thadian
Jun 14, 2007, 11:51 PM
Call to power is my fav civ, because from the future, diamond ages etc, the game never "stops".
- Being able to build sea-sky colonies were awesome, and i liked not having to piddle around with stupid workers. either i micromanage a bunch of them, or they go around uselessly building things i dont want.
- I am happy with not having to deal with caravans, but that "line" that someone could pillage was annoying...
- What i want is Civ 4, with the options and customizability of Civ CTP.
- Unfortunately in that game, after your third time playing through, you get your first goody hut and its something like electricity, biology or satellites... propelling one person into industrialism and leaving the rest of the world in the shadows.
I like a lot of things about Civ 4: But unless they fix the diplomacy problems highlighted all over this forum (like when they war each other, they seldom fight), it wont matter how much content they plunge into BTS.
I liked that the game could end in any age, for a variety of reasons - some games will end in conquest in the industrial era - others will lag all the way out into the diamond age where your only real hope is a spaceship.
CTP's main flaw other than the qualm about goody huts is the ABSENCE of the middle ages, it seems to go straight from stone age to industrial. I like how Civ4 has focus on the "middle ages".
I would like to see CTP elements in BTS - keeping in line with the Civ4 smooth transitions, and CTP's "ever-limitless future", superior system of infrastructure, and environmental things you can control, sea colonies (space colonies were just STUPID).
Im almost sure the elements i loved in CTP are gone forever though, and wont be introduced again.
Terra-morphing
Sea Colonies (space colonies were stupid)
Slavery (actual slavery, folks not just a civic or overpowered theme)
The AI!!!!! I loved it when superpower enemy would build it, so i would lag them for 20 turns just to watch 1-3 of their civ become barbarians!
I also loved building it myself.
Diamond Age!!! Knowing the future is really a new begining and not the "end-game" is nice, especially when im not ready for a game to end.
NO FILE ERRORS WHEN THERES TOO MANY UNITS!!!
And of course, "Infrastructure" costs which were far better and less a hassle than "WORKERS".
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I could go on and on about what i want to see in BTS, but more than anything is this. Hell, once i have a job i might have to pay someone to make a BTS mod that replicates CTP elements that were good like above mentioned. If i pay someone and they ACTUALLY make me the mod instead of ripping me off, it would be the best civ ever and no Civ5 would even be able to touch it.
- Being able to build sea-sky colonies were awesome, and i liked not having to piddle around with stupid workers. either i micromanage a bunch of them, or they go around uselessly building things i dont want.
- I am happy with not having to deal with caravans, but that "line" that someone could pillage was annoying...
- What i want is Civ 4, with the options and customizability of Civ CTP.
- Unfortunately in that game, after your third time playing through, you get your first goody hut and its something like electricity, biology or satellites... propelling one person into industrialism and leaving the rest of the world in the shadows.
I like a lot of things about Civ 4: But unless they fix the diplomacy problems highlighted all over this forum (like when they war each other, they seldom fight), it wont matter how much content they plunge into BTS.
I liked that the game could end in any age, for a variety of reasons - some games will end in conquest in the industrial era - others will lag all the way out into the diamond age where your only real hope is a spaceship.
CTP's main flaw other than the qualm about goody huts is the ABSENCE of the middle ages, it seems to go straight from stone age to industrial. I like how Civ4 has focus on the "middle ages".
I would like to see CTP elements in BTS - keeping in line with the Civ4 smooth transitions, and CTP's "ever-limitless future", superior system of infrastructure, and environmental things you can control, sea colonies (space colonies were just STUPID).
Im almost sure the elements i loved in CTP are gone forever though, and wont be introduced again.
Terra-morphing
Sea Colonies (space colonies were stupid)
Slavery (actual slavery, folks not just a civic or overpowered theme)
The AI!!!!! I loved it when superpower enemy would build it, so i would lag them for 20 turns just to watch 1-3 of their civ become barbarians!
I also loved building it myself.
Diamond Age!!! Knowing the future is really a new begining and not the "end-game" is nice, especially when im not ready for a game to end.
NO FILE ERRORS WHEN THERES TOO MANY UNITS!!!
And of course, "Infrastructure" costs which were far better and less a hassle than "WORKERS".
--------------------------------------------------------------------------
I could go on and on about what i want to see in BTS, but more than anything is this. Hell, once i have a job i might have to pay someone to make a BTS mod that replicates CTP elements that were good like above mentioned. If i pay someone and they ACTUALLY make me the mod instead of ripping me off, it would be the best civ ever and no Civ5 would even be able to touch it.