Denniz
Mar 28, 2007, 06:24 PM
Announcing the lastest versions of the HOF Mod for Sid Meier's Civilization 4:
HOF Mod 1.61.011 for Sid Meier's Civilization 4 - Version 1.61 (Vanilla)
Release Notes (http://hof.civfanatics.net/civ4/mod.php#release_notes)
Upgrade from V1.61.010 to V1.61.011
Changes:
fixed - Changed code for unit movement on plot owner change, city flip and city capture to match the code in warlords
fixed - Changed code for Gifting transport with units in it to match the code in warlords
fixed - Bugfix for defensive pacts flipping state of permanent peace into permanent war
fixed - Added fix for loosing visibility from satelite tech when regenerating maps in Future ages
fixed - ALT-g regeneration not checking canRegenerate function
fixed - redundant HOF Warning message (possible cause of warning lagging from prior game)
fixed - Mod. Special Domestic Advisor: Production (Hammer) column not sort correctly
fixed - Exotic Foreign Advisor: rewrote Technology screen tech logic
fixed - MoreCiv4lerts Tech Trades one turn lag - Changed how Tech Trading alert was being trigger to get it to run after tech updates
fixed - MoreCiv4lerts Culture expansion message not display when culture would equal threshhold - change check to >=
fixed - Exotic Foreign Advisor: HolyCity check when Civ has No religion - (lustus code snippet)
fixed - "Delay for Upate" typo in HOF options
fixed - Autolog onChangeWar python error
added - Enhanced Unit Icons to show pending promo and unit actions - ruff_hi mod
added - Option to dynamically alter Field of View parameter (Gyathaar SDK change)
added - Additional autolog features from ruff_hi mod's version.
Silent Option (default off) - start Autolog without prompt for name. use defualt named
Default Log File Name (default off) - use Player Name (i.e. joe.txt) instead of "autolog.txt"
Show IBT (default off) - inserts "IBT" comment at the end of human turn and prior to computer turns
First Turn 1 (default off) - integrated turn count start number from Clock Text mod with Autolog
Log Civics (default on)
Log Attitude (default on)
added - Options Screen - increase screen size to accomadate new options (autolog, Civ4lerts, Unit icons, etc.)
added - ALT-A to manually check domination and tech trades
>>Download<< (http://hof.civfanatics.net/civ4/mod.php#download)
HOF Mod 2.08.004 for Sid Meier's Civilization 4 - Warlords Version 2.08
Release Notes (http://hof.civfanatics.net/civ4/mod.php#warlords_notes)
Upgrade from V2.08.003 to V2.08.004
Changes:
fixed - Crash fix for AI workers stranded with no worker actions possible.
fixed - Fixed rounding error with hurry costs
fixed - Bugfix for defensive pacts flipping state of permanent peace into permanent war
fixed - Bugfix for vassals allowing flipping state of permanent war into permanent peace
fixed - Bugfix for spy bumping enemy units from tiles
fixed - Bugfix for boats receiving penalty when attacking across river mouths
fixed - Added fix for loosing visibility from statelite tech when regenerating maps in Future ages
fixed - Bugfix for making AIs consider vassal power rankings during peace negotiations
fixed - Fixed bug where ships could sometimes attack ground units
fixed - ALT-g regeneration not checking canRegenerate function
fixed - redundant HOF Warning message (possible cause of warning lagging from prior game)
fixed - Mod. Special Domestic Advisor: Building list showing incorrect buildings (warlords only)
fixed - Mod. Special Domestic Advisor: Production (Hammer) column not sort correctly
fixed - Exotic Foreign Advisor: rewrote Technology screen tech logic
fixed - MoreCiv4lerts Tech Trades one turn lag - Changed how Tech Trading alert was being trigger to get it to run after tech updates
fixed - MoreCiv4lerts Culture expansion message not display when culture would equal threshhold - change check to >=
fixed - Exotic Foreign Advisor: HolyCity check when Civ has No religion - (lustus code snippet)
fixed - "Delay for Upate" typo in HOF options
fixed - Autolog onChangeWar python error
added - Enhanced Unit Icons to show pending promo and unit actions - ruff_hi mod
added - Option to dynamically alter Field of View parameter (Gyathaar SDK change)
added - Additional autolog features from ruff_hi mod's version.
Silent Option (default off) - start Autolog without prompt for name. use defualt named
Default Log File Name (default off) - use Player Name (i.e. joe.txt) instead of "autolog.txt"
Show IBT (default off) - inserts "IBT" comment at the end of human turn and prior to computer turns
First Turn 1 (default off) - integrated turn count start number from Clock Text mod with Autolog
Log Civics (default on)
Log Attitude (default on)
added - Worldwrap selection to victory screen settings tab
added - alert for Civ's will to be vassal
added - Options Screen - increase screen size to accomadate new options (autolog, Civ4lerts, Plot list, etc.)
added - ALT-A to manually check domination and tech/vassal trades
>>Download<< (http://hof.civfanatics.net/civ4/mod.php#warlords_download)
HOF Mod details can be found here (http://hof.civfanatics.net/civ4/mod.php).
Please use this thread for support and suggestions: link (http://forums.civfanatics.com/showthread.php?t=167346)
HOF Mod 1.61.011 for Sid Meier's Civilization 4 - Version 1.61 (Vanilla)
Release Notes (http://hof.civfanatics.net/civ4/mod.php#release_notes)
Upgrade from V1.61.010 to V1.61.011
Changes:
fixed - Changed code for unit movement on plot owner change, city flip and city capture to match the code in warlords
fixed - Changed code for Gifting transport with units in it to match the code in warlords
fixed - Bugfix for defensive pacts flipping state of permanent peace into permanent war
fixed - Added fix for loosing visibility from satelite tech when regenerating maps in Future ages
fixed - ALT-g regeneration not checking canRegenerate function
fixed - redundant HOF Warning message (possible cause of warning lagging from prior game)
fixed - Mod. Special Domestic Advisor: Production (Hammer) column not sort correctly
fixed - Exotic Foreign Advisor: rewrote Technology screen tech logic
fixed - MoreCiv4lerts Tech Trades one turn lag - Changed how Tech Trading alert was being trigger to get it to run after tech updates
fixed - MoreCiv4lerts Culture expansion message not display when culture would equal threshhold - change check to >=
fixed - Exotic Foreign Advisor: HolyCity check when Civ has No religion - (lustus code snippet)
fixed - "Delay for Upate" typo in HOF options
fixed - Autolog onChangeWar python error
added - Enhanced Unit Icons to show pending promo and unit actions - ruff_hi mod
added - Option to dynamically alter Field of View parameter (Gyathaar SDK change)
added - Additional autolog features from ruff_hi mod's version.
Silent Option (default off) - start Autolog without prompt for name. use defualt named
Default Log File Name (default off) - use Player Name (i.e. joe.txt) instead of "autolog.txt"
Show IBT (default off) - inserts "IBT" comment at the end of human turn and prior to computer turns
First Turn 1 (default off) - integrated turn count start number from Clock Text mod with Autolog
Log Civics (default on)
Log Attitude (default on)
added - Options Screen - increase screen size to accomadate new options (autolog, Civ4lerts, Unit icons, etc.)
added - ALT-A to manually check domination and tech trades
>>Download<< (http://hof.civfanatics.net/civ4/mod.php#download)
HOF Mod 2.08.004 for Sid Meier's Civilization 4 - Warlords Version 2.08
Release Notes (http://hof.civfanatics.net/civ4/mod.php#warlords_notes)
Upgrade from V2.08.003 to V2.08.004
Changes:
fixed - Crash fix for AI workers stranded with no worker actions possible.
fixed - Fixed rounding error with hurry costs
fixed - Bugfix for defensive pacts flipping state of permanent peace into permanent war
fixed - Bugfix for vassals allowing flipping state of permanent war into permanent peace
fixed - Bugfix for spy bumping enemy units from tiles
fixed - Bugfix for boats receiving penalty when attacking across river mouths
fixed - Added fix for loosing visibility from statelite tech when regenerating maps in Future ages
fixed - Bugfix for making AIs consider vassal power rankings during peace negotiations
fixed - Fixed bug where ships could sometimes attack ground units
fixed - ALT-g regeneration not checking canRegenerate function
fixed - redundant HOF Warning message (possible cause of warning lagging from prior game)
fixed - Mod. Special Domestic Advisor: Building list showing incorrect buildings (warlords only)
fixed - Mod. Special Domestic Advisor: Production (Hammer) column not sort correctly
fixed - Exotic Foreign Advisor: rewrote Technology screen tech logic
fixed - MoreCiv4lerts Tech Trades one turn lag - Changed how Tech Trading alert was being trigger to get it to run after tech updates
fixed - MoreCiv4lerts Culture expansion message not display when culture would equal threshhold - change check to >=
fixed - Exotic Foreign Advisor: HolyCity check when Civ has No religion - (lustus code snippet)
fixed - "Delay for Upate" typo in HOF options
fixed - Autolog onChangeWar python error
added - Enhanced Unit Icons to show pending promo and unit actions - ruff_hi mod
added - Option to dynamically alter Field of View parameter (Gyathaar SDK change)
added - Additional autolog features from ruff_hi mod's version.
Silent Option (default off) - start Autolog without prompt for name. use defualt named
Default Log File Name (default off) - use Player Name (i.e. joe.txt) instead of "autolog.txt"
Show IBT (default off) - inserts "IBT" comment at the end of human turn and prior to computer turns
First Turn 1 (default off) - integrated turn count start number from Clock Text mod with Autolog
Log Civics (default on)
Log Attitude (default on)
added - Worldwrap selection to victory screen settings tab
added - alert for Civ's will to be vassal
added - Options Screen - increase screen size to accomadate new options (autolog, Civ4lerts, Plot list, etc.)
added - ALT-A to manually check domination and tech/vassal trades
>>Download<< (http://hof.civfanatics.net/civ4/mod.php#warlords_download)
HOF Mod details can be found here (http://hof.civfanatics.net/civ4/mod.php).
Please use this thread for support and suggestions: link (http://forums.civfanatics.com/showthread.php?t=167346)