View Full Version : 101 Reasons Video Games are Realistic
TheBladeRoden May 11, 2007, 10:21 PM 1. Cleaning the gutters is a snap, since I can easily jump three times my height.
2. Even though apartment buildings and skyscrapers have hundreds of windows, only two floors, an elevator shaft in between, and one room of the main hallway actually exist inside.
3. Pharmaceutical companies lost all their business to those guys that invented the first aid kit that insta-healed you when you walked over it.
4. I gotta work on my social phobia, being around crowds of over 30 people starts inducing stuttered vision and sluggish reaction time in myself. I'm pretty sure I'd black out and die if I went to a baseball game.
JtheJackal May 11, 2007, 10:32 PM 5. There is a lack of enforcement of laws relating to safe storage and disposal of explosive barrels.
Harbringer May 11, 2007, 10:33 PM 6.Eating shrooms improves your life
7.You dont have to ever worry about nasty falls down stares becuase you never stumble
8. Staying in line with the last one, you never grow tired of running, you never run out of breath and your run is always consistant, for better or for worse
9. You can have been shot thirty times and still function as though you were perfectly healthy, but get shot one mroe time and suddenly your dead
JonnyB May 11, 2007, 11:33 PM 10. If you get shot you just need to eat something, then you'll be as good as new. :ar15::coffee:
11. I don't see dead people. They keep vanishing a few seconds after I kill them.
12. However, if I leave the room and go back in again they come back to life.
SuperBeaverInc. May 12, 2007, 12:57 AM 13 When holding a gun, there is a crosshair floating around showing where you aim
Perfection May 12, 2007, 07:28 AM 14. :spear:
sirtommygunn May 12, 2007, 08:49 AM 15.apparently you can have a massive hoard of strong guys that end up being defeated by one good guy
Catharsis May 12, 2007, 09:17 AM 16. There aren't any Giant Death Robots in real life, either.
Alpha Killer II May 12, 2007, 11:23 AM 17. Whenever u die u go to the hospital good as new, no handicaps or anything
18. Whenever u get arrested u end up in front of the police station wit a little less money, no guns, but u are NEVER Sentenced to life in prison
19. ur guy can live forever in video games, until the game breaks :/
Alpha Killer II May 12, 2007, 11:24 AM 20. No one craps their pants when they die :/
Volum May 12, 2007, 11:30 AM 21. In a scyscraper with 500 appartments the ones that have open doors and open windows lead you exactly to where you need to go.
Alpha Killer II May 12, 2007, 11:31 AM 22. u can never thin out the population :/
Perfection May 12, 2007, 12:20 PM 23.
http://www.freewebz.com/brotrr/bigrigs-winner.jpg
Tycoon101 May 12, 2007, 12:37 PM 24. Your main enemies always leave keys and other goods in the hands of low-levels thugs and treasure chests.
25. Maps will ALWAYS show you the true layout of a building. Evil dictators would never think to create a false map.
26. Every evil dictator must try to either A) Enslave the world, or B) Destroy the world.
JonnyB May 12, 2007, 01:49 PM 27. When I walk or drive I don't see out of my eyes. I watch myself from behind.
28. I can walk around with several guns, a rocket launcher, tons of ammo, and all my gear. But it's not heavy, apparently I can fit it all in my pockets.
Kan' Sharuminar May 12, 2007, 01:58 PM 29. 90% of mankind's history involved the Second World War, though most modern accounts are based on the Allied perspective.
30. First Aid kits are capable of curing any injury, regardless of severity.
RubricousMidget May 12, 2007, 06:04 PM 31. History sometimes exists in a state of flux. As such, apparent paradoxes, such as both sides winning a war, are not only possible, but likely.
32. There is no need to actually test new prototyped weapons. I just point at them, and if there is a number preceded by the term "Attack:", or any variety thereof, it will work every time.
flyingchicken May 13, 2007, 12:30 PM 33. Massive armies were controlled by a great big arrow in the sky.
34. Many great heroes are mute. The next time you see a mute person, thank him/her.
35. Time passes very quickly.
Swedishguy May 13, 2007, 01:34 PM 36# A guy plotting to take over the world has the military intelligence of a vegetable. It's true.
RubricousMidget May 13, 2007, 02:29 PM 37. Don't bother trying to enter any other buildings than your own home, any home you're invited to come to, anywhere you really have to go or buildings open for the public. There's nothing inside.
38. Conversely, enter all homes you can, talk to everybody and take anything you want. They won't mind.
Alpha Killer II May 13, 2007, 02:42 PM 39. U dont have to use the restroom!!!
RubricousMidget May 13, 2007, 02:54 PM 40. Beware orphans. They're either gonna become great heroes or villains.
41. Atlantis was for real, the Holy Grail exists, trolls dwell inside mountains, leprechauns underground and kami reside in all objects of nature. All myths are true.
Alpha Killer II May 13, 2007, 02:58 PM 42. Cops are unlimited in numbeR XD
flyingchicken May 13, 2007, 03:05 PM 43. You can have loving romantic relationship within the course of one day.
44. People say the same things over and over again.
45. Everyone has limits, and it can be shown in bars and numbers.
Alpha Killer II May 13, 2007, 08:32 PM 46. Other people die with a few bullets while it takes bout fifty to kill you ^.^
flyingchicken May 13, 2007, 08:36 PM 47. A lot of the world is inaccessible.
48. A lot of heroes are kleptomaniacs.
49. Heroes have extreme luck when it comes to seemingly useless items in their inventories.
Alpha Killer II May 13, 2007, 08:39 PM 50. Glass Breaks Easier
Swedishguy May 14, 2007, 07:16 AM 51# The world IS small
flyingchicken May 14, 2007, 07:27 AM 52. Social interaction is often greatly limited.
53. ...Except in the Sims, where social interaction is whacked.
54. Bringing a sword to a gunfight is practical.
Abaddon May 14, 2007, 08:56 AM You can double jump
Swedishguy May 14, 2007, 08:57 AM 56# Everything is constructed under the rock, paper, scissors principle.
TheBladeRoden May 14, 2007, 09:07 AM 57. There's just some armor you cannot physically wear unless you kill enough rats.
Abaddon May 14, 2007, 09:38 AM You have to kill a few farmers to become evil enough to wield the shiney red mace.
flyingchicken May 14, 2007, 02:52 PM 60. There is always more blood than there is capacity in a body.
Swedishguy May 14, 2007, 02:53 PM ^^ How is that realistic?!
Abaddon May 14, 2007, 02:57 PM i thought the whole point of this that the unrealisticness...
flyingchicken May 14, 2007, 03:16 PM @Swedishguy
If you look at the OP, it's quite sarcastic when it comes to the title. I know you knew that. :p
61. Many heroes can't dance on whim.
Abaddon May 14, 2007, 03:40 PM 67. Ropes lead to the undercity
puglover May 14, 2007, 05:03 PM 68. Maps are always broken into several pieces spread across vast distances and must be found together before they can be used.
Alpha Killer II May 14, 2007, 05:14 PM 69. You can destroy an Entire Village and yet once u come back into it, the village people will still be there (cept the houses for sell ^.^)
70. You can weild Legendary Weapons that no one else has weilded in Milleniums, but u can get TONS of those
Abaddon May 14, 2007, 06:10 PM 71. Evil always has a fatal weakness.
flyingchicken May 14, 2007, 10:49 PM 72. Killing is central to the lifestyles of many so-called heroes. Their moral values are never questioned, though.
73. One man can usually accomplish what thousands before him cannot.
Alpha Killer II May 14, 2007, 11:22 PM 74. Sometime the Laws of Physics are defied
flyingchicken May 14, 2007, 11:30 PM 75. Bugs are oft more fearsome than any dragon.
Abaddon May 15, 2007, 04:45 AM 76. Having a full set of armour gives a extra bonus.
Swedishguy May 15, 2007, 08:44 AM 77# Lips don't synchronise with speech.
Mauritania May 17, 2007, 04:36 AM 78. Money seems to grow on trees and yet the economy isn't overly inflated in the slightest.
79. Despite the fact everything is priced in 'Dollars', the price of items is more equivalent to the Yen.
80. If your a mayor of city, you can whack up massive skyskrapers for $450
81. Crime does pay!
flyingchicken May 17, 2007, 04:52 AM 71. Three spearmen can beat a tank.
72. One spearman can beat a tank.
Why has no-one posted those yet?
Mauritania May 17, 2007, 04:54 AM someone has, see #6. Reason 14
flyingchicken May 17, 2007, 04:59 AM Good lord, Ctr-F isn't as powerful as it used to be.
Stylesrj May 17, 2007, 06:27 AM 73: You can build 1000 tanks, have them blown up and you can build 1000 more without people caring
74: You can build bases in the middle of the field, have an airfield next to a defensive turret!
75: Tesla Coils are really good against tanks, the army should deploy them immediately!
76: When you hear a loud humming noise, the Obelisk of Light is there to save you! Or turn you into ash, either way, employ it!
R.B. May 17, 2007, 05:24 PM 77: The woman/man you will fall in love with will always be pre-determined. In fact, you can never fall in love with the other girl/guy that you like alot more.
civverguy May 17, 2007, 06:11 PM 78. One soldier can win a war.
flyingchicken May 17, 2007, 06:25 PM 79. There is such a thing as "bullet time."
Stylesrj May 18, 2007, 05:13 AM 80. Your soldiers can take 100 bullets and still live.
81. When a soldier gets a star on their side of the image, they can heal naturally, even if they've been hit by countless bullets and tank shells
82. Tank shells cause very little damage to infantry, yet bullets rip them apart
83. Aircraft can take more than one hit from a stinger missile
Mauritania May 18, 2007, 10:02 AM 84. The Red Cross is the international symbol for 'healing'. The Red Crescent is the international symbol that Communist Muslims are planning to strike!
Swedishguy May 18, 2007, 01:40 PM 85# The Red Cross is the Multiversal symbol for 'healing'.
TheBladeRoden May 18, 2007, 02:14 PM 86. Sometimes I see my own face in a small corner of my vision, it's the only way I can tell how much blood I'm gushing from it.
flyingchicken May 18, 2007, 06:54 PM 87. Highly masculine male chauvinists can stop alien invasions.
88. Two people end up dry-humping when one of them is asked to come in the other's house for some hot coffee.
89. Doom and Counter-Strike are used by children and teenagers to train themselves in cold-blooded killing.
90. The Sims is used by children and teenagers to learn how to have sex and the body parts involved with them.
Stylesrj May 18, 2007, 07:21 PM 91. You can crash a car into a pole and cause barely any damage and the poll falls
92. If your car crashes, it'll magically fix itself and be operating at full capacity again in just seconds
sirtommygunn May 18, 2007, 11:09 PM no matter how bad your car is, even if its on fire it will be fixed in about 3 seconds by a repair shop.
if you move backwards forwards backwards about 8 times you can never die except when you fall in a puddle of water :p
Stylesrj May 18, 2007, 11:20 PM 95: When you run, you always run at that same speed, even when you've got 1HP left. You never get tired. You could sprint for hours (except in some games of course)
96: Tripping on rocks? Bah, like that'll ever happen!
flyingchicken May 18, 2007, 11:28 PM 97. A lot of times, normal people pass through solid objects as if it wasn't there.
98. You can run around like a nutwit in a busy street and no-one will think that's strange.
Mauritania May 19, 2007, 03:58 AM 99. Tanks can converse any terrain except forests.
100. People don't have to eat or excrete
100a: When they do, they become pixelated.
101: Life is like this: http://www.youtube.com/watch?v=pNzFE8rNPQU
Stylesrj May 19, 2007, 04:41 AM Let's go over 101
102: Tanks driving into a tree can just knock it down without slowing down at all or rolling over the log or crushing it
103: Trees always fall down without a branch breaking off or the leaves going everywhere and piling up on the ground, always solid on landing
104: Heck, even a light pickup truck can run over a tree without suffering a point of damage
105: The GLA technical (a pickup with a machine gun on the back) is bigger than a normal car and taller
106: Soldiers are huge
107: A 6-lane bridge is as wide as a 4 lane road and does not break out into that road well.
108: Cars take up two lanes on the above, but only one on the 4 lane road...
flyingchicken May 19, 2007, 04:45 AM 109. No, soldiers are CITY HUGE (< size comparison)
Heretic_Cata May 19, 2007, 04:57 AM 110. You can make a living on kicking barrels.
Stylesrj May 19, 2007, 05:01 AM 111: When a soldier goes into a building, they can place barbed wire and paint areas over in the team colour. Then they can run from one end of the building to the other in seconds to fight the bad guys there
112: Simply place a toxin burst, a flashbang, a grenade, some buzzing blades, liquid tiberium burst or a flame burst at one end of the building and somehow EVERYONE in it dies, even if the building is HUGE.
113: Huge buildings can only hold 10 soldiers
114: There's always enough old WWII tanks lying around to make a huge army
115: In fact, there's always enough material to make a whole division of tanks even if it would take weeks for such supplies to be made and sent over to the battlefield
116: Tanks can be built quickly on the field, even though it would take weeks for a tank to be built, crewed and shipped over
117: Just build a simple factory out in the middle of a battlefield and you can create vehicles quickly, even though it might be in the middle of a warzone and supplies cannot reach it due to it being surrounded
flyingchicken May 19, 2007, 05:48 AM 118. Buildings can be built by hammering down a pile of supplies in one corner.
119. Buildings can be built faster if more people hammered it down.
120. Everyone has a twin.
Stylesrj May 19, 2007, 06:44 AM 121: A bulldozer can build a structure
122: Soldiers never get tired
123: Tanks never run out of fuel
124: Helicopters can stay in the air indefinitely, so that Helix which looks like it burns a lot of petrol at that size and with the rotors never runs out and wastes a lot hovering there (if it's nuclear powered, oh well)
125: A single missile can level a whole city block, yet if you fire it at the ground, it creates a tiny crater
126: In fact, why does a tank shell or a missile destroy multiple buildings. Shouldn't it just damage them?
127: Nuclear weapons don't completely destroy a base and units can survive the blast, even if they were in the middle of it
128: A rocket buggy can run someone over and not suffer a point of damage or slow down from doing so and also knock over trees, even though it's overbalanced at the rear with missiles and has 4 big tyres and a weak chassis and goes down with one or two tank shells quickly
TheBladeRoden May 19, 2007, 07:25 AM 129. Each and every nations' congresses blocked all external military funding.
Now each company must drill for their own fuel, mine their own building materials, conduct their own weapons research, and find stockpiles of goods they can sell for monies.
Stylesrj May 19, 2007, 06:52 PM 131: In a huge-scale conflict, you have to build your own army as your nation will not send you any extra forces (And in RON, armies are pathetic boosts).
132: Base defences are key, even though the Battle of Stalingrad was the last modern siege during a war
133: Aircraft can be shot down by a gatling gun, even though they'd probably be high in the sky and dropping their payloads from such height
134: To destroy toxin plants, you have to remove all anti air, even if they're so far away, your planes are most likely not to be hit
135: In fact, why do you have to bring down the mountain on the secret lab? Wouldn't a cruise missile strike or a carpet bombing do the trick, or has Russia gone soft in stopping the GLA?
136: Transports always carry a set number of units. It could be 5 soldiers, 5 jeeps, 5 tanks or 5 mammoth tanks.
137: An Overlord Tank is twice as big as a Battlemaster, but it takes up 3 spaces in a transport, yet a dozer which isn't as big as the Overlord takes up 6 spaces!
carmen510 May 19, 2007, 08:32 PM 138. To win firefights, you must capture a flag.
139. You revive during firefights, even if you were hit by a tank shell.
140. Enemies can run you over, but you cannot run enemies over (CoD3)
141. The real world never expands, unless the mystical 'updates' or 'patches' are created via the wonderous portal of spam/ads, the 'Internet'
142. You get $60 from helping a sane person escape from an asylum.
143. There are only 4 prefects in a school, yet they have clones walking around.
144. A teacher was sacked, but still walks on school grounds.
flyingchicken May 19, 2007, 09:23 PM 145. You get money for doing insane stunts with no-one in particular watching.
146. Small dogs are usually non-hostile, no matter how much of a stranger you are.
147. Giant swords are easy to swing about with one arm.
148. Corpses aren't forever.
149. Ore grows from the ground, suspiciously like plants.
150. Earth has enough resources to build starship fleets that can travel the galaxies.
151. Priests are adept at magical healing and other forms of vile sorcery.
R.B. May 20, 2007, 12:23 AM 152: Green dinasours are allergic to red suits.
153: Men with axes can build most buildings by instinct.
154: Bears can kill people with swords.
155: Castle walls appear out of nowhere-no need to wait!
Stylesrj May 20, 2007, 12:27 AM 156: Pressing the delete button will destroy a tall building instantly
TheBladeRoden May 20, 2007, 12:44 AM 157. You can get random strangers to reveal their innermost thoughts by running up to them and poking them (at least I assume that's what happens when you press the A button)
158. Their innermost thoughts will get repetitive after awhile
flyingchicken May 20, 2007, 02:07 AM 159. Everyone is governed by limited numbers.
Stylesrj May 20, 2007, 02:29 AM 160: A missile which can lock on to a tank (even if it's an anti-tank rocket, not an anti-air missile) somehow cannot hit a soldier walking on the battlefield, yet bullets always hit their mark
161: In fact, why are the soldiers walking from one place to another? In a war zone, I'd be running! Chop chop, up to it soldiers! They seem to be too slow to be running
162: Soldiers do not seek cover behind things, they just stand there firing
163: MOAB + Army = Weeeeee!!!!
164: GIs and Guardian GIs can create concrete barriers and sandbags out of nothing
Mauritania May 20, 2007, 04:14 AM 157. You can get random strangers to reveal their innermost thoughts by running up to them and poking them (at least I assume that's what happens when you press the A button)
Obviously your on Facebook. :lol:
165: You can walk three times faster if you walk on a road.
167: In the future, the nations of the world will unite to start attacking aliens.
168: If the United States loses a battle, the universe ends and then everyone travels back in time and lives out a parrellel universe where the US won.
Swedishguy May 21, 2007, 07:33 AM 169# Humans are pathetic!
170# It's very likely that an extraterrestrial race will try to Destroy All Humans because of the DNA in their brain stem.
flyingchicken May 21, 2007, 08:08 AM 171. Heavy fog can cause induce excessive terror upon inhaling, causing hallucinations bordering on reality. In fact, they're not hallucinations at all...
172. Dead wives write to their widowers.
173. Convoluted puzzles can be solved because the solution is always laid out, seemingly, by fate and destiny.
174. Women are highly violent. You may sometimes disregard the OP's sarcasm with this.
175. People regularly cheer for people having wild WooHoos inside photo booths and dressing rooms.
sirtommygunn May 21, 2007, 06:42 PM 176. all women are either hookers or assasins or morons
civverguy May 21, 2007, 07:22 PM 177. Some buildings can never be destroyed.
Stylesrj May 22, 2007, 02:04 AM 178: When you "destroy" a building, it cannot be used, yet the doors still open and the elevators still work, even if the power was removed and the building is using emergency red lighting. That's a destroyed building!
civverguy May 24, 2007, 06:52 PM 179. You MUST do what people tell you to do.
flyingchicken May 24, 2007, 09:35 PM 180. Borders are defined by cultural influence, not land rights.
Stylesrj May 25, 2007, 12:35 AM 181: Radiation always creates mutants
flyingchicken May 25, 2007, 05:00 AM 182. Mutations can be as complex as psychokinesis.
183. Money is universal -- currency is rare.
Captain2 May 25, 2007, 05:53 AM 184. despite large casualties in a war, your population generally wont care
185. The person who hates you always ends up working with you (sometimes true for r/l too)
Swedishguy May 25, 2007, 05:54 AM 186# Most sentient organisms are crazy.
flyingchicken May 25, 2007, 05:57 AM 187. No-one believes in the Flying Spaghetti Monster anymore.
Captain2 May 25, 2007, 06:04 AM 188. the enemy always decides to gather large amounts of troops in the area a machine gun is mounted in their direction
189. heros are unable to grow facial hair
Stylesrj May 25, 2007, 06:30 AM 190: Those who do have facial hair are wizards, and generally are evil
191: The good guys always win, unless it's Dungeon Keeper
192: Nuclear power plants go off in nuclear explosions, even though the uranium isn't enriched enough for that kind of thing
193: Radiation clears in a few minutes after it hits an area, unless it's a spill from a bunker that isn't destroyed or from a continuous fire from a missile or shell or bullet that causes radiation
194: Tanks can easily turn on the spot, whether it's 360 degrees or just 90, on the same square they can turn. So they can face behind by turning their turret there and their body spins in the other direction without leaving the square
195: Pickup trucks have to move past that square in order to turn as they have to turn their wheels. So in order to face behind, they have to drive in a semicircle
Captain2 May 25, 2007, 06:35 AM 196. the enemy guards are so well trained they can stand around doing nothing for long periods of time and still show no signs of boredom
197. Uniforms for low ranking bad guys not only includes clothing but also hight, weight and facial features
flyingchicken May 25, 2007, 08:28 AM 194: Tanks can easily turn on the spot, whether it's 360 degrees or just 90, on the same square they can turn. So they can face behind by turning their turret there and their body spins in the other direction without leaving the square
That's actually true for RL. They can turn on the spot without having to move (the simple work of counteracting treads).
198. Big rocks almost never move.
199. Most cliffs don't break even after a nuclear blast.
Stylesrj May 25, 2007, 08:56 AM 200: In Krush Kill N Destroy Krossfire, nothing can shoot over a cliff except for the really expensive Artillery Custom vehicle.
201: Vehicles can move into "squares" never in the middle or in a corner, they have to be in certain "square" no questions asked
202: Planes can land on really short runways even a prop plane can't take off from
Alpha Killer II May 25, 2007, 09:58 AM 203. You Always get another Chance
204. No Voting for who u think will be president/prime minister
TheBladeRoden May 25, 2007, 01:28 PM 205.If you look hard enough you'll see it's true that everyone has their own twin, or quadruplet, or clone army.
Stylesrj May 25, 2007, 05:59 PM 206: Which Barney offered you a beer?
207: With a simple attachment to your suit, you can do really long jumps
208: When you crouch, you don't make a noise, even though your gear might shake
209: When you walk, you somehow don't make a noise. Footfalls from walking can make loud noises too...
210: You can always take more than one bullet in your body, even though kevlar vests don't protect arms and legs
flyingchicken May 25, 2007, 10:46 PM 211. You can carry a whole array of medium-large weapons, but you have limited ammo.
212. Barney doesn't know the meaning of "It was a friggin' accident!"
Rheinmetall May 26, 2007, 03:18 AM 213. If something doesn't go the way you want, rewind the time and try again.
214. The hero that battled singlehandedly through hell dies instanly when he touches water.
215. You can against the popular belief, shoot RPG's indoors.
216. The RPG never penetrates the walls however.
Mauritania May 26, 2007, 03:51 AM 217. Anti-aircraft guns can only shoot aircraft
TheBladeRoden May 26, 2007, 04:01 AM 218. Flag poles are the highest value military target.
Stylesrj May 26, 2007, 04:39 AM 219: Tanya can only blow up flag poles with C-4
220: Boris can only blow up flag poles with an airstrike
221: Unprotected soldiers can survive in the toxic air of a Red Zone, but as soon as they step into a field of tiberium, they lose hitpoints and die.
222: Every game needs a gorgeous femme-fatale unit or character
223: Nuclear warheads not yet activated, when destroyed, always go off in a nuclear explosion.
224: Hitpoints can always regenerate when your shield is back online (Halo 2)
flyingchicken May 26, 2007, 05:42 AM 225. Pistols can destroy tanks.
carmen510 May 26, 2007, 07:15 AM 226. A rock can destroy a tank. (Empire Earth)
Stylesrj May 26, 2007, 07:54 AM 225. Pistols can destroy tanks.
Actually, if the pistol has explosive tipped rounds, like in Halo, then technically a pistol can destroy a tank. I've done it before in Halo. Wraiths are no match for my sidearm!
227: You can only carry two weapons at a time, even if one is a pistol and the other is a plasma pistol. There is room for a rifle!
228: In fact, you can't store a dual wielded weapon! You have to drop one
229: Look out for the pink needles of doom!
flyingchicken May 26, 2007, 08:27 AM 230. Repainting your car will make sure the cops won't recognize you.
231. Repainting your motorbike, even with your entire body jutting right out of it, will make sure the cops won't recognize you.
232. Programs are actually green floating sentient beings that are quite friendly.
Stylesrj May 26, 2007, 09:20 PM 233: Genetically engineered creatures rule a sci-fish world and dragons are the leading parts. Not even the Imperial Empire has invented a nuclear device
234: Why couldn't that stupid dragon from Panzer Dragoon carry a nuclear device? The world is high-tech enough for a nuke
235: People have lasers, can tame floating creatures, shoot purple orbs from sticks and also hold guns that shoot green balls of doom rapidly and have no recoil and can be held with one hand, yet no one has thought of atomic weapons
236: Machine guns can't hit the broadside of a barn, even if you're flying straight at it, yet missiles seek onto you and have to be shot down before they hit
237: Anti laser shields have to be built on a spinning chassis on the base of a tall statue and it takes a couple of green plasma balls to get rid of them
238: In fact, the giant statue has to be weak in the middle, shown by a big grey circle and the lasers the statue shoots can be easily dodged as it can't just simply turn in an arc
239: When someone is charging up their last energy and is about to kill you with it, you have to sit there and watch it happen (oh why couldn't that idiot Orta just fly away before that dragonmare exploded? Would've save that stupid Arctic level)
240: Ancients haven't heard of nuclear bombs, yet they make missiles, strange biomachines and creatures with dinosaur wings and manta-shaped bodies and a device that can turn a person into the 1's and 0's of a computer
jafink May 26, 2007, 10:32 PM 241. Hell is exactly the same as your normal life, and as your nightmares. Everything is just stronger, and has alot of immunities.
242. Training an army of infantry doesnt take up population, all it requires is alot of hammers.
Mauritania May 27, 2007, 12:14 PM 243. Money grows on trees
244. Weapons grow on trees
245. All ships were formorally trees
246. Trees don't grow
Stylesrj May 28, 2007, 12:57 AM 247: Soldiers tower over your city
248: Mountain peaks are impassable
249: After winning a battle, some guy appears in your capital who can do all sorts of cool things, yet he hasn't seen actual combat
250: Fallout can be cleaned
251: Global Warming means your tiles change from grass to desert
Swedishguy May 28, 2007, 07:14 AM 252# Factories have no effect on GW, but if a nuke happens to go off things will get a bit hotter.
flyingchicken May 28, 2007, 08:11 AM 253. Chopping down trees speeds up the training and arming of modern armor and their crews.
GoodEnoughForMe May 28, 2007, 11:22 AM 254. Coins can be exchanged easily for a new life.
255. If the final boss/baddie just removed one platform from the world, he would be safe forever.
Swedishguy May 28, 2007, 12:22 PM 256# No one wants to talk about religions.
257# There are no hot chicks in Germany, only garbage cans (try to catch that one).
flyingchicken May 28, 2007, 02:39 PM 258. Giant sea monsters are aroused by half-mushroom princesses, who in turn just adore plumbers with buttocks of steel.
259. Shaving is unnecessary.
Mauritania May 29, 2007, 05:31 AM 260. It's impossible to get drunk
261. No-one ever has a nine-to-five job unless they are on the take or they haven't recieved superpowers yet.
262. All superheroes are tough on crime but not tough on the causes of crime.
263. No-one lies, it's not superstitution
Stylesrj May 29, 2007, 06:19 AM 264: You can beat up police officers and hit them over the head with poles and knock them out, even though it's not morally right (Da Vinci Code Game, honestly!)
265: You have to mash a series of buttons to open a window or help a chick with a huge bosom to climb into an air vent
266: All air vents are offline and can be crawled through
267: You can crouch through an air vent actually
268: Patriot missiles are used as common base defences
269: Missiles are wasted on infantry
270: Tomahawks can be fired at single infantry
271: Weapons that fire missiles (V2, V3 Rocket, SSM Launcher, Tomahawk Missile, SCUD Launcher, Dreadnought, Aircraft Carrier, etc) can reload quickly without a supply line
272: In fact, an aircraft carrier has a whole factory underneath it to rebuild planes on the go
273: Giant squids can sink ships quickly, while torpedoes barely scratch the thing and the crew cannot attack the squid with guns or fire hoses
274: Dolphins are the only ones who can get squids off ships because they have a sonar thing
flyingchicken May 29, 2007, 06:32 AM 275. All terrorists are suicide bombers.
276. AK-47's are usually weaker than M16's. (Not in CS, though)
277. Guns don't need maintenance.
278. Gun are practically welded to a user's hands unless he/she wills the thing removed.
carmen510 May 29, 2007, 07:04 PM 279. Broadway can be built without researching Drama, and Rock&Roll can be made without researching Music. (CivIV :lol: )
Stylesrj May 30, 2007, 12:30 AM 280: You need to be a fascist to have Mt. Rushmore!
Alpha Killer II May 30, 2007, 12:33 AM 281. Some Things are Censored :/
282. You Cant destroy the entire world!
283. People are limitless
284. You Can Always find a way to fix yourself, especially with a severe injury
R.B. May 30, 2007, 03:07 PM 285: A single Chinaman during the Three Kingdoms period can kill over 1000 people in one battle and never need to change weapons/rest.
286: A fan can kill over a thousand chinamen in one battle and never be damaged.
287: Same goes for flutes.
288: Playing the flute kills instantly.
289: You can be cut, stabbed, and slashed but never have a scar/die from loss of blood.
290: Eating a Goose can heal all of your wounds instantly.
291: You never need air in a tight, compressed hamsterball.
292: You can kill over a hundred police officers and walk freely in the street.
293: You can be stabbed through by a halberd continuously and still be able to live.
294: A battle in the Three Kingdoms period of China can only last up to 90 minutes.
Stylesrj May 31, 2007, 01:57 AM 295: You can shoot explosive arrows at an M1 Abrams tank and blow it up.
296: Your aircraft can take a lot more machine gun bullets than your team mates
297: Your plane does not start to slow down or fail even if it's on the brink of destruction
298: Planes health is measured in a bar, not measured on what is actually hit
299: In fact, your plane could be on fire, smoke is in the cockpit and a normal pilot would be coughing, yet your plane does not burn up until that last bullet lands into it, shooting you down
300: Fires on your own vehicle do not damage it
301: Burning buildings take no damage (Warcraft I & II)
302: Burning buildings don't get any damage, even if on the brink of destruction (Starcraft Protoss)
Mauritania May 31, 2007, 03:10 AM 297: Your plane does not start to slow down or fail even if it's on the brink of destruction
298: Planes health is measured in a bar, not measured on what is actually hit
299: In fact, your plane could be on fire, smoke is in the cockpit and a normal pilot would be coughing, yet your plane does not burn up until that last bullet lands into it, shooting you down
Actually these are not true in Microsoft Combat Simulator.
303. Pirates are more honourable than the admirality.
304. The Mayans and the Aztecs had ships which were just as good as the Spanish
305. There is an island somewhere where the survivors of the Mayans, Romans, Viking & Trojan civilizations are still living in prosperity.
Stylesrj May 31, 2007, 06:14 AM 306: Two Aztec War Canoes can destroy an Ironclad (Age of Empires III, test it yourself in the editor)
307: A single cannon shot cannot destroy a canoe (Age of Empires III)
308: Town Centres can fire cannonballs at ships, yet when it's under attack by soldiers, it can only shoot back with muskets and only if there's villagers or troops garrisoned in it (yet ungarrisoned, it can shoot at ships but not at troops). (Age of Empires III)
309: In fact, towers shoot muskets at the bad guys, but they shoot cannons at ships and only shoot cannons at troops when they're bombard towers (Age of Empires III)
310: Raptors can only hold 4 missiles, unless they're King Raptors, then it's 6 (Coomand & Conquer: Generals)
311: Aircraft missiles are both ATG and ATA, even though they're distinctly two different missile types, equipped for specific targets, not both (Command & Conquer: Generals)
312: The Stealth Fighter can be detected by a radar while the naked eye cannot see it (Command & Conquer: Generals)
Alpha Killer II Jun 01, 2007, 09:37 PM 313. People Life's in games are not as pathetic as urs! (sorry, couldnt resist :p )
Drool4Res-pect Jun 02, 2007, 01:15 PM 314. You never need food or water.
315. No matter what happens, nobody will ever be stabbed or shot in the crotch. :lol:
316. There will always be a boat in the harbour to take you where you want to go and as soon as you board it you will arrive at your destination instantly.
Swedishguy Jun 02, 2007, 01:44 PM 317# Berries can grow in less than 24 hours (RSE)
318# Eggs can hatch in 10 minutes (GSCRSE)
carmen510 Jun 02, 2007, 04:05 PM 319. You will never die if you avoid getting damage for more than a few seconds. (Gears of War and Call of Duty 3)
320. You can fall from the ground and end up falling from the sky.
Stylesrj Jun 02, 2007, 05:52 PM 321: There's nothing below the 2D terrain, just a big empty void
322: Ground is 2D
323: Lightning storms are as dangerous as nuclear weapons
TheBladeRoden Jun 02, 2007, 06:05 PM 324. All alien planets have the same environment from pole to equator.
325. No matter the size, all alien planets have Earth-like gravity.
326. Militaries have no dedicated pilots, but that's no problem since the average grunt is trained operate all tanks and jets, American or foreign.
LightFang Jun 02, 2007, 09:04 PM 315. No matter what happens, nobody will ever be stabbed or shot in the crotch. :lol:
I beg to differ on that! It happens all the time in Counter-Strike!
Stylesrj Jun 02, 2007, 11:22 PM 327: Ebola strains can be put onto satellites which then can be dropped onto a target, for only $5000
328: In fact, falling satellites are a perfect superweapon
329: A 2 billion dollar Stealth Bomber costs only $4000 :D
330: And can be shot down by a $900 missile launcher! :confused:
Mauritania Jun 03, 2007, 01:45 PM 331: Nuclear warheads can be knocked up in anyone's garage provided there is uranium.
332: Uranium isn't deadly or radioactive prior to being placed inside a warhead.
333: Domestic politics only matters if the country is a dictatorship.
334: Hospital beds are always empty as people only have to be in 'range' of the building to be healed.
Stylesrj Jun 03, 2007, 11:48 PM 335: Some crazy naked nut with a sign over his body can summon up volcanoes and hurricanes
336: And while in range of a temple, he cannot
337: Crazy drunks with large sticks can get a person to join your side
338: When a University is in range, this is not the case
339: Shipyards can fix a battleship while it is off the coast without sending any supply ships
340: Because you've researched drydocks, the ship can be healed at a greater range!
341: Loud music always plays during action
BananaLee Jun 03, 2007, 11:59 PM 342. If you hit a lorry head-on in a car, your car dents (at the boot)
343. Strange blue/purple stains are existent when people are sick with anthrax.
R.B. Jun 04, 2007, 02:57 PM 344: You can eat ghosts.
345: People don't care if you nuke Barbarians.
346: Cats can reduce a sofa to a pile of rubble in a mere hour.
347: A Gecko can beat up evil Santa.
348: One man saying the same phrase 5 different times always boosts morale.
349: King bees exist.
350: Soviets were always involved with every evil scheme before the ninties.
Stylesrj Jun 05, 2007, 01:59 AM 351: Crazy womanising fools can rally the Russian people together and create a force large enough to fight Americans who have permission to enter Russia and hunt the terrorist down
352: Because a turret has a laser sight means it can see cloaked units which hide it visibly and through infared
carmen510 Jun 07, 2007, 08:40 AM 353. Some games have soldiers telling someone to go to hell, rather than screaming their heads off before they die.
Swedishguy Jun 07, 2007, 08:58 AM 354# Soldiers have NO emotion.
carmen510 Jun 07, 2007, 10:28 AM 355. People have no emotion, yet animals show fear.
356. NOTHING shows emotion.
357. You use a small ball and bounce it so it can destroy solid concrete blocks.
Fuzzz Jun 07, 2007, 11:06 AM 358. no one ever smokes and if they do, they never smoke when you ask them to...
TheBladeRoden Jun 07, 2007, 12:23 PM 359. You can use your hands (or your head, depending on which goes higher) to destroy concrete blocks
Swedishguy Jun 07, 2007, 01:33 PM 359. You can use your hands (or your head, depending on which goes higher) to destroy concrete blocks
*bangs head into concrete block*
That didn't go too well! What did I miss?
360# People say the same old stuff over and over again.
carmen510 Jun 07, 2007, 06:01 PM 361. Basketball stars can also do kung-fu. (Reference to Shaq-Fu)
362. Crappy stuff (Dolls) become heroes.
IronMan2055 Jun 07, 2007, 08:11 PM 363. being good or evil changes your physical apearence to the point of 6-inch horns or butterflys floating around you
364. guards are given a different shirt if the are stronger, yet they all look alike
365. raccons can fly
366. big mean guys flash colors before they die
367. turtles love pizza hut
368. there are indian magicans in the same league as mike tyson, and a little Italian is the refere (sp) !
369. the pacific theater wasn't important in wwII
370. Nazi's are just endless supplies of characterless minions
371. the really evil guy always gives the good guy a chance to escape during his monologue and hires a single stunning women who always has some problem with the bad guy.
Stylesrj Jun 08, 2007, 12:57 AM 372. you are given military support when it's clearly not needed
373. When that support arrives they're shot down by the enemy quickly and you have to go help them
374. Sometimes they'll stack on top of each other and cannot move, making them a bigger target
375. Military training for NPCs means to run in circles, shooting wildly and not hit anything and always use the primary weapon against a target, when clearly a demo charge is better than firing a machine gun at a tank
flyingchicken Jun 09, 2007, 07:48 AM 376. Heroes will pick what looks "cool" over what looks safe when it comes to armor.
377. Dogs love to fetch decapitated heads.
Mauritania Jun 09, 2007, 09:07 AM 378. Swords with magical powers or weapons which haven't got destiny written all over them are very rare indeed.
flyingchicken Jun 09, 2007, 10:19 AM 379. Weapons with funny names are to be feared.
IronMan2055 Jun 10, 2007, 01:08 PM 380. gaint subterranian monsters can live a thousand years without any source of food and remain bright green.
Stylesrj Jun 10, 2007, 06:09 PM 381: You can have WWI era tanks and self propelled artillery and tunnelling machines, submersibles, Battleships and hum-vees, all before the 20th century (War of the Worlds)
382: Yet the only aircraft you have are observation balloons with "pom pom" guns
383: Submersibles take damage when travelling across a beach yet they shouldn't even be on a beach
384: Submersibles can submerge while at the beach and to safety
385: Tunnelling machines take 100 days to build while a tank takes 25
386: Both are easily destroyed by the same laser
387: Sending out a maximum class armoured lorry at a level 1 scout machine means you lose 3 lorries and you destroy the machine(true story)
Swedishguy Jun 11, 2007, 08:50 AM 388# Things make sense.
Fuzzz Jun 12, 2007, 09:41 AM 389. Even before you have ever experienced what a certain technology does, some wise man already has a qoute made up concerning this perticular technology.
The13thRonin Jun 12, 2007, 09:51 AM Three-thousand Nazi's can't kill one American Private.
(Even though the real stats show that the Allied Forces lost more men than Axis Forces).
Stylesrj Jun 13, 2007, 01:12 AM 391: Tanks are not vulnerable at the top or bottom and suffer the same amount of damage as if they were hit by an RPG at the front
392: Global Warming only comes from nukes
TheBladeRoden Jun 13, 2007, 03:09 AM 393. Even in space, buildings catch on fire. (:mad:Starcraft:mad:)
sirtommygunn Jun 13, 2007, 06:15 PM 393. Even in space, buildings catch on fire. (:mad:Starcraft:mad:)
well if they are airinated on the inside and the space station has air...
Swedishguy Jun 14, 2007, 01:09 PM 392: Global Warming only comes from nukes
I already posted that one!
394# When encountered with an extraterrestrial being, you are more likely to scream "eat hot lead!" than "aaah!" (Destroy all Humans!)
Stylesrj Jun 15, 2007, 01:07 AM 395: When seeing a alien, you immediately assume he's a communist
396: When seeing a zombie, you immediately assume he's a communist
Fuzzz Jun 15, 2007, 10:16 AM 397. When you see a communist, you immediately assume he's a bad guy.
Swedishguy Jun 15, 2007, 01:32 PM 398# Radioactive cows think about brains all the time.
Stylesrj Jun 15, 2007, 10:34 PM 399: Dragons with little fairies hovering about them are more powerful than the most skilled of the good guys
400: When Spyro was young, he knew fire breath, electric breath, ice breath and earth breath and then forgot them all when battling the Gnorcs and lost his ability to have a health bar
401: Then he gains them back many games later and gets a health bar and all that
402: Chuck Norris is missing from most games
flyingchicken Jun 16, 2007, 07:25 AM 402+. Because no game can handle Chuck Norris!
403. Bad guys rarely win in the long run.
carmen510 Jun 16, 2007, 07:39 AM 404. Error not found
405. Elvis is a breed of cow/car/ten-gallon hat/person.
406. After you bump people 3 times, they will run away from you.
Swedishguy Jun 16, 2007, 01:19 PM 405. Elvis is a breed of cow/car/ten-gallon hat/person.
405b# Elvis is a breed of cow/car/ten-gallon hat/person/pie.
Stylesrj Jun 16, 2007, 07:26 PM 407: Blowing up the legs of a huge battlemech only leaves a husk
408: By putting an Engineer inside, somehow the legs are fixed and the mech can stand up, with a bit of damage
409: Bridges can be repaired by putting an engineer in one of the huts
410: Units always have to have a funny, unrealistic idle animation (Zone Troopers doing pushups in heavy suits, Juggernauts pecking at the ground or flexing a leg or swinging the turret from side to side quickly as if sniffing the air or alerted, Mammoth Tanks swinging the turret around)
carmen510 Jun 16, 2007, 08:46 PM 411. People drown in 'unreachable areas', even in land areas!
Mauritania Jun 17, 2007, 06:27 AM 412. Despite all the awfulness that is going on, someone helpful always hangs around to tell you how bad it is.
TheBladeRoden Jun 17, 2007, 01:20 PM 413. When in doubt, do a barrel roll.
Swedishguy Jun 17, 2007, 01:32 PM 414# If your a swordsman, expect all your enemies to be swordsmen too.
Fuzzz Jun 17, 2007, 02:40 PM *415 If you're a person thats holding a gun for the first time in your life, you start to shoot on everything that moves.
Stylesrj Jun 18, 2007, 12:10 AM 416: You can't move ICBMs
417: SCUD launchers are accurate
418: Military personnel say "Owned" when in artillery
Mauritania Jun 18, 2007, 05:22 AM 419. Seige equipment are 'intellegent', that they can move, target and reload around on their own without any assistance.
Swedishguy Jun 18, 2007, 05:26 AM 420# A cannon galleon and a bombard tower shooting at each other at the same time will result in that the cannon galleon sinks and the bombard tower gets barely damaged, even if the cannon balls look the same. (Age of Empires II)
Stylesrj Jun 18, 2007, 06:22 AM 420# A cannon galleon and a bombard tower shooting at each other at the same time will result in that the cannon galleon sinks and the bombard tower gets barely damaged, even if the cannon balls look the same. (Age of Empires II)
That's because it's a fixed structure designed to withstand bombardment while a galleon is made of wood and if hit with a cannonball would sink. Towers collapse, but don't sink.
421: All projectiles aim for the top of a tower, rather than the middle or the bottom of it
422: All alien vehicles are warped in from the Scrin Mothership, but it does not explain why a captured Scrin warp building would make the vehicle on your side, if the aliens are against you.
423: Nod Militia say "Down with GDI!" even if you're the GDI and you've built them yourself
424: A sniper team just consists of one person (First to Fight: Close Combat)
425: When your team mate "dies" they're just injured, even after taking a couple bullets and insta-healing them with first aid kits
flyingchicken Jun 23, 2007, 02:13 PM 426. Everything has a lot more blood than you think (methinks this is a repeat).
Swedishguy Jun 24, 2007, 03:48 PM 427# Humans couldn't digest milk until about 5000 years ago. Apparently humans could still build pastures before that. (shamelessly stolen from another thread)
R.B. Jun 24, 2007, 07:49 PM 428: Kings are required in order to take advantage of Silk.
429: An alien race will declare war on you, even if your fleet is vastly more powerful than their own. Moo.
430: An alien race can be extremely Dreadly, yet still have a leader named "Durpp"
sirtommygunn Jun 24, 2007, 08:49 PM 431. in every type of combat where you are the commander and have to build a base all you start out with is a big building and some workers conveniantly placed at the perfect resource spot
432. one set of workers can get the materials you need to build an army bigger than any other
Alpha Killer II Jun 29, 2007, 03:48 PM 433. u never get diseases
434. Ur Men could keep shootin for hours and still not reload
Perfection Jun 30, 2007, 03:49 AM 435. You have feet!
Captain2 Jun 30, 2007, 11:44 PM from my HOI experiences
436: if enough Industry is built Germany could field larger amounts of infantry than the soviet union
437: if you nuke America, texas will not only take advantage and claim independence but would also trade with the nation responsible for all the nuclear fallout within their newly formed nation
438: the vietnam war would be impossible since they cannot be split in half, there can only be one vietnam
439: Britain doesnt care if the Soviet Union invades India after it gains independence
440: The Netherlands will declare war on Germany as long as the United States has entered the war, even if France has already fallen and the Netherlands is deep in enemy territory
sirtommygunn Jul 01, 2007, 01:59 PM from my HOI experiences
436: if enough Industry is built Germany could field larger amounts of infantry than the soviet union
437: if you nuke America, texas will not only take advantage and claim independence but would also trade with the nation responsible for all the nuclear fallout within their newly formed nation
438: the vietnam war would be impossible since they cannot be split in half, there can only be one vietnam
439: Britain doesnt care if the Soviet Union invades India after it gains independence
440: The Netherlands will declare war on Germany as long as the United States has entered the war, even if France has already fallen and the Netherlands is deep in enemy territory
i was :rotfl: for a couple minutes
some more HoI2 stuff
441: the weather is almost always sunny in europe
442: an ICBM can be built in 1944 and launched at any nation in the world just for the simple fact that its fun.
Swedishguy Jul 03, 2007, 04:16 AM 443# More germans died than americans in WWII. (Many games)
444# US BAR was standard american equipment in WWII. (Battlefield 1942)
sirtommygunn Jul 03, 2007, 12:46 PM 443# More germans died than americans in WWII. (Many games)
actually on the european front especially germans had WAY more casualties than the americans due to the fact we came late and even then didnt do the most of the fighting.
unless your talking about the fact that in games 1 american soldier = 5000 germans which is completly true in most WW2 video games
Algan Jul 03, 2007, 01:47 PM 445: Eating random mushrooms is for you.
446: Don't worry if you crash, you car won't be damaged, even if you're driving at incredibly fast speeds .
TheBladeRoden Jul 03, 2007, 02:35 PM 447. The long jump at the olympics is done by first running perpendicular to the sand pit, then jumping, then doing a 90 degree turn in mid-air, and boom, you're 20 feet further than you would get with a normal running start!
448. High jumpers carry an RPG-7. Explosives may rip your flesh asunder, but damn does that asundered flesh go high!
carmen510 Jul 04, 2007, 04:31 PM 449. One American can kill up to 1,000 Germans without dying.
450. Even if you are grievously wounded, you can hide and heal, or a medic can heal you.
451. You can get sniped by MP40s.
452. You can get sniped by pistols.
mythmonster2 Jul 05, 2007, 10:24 AM 453: You can live forever without a drink of water (Sims 2)
Swedishguy Jul 05, 2007, 11:41 AM 454# M-1 Garands had no use whatsoever in WWII.
sirtommygunn Jul 05, 2007, 01:44 PM 454# M-1 Garands had no use whatsoever in WWII.
*shoots swedishguy* in all the WW2 games ive had ive found the M-1 Garand to be one of the best weapons in the game!
carmen510 Jul 05, 2007, 03:05 PM I gotta agree. Especially in Call of Duty 3, although I wish it would reload mid-clip. :mad: (Ive sniped 40 ppl in one round with it, ah... good times)
455. The M1 Carbine is nowhere to be found in WW2.
456. All Germans, Russians, etc. can speak English in WW2.
457. A tank shooting a wooden crate has no effect on it.
Captain2 Jul 06, 2007, 10:50 AM 458: The Germans quite often had this sneaky tactic of painting doors on the sides of buildings, only the really detailed doors actually open
459: if you run through a battle it may only last five minutes, if you rely on your AI troops to fight the battle, it will never end
460: no prisoners are ever taken
461: the war in the west never existed until D-Day or at least the Battle of Britain
Swedishguy Jul 06, 2007, 03:49 PM 462# The US is NEVER the aggressor. (Take that, yanks!)
sirtommygunn Jul 06, 2007, 03:51 PM 462# The US is NEVER the aggressor. (Take that, yanks!)
well its not often and its only been in our recent history that weve been agressive not too many cases i can think about except the war in iraq
TheBladeRoden Jul 06, 2007, 03:54 PM 463. Sweden doesn't exist. (take that, Swedes!)
TheBladeRoden Aug 30, 2007, 09:31 PM 464-A lot. http://www.shamusyoung.com/twentysidedtale/?p=1292
Captain2 Aug 30, 2007, 10:21 PM 465: if you spend a lot of money on some highly experimental research, nobody ever comes back and tells you that they've decided it can't be done
466: Nazis/Soviets behind their lines are as alert as those at the front
Swedishguy Feb 21, 2008, 05:28 AM 467# It's possible to sink an aircraft carrier if you sneak onboard on one and shoot anti-tank shells on the floor. (Battlefield 1942)
sirtommygunn Feb 21, 2008, 08:13 AM 468#its possible to take down an entire alien race using only a few spare tools.
lutzj Feb 21, 2008, 11:26 AM #469: A headshot always causes instant death (Abraham Lincoln had extra first aid kits:hatsoff:)
#470: Dispensers can create infinite metal out of 100 metal, and turn some of it into ammo.
#471: (This one, and the one before, require TF2 knowledge) Pyros, despite those heavy rubber suits and large tanks of propane, are the second-fastest class.
#472: (More TF2) Old weapons can be turned, instantly, either into custom-made $200 bullets or propane.
#473: (Last one, I promise) A simple bazooka a can fire a clip of 4 rockets semi-automatically.
Stylesrj Feb 21, 2008, 10:28 PM #474: Rockets don't cause much damage, even if fired in a barrage of 3 (look at FEAR)
#475: Robot-controlled hover drones with lasers attached to them have infinite energy
#746: What the hell are Robot-controlled hover drones with lasers on them doing in a Horror genre video game!? Isn't a little girl with vapourising powers enough!?
#(Boeing) 747: Also, particle beam weapons are really good in the horror genre
#748: No matter where you fire the weapon, it always vapourises the entire body into a skeleton
Swedishguy Feb 22, 2008, 02:05 AM 749# Shooting a sniper rifle into a leg is instant death for the target. (Brothers in Arms Road to Hill 30)
750# An excellent tactic in WWII is to have engineers lay mines on the road while an enemy vehicle passes there. (Battlefield 1942)
751# A jeep always explodes if it has gotten enough bullets. (Battlefield 1942)
Stylesrj Feb 22, 2008, 02:10 AM #752: When a soldier ducks to the ground and they're special forces ,they can take more incoming fire from tanks without dying (Blitzkrieg 2)
#753: Trenches can take a lot of tank rounds before even one soldier is killed
#754: Tanks will fire their main gun on a single soldier and not a cluster
#755: Tank machine guns fire in huge splatter effects and then wait, instead of a continuous stream of bullets at a wider target range
#756: Flak guns and Halftracks can hit aircraft
e350tb Feb 22, 2008, 04:03 AM 757. You can get shot hundreds of times, but if you hide behind cover you will heal almost instantly. (CoD: HoV)
Stylesrj Feb 22, 2008, 04:21 AM #458: Tanks can clip through walls (Hour of Victory. Haven't played it ,but reviews say this)
#459: An SAS commando can take 3 tank rounds at point blank range
#460: German Panzer tanks are built by Pinto as they can easily be destroyed by pistol rounds
Swedishguy Feb 22, 2008, 04:53 AM 461# Walls radiate some kind of physical barrier, because bullet marks can appear in thin air if you shoot very close to the walls. (Many FPS games)
zxcvbnm Feb 23, 2008, 03:37 AM 462. When you see a pile of about 20k pebbles you always know exactly how many of them there are
Stylesrj Feb 23, 2008, 04:19 AM #463: A missile armed with antimatter warheads really does not do much damage to an enemy target (Metal Marines. Seriously, how do a Command Centre doors survive the reaction and why isn't a large chunk of the island taken out!?)
#464: A missile armed with antimatter can't do much to a torpedo launcher or a base defence (Deadlock, Deadlock II. Seriously, Supernova Warheads are not really awesome terror weapons)
oneperson Feb 23, 2008, 10:28 AM #465: You can shoot two rockets at the ground and survive (TF2)
#466: Guys with huge guns are either Russian or American.
#467: The traitorous spy is ALWAYS Russian.
sirtommygunn Feb 23, 2008, 03:53 PM in TF2 the spy is french i think
468# a headshot will only kill you if you were shot by a sniper rifle.
Swedishguy Feb 23, 2008, 04:45 PM 469# Only elite forces were used in the war. If some soldiers had a Bolt Action rifle, you could bet he had 4 packs of explosives that didn't need wires, 4 mines that could be thrown on the groung instead of having to dig it down, and a magical wrench that could repair behicles instantly by just standing by it and making wrench movements. (Battlefield 1942)
Stylesrj Feb 23, 2008, 07:23 PM #470: Electric beams from a tiny device with infinite ammo can patch up vehicles (C&C Renegade)
SS-18 ICBM Feb 23, 2008, 08:43 PM #471: You whack your TV with a wrench to repair it.
Stylesrj Feb 23, 2008, 10:02 PM #472: By shoving a screwdriver into the cracked TV screen, you can fix it (Sims 2)
#473: Every time you've finished with a computer, it breaks (and it's an expensive computer! Like 2000 simoleans)
SS-18 ICBM Feb 24, 2008, 07:27 AM #474:You "spy-check" everybody with your flamethrower. And then conclude everybody's a spy.
Swedishguy Feb 24, 2008, 07:33 AM 475# Ancient Native Americans had spell-throwing shamans and reincarnation sites and fire warriors, balloons and other stuff.
oneperson Feb 24, 2008, 10:06 AM #476: Buildings come out of the ground (C&C Series)
SS-18 ICBM Feb 24, 2008, 10:14 AM #477: You start putting spikes on your grenades.
Stylesrj Feb 24, 2008, 09:41 PM #478: Small vehicles can become huge buildings in just seconds (Command & Conquer)
#479: Factories and power plants are constructed in seconds, not weeks
#480: You can plan, design and build a tank and have it rolling out of the factory in just seconds
#481: Planes upon completing a mission just fly really high off the map and cannot be hit by AA afterwards (Act of War)
#482: Then they can be refuelled and sent back out again in less than a minute
#483: Helicopters that have supply crates can drop in from the top of the map and not be attacked and they always have the vehicle you want for a price
#484: You can cancel "construction" of a vehicle just as the helicopter has landed and the vehicle rolls out and is almost ready to be selected and the vehicle and the helicopter will disappear and you get the money back
Swedishguy Feb 25, 2008, 12:06 AM 485# People keep repeating the same stuff. And I mean it.
Stylesrj Feb 25, 2008, 02:21 AM #486:Even over 500 years, we still use bullets and shotguns and stuff (Halo series)
#487: Roughly in this century, we have spaceships, blasters and aging mobile flying command centres and hover vehicles and we're being attacked by damned dirty cyborgs! (Quake IV)
TheBladeRoden Feb 25, 2008, 03:50 AM 488: Tanks and things are built right on the battlefield instead of shipped from the homeland.
489. Wierder still is either barracks are conscructed pre-stocked with soldiers waiting to be called out, or they are actually bred in there.
490. Another theory is that infantry just randomly spawn in men's showers like mildew (TF2).
491. The art of throwing grenades or making stronger armor has to be relearned at every battle.
492. Said learning also has to be learned at front line academies.
493. Pumping electricity into a sniper bullet will make it more powerful when you fire it.
494. All bullets have tracers, but they move slower than the bullets and will hit a wall well after the bullet hole's already there.
flyingchicken Feb 25, 2008, 05:22 AM 495. Rome was divided into three ruling families.
lutzj Feb 25, 2008, 06:35 AM #477: You start putting spikes on your grenades.
#496.This allows them to stick to any hard surface.
SS-18 ICBM Feb 25, 2008, 02:59 PM #497: You think a person can hold a minigun and fire it.
Swedishguy Feb 25, 2008, 03:35 PM #498 You can switch between weapons instantly.
Leeksoup Feb 25, 2008, 06:30 PM #499 You can totally reload any gun by simply taking the clip out, turning it around and jamming the opposite side of it into the gun (W:ET)
sirtommygunn Feb 25, 2008, 07:33 PM #500 when engaging in battles both sides will only send a small taskforce of workers to build a huge base and armed force to take out the enemy
yay 500
GoodEnoughForMe Feb 25, 2008, 10:16 PM #501
If a bad guy just removed one platform from the world, he would be safe forever.
Stylesrj Feb 25, 2008, 11:46 PM #502: Helicopters just take off from the landing pad when built and hover in the air (Act of War)
#503: When the pad is full, the helicopter always chooses the side of the field with the most AA (Command & Conquer series)
#504: By giving a force a commander, they can start advancing in ranks and not forget it next level (Blitzkrieg 2)
#505: In order for a tank to fire the main gun while moving ,they have to be a veteran
#506: When that tactic is used ,they stop firing the machine gun, when clearly that's a better tactic to use against infantry
#507: You can shoot up trucks with just infantry machine guns or tank machine guns, but you can't shoot up an armoured car or a light wheeled armoured vehicle with machine guns
#508: Seriously, wouldn't trucks in WWII have more armour against mere bullets?
#509: Money is taken by harvesters which are always on the front line (Command & Conquer) as the resource fields always happen to be there
#510: Harvesters cannot shoot each other, even when passing near (Perhaps GDI harvesters can, but a nice cannon there would be better to use)
#511: Only a specialised mercenary sniper can take out the crew of a vehicle, while US Army Pathfinders, the best of the best snipers can only rapidly shoot out infantry with great accuracy and speed
#512: The mercenary sniper's rounds can pass through several tons of high, tank proof armour and knock out everyone in one hit (Magic bullets! Seriously, Jarmen Kell killing an entire Overlord Tank crew with one bullet... from the back!?)
#513: Oh and helicopters always have infinite fuel
SS-18 ICBM Feb 26, 2008, 02:55 PM #514 Characters can hang on a ledge...indefinitely
Stylesrj Feb 26, 2008, 08:38 PM #515: A comet in orbit over a large celestial body such as a galaxy, can influence the pattern of it and create new challenges, including adding coins, reducing HP or making bad guys faster (Super Mario Galaxy)
#516: A galaxy is just a series of planets in no particular order
(It's more like Super Mario Solar System actually)
Swedishguy Feb 27, 2008, 12:00 AM #517 Most Thompsons have 30 shots per round. (BF1942)
lutzj Mar 07, 2008, 04:54 PM #517 Most Thompsons have 30 shots per round. (BF1942)
518# That's nothing: rocket launchers can hold 4 rockets and ALL sniper rifles are bolt-action. You never need to reload a minigun, just pick up random pieces of metal and you're good to go.
Stylesrj Mar 07, 2008, 07:21 PM #519: The cake is always a lie
#520: You are given controversial orders and you have no choice but to follow them, even if you know that will kill too many innocent people.
#521: It is only after given one too many controversial orders, some enemy guy tells you the "truth" and you betray the original side and join the enemy, when you should have already done that with the first order, or at least question it!
Swedishguy Mar 08, 2008, 03:37 AM #522 You can sometimes see what your enemy is planning in some kind of "cut scene". However, you can never take advantage of it.
#523 There are more policemen, soldiers and agents than civilians (Destroy all Humans!)
#524 The Champions of the various Pokémon Leagues are frighteningly skilled at hiding their identity.
#525 Still, you can quite easily guess who he is (but you can never ask him or anybody who knows him if he is the Champion).
Stylesrj Mar 08, 2008, 07:48 AM #526: Soldiers will recklessly toss grenades at a target, even if they know that it would well and truly be destroyed by the first few, but still waste them all anyway
#527: Unit life is always depicted in a green bar, no matter where it is hit
SS-18 ICBM Mar 08, 2008, 08:22 AM #528: An enemy can survive a .50 caliber sniper bullet. (COD4)
Swedishguy Mar 08, 2008, 10:25 AM #528 There is somehow some kind of barrier that makes it impossible for you to go anywhere else than where you're supposed to go.
#529 Sometimes these barriers are one meter tall cones.
Stylesrj Mar 08, 2008, 07:26 PM #530: Or simply just a bar.
#531: Your entire plan for going from point A to point B is halted by a knee-height tall railing
#532: All obstacles you can't walk up have to be jumped over. No use raising legs higher
SS-18 ICBM Mar 09, 2008, 12:24 PM #533: Beating people to death doesn't cause the police to hunt you.
lutzj Mar 09, 2008, 01:18 PM #534: But speeding does.
Swedishguy Mar 09, 2008, 02:29 PM #535 Everyone wears clothes that has their team colour.
oneperson Mar 09, 2008, 06:07 PM http://www.hlcomic.com/comics/concerned172.jpg
D0NIMATRIX Mar 09, 2008, 11:46 PM 536: They're very good at specializing in a certain time period (World in Conflict).
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