View Full Version : Promotion Exploits
vorshlumpf May 31, 2007, 10:53 PM What promotion exploits are there out there? What I mean by that is: what unit upgrades can you do to bypass promotion restrictions, or simply get a unit a free promotion?
1) Lightbringers have Sentry 1. If you build these guys and upgrade them, you can pass on the promotion to other Disciple units.
2) Scouts promoting to the cavalry line. Notable example is getting Woodsman II for horsemen (but also Forest Stealth, which I believe is Recon-only).
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Nikis-Knight May 31, 2007, 11:09 PM Maniac had a thing against this awhile ago, and many of his changes to eliminate the micromanagement here were incorporated into Fire.
You can get cavalry with subdue animal via scouts, it's kinda cool but risky without the +100% vs animals from recon.
(I thought the thread was going to be about Flesh Golem for sure;))
vorshlumpf May 31, 2007, 11:21 PM You know, I've never gotten onto the Flesh Golem bandwagon, and I never will. They just seem too munchkin-y for me.
Either that, or I'm just too lazy to figure them out...
Grey Fox Jun 01, 2007, 12:01 AM I made 7 Unyielding Order casting units cause of flesh golems one game. But at that point I had already won anyways. Might have been more useful in a larger map/more civs game.
I'll post in this thread later if I can think of a promotion exploit.
slowcar Jun 01, 2007, 03:09 AM Drown with cannibalism upgrading (and water walking, of course). You won't get these guys down with amassed low-level units, at least not when they are living ones.
JDexter Jun 01, 2007, 05:33 AM You can't promote the drown, only make them into flesh golems. Or am I missing something?
vorshlumpf Jun 01, 2007, 05:50 AM It's been a long time since I've played the Overlords, but you used to be able to promote them like any other undead unit. Plus, you could upgrade them to Stygian demons (somehow...), keeping the water walking promo.
slowcar Jun 01, 2007, 06:34 AM Drown(Wiki) (http://civ4wiki.com/wiki/index.php/FfH_The_Drown_(Unit))
"upgrades to stygian guards"
xAlephx Jun 01, 2007, 09:36 AM Haven't tried it in this edition since Loki is still bugged, but the Balseraphs can promote their Harlequins to Druids, allowing Druids to use their Sorcery/Summoning/Divine skills with Chaos and Mind in addition to Nature. (If you're playing OO, you need to pop into Order or RoK and then back to OO to be Neutral.) I believe you can also do this with Amurites, as long as Govannon trains the units while they are still part of the recon line. He's forbidden from training disciples currently.
You should also be able to train Soldiers of Kilmorph with Govannon and then promote them to Paramanders, which will allow them to self-level as a Channeling I Disciple unit. Haven't tried that since the patch, either, but it is sound in theory. Definitely used to work in unpatched .21.
daladinn Jun 01, 2007, 11:06 AM my favorite tactic by far is being able to command hyborem to do my bidding and kill the civs i want him to kill ....
that is simple the MOST powerful promo that i have foudn to date.
kenken244 Jun 01, 2007, 03:07 PM ... hyborem has loyalty
daladinn Jun 01, 2007, 08:52 PM well... thats the best part , he is totally loyal to teh ashen veil and will never change. so all you need is a highpriest and you can fforce hyborem to declare war on your enemies.
kenken244 Jun 01, 2007, 08:55 PM well i misunderstood your post since you diddent say what omotion was needed so i assumed you were talking about the command promotion
vorshlumpf Jun 02, 2007, 01:21 AM my favorite tactic by far is being able to command hyborem to do my bidding and kill the civs i want him to kill ....
that is simple the MOST powerful promo that i have foudn to date.
I'm still a bit unclear on the promotion. Which promotion are you referring to?
daladinn Jun 02, 2007, 06:26 AM patriarch promotion .... call holy war , cost is 10 exp
TheBoatman Jun 02, 2007, 07:51 AM Elohim are able to upgrade hunters to confessors (I'm not sure if this is intentional), it is good for mobility2 and forest stealth.
eerr Jun 02, 2007, 01:38 PM Elohim are able to upgrade hunters to confessors (I'm not sure if this is intentional), it is good for mobility2 and forest stealth.
that should definately only be hunter-priest of leaves...
vorshlumpf Jun 02, 2007, 03:38 PM Hmm, haven't tried it in a while, but I also used to promote prophets to rangers to get rangers with Medic I...
Maniac Jun 02, 2007, 10:36 PM Heh, noticed this thread in the forum overview. :cool:
You can get cavalry with subdue animal via scouts, it's kinda cool but risky without the +100% vs animals from recon.
That I actually find VERY cool. And it's not exploitative because you still have to spend XP to get that promotion. My pet peeve was the ability to get promotions for free by following some upgrade path instead of building the unit directly.
Anyway, here (http://forums.civfanatics.com/showthread.php?t=189457)'s the original thread. Though it isn't complete (eg can you still get Sentry for free by a Caraval->Galleon promotion?), and other exploitative upgrade paths have as mentioned been removed.
eerr Jun 02, 2007, 10:55 PM Heh, noticed this thread in the forum overview. :cool:
That I actually find VERY cool. And it's not exploitative because you still have to spend XP to get that promotion. My pet peeve was the ability to get promotions for free by following some upgrade path instead of building the unit directly.
Anyway, here (http://forums.civfanatics.com/showthread.php?t=189457)'s the original thread. Though it isn't complete (eg can you still get Sentry for free by a Caraval->Galleon promotion?), and other exploitative upgrade paths have as mentioned been removed.
i think triermines deliberately get sentry 1 now, idk exactly which ships it upgrades to though
vorshlumpf Jun 03, 2007, 02:19 AM i think triermines deliberately get sentry 1 now, idk exactly which ships it upgrades to though
Actually it's galleys and caravels.
phoulishwan Jul 14, 2007, 01:18 AM Elohim can upgrade Devout (Assasin recon unique) to 2nd Tier Priests of RoK, FoL or Order. Although not to OO or AV, shame about AV as that would also grant Summoning making this upgrade/sidegrade as powerful perhaps more so than the Balseraph Harlequin > Druid one...sort of a side grade strength wise, but from a magic standpoint it's huge. Of course thialso means Scouts can get a few valuable promos from the recon line (Forest Stealth, Subdue) before turning into Disciples through Devouts...the unique benefit of this particular side grade is the Devout unit also has Channeling 1, which opens up the Adept line of spells to your 2nd tier Priests.
w. irving Jul 14, 2007, 03:03 PM The Amurites can use Govannon to train a scout/hunter/ranger with Death I, upgrade them to a druid (Govannon can no longer directly train disciple units), take Death II and III as their first two promotions, and finally become a lich.
The end result is a level 3 (only 5 xp!) lich (an arcane unit so you can gain spell-sphere promotions normally) with Channeling I/II/III, Sorcery, Summoning, and Divine (the ultimate caster, with access to any spell).
If you then rush down one of the other spell-sphere paths (Fire/Water/Earth are all great choices as the have divine spells) you can gain access to their Tier 3 spells by level 6 (only 26 xp)
Better still, if you go down the Nature/Body/Chaos lines (all of which also have divine spells) you can get the first promotion for free (Nature from being a former druid, Body/Chaos can be trained be Govannon) which means you gain access to their Tier 3 spells by level 5 (only 17 xp)
Finally you will already have Death I/II/III for some very good spells, Medic I (from druid) which is kind of useful, Combat 1 (you get this for free when you become a lich) which is good if you summon a lot, Spell Extension I (also free from becoming a lich) which is also very good for the summoning line, and Subdue Animal (from druid) which is useless but funny.
The two big drawbacks to all this are the loss of starting xp from the Cave of Ancestors (since you start as a recon unit) and the loss of three 'free promotion' promotions you would have gotten by being an adept>wizard>archmage (which will hurt your ability to get the combat promotions to buff up your casting)
Kjaaly Jul 15, 2007, 09:47 AM That's not even a big drawback, since liches start with combat 1 and spell extension 1 (according to the wiki), and druids start with nature 1. These make up for the lost free promotion, even though one of the choices may be a bit suboptimal.
w. irving Jul 15, 2007, 10:20 AM good point. actually you also get medic I and subdue animal as free promotions so it's a trade off of 3 of your choice for 5 of limited usefulness.
the loss of xp from the cave of ancestors is also a minor issue since you don't need to reach a very high level.
i guess they're not such big drawbacks after all.
R0GERSHRUBBER Jul 15, 2007, 01:11 PM Some interesting, novel, or potentially overlooked upgrade paths that haven't been mentioned yet.
Archery units: free Combat I Aggressive Leader
With an Aggressive leader, you can build Warriors and upgrade them into Archers for a free Combat I on your Archers (and hence all of the Archer upgrades). You can also use this upgrade route to put Melee-specific promotions on Flurries or Marksmen, which may be desirable since they are primarily used as attackers rather than defenders.
Archery units: free Guardsman Bannor
As Bannor, you can build Warriors with a Bannor Training Yard and upgrade them into Archers for a free Guardsman promotion (Unit more likely to defend and reduces maintenance) on your Archers (and hence all of the Archer upgrades). This upgrade is desirable as Archery units are generally better suited to city defense than melee units.
Bambur, Saverous, Meshabber of Dis, Eidolon: free Guardsman Bannor
With Bannor, you can build Bambur, Saverous, and Meshabber of Dis with a Bannor Training Yard for a free Guardsman promotion. You can also build Diseased Corpses with Guardsman and upgrade them to Eidolons.
Valin Phanuel and Rosier the Fallen: free Horselords Hippus
With Hippus Stables, you can create Valine Phaneul or Rosier the Fallen with Horselords (+1:move: +10% Withdrawal Chance).
Arthendain: free Dextrous Ljosalfar
With Ljosalfar Archery Range, you can create Arthendain with Dextrous (+1/+0:strength:).
Marksman: free Sinister Svartalfar
With Svartalfar Hunting Lodge, you can create Assassins with Sinister (+1/+0:strength:) that upgrade to Marksmen.
Ranger: free Medic I and Mobility Spiritual Leader
A Disciple of Leaves can upgrade to a Ranger for a free Medic I promotion. If you are a Spiritual leader, you also get a free Mobility promotion. In addition, if you have the Altar of Luonnotar, you may be able to create Rangers with lots of XP this way.
Mage: free Medic I and Mobility Spiritual Leader
A Savant can upgrade to a Mage for a free Medic I promotion. If you are a Spiritual leader, you can also get a free Mobility promption. In addition, if you have the Altar of Lunnotar, you may be able to create Mages with lots of XP this way.
Shieldwall and Sparitoi: free Boarding Lanun
A Boarding Party (Lanun: replaces Pikeman) can upgrade to a Shieldwall of Sparitoi for a free Boarding promotion (allows units to attack and capture ships). It may be advisable for the Lanun to follow this upgrade path when creating Shieldwall and Sparitoi.
Berserker and Immortal: free Dragonslaying and Courage Grigori
A Dragonslayer (Grigori: replaces Maceman) can upgrade to a Berserker or Immortal for a free Dragonslaying and Courage promotion. Courage is particularly helpful for dealing with the Four Horsemen. It may be advisable for the Grigori to follow this upgrade path when creating Berserkers and Immortals.
Eidolon: Water Walking or Medic I or Diseased
Eidolon can have Water Walking, Medic I, or Diseased depending on whether they upgrade from Drown, Zealots, or Diseased Corpses.
R0GERSHRUBBER Jul 15, 2007, 01:24 PM With regards to the Amurite Scout->Druid->Lich upgrade path, it might be worthwhile to kill some units while a Druid for the relatively easy XP, since the Druid has a slightly higher strength than the Lich. Just hang on to the promotions until you convert, then use them for spell spheres.
Chip56 Aug 12, 2007, 05:23 PM Very nice is following with basium:
You could promote an angel with combat 3 then march, cover 2,shock 2 and formation 2.
Then upgrade to an angel of death.
Beat every AI- army to death on their way to you.
Loderunner Aug 24, 2007, 09:14 AM In a recent game I was OO and built the Altar to, I think, level 4. I'd build a Zealot (+12 XP for disciple units from Altar, medic I, etc...), but held off on giving them any promos. I'd immediately upgrade them to Stygian Guards so next turn they'd be Str 6, +2 Unholy, +1 Holy, 12 XP, medic I, march, demon, etc...). If I'd build the Stygian Guard straight up, I wouldn't get the + 1 holy. Seems kinda contradictory to get +2 Unholy & +1 Holy on the same unit.
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