View Full Version : Turnchat Schedule Thread / Summary Thread


ice2k4
Mar 01, 2007, 05:19 PM
Not a discussion thread. Do not post in here without permission. Any discussion about this thread should be done in the Designated Players Pool Thread

Here you can find a schedule and summary of each turnchat, as well as saves.

Each post will contain the term's current schedule first, then a summary of each turnchat with the save attached.

I'm going to let the Chieftain's First Deputy do the first post, so he can edit it easily.

For now though, the first turnchat (Creation Day) is scheduled for February 2, 2007, 15:00 GMT by Dutchfire.

The second turnchat has been scheduled for March 6, 2007, 0100 GMT by Ravensfire.

Methos
Mar 01, 2007, 10:15 PM
Term I Game Sessions

Game Creation: March 2nd, 2007 @1500 GMT
Played by dutchfire
Turn Chat/Instruction Thread (http://forums.civfanatics.com/showthread.php?t=209788)
C4DG2 Creation Save (http://forums.civfanatics.com/attachment.php?attachmentid=149052&d=1172849191)

Summary: After all the celebrations on New Years Eve of 4000 BC, Dutchfire wakes up feeling very tired. After he washes himself in the river nearby he decides to take a good look around to see where he actually is. All that beer the night before has made him forget some things. He starts walking along the river until he gets to some yellow ground. He has walked through forests and over grasslands, but walking over yellow ground doesn't seem to interesting to him. And the natives tell him that it is called flood plain. Dutchfire doesn't like floods, so that one more reason to stop here. He decides to go back on the other side of the river. He sees even more forests and hills here. Finally he comes to another hill, and there is a shiny substance coming from this hill. Dutchfire is interested and takes some of this substance. Although he's interested by this hill, he feels cold. He decides to go back to his tribe and report his findings, hoping that the others are awake too after last night's party.

To make this story shorter, the game has been created, and we're in a grassy area with lots of forests and hills, and the only resource in sight is silver.

Session #2: March 4th, 2007 @1815 GMT
Turn Chat/Instruction Thread (http://forums.civfanatics.com/showthread.php?t=210307)
4000 BC save (http://forums.civfanatics.com/attachment.php?attachmentid=149189&d=1173032655)

Summary: This session was taken in order to move the scout 1NE for a better discussion on where to settle our capitol. The only move made was that of the scout.

Session #3: March 6th, 2007 @0100 GMT
Played by Ravensfire
Turn Chat/Instruction Thread (http://forums.civfanatics.com/showthread.php?t=209985)
3800 BC save (http://forums.civfanatics.com/uploads/11651/C4DG2_BC3800_Turn4.Civ4SavedGame)

Summary: Quick summary: We've got our capital! Karakorum was founded in 4000BC. Our Scouts have performed valiantly, revealing Wheat, Stone and more Gold. While out exploring, they sighted a small village. After peaceful negotiations (reports about the daughter of the Chief are UNFOUNDED!), the village passed along a map to us. Although not quite what they wanted, the map revealed significant land to our north!

Session halted at this point to give direction to the Scouts.

Thanks to Bertie, 730195 and Octavian X for keeping me company! Sorry, DS, must have been a netsplit. I saw you on #turnchat earlier, but when I reconnected, you were gone.


Session #4: March 10th, 2007 @1500 GMT
Played by DaveShack
Turn Chat/Instruction Thread (http://forums.civfanatics.com/showthread.php?t=210684)
3360 BC save (http://forums.civfanatics.com/uploads/26840/C4DG2_BC3360_Turn11.Civ4SavedGame)

Summary: Quick summary:
11 turns played
Met France and Germany. nothing useful can be done in diplomacy so continued quest for info
Got 104g for huts
Sadly, lost a scout to panthers
Worker due in 7

Session #5: March 13th, @1800 GMT
Played by Methos
Turn Chat/Instruction Thread
Turn 5 Save (http://forums.civfanatics.com/uploads/54475/C4DG2_BC-3160.Civ4SavedGame)
2800 BC Save (http://forums.civfanatics.com/uploads/54475/C4DG2_BC-2800.Civ4SavedGame)

Summary: We earned 50 :gold: from a goody hut and finished research on Bronze Working. Completed the worker, a warrior, and have started on a settler. Unfortunately there is no copper in sight.

Session #6: March 17th @1900 GMT
Played by Chieftess
Turn Chat/Instruction Thread
Turn 5 Save (http://forums.civfanatics.com/uploads/12145/C4DG2_BC_2600_Turn5.Civ4SavedGame)
2400 BC Save (http://forums.civfanatics.com/uploads/12145/C4DG2_BC_2400_Turn10.Civ4SavedGame)

Summary:

Session #7: March 23rd, @2100 GMT
Played by Falcon02
Turn Chat/Instruction Thread
Turn 5 Save (http://forums.civfanatics.com/uploads/7394/C4DG2_BC-2200_-_Turn_5.Civ4SavedGame)
2080 BC Save (http://forums.civfanatics.com/uploads/7394/C4DG2_BC-2080_-_Turn_8.Civ4SavedGame)

Summary:

Session #8: March 28th @ 22:22 GMT
Played by GeorgeOP
Turn Chat/Instruction Thread
Turn 5 Save (http://forums.civfanatics.com/uploads/55134/C4DG2_BC-1880-Turn_5.Civ4SavedGame)
1680 BC Save (http://forums.civfanatics.com/uploads/55134/C4DG2_BC-1680_Turn_10.Civ4SavedGame)

Session #9:
Played by CivGeneral




This is not a discussion thread. Do not post in here without permission. Any discussion
about this thread should be done in the Designated Players Pool Thread. <Link> (http://forums.civfanatics.com/showthread.php?t=209694)
Note: This thread will be continually edited throughout Term 1.

Methos
Apr 02, 2007, 03:33 PM
Term II Game Sessions

Turn Session #1: April 5th, 2007 @0500 GMT
Played by DaveShack
Turn Chat/Instruction Thread (http://forums.civfanatics.com/showthread.php?t=215090)
1080 BC Save (http://forums.civfanatics.com/uploads/26840/C4DG2_BC-1080_turn2.Civ4SavedGame)

Summary:
Completed chariot
Started mines on silver and gold
Settler met up with warrior escort
Made open borders agreement with Rome
Discovered Rome has horses
At the beginning of turn 2, discovered France has axes... :eek:

and a settler in the vicinity of gold+cows (our presumptive 4th city site) :cringe: :run:

http://img183.imageshack.us/img183/9071/civ4screenshot0037op3.th.jpg (http://img183.imageshack.us/my.php?image=civ4screenshot0037op3.jpg)

Stopped play so a new city location poll can override the 1st one.
We can also discuss the importance of France having two axes and a settler in our backyard.


[04/05 22:08] <DaveShack> Yasutanian News Flash Play starting
[04/05 22:08] <DaveShack> NotA: work wheat, grass farm, mined hill, grassland forest
[04/05 22:08] <DaveShack> production: barracks, switch to settler at size 5
[04/05 22:10] <DaveShack> FH working horses, farm, grass forest
[04/05 22:10] <DaveShack> production chariot, library, will add barracks if necessary
[04/05 22:12] <DaveShack> renamed workers
[04/05 22:13] <DaveShack> no unit movement instructions given (other than workers)
[04/05 22:14] <CivGeneral> Ahh
[04/05 22:14] <CivGeneral> TC time
[04/05 22:15] <DaveShack> yay, it's not empty :)
[04/05 22:17] <DaveShack> saving turn 0 and uploading
[04/05 22:17] <DaveShack> http://forums.civfanatics.com/uploads/26840/C4DG2_BC-1160_turn0.Civ4SavedGame
[04/05 22:18] <DaveShack> wanna look?
[04/05 22:18] <CivGeneral> Not at the moment, I am doing a bit of virtualization which does dake a bit of RAM
[04/05 22:19] <DaveShack> ok
[04/05 22:20] * fifty has joined #turnchat
[04/05 22:20] * Chieftess sets mode: +v fifty
[04/05 22:20] <fifty> HI
[04/05 22:20] * fifty has left #turnchat
[04/05 22:20] <DaveShack> end of turn 0, 1160 BC, 119g, -2gpt, alphabet in 9
[04/05 22:20] <DaveShack> pressing enter
[04/05 22:21] <DaveShack> turn 1 starting
[04/05 22:21] <DaveShack> worker1 mines silver
[04/05 22:22] <DaveShack> worker2 & 3 mining gold
[04/05 22:24] <DaveShack> poll results: OB with Germany only if asked, request OB with Rome, accept OB if France offers
[04/05 22:25] <DaveShack> scout came up next to move and want to explore Roman territory, so dial up Caesar
[04/05 22:26] <DaveShack> hey neighbor, mind if we take a peek? (requests OB)
[04/05 22:26] <DaveShack> Caesar: done, come on in
[04/05 22:26] <DaveShack> missed getting the picture of the thumbs up, not quite quick enough on the button
[04/05 22:27] <DaveShack> Romans have horses, apparently connected
[04/05 22:27] <DaveShack> end of turn 1, 1120 BC, 117g -2gpt, alpha in 8
[04/05 22:27] <DaveShack> pressing enter
[04/05 22:28] <DaveShack> beginning of turn 2
[04/05 22:28] <DaveShack> FH finishes chariot, starts library
[04/05 22:30] <DaveShack> Yasutanian News Flash Napolean has 2 axes and a settler in vicinity of gold+cows
[04/05 22:30] <DaveShack> stopping play so citizens can reconsider placement of city 3


Turn Session #2: April 11th, 2007 @1700 GMT
Played by Methos
Turn Chat/Instruction Thread (http://forums.civfanatics.com/showthread.php?t=216029)
900 BC Save (http://forums.civfanatics.com/uploads/54475/C4DG2_BC-0900_Turn_6.Civ4SavedGame)

Turn Session #3: April 5th, 2007 @0500 GMT
Played by Falcon02
Turn Chat/Instruction Thread (http://forums.civfanatics.com/showthread.php?t=216710)
0675 BC Save (http://forums.civfanatics.com/uploads/7394/C4DG2_BC-0675_-_Turn_8_-_End_April_18th_Session.Civ4SavedGame)

Turn Session #4:
Played by dutchfire






This is not a discussion thread. Do not post in here without permission. Any discussion
about this thread should be done in the Designated Players Pool Thread. <Link> (http://forums.civfanatics.com/showthread.php?t=209694)
Note: This thread will be continually edited throughout Term 1.