View Full Version : Changing and Adding Bonus Resources


mR sTueY
Mar 12, 2007, 06:17 PM
Let me start out by saying that I appreciate all the help that I have gleaned from these forums for my own personal modding endeavors. However, either due to a lack of patience :mischief: or it actually not being covered :eek: , I am stumped when it comes to figuring out how to modify bonus resources.

The values I am trying to figure out are, in order they appear in the CIV4BonusInfos.xml file (Assets\XML\Terrain folder):

<iPlacementOrder>
<iConstAppearance>
<Rands>
<iPlayer>
<iTilesPer>
<iUnique>
<bNormalize>

Thanks in advance...I'd really like to add Tin as a resource, and I initially tried to just copy copper but the appearance rate is very low. That's my main concern here, is to increase the appearance rate of a resource. The other stuff is just gravy!

Sto
Mar 12, 2007, 07:45 PM
You can find xml infos with resources on this post (http://forums.civfanatics.com/showpost.php?p=3567038&postcount=5) made by Master Lexx and a complete tutorial to create resources .

If you want more infos , check the sdk ( CvMapGenerator.ccp ) to see how each value is used .

Tcho !

mR sTueY
Mar 12, 2007, 08:04 PM
Thank you very much!

:)