View Full Version : No Menus at all


Lord_DAYCALL
Jun 17, 2007, 07:24 AM
I have Civ 4 1.61, i have downloaded and instalede FFH 2.022 and instalede the h patch.

When I load the mod and creates a new game there is no problems to report. But when I start the game (round 0/when you starts to play) there is no menues at all.

I tried the hot-keys to build a city, then there comes the "what you want to build now" menu up, but i can't examine the city.

The only thing i se is the map and my units nothing else.

I have tried re-install it several times now and even re-installed Civ 4, reebotted and so on. Nothing helps at all.

Anyone knows a solution to my problem?

Thx.

PS: Sry for my english not naitive.

snarko
Jun 17, 2007, 07:29 AM
Go to the civ 4 directory and open _Civ4Config. In that file change HidePythonExceptions = 1 to HidePythonExceptions = 0. Then try to start a game and see if you get any error messages.

evanb
Jun 17, 2007, 07:34 AM
So you're saying you've got no interface at all?
It happened to me too once and it was because I had previously installed some interface-mods. If you have interface-mods too, uninstall them.

woodelf
Jun 17, 2007, 07:44 AM
Clearing the Custom Assets (or making a new folder called Custom Assets) can help with this as well. I have created new folders many times because of this.

Lord_DAYCALL
Jun 17, 2007, 07:48 AM
I got several errors and they come in this order when i started the FFH mod 2.022 h

Traceback (most recent call last):

and

File "<string>", line 1,in ?

and

File "<string>", line 52, in load_module

and

File "<string>", line 13, in ?

and again

File "<string>", line 52, in load_module

and

File "CvFFHSpellsEventManager", line 6, in ?

And again

File "<string>", line 52, in load_module

and

File "CvEventManager", line 12, in ?

And again

File "<string>", line 52, in load_module

and

File "CvScreensInterface", line 199, in ?

and

File "CvPediaMain", line 87, in __init__

and

File "CvPediaTech", line 29, in __init__

and

AttributeError

and

:

and

CvPediaMain istance has no attribute "X_PEDIA_PAGE"

and

*There were no text*

and

Failed to load python module CvEventInterface

then i created a random game and then these errors came

"Traceback (most recent call):

File "CvAppinterface", line 46, in onSave

AttributeError: 'module' object has no attribute 'onEvent'"

Then when the game starts there is the same problem as above.

Lord_DAYCALL
Jun 17, 2007, 07:55 AM
Clearing the Custom Assets (or making a new folder called Custom Assets) can help with this as well. I have created new folders many times because of this.

It helped to clear the "custom Assets" folder thx a lot... Now i want to play this mod that i have hungered to play... hmm... a lot :D

thx

great work you are doing, devoloping gruop :D

woodelf
Jun 17, 2007, 08:25 AM
Have fun. :D

evanb
Jun 17, 2007, 02:29 PM
Maybe this issue should be added somewhere in the FAQ... Somewhere fairly visible, I'd say.