View Full Version : Our Map of the Galaxy


Arminius
Jun 07, 2007, 03:18 PM
Just wanted to get an idea of what people want for the map.

Sovin nai
Jun 07, 2007, 07:13 PM
9 tiles; otherwise its harder to do resources.

NikNaks
Jun 10, 2007, 08:42 AM
I'm really not sure. Couldn't the resources be 'moons' in a way?

Sovin nai
Jun 10, 2007, 01:29 PM
True, actually, that's a better idea. If the resources are different types of moons, it would work quite well. But, at least make it 4 tiles, as there would be no ground combat otherwise. I still think that 9 tiles would be good, too.

Arminius
Jun 10, 2007, 04:58 PM
My only worry is about map size. I have a 1-tile planets map I tinker with and it's 64x84. That gives us 128x168 with 4-tile planets or 192x336 with 9-tile planets. 4-tile may be best...

Sovin nai
Jun 10, 2007, 07:14 PM
Agreed. 4 tiles is my vote too. Too bad that I can't change my vote on the poll.

NikNaks
Jun 11, 2007, 12:29 AM
Resource 'moons' might be an interesting project graphically. Coloured moons or make it look like the whole moon is filled with the resource?

Sovin nai
Jun 11, 2007, 03:57 AM
I dunno. Maybe have a combination. For certain resources, it wouldn't work for a coloured moon. Banthas or Nerfs, for example. (Nerf Herder, anyone?) But I think that metal resources should be coloured, while 'living' resources should look like they are on the moon. Or be only on the actual planets.

Arminius
Jun 11, 2007, 08:46 PM
I'll work on a 4-tile map. I'm off tomorrow and hopefully I can get it done and post for y'all to look at. If not, it'll probably have to wait until next Monday or Tuesday.

NikNaks
Jun 12, 2007, 12:28 AM
Nice. Good luck with it.

Arminius
Jun 24, 2007, 12:56 AM
Tried a 9-tile planet map. Can't get it to run... I think my comp just can't handle the sheer # of tiles involved (48384). 4-tile is being tweaked.

thomas.berubeg
Jul 17, 2007, 10:16 AM
why not use the Final Frontier Template from BTS to create the maps?

NikNaks
Jul 17, 2007, 10:33 AM
This thread was started before we knew we were working on BtS. Inter-galactic maps will probably be based on FF, but some scenarios are planet-based.

thomas.berubeg
Jul 17, 2007, 10:35 AM
sorry, then. i had just never seen this issue resolved.

NikNaks
Jul 17, 2007, 10:36 AM
Officially, it hasn't been.

Kissamies
Jul 17, 2007, 08:49 PM
Does FF have ground units at all?

marthinwurer
Jul 18, 2007, 08:30 AM
9 tiles are good so that there are actualy battles on land like in the movies,:) because in some of the civ 2 star wars mods there are only 1 square citys so that land units were only used for captureing planets:(

thomas.berubeg
Jul 18, 2007, 09:28 AM
that would be the point of scenarios, i guess.

or the player could be given a choice at the beginning: space map, or a planetary one.

Comrade Stalin
Aug 11, 2007, 08:43 AM
I believe that four tile planets, with 1 tile moons accessible by space ships or building a building on the planet that the moon belongs to