until a posted instruction says to hold the session or when the DP decides to end the session. Once a game session is over, the DP must post a summary of that session, a detailed log of their actions, and a save in the instruction thread and in the summary thread.

Chieftess
Mar 17, 2007, 06:35 PM
Would it matter if we had an army or not, I mean c'mon, it's France. ;)

Should I issue a warning for that? :mischief:



But, yes, we may get to attack France soon. I just want to get some powerful cities so we can churn out units (and get to catapults!!!).

ice2k4
Mar 21, 2007, 07:08 PM
I request that the current DP delay his play session until the current settlement poll closes (march 24th.)

DaveShack
Mar 21, 2007, 07:24 PM
Or the poll can close earlier. I thought for sure the play session thread originally said Saturday at 5pm, not Friday at 5pm, so the ending date on the poll is wrong. ;)

ice2k4
Mar 21, 2007, 07:30 PM
Well, neither bothers me, so its up to you Falcon

730195
Mar 21, 2007, 08:14 PM
Or the poll can close earlier. I thought for sure the play session thread originally said Saturday at 5pm, not Friday at 5pm, so the ending date on the poll is wrong. ;)

I very much support an early poll closure -- or let the DP make his own decision taking into account (or not) the state of the poll at the time of the turnchat. IOW, a poll which is still open at the time of a turnchat is not, IMHO, binding on that turnchat. Let us encourage pollsters to schedule their polls to conclude in time to be relevant. If they fail, tough.

Falcon02
Mar 22, 2007, 05:23 AM
[:old:] Back in the Civ3 DG1 days we didn't wait for polls to close, we just made decisions based on the most recent numbers. Though that was assuming the polls were running a decent amount of time, with a descent amount of participation. Often Officials would post Instructions were in the form of "Do found our new settler at location defined by This Poll at time of turnchat.[/:old:]

That said I got no problem if we want to postpone the chat session a few hours, or a day. Though I'd just as well take into account the poll at time of game session. What happens if someone forgets to put in a poll close date.... :ack: we gonna have to wait for that poll to close or make a new one?

Methos
Mar 22, 2007, 09:49 AM
That said I got no problem if we want to postpone the chat session a few hours, or a day.

There's no need to postpone your turnchat session due to this statement made by Dave Shack who created the poll. The poll has been edited so that it will now close prior to your scheduled time.

CivGeneral
Mar 22, 2007, 02:15 PM
Ahh yes, the effects of time are comming to you Falcon ;).

Methos
Mar 23, 2007, 06:46 PM
Roster:
dutchfire
Ravensfire
DaveShack
Methos
Chieftess
Falcon02 - Just Played
GeorgeOP - UP!
CivGeneral - On Deck!
Shattered - Warming up

Excerpt from Initiative 2 - Playing the Save (http://forums.civfanatics.com/showpost.php?p=5060735&postcount=32)
The Playing The Save Act

Section 1

The DP for each game session, including special sessions, must maintain a log of their actions in sufficient detail that another citizen may generally recreate their actions.

All official instructions must be posted in the current game session instruction thread. Instructions must be clear and defined. Officials must post their instructions at least one hour before the scheduled start of the game session. Officials may make changes to their instructions up to an hour before the session, so long as those changes are clearly noted. Officials that do not post instructions for a game session are considered to have given the DP complete control over their area for that game session, even should they be at the game session.

During a game session, citizens are encouraged to comment and offer advice to the DP. The DP may also seek comments from citizens. The DP is not required to do so, and is not required in any way to follow any such advice.

The game session may last for as long as there are relevant instructions, until a posted instruction says to hold the session or when the DP decides to end the session. Once a game session is over, the DP must post a summary of that session, a detailed log of their actions, and a save in the instruction thread and in the summary thread.

Methos
Mar 23, 2007, 06:51 PM
@CivGeneral: You have PM's turned off, so here is the only way to inform you.

As First Deputy it is my job to inform you that you are currently "On Deck" and will be up after GeorgeOP's turn session.

GeorgeOP
Mar 23, 2007, 09:02 PM
New TC scheduled for Wednesday March 28th at 2222 GMT (http://forums.civfanatics.com/showthread.php?p=5237421#post5237421).

dutchfire
Mar 24, 2007, 11:57 AM
22.22?
Whatever :p

GeorgeOP
Mar 26, 2007, 04:00 AM
Why make it end with :00? I was going to do 5:21 local, but when I realized what that was in GMT, I had to back it up one minute. I'm weird like that.

CivGeneral
Mar 26, 2007, 03:10 PM
@CivGeneral: You have PM's turned off, so here is the only way to inform you.
Its back on and I have already kept an eye on the continuing save. Sorry about the inconveniance.

Methos
Mar 26, 2007, 03:12 PM
Its back on and I have already kept an eye on the continuing save. Sorry about the inconveniance.

No reason to apologize. It's your choice whether to have them on or off. I just didn't know of any other way to get in touch with you. Plus, I was pretty sure I had PM'ed you a month or so ago, but maybe I'm mistaken.

Methos
Mar 28, 2007, 07:01 PM
Roster:
dutchfire
Ravensfire
DaveShack
Methos
Chieftess
Falcon02
GeorgeOP - Just Played
CivGeneral - UP!
Shattered - On Deck!

Excerpt from Initiative 2 - Playing the Save (http://forums.civfanatics.com/showpost.php?p=5060735&postcount=32)
The Playing The Save Act

Section 1

The DP for each game session, including special sessions, must maintain a log of their actions in sufficient detail that another citizen may generally recreate their actions.

All official instructions must be posted in the current game session instruction thread. Instructions must be clear and defined. Officials must post their instructions at least one hour before the scheduled start of the game session. Officials may make changes to their instructions up to an hour before the session, so long as those changes are clearly noted. Officials that do not post instructions for a game session are considered to have given the DP complete control over their area for that game session, even should they be at the game session.

During a game session, citizens are encouraged to comment and offer advice to the DP. The DP may also seek comments from citizens. The DP is not required to do so, and is not required in any way to follow any such advice.

The game session may last for as long as there are relevant instructions, until a posted instruction says to hold the session or when the DP decides to end the session. Once a game session is over, the DP must post a summary of that session, a detailed log of their actions, and a save in the instruction thread and in the summary thread.

I don't see a reason why we can't get at least one more turn session in before this term is up. If everyone is okay with it and CivGeneral can allot the time, than I see no reason why we can't play another. She's yours CG.

@Shattered: I apologize that you missed out as DP this term, but if I'm remembering correctly (I'll check the laws later), you would be moved to the head of the list if you make the election.

CivGeneral
Mar 29, 2007, 02:03 PM
Threads up and getting my Yahoo! Widges ready to be used for the TCIs.

(BTW, I am running Civ4 in windowed mode so that I can easely multi-task between the thread, Civ4, and the clipboard/sticky note widgets.)

GeorgeOP
Mar 29, 2007, 06:22 PM
With Alphabet 23 turns away, might I suggest an 11 turn TC? Then the next person can run either an 11 turn or 12 turn TC (depending on city growths) and end perfectly on the completion of Alphabet. Then there will be a natural stoppage to talk about tech trades.