View Full Version : my road to QM (still very much a work in progress)


KMadCandy
Mar 12, 2007, 01:07 PM
edit: yay!! i got a major done!

biggest edit ever: yay!!!!! i made it!!!!!!! i'm on the table!!!!

but i'm not the worst QM. yet. but the others will get better. right? so i'll get worse and worse and fall down in rankings? here's hoping :)

a space oddity
Mar 12, 2007, 02:39 PM
[..]i am done typing!

Oh no! :eek:

[...] for now. in this particular post.

Phew, you almost had me there... :lol:

Good luck!

Not that you need it...



...you're actually pretty good... :bounce:



...for a self acclaimed perman00b! :goodjob:

dutchfire
Mar 13, 2007, 05:57 AM
Only monarch some leaders, fractal and a Major left? That should be do-able.
(Don't know if this is allowed) You could start up a game for the major and post about it here so everyone can help you like the ALCs or the EMCs.

KMadCandy
Mar 13, 2007, 10:16 AM
(Don't know if this is allowed) You could start up a game for the major and post about it here so everyone can help you like the ALCs or the EMCs.

oh you're very sweet. but there should be one before the end of next year i can do, i hope i hope i hope. i could have done g-major 7 if i'd been around then i'm sure. i'd not have won the competition, not by a longshot, but i'd have won a game in time.

we'll see what comes up. trust me, i know my limits, deity diplo was impossible for me but more possible than a map this crowded with such a limited choice of who i can be *giggle*. i ain't that good!

Jenarie
Mar 13, 2007, 05:21 PM
If you roll up a map I think you'll be shocked at how NOT crowded it is. Especially if you use small lakes. Highland maps are HUGE even with the max of 14 there is tons of room. I've actually been using seas trying to cut down on the land so that there isn't so much room.

Quick is the main problem for me in this gauntlet but the nice thing about it is that it doesn't take long to lose. ;)

I'd really encourage you to try this a few times. It definitely isn't what I'd have ideally chosen but with the semi-low difficulty level I think it might be possible. For you anyway... lol I just start millions of games and never submit any. :)

Harbourboy
Apr 07, 2007, 03:54 AM
How did you get on with getting your Deity game under your belt? That is going to be the main sticking point for me. I don't think I could win a Deity game, even with reloading etc.

Airny
Apr 07, 2007, 07:12 AM
Did you try the diplomatic path for deity?
I think its easier than Quecha-rush or the cultural guide.
I don't know if there is a guide to it, I didn't find one.

You start in the modern age at Marathon speed 1450AD. From there on you just need to discover Radio and Mass Media and then build the UN.
You can do it with your 3 starting cities only!
To discover the techs you need cottages and/or artists.
I strongly suggest one great engineer for the United Nations.
You can get him as first GP or later on build a factory and then get him.
For the GP get a network to spread judaism (yes, you'll always get it) and build some farms to push your GPP.
After you build the UN you need the votes of some AIs of course.
For that use the following AIs:
Asoka
Elizabeth
Frederick
Gandhi
Mansa Musa
Cyrus

Cyrus is the "bad guy", ignore him, don't trade with him.
Be kind to the others and trade (usually for some money) them Radio, approx. 5 turns after you've discovered it (you wanna be first to UN, but if you wait too long they have Radio researched themselves)
You also want to have the civics they like, which will be Universal Suffrage and Freee Religion mainly.
Your civics should be:
-Representation/Universal Suffrage
-Beauraucracy
-Serfdom/Caste System/Emancipation
-Mercantilism
-Pacifism/Free Religion

If I put in more then one, it's the ideal order.
To get the specifics, look at the Hall of Fame. I don't know if you can already find games there, but you will after the update (which should be right after eastern). ^^

Methos
Apr 07, 2007, 07:12 AM
I don't think I could win a Deity game, even with reloading etc.

Reloading is not allowed and grounds for the game to be excluded. I would suggest reading over the HoF Rules (http://hof.civfanatics.net/civ4/rules.php?show=settings) prior to playing.

As to your question, deity isn't that hard if you use a few simple tricks; Quecha rush or future start SS launch.

Airny
Apr 07, 2007, 07:14 AM
I tried SS launch.
One enemies always starts his SS before me. :-/
Do you delay them?

jeremiahrounds
Apr 07, 2007, 07:30 AM
"Quick is the main problem for me in this gauntlet but the nice thing about it is that it doesn't take long to lose."

I soooooo respectfully disagree... It takes forever to loose on this gauntlet. In fact I think everyone would do themselves a favor if they just stopped if they werent dominating before the last 100 turns. I lost with 40 turns to go and I said "thank you lord I can finally give up on that game" It had took an entire weekend to loose with 40 turns left to play. Once the heavy warmongering and nursing starts in that last 150 turns that challenge drags.

Harbourboy
Apr 07, 2007, 11:11 AM
Reloading is not allowed and grounds for the game to be excluded.

That's my whole point. I couldn't beat Deity, even under non HoF rules, so at this point in my Civ IV career, it is the biggest obstacle to Quattromasterness.

KMadCandy
Apr 07, 2007, 11:52 AM
How did you get on with getting your Deity game under your belt? That is going to be the main sticking point for me. I don't think I could win a Deity game, even with reloading etc.

i won a deity game so easily it was ridiculous! didn't use any of the traditional methods. details are here (http://forums.civfanatics.com/showpost.php?p=5130263&postcount=37). that described my emperor win, i did the same tactic for deity, i think i played as huayna for added terrace culture--future starts you get free granaries in every city. that game hasn't been published, i submitted the wrong starting save and haven't looked for the correct one; i have lots of stuff going on IRL and am on an HoF break other than reading the forum. i'll get it in soonish tho :)

good luck to all who are trying! many people have shared many tips on how to smash deity. the more "traditional" wins probably feel more like skilled accomplishments than mine did, but all i wanted was to get it out of the way :D think outside the box if you have to, and take breaks from the entire deity concept as needed, is my main advice there. i want QM, it's a goal that i want, but i'm not going to let it stop me having fun in a game i love.

dutchfire
Apr 07, 2007, 01:50 PM
Instead of Space Race, I used conquest. I picked Montezuma, changed to military civics (including Mercantilism) instantly, ran an engineer all the time to us on the pentagon, hooked up strategic resources and prevented my opponent from improving his land by pillaging with my mech inf., built some modern armor, killed him.

BLubmuz
Apr 07, 2007, 06:36 PM
deity isn't that hard if you use a few simple tricks; Quecha rush or future start SS launch.

I've tried a deity in a small map, but an AI built Apollo when i was building my first settler... or i was boxed to 3 cities, and so on...
So i've tried the same settings at noble, of course i won, but not so easily.

My first future start, anyway...

quechua rush it's wayyyys easier.

Methos
Apr 07, 2007, 08:34 PM
I've tried a deity in a small map, but an AI built Apollo when i was building my first settler... or i was boxed to 3 cities, and so on...
So i've tried the same settings at noble, of course i won, but not so easily.

The trick I use I almost always win with SS on Immortal and below and typically win on deity. It took several games to learn how to shave off the turns, but it works.

quechua rush it's wayyyys easier.

I'd have to respectfully disagree. :)

As you stated on your future SS starts on noble, I can manage a quecha rush on warlord! Granted, I haven't tried it on the anything harder than that. We're the opposite when it comes to the above! :lol:

KMadCandy
Apr 07, 2007, 09:34 PM
As you stated on your future SS starts on noble, I can manage a quecha rush on warlord! Granted, I haven't tried it on the anything harder than that. We're the opposite when it comes to the above! :lol:

you are bizarre *giggle*. i'm a builder more than a warmonger usually, like you are i think. but i like quechas more at the highest levels. at warlord level, the AI takes soooooooo long to get archery! :lol:

BLubmuz
Apr 08, 2007, 06:33 PM
The trick I use I almost always win with SS on Immortal and below and typically win on deity. It took several games to learn how to shave off the turns, but it works.



I'd have to respectfully disagree. :)

As you stated on your future SS starts on noble, I can manage a quecha rush on warlord! Granted, I haven't tried it on the anything harder than that. We're the opposite when it comes to the above! :lol:

well, i'll show you mine if you show me yours...
some more hint about your future start/deity/SS?
mine for quechua rush are simple: scout (with your free Q.) to find the victim (useless to say, we're on pangea/duel, or earth/duel) eventually with the settler too.
Settle a plain hill with a forested plain hill in the FC, then put a quechua in the build queue while pressing "alt"
then, a bit of luck...
if you steal a worker use it for build roads to the victim territory.
it's all.

Misotu
Apr 13, 2007, 08:40 PM
Deity SS wins are not too hard, once you click into the strategy. Go for coal in your early/main city and you need forests. Lumbermill initially, with railroads, then mine/workshop when you're close to completion to rush the SS part. Even a small city with good forests can finish an SS Casing in a few turns, leaving your 2-4 main production cities to polish off the expensive parts. You need a great engineer to build the elevator of course, and must have ironworks. With these simple starting points, a little experimentation at Deity level will yield good results. The strategy must vary with the speed setting - quick is *very* different from marathon and of course the civs vary in their strengths. But a spaceship victory is not that hard to achieve on deity level, if you have the patience to play a few games and feel the rhythm of it. Download some of the best games in the HoF and take a look at the cities and the log. This will give you most of the information you need.

KMadCandy
May 17, 2007, 06:38 PM
i got my major done yeehaw!!! got a win in G-Major 11, my second full attempt. gandhi ruined it for me in my first try, so i played as him in try #2, he didn't cause any trouble at all! altho my goal is to be the worst QM, i did not get the worst score apparently, since i'm not at the bottom of the gauntlet list. i was too nervous to wait around until they built most of their spaceship parts since i didn't want a crash to disqualify my game or anything like that. i just wanted that major box checked off :). i'm very superstitious, so i didn't post, mention it to hubby (who had watched me play and was really rooting for me before he went to bed), or even let myself think about it until i saw accepted on the webpage. you really have no idea how superstitious i am!

i told hubby when he got home from work, and he wanted to know what i had left for QM, so i logged in and looked at my chart. i didn't realize that i'm so close to done :eek:. i saw this beauty on there ...

Q score of 0.0 baybee!! (http://hof.civfanatics.net/civ4/game_info.php?show=general&entryID=6470)

i hope i remember NEVER to play isabella or ice age again, so that i can keep 0.0 for those categories :) if you're gunning for the worst QM title, you're gonna have to top that! err umm, i mean, get worse than that! and if you can manage to score lower than 0, i dunno if your game will get accepted. so don't doubt me when i say i want worst :lol:.

Misotu
May 20, 2007, 10:30 AM
KMadCandy, you are a perfectly good player. Why aim to be worst ??? :)

Methos
May 20, 2007, 11:36 AM
KMadCandy, you are a perfectly good player. Why aim to be worst ??? :)

I think this will change and not just for her, but most QM's. I worked my butt off getting QM and once I did, I stopped submitting for a while, as I was happy just to have earned it. Than, I didn't like being a couple from the bottom (I was 15 out of 16), so I started submitting again with the intent of increasing my rating. I've gone from 20.1 to my current 42.0 (and still climbing).

I'm expecting most newly ranked QM's to stop submitting for a while, only to come back strong later on as they begin their climb to the top.

KMadCandy
May 20, 2007, 12:15 PM
i'm racking up the 0.0s you guys! being permanoob is fun. in all my MMORPGs, every guild i've ever been in has designated me token permanoob. even in games where i was the first to hit the highest level, by a couple of weeks even. but it's only because i have more spare time than most, not because i'm any good :lol:.

i want to encourage others to increase their rankings, since i have no way to decrease my own. maybe i should try to talk the HoF staff into decreasing QScores for people who post too much and too often? :mischief: my machiavelli is already done and published, i'm #49. overall score is 29.2, that ranges from 72 for diplomatic down to 1.6 for space and 0.8 for time. all hail OCC settler level for getting specific types of victories out of the way! but diplo i really like, it's one of my strengths, and so oopsies, those scores are pushing up my personal average. you see what a mess i am? *giggle*

methos, you could be right. we'll see. but in either case, i do hope your climb up the ranks is fun for you and successful :)

deity's out of the way really and truly, officially accepted now since i actually submitted the correct starting file this time, silly me. so i think i just need 3 more leaders. settler/duel/pangaea, peter as an opponent since he starts with a scout not a warrior, i can do that before the update no problem :eek: :)! (and here i knock on wood anyway since i'm superstitious)

Methos
May 26, 2007, 06:02 PM
Well, I apologize as it looks like you failed in your QM attempt. You're ranked #29 (which isn't last). ;)

Since it looks like you're not going to make it as worst Quattromaster, you might as well go for the best! :D

Methos
May 26, 2007, 06:08 PM
Sorry for the off-topic, KMadCandy, but I found this hilarious.

Than, I didn't like being a couple from the bottom (I was 15 out of 16),

Notice how I was in 15th place with an overall rating of 20.1? Now, many months later, I have an overall rating of 45.9, yet I'm still in 15th place? :crazyeye:

KMadCandy
May 26, 2007, 06:41 PM
*giggle*

i made it to QM yay i succeeded!!!!!

i'm not the worst waaaah i failed!!!!!

what a day, what a day. i can't stop giggling. thanks :)

and i hadn't noticed that about your ranking, that's so silly! but hey, i started off almost worst than you! i would have been worse if i was around back then, i blame the shoulders of the giants that gave me good advice that i followed, you know? it helped me, but too much in some cases :lol:

Harbourboy
May 26, 2007, 07:05 PM
Yes, well done! You might have been closer to reaching your goal of being worst if I hadn't been around. But even I only managed to come 3rd to worst.

ParadigmShifter
May 26, 2007, 07:16 PM
Well done KMad, how long did it take to tick all the boxes? Have you rung up all your relatives to tell them even though they won't have the faintest idea what you are on about?

EDIT: You need to change your poster motto to permanoob - QuattroMaster (or Mistress) now.

KMadCandy
May 26, 2007, 07:56 PM
i know Harbourboy! i have mixed feelings about you buster ... i'm glad you're here, i like reading your posts and am glad you made it to QM. but i wish you'd ranked above me, and you better improve your ranking or else! i'd give you a stern look but i'm too busy giggling.

paradigm, it didn't take terrible long. i only found out about HoF and QM this year. the major was the only hard one. i cheesed deity in a really easy way, it was ridiculously fun and i didn't have to bother with quechas. i had to ask for advice about a quick time victory here, i tried a "normal" one but the game crashed and frustrated me to tears after many many hours down the drain.

my dad would know what i was talking about kind of. he's addicted to civ, has been since civ2. he used to ask me to email him rules.txt edits, he was afraid to mess with the files himself *giggle*. but i think i'll wait until i see him in july to brag. hubby watched me all along, and he kept asking me all this week "did you make it? did you make it?" even tho i told him more than once "they only update twice a month!"

here's a screenshot from my deity game. asoka never had a chance:

http://i131.photobucket.com/albums/p285/kmadcandy/DeityDomination.jpg
my title is always permanoob. i'm always and forever a permanoob in every game. in some MMOs i've gotten a character to the highest level a month or more before anybody else in my guild. not because i'm any good, just because i have more free time than they do.

of course i am proudest of my QScores below 1, and the two that are 0.0. those are completely and totally awesome, i wish i knew how i did it!

Methos
May 26, 2007, 08:35 PM
and the two that are 0.0. those are completely and totally awesome, i wish i knew how i did it!

:lol: It's due to the formula. BaseQScore is compiled using the average of the best dates from each player for that table. Notice I said the best date from each player and not all of their dates from that player. What this means is the BaseQScore will be based off the best times rather than all of them. So all those games with the horrible date that I, er... we submitted are 1) not used in calculating BaseQScore, and 2) going to have lower QScore's than what the tables would have.

Let's try it this way. Please note, we're only using the BaseQScore. Here's two hypothetical games:
1000 AD (Player 1)
1100 AD (Player 2)

The average date for the two above games is 1050 AD, therefore BaseQScore would be compiled like this:
1000 AD (Player 1) BaseQScore = 100
1100 AD (Player 2) BaseQScore = 10

Now, say Player 1 (or 2) submits another game with a date of 2000 AD. Since this submission is not their best date, than 2000 AD would not be used to calculate the average date, but it would still use the BaseQScore that was compiled using the dates of 1000 AD and 1100 AD. In other words, are 2000 AD submission would end up with a BaseQScore that would show as 0.0.

Until either Player 1 or 2 submits a game with a better date, these two games will be used in compiling BaseQScore. Granted, this is just about these two players and not additional players.

I hope that helps explain why you have submissions showing 0.0. If it helps, I've got a few of those too. :D

KMadCandy
May 26, 2007, 08:44 PM
"Until either Player 1 or 2 submits a game with a better date, these two games will be used in compiling BaseQScore. Granted, this is just about these two players and not additional players."

don't even try to tell me that i got my 0 due to the skill of others. i like to think that my zeros are partly due to my own accomplishment at restraining myself from achieving great heights in civness!

"I hope that helps explain why you have submissions showing 0.0."

kind of sort of. it means if i get luck out and get players 1 and 2 to wreck the curve for me, then i'm all set, right?

"If it helps, I've got a few of those too. :D"

that doesn't help! i want my zeros to be rare accomplishments that not everyone can claim to have achieved! now you've dashed my dreams *giggle* *cry* *giggle some more*

Methos
May 26, 2007, 08:57 PM
Realize the below answers are assuming we are talking about trying to achieve 0.0 as your QScore.

don't even try to tell me that i got my 0 due to the skill of others. i like to think that my zeros are partly due to my own accomplishment at restraining myself from achieving great heights in civness!

Technically you played a part in that as well. Afterall, it means that you had to have submit a decent date that was included in compiling BaseQScore. So, in effect, it was (kinda) your skill that earned you those scores!

it means if i get luck out and get players 1 and 2 to wreck the curve for me, then i'm all set, right?

Correct, sort of (I'm assuming we're still talking about achieving 0.0). Remember though that BaseQScore uses the best date from each player, so you can't submit a single game with a lousy date, as that submission will be used in compiling the average. You'll need to submit at least two games, one of which is a decent game. Otherwise, you're not going to get your 0.0.

that doesn't help! i want my zeros to be rare accomplishments that not everyone can claim to have achieved! now you've dashed my dreams *giggle* *cry* *giggle some more*

If that's the case, than I suggest you don't open the spoiler. :mischief:
http://forums.civfanatics.com/uploads/54475/QScore_0.JPG

KMadCandy
May 26, 2007, 10:21 PM
Technically you played a part in that as well. Afterall, it means that you had to have submit a decent date that was included in compiling BaseQScore. So, in effect, it was (kinda) your skill that earned you those scores!

oh am i one of the players 1 and 2?

i just, you know, played my games and submitted the ones i didn't have boxes for. now that i have my boxes filled, i can play whatever and not send in any more, so that i don't accidentally move up ;). i still remember how very shocked i was to see one of my games was #1 at something! and then i realized it was #1 at a very specific something ... that victory condition for that difficulty at that map size and that speed *giggle*. still quite a nifty feeling, back before i decided to be an oddball and compete with superslug for worst ;).

those last league of nations games i needed, settler/duel, pick peter as the opponent since he starts with hunting, move settler around til i see him, make a warrior or four and wipe him out haha. i think waiting a little bit decreases your score, killing him on turn 3 or so ends up too high for my purposes if i remember right. poor peter :mischief:.