strategyonly
Apr 27, 2007, 12:50 AM
Does anyone know what is going on here? I keep getting these error's in the audio log?.
[11825.843] WRN: FAudioSystemMiles::Acquire3DSampleId: Could not acquire Id
[11825.843] ERR: FSound3D: :InitHandle(): SoundId 679 could not initialize handle for variation 1
[11825.843] ERR: FSound3D:: DoLoad: Could not initialize handle for sound Sounds/Units/AnimalFootLargeFor.
[11825.843] WRN: FAudioManager: : Do3DSound(): Could not load scriptId 43./n
[11825.843] WRN: FAudioSystemMiles: : Acquire3DSampleId: Could not acquire Id
[11825.843] ERR: FSound3D::InitHandle(): SoundId 679 could not initialize handle for variation 1
[11825.843] ERR: FSound3D: : DoLoad: Could not initialize handle for sound Sounds/Units/AnimalFootLargeFor.
[11825.843] WRN: FAudioManager: : Do3DSound(): Could not load scriptId 43./n
[11825.843] WRN: FAudioSystemMiles::Acquire3DSampleId: Could not acquire Id
[11825.843] ERR: FSound3D: :InitHandle(): SoundId 679 could not initialize handle for variation 1
[11825.843] ERR: FSound3D: : DoLoad: Could not initialize handle for sound Sounds/Units/AnimalFootLargeFor.
[11825.843] WRN: FAudioManager: : Do3DSound(): Could not load scriptId 43./n
[11825.859] WRN: FAudioSystemMiles::Acquire3DSampleId: Could not acquire Id
[11825.859] ERR: FSound3D: :InitHandle(): SoundId 679 could not initialize handle for variation 3
[11825.859] ERR: FSound3D: : DoLoad: Could not initialize handle for sound Sounds/Units/AnimalFootLargeFor.
[11825.859] WRN: FAudioManager:: Do3DSound(): Could not load scriptId 37./n
[11825.859] WRN: FAudioSystemMiles::Acquire3DSampleId: Could not acquire Id
[11825.859] ERR: FSound3D: :InitHandle(): SoundId 679 could not initialize handle for variation 3
[11825.859] ERR: FSound3D: : DoLoad: Could not initialize handle for sound Sounds/Units/AnimalFootLargeFor.
[11825.859] WRN: FAudioManager:: Do3DSound(): Could not load scriptId 37./n
[11825.890] WRN: FAudioSystemMiles::Acquire3DSampleId: Could not acquire Id
[11825.843] WRN: FAudioSystemMiles::Acquire3DSampleId: Could not acquire Id
[11825.843] ERR: FSound3D: :InitHandle(): SoundId 679 could not initialize handle for variation 1
[11825.843] ERR: FSound3D:: DoLoad: Could not initialize handle for sound Sounds/Units/AnimalFootLargeFor.
[11825.843] WRN: FAudioManager: : Do3DSound(): Could not load scriptId 43./n
[11825.843] WRN: FAudioSystemMiles: : Acquire3DSampleId: Could not acquire Id
[11825.843] ERR: FSound3D::InitHandle(): SoundId 679 could not initialize handle for variation 1
[11825.843] ERR: FSound3D: : DoLoad: Could not initialize handle for sound Sounds/Units/AnimalFootLargeFor.
[11825.843] WRN: FAudioManager: : Do3DSound(): Could not load scriptId 43./n
[11825.843] WRN: FAudioSystemMiles::Acquire3DSampleId: Could not acquire Id
[11825.843] ERR: FSound3D: :InitHandle(): SoundId 679 could not initialize handle for variation 1
[11825.843] ERR: FSound3D: : DoLoad: Could not initialize handle for sound Sounds/Units/AnimalFootLargeFor.
[11825.843] WRN: FAudioManager: : Do3DSound(): Could not load scriptId 43./n
[11825.859] WRN: FAudioSystemMiles::Acquire3DSampleId: Could not acquire Id
[11825.859] ERR: FSound3D: :InitHandle(): SoundId 679 could not initialize handle for variation 3
[11825.859] ERR: FSound3D: : DoLoad: Could not initialize handle for sound Sounds/Units/AnimalFootLargeFor.
[11825.859] WRN: FAudioManager:: Do3DSound(): Could not load scriptId 37./n
[11825.859] WRN: FAudioSystemMiles::Acquire3DSampleId: Could not acquire Id
[11825.859] ERR: FSound3D: :InitHandle(): SoundId 679 could not initialize handle for variation 3
[11825.859] ERR: FSound3D: : DoLoad: Could not initialize handle for sound Sounds/Units/AnimalFootLargeFor.
[11825.859] WRN: FAudioManager:: Do3DSound(): Could not load scriptId 37./n
[11825.890] WRN: FAudioSystemMiles::Acquire3DSampleId: Could not acquire Id