View Full Version : Warlords vs Beyond the Swords
asioasioasio Mar 29, 2007, 12:25 AM I know it's a little bit to early to talk about this, but the new expansion seems to have what i needed for mod (i hope they'll put paratroopers).
So i would continue work on warlords - probably the phase two would be finished both on warlords and beyound the swords (i'm not sure if all the things could be implemented to warlords version). but further development - phase three - would be on beyound the swords only - that's my opinion what do you think?
makke Mar 29, 2007, 12:37 AM I'll say stick with warlords, after the mod is ready for warlords completely then convert it to beyond the swords and add some cool stuff in. :P
Edit: Now that i have thinked this trought, well i'll buy the new expansionpack of course so it wont really matter too much for me if its in warlords or beyond the swords. But if im thinking from gameplay and fun side, it could be better with all the new features so..... maybe the phase 3 option is good..
LuKo Mar 29, 2007, 03:18 AM It depends on many things: ie. the price of BtS, it's quality, etc., but I voted: "Should be converted to Beyound the Swords ASAP"
arithegreat Mar 29, 2007, 09:24 AM Maybe for now both is this Beyond the Swords a new civ 4 or is it 5 I did not find much on the net about it
asioasioasio Mar 29, 2007, 10:25 AM check first page of fanatics - it's new expansion that will appear in july 2007 - it seems it will be focuse on modern times and have couple of useful things
arithegreat Mar 29, 2007, 11:50 AM then Beyond the Swords I will get it. It looks good and warlords was a lot better then vanilla so it can only be better
maxbjr Mar 30, 2007, 01:51 PM since you're working on phase 2 right now, i'd have phase 2 for warlords and an update/patch if possable to BtS later. then with phase 3 make it for BtS
vidimce May 11, 2007, 04:19 AM Yeah, convert it to BtS with phase 3.
Dale May 11, 2007, 04:35 AM What about the reported WW2 mod in BtS, that won't scare you off converting will it?
asioasioasio May 11, 2007, 04:38 AM I think i'll borrow some grpahics from BtS in Phase Two - so the major update (to phase 2 or just 1.5 would be late summer - after releasing bts
asioasioasio Aug 09, 2007, 11:37 AM I start to think that better idea would be to make it on BTS earlier than on on Warlords 2.13
@ Dale - nope :) a little bit competition is always good thing :)
Chuggi Sep 07, 2007, 06:29 AM What about the reported WW2 mod in BtS, that won't scare you off converting will it?
That wasn't very good though..
I start to think that better idea would be to make it on BTS earlier than on on Warlords 2.13
@ Dale - nope :) a little bit competition is always good thing :)
Great idea asioasioasio! I hope I never have to play warlords again (same with most people I think) so a conversion to BtS is needed :)
asioasioasio Sep 08, 2007, 01:09 AM Conversion comes very slolwly, i encountered some problems with sounds, but it shouldn't be tough to eliminate :)
Dale Sep 10, 2007, 06:43 AM That wasn't very good though..
Ouch! Did you try with the add-on? Or just the release versions (which you're right, wasn't that good).
Chuggi Sep 10, 2007, 07:03 AM Conversion comes very slolwly, i encountered some problems with sounds, but it shouldn't be tough to eliminate :)
That could be difficult I think (the sound xml files look complicated.. to me anyway). The sound effects you guys found were great though so they have to go in the BTS version.
Ouch! Did you try with the add-on? Or just the release versions (which you're right, wasn't that good).
Just the release version
asioasioasio Sep 10, 2007, 08:33 AM yup it's difficult - the sound should be ok - nothing weird in .xml
i think i'll make it once again - sometimes it helps :)
Narn Dec 15, 2007, 07:39 AM Hi, how is the conversion to bts going?
asioasioasio Dec 17, 2007, 02:38 AM Info about update - summary - 1939 v. 1.73a for BTS 3.13 - working without bug, but still unplayable
Civilization and Leaders
- finished graphics
- finished code framework
- finished civilopedia
- 50% of diplomacy texts
- 40% of leaders and civilizations configuration (adding UU for each nation, initials and favoured civics, adjusting flavours)
Units
- Plan and Code framework for fighters, bombers and noncombat units finished
- Planning of infantry, tanks, tank destroyers and self propelled guns (40%)
- Civilopedia texts - 50% done
- new units graphics (still missing many, but many are done)
- Configuration of units (0%)
When the planning would be finally finished i'll upload excel file with data.
Civics
- 90% done (needs changes in SDK fo military civics
Promotions
- 100% done (no new promotions)
City Improvments
- XML 60% finished
- need adding of Mexico's SDK code
- removed two types of mines
- added new improvments - minefield,
- defence improvments: entaglements -> trenches -> trench bunker -> pillbox -> bunker system.
- new production improvments: workshops -> indusrtial facility -> industrial complex
- missing graphics for trench bunker and bunker system
Building
- 90% of code framework
- planning finished
- needs changes to some high poly models (20% replaced)
Events
0%
Scenarios
0% - tough convertion from Warlords shouldn't be to tough
Custom GUI - 20%
Narn Dec 22, 2007, 05:33 PM fantastic! Glad to see its progressing well
makke Dec 23, 2007, 03:52 AM I want this : D
asioasioasio Dec 23, 2007, 11:24 AM Lol
I've added small part to Downloads section - New UI :)
Some screenshots
http://img176.imageshack.us/img176/7822/ingameuy7.th.jpg (http://img176.imageshack.us/my.php?image=ingameuy7.jpg)
http://img98.imageshack.us/img98/8731/civilxg5.th.jpg (http://img98.imageshack.us/my.php?image=civilxg5.jpg)
End everything is possible in BTS ;)
Chuggi Dec 24, 2007, 07:38 AM ^ Looks quite cool, though the font is a little hard to read.
asioasioasio Dec 25, 2007, 01:02 AM Yeah the font it's not perfect - i needed to make it more narrow because it didn't fit well techtree. Perhaps i'll back to Sylfaen and make just headlines in typewriter style.
Narn Jan 29, 2008, 02:14 PM asioasioasio may i ask for another monthly update? %=)
asioasioasio Feb 12, 2008, 03:20 AM The finish of code frame of units (and planing of units) it's quite close.
The civics are done
I need to twek Techtree (probably this or next week).
JimmyHatfield Feb 17, 2008, 11:44 AM any chance you'll put out a final warlords copy that is compatible with warlords version 2.1.3?
asioasioasio Feb 18, 2008, 12:00 AM Rather not - The BTS is so cool that reanimating mod under Warlords would be waste of time. Be patient ;) - i think that around 2 months and BTS beta could be done.
Salis Feb 27, 2008, 07:43 AM I can't wait! :)
asioasioasio Feb 27, 2008, 09:21 AM The code frame is almost done (1-2 afternoons)
2-3 weeks of cleaning and we could start working on scenarios :)
Shiggs713 Mar 07, 2008, 01:06 PM sounds good :) Looking forward to its release!
makke Mar 13, 2008, 07:43 AM I still haven't bought BTS. I didnt get it for christmas : D and anyway my computer is pretty . .. .. .. . so i think even if i get BTS i still couldnt play scenarios of this mod easily, they would be too slow..
asioasioasio Mar 14, 2008, 01:27 AM The BTS has speed mod included + some other changes that it run faster.
bazooka82 Jun 29, 2008, 03:07 PM When is the BtS version coming out?
asioasioasio Jun 29, 2008, 11:48 PM In August - I have some delays with .xml
french civ fan Aug 01, 2008, 05:52 PM it is now August
Zulu Impi Aug 02, 2008, 05:20 AM The date is now september 1st but that's set I believe. Anyways I for one am really looking forward to it!
asioasioasio Aug 04, 2008, 02:53 PM 1st September
and it'll be released even without all the whistles
An early beta of v 2.0 is still better than warlords version that requires old patch (even if it'll be buggy in the begining, public beta testing should quickly solve the problem)
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