View Full Version : Space Marine Scout
odintheking Mar 25, 2007, 01:25 PM For the WH40k mod. Thanks to Ghost at Vanishing Point for the models.
http://forums.civfanatics.com/downloads//render%2039_M4L.png
DOWNLOAD (http://forums.civfanatics.com/downloads.php?do=file&id=4440&act=down)
d.highland Mar 25, 2007, 01:28 PM Looks nice from the picture :)
NavyDawg Mar 25, 2007, 01:32 PM I checked out the flics, and the animations look good. Victory is especially nice. The default seems a little off, though - he only moves in a few of the frames. Maybe it's just me.
Overall, great unit. I'm sure the WH guys will love having this!
odintheking Mar 25, 2007, 01:35 PM Yeah, I tried to make it so that there were a few frames of him moving in the middle of some static frames, so the motion would seem less repetitive, (a tip from Vuldacon). I'm not sure if I pulled it off, though, :(. Anyway, I use the same pose for all my victories, a really nice pose from an uruk-hai pack I got at Renderosity.
Virote_Considon Mar 25, 2007, 02:44 PM Thanks, Odin! :thumbsup:
Sword_Of_Geddon Mar 25, 2007, 03:28 PM I used that model when I attempted to make a futuristic roman legionary, figure worked, laser didn't.... :blush:
Quinzy Mar 25, 2007, 03:54 PM excelent odin, very good indeed! its much needed :D
LizardmenRule! Mar 25, 2007, 05:08 PM Looks great odin, thanks :thumbsup:
Vuldacon Mar 25, 2007, 11:24 PM Man, that guy has some power behind his knife in AttackB the way you have him swing back then forward. I would hate to be knifed by that Dude and think I would rather face his Gun than his knife :eek: :D Cool Unit
Concerning the Default, for the record, what I meant was to have two or three frames hesitation if the unit is moving back and forth to help break up the constant monotony. Usually best to have more frames and very slow movement for the Default Flcs...and a minor hesitation can help between starting the movement back a different direction.
Goldflash Mar 28, 2007, 03:34 PM I would hate to be knifed by that Dude
Oh, is there someone you'd actually liked to0 be knifed by? :D
Thanks, Odin!
odintheking Mar 30, 2007, 07:31 PM Just wondering, is this guy off-center? I haven't checked him out in game, but it seems he's a little off...
LizardmenRule! Mar 30, 2007, 11:01 PM Yes, he is a little above centre, but it isnt that bad. At least not for me anyway :)
Virote_Considon Mar 31, 2007, 08:18 AM Meh. He's still "learning the ropes", unlike an actual Marine. :)
odintheking Apr 10, 2007, 08:33 PM Meh, it was still bugging me, so now I updated him centered.
aaglo Apr 11, 2007, 05:36 AM Okay :)
Then - how about a scout with a sniper rifle?
http://uk.games-workshop.com/storefront/newimage.asp?Size=A&Img=212827
LizardmenRule! Apr 11, 2007, 06:33 AM Oooh yes please :yup:
odintheking Apr 11, 2007, 05:14 PM Wait, are you asking me to do it, or asking aaglo to do it? I'll be glad to do him after my EFZI pack, I have a crapload of WH40K props, so I'll be glad to do him.
LizardmenRule! Apr 11, 2007, 06:08 PM I think it would be best to keep the scouts and sniper looking similar, so i think you should make 'im, Odin :)
we should keep aaglo for those really tricky units ;)
Stormrage Apr 13, 2007, 01:53 PM Nice one mate!
Grandraem Apr 18, 2007, 09:38 AM Looks good!:)
DragonBird May 18, 2007, 12:57 PM Cool!Cool!Cool!Cool!
Cool!Cool!Cool!Cool!
Cool!
More Space Marine-ies
|
|