View Full Version : Corlindale


Sarisin
Mar 20, 2007, 03:07 AM
This was my first time, playing as Elohim/Einon Logos, to build the hero Corlindale.

I built him just in time as several stacks of warring Lanun were headed my way. I was able to promote Corlindale to get Earth III and Mind III.

As the first stack approached, I was able to take control through the Domination spell of a Lanun Beastmaster. Then, I used the Crush spell to, well, crush the two stacks making them easy pickin's for my support troops.

I thought, this is the most magnificient hero in FFH2!!!

I let it go to my head, however, and set out for some payback on Falamar. I set across some open territory toward Lanun lands.

Then, disaster struck!

Out of the blue, Khazad, who I have had good relationships with the whole game in one turn ended our open borders agreement, declared war, and killed Corlindale with a %$#@! Dwarven Assassin. I was so pissed I almost threw my computer out the window. :mad:

But, what can you do when the AI decides to pull a Pearl Harboresque move like this? I wanted to wipe out the Khazad, but I had to travel through treacherous Lanun territory to get to him. Grrr.

Anyway, a couple of questions on Corlindale?

1. His strength is only 1. I managed to get him up to Combat V, but I'm not sure if that didn't anything or not. His strength still showed as 1. I think it is confusing as some strengths of units are modified, others are not.

2. Anyway, he has to be one of the weakest heroes. How do you protect a guy like this? It goes back to the old Shadow strategy, I guess. Even though you might be able to see attackers like Assassins, with roads and several MPs, they are able to scoot out of the fog of war and kill a weak hero like Corlindale. How can you protect him without setting up some sort of phalanx around him?

3. I am confused as to weather he can attack or not. When he got up to 100XP, I tried to attack wounded units (enemy horsemen that withdrew from battle and had low strength). Sometimes he could attack and others I wasn't able to do so. I know I had not cast a spell before trying to attack. So, I couldn't advance his XP above 100 before he was killed.

Anyway, a very fun hero while he was around.

RIP Corlindale. :(

sixs_monkey
Mar 20, 2007, 05:02 AM
Try stacking a weaker unit with him to act as a "food taster" since (I think) Assassins have the 'marksman' promo. Workers have 0 str, so they may work. :) Of course, you should probably bring more than one, And stack some bruiser(s) and/or archer(s) with him.

Heroes ought not travel alone in this world, tough as they may be. This is a lesson I learned in MoM.

The Combat promos translate into tougher creatures summoned by that caster (again, as I recall).

Rather than throwing your computer out the window, I'd take that as justification to go back to the most recent auto-save. ;)

Gamestation
Mar 20, 2007, 08:18 AM
Put him on a boat. Assassins should not normally be able to reach a person on a boat.

Bad Player
Mar 20, 2007, 08:42 AM
Do the Eholim have accesss to any units with the guardsman promotion? Maybe via the Order??

Gamestation
Mar 20, 2007, 08:52 AM
Royal guards have guardsman but those can only be used in an aristocracy.

Bad Player
Mar 20, 2007, 09:10 AM
With defence 7? they certainly stop assassins!

onedreamer
Mar 20, 2007, 09:46 AM
uhm, is the guardsman promotion a real counter to the marksman one ?

Nikis-Knight
Mar 20, 2007, 01:07 PM
Actually, I think it isn't. Guardsman has the unit strength count 50% higher for purposes of choosing a defender, iirc. Not going to be helpful against marskman, though if someone's experience is contrary to this, maybe I'm wrong.

But, what can you do when the AI decides to pull a Pearl Harboresque move like this? Be grateful for the added challenge ;) And build the Shrine of the Champion and use it to give all your units dwarf slaying. :)

kenken244
Mar 20, 2007, 02:53 PM
or just stack some shadows with sentry with him and when they see a shadow they can attack that shadow

Bad Player
Mar 20, 2007, 05:17 PM
oh sry I thought guardsman made you autodefender.

Sarisin
Mar 21, 2007, 03:16 AM
Try stacking a weaker unit with him to act as a "food taster" since (I think) Assassins have the 'marksman' promo. Workers have 0 str, so they may work. :) Of course, you should probably bring more than one, And stack some bruiser(s) and/or archer(s) with him.

Heroes ought not travel alone in this world, tough as they may be. This is a lesson I learned in MoM.

The Combat promos translate into tougher creatures summoned by that caster (again, as I recall).

Rather than throwing your computer out the window, I'd take that as justification to go back to the most recent auto-save. ;)

I like your first selection, and I think workers would likely be the only unit weaker than him. ;)

No, I never send heroes out alone. This was a good sized stack of units led by a Beastmaster.

Corlindale was not able to summone anything. His two most powerful spells were Dominion and Crush. I guess I shouldn't have bothered getting Combat V for him.

Yeah, I thought about going back to save, but I stopped doing that some time ago as it takes away from the game IMO.

Thanks for your suggestions!

Sarisin
Mar 21, 2007, 03:17 AM
Put him on a boat. Assassins should not normally be able to reach a person on a boat.

Thanks for the suggestion, but I only play land maps, usually the Fantasy Realm map which only has a few lakes/small seas.

Sarisin
Mar 21, 2007, 03:19 AM
Do the Eholim have accesss to any units with the guardsman promotion? Maybe via the Order??

I've been playing Elohim with the Order as my religion, but I didn't see the Guardsmen promotion available to any of my units. I have the Defender promotion as long as I stay within my civ's borders, but in this case I was headed out to attack Falamar.

Sarisin
Mar 21, 2007, 03:23 AM
Actually, I think it isn't. Guardsman has the unit strength count 50% higher for purposes of choosing a defender, iirc. Not going to be helpful against marskman, though if someone's experience is contrary to this, maybe I'm wrong.

Be grateful for the added challenge ;) And build the Shrine of the Champion and use it to give all your units dwarf slaying. :)

I think the Assassins can be pretty powerful units mid-game now, especially with the poison bonus they have.

Again, I was out beyond my borders.

hahaha, yeah, that Pearl Harbor move by the AI really had me appreciating the challenge! :crazyeye: And, yes, I did get busy building the Shrine of Champions and setting out to punish those damn dwarves!

Sarisin
Mar 21, 2007, 03:28 AM
or just stack some shadows with sentry with him and when they see a shadow they can attack that shadow

This was mid-game (epic) and there were no shadows in the game yet.

Yes, I think having a unit with the Sentry ability probably would have enabled me to see the Dwarven Assassin, but no way would I have known Khazad would declare war on me and kill Corlindale in one quick turn like that.

Gamestation
Mar 21, 2007, 10:03 AM
Thanks for the suggestion, but I only play land maps, usually the Fantasy Realm map which only has a few lakes/small seas.

Just thought of something else, give him water II and use water walking and have him travel on those few lakes whenever possible.

Go Boks
Mar 21, 2007, 12:58 PM
Corlindale is meant to be sacrificed for peace or used very tentaviely as a powerful mage IMHO. I don't know what you were thinking giving him Combat V.

kenken244
Mar 21, 2007, 04:35 PM
you could get a archmage with life 3 and put him on a life node to ressurect corlindale

Sarisin
Mar 22, 2007, 04:05 AM
Corlindale is meant to be sacrificed for peace or used very tentaviely as a powerful mage IMHO. I don't know what you were thinking giving him Combat V.

Yes, I know that now. I did say it was the first time I got Corlindale and that is one of the great things about FFH2 - playing different civs and learning the capabilities.

But, I will disagree with your main purpose of him.

I really don't need peace as I am playing with Basium who will declare war every few turns anyway. Why sacrifice Corlindale for a few turns of peace?

Also, with Basium's numerous Angels, especially since the Counter hit 100, we are doing quite well with war, thank you.:)

Without any reagents at my disposal Corlindale is the best mage I can get. But, you are right - I have learned to use him very tentatively and carefully next time.

Go Boks
Mar 22, 2007, 12:06 PM
I really don't need peace as I am playing with Basium who will declare war every few turns anyway. Why sacrifice Corlindale for a few turns of peace?

Well, even without Basium, peace tends to be temporary. The main benefit is you get to half the AC, but with it already over 100, there is little point in that. If you have no reagents, I would not sacrifice him either.

Sureshot
Mar 22, 2007, 12:07 PM
its a fun time in Always war games (the AI auto-redeclares, but it makes peace between human players and at the least doesn't seem to auto-redeclare)

MagisterCultuum
Mar 24, 2007, 01:54 AM
Are you sure he has strength 1? When I built him the only strength he had was 1 holy from (I thought) the Bless promotion granted by my Altar of the Luonnotar.

kenken244
Mar 24, 2007, 09:08 AM
yeah he's supposted to be strength 0 but he can get a few strength upgrade promos

Rex rgis of Ter
Jul 10, 2007, 09:20 PM
My favourite things to do with corindale is graft flesh him with a lich ( he decided he likes killing people after all), or with a patraiarch, creating someone who creates war and peace. Corindale saved me when I was being dogpiled for building the tower of mastery... I love him

Silverkiss
Jul 10, 2007, 09:36 PM
Raise dead !! :evil:

MagisterCultuum
Jul 10, 2007, 11:54 PM
Wait... I thought that graft flesh only worked on living units (Liches are undead) and that the Peace spell was inherit in the Corindale unit, not some promotion that would carry over to a flesh golem. How are you doing the grafting, and how does it help anyway?

Bill Bisco
Jul 11, 2007, 05:53 PM
Perhaps you could graft flesh an archmage who then turns into a lich :confused:

Rex rgis of Ter
Jul 13, 2007, 02:37 PM
Perhaps you could graft flesh an archmage who then turns into a lich :confused:


That's what I mean. It's very fun to think he finally he gave in and is now an evil murdering machine! :evil:

MagisterCultuum
Jul 13, 2007, 10:43 PM
But why bother? he loses his special ability, and could turn into a lich without being grafted anyway. Now,if Lich removed the golem promotion it would be worth it...

Jono
Jul 14, 2007, 01:59 PM
Actually, it's impossible to do.

Grey Fox
Jul 14, 2007, 04:27 PM
Actually, it's impossible to do.

Yep, you can't turn a Flesh Golem into a Lich.

def reqLichdom(caster):
if not canCast(caster):
return False
if caster.getUnitClassType() == gc.getInfoTypeForString('UNITCLASS_LICH'):
return False
if caster.getUnitClassType() == gc.getInfoTypeForString('UNITCLASS_FLESH_GOLEM'):
return False
pPlayer = gc.getPlayer(caster.getOwner())
if pPlayer.getUnitClassCount(gc.getInfoTypeForString( 'UNITCLASS_LICH')) >= 3:
return False
return True