ds61514
Jun 20, 2007, 12:48 AM
Well now that all the leaders have been spoiled, what do you guys think are the strongest ones? Here are the ones that caught my eye.
Byzantine
Leader: Justinian I - Imperialistic, Spiritual
Starting Techs: Wheel, Mysticism
Unique Unit: Cataphract (Knight), comes with +2 strength but is not immune to first strike.
Unique Building: Hippodrome (Theatre), grants loads of extra happiness, +1 base, +1 more for having access to horses and +1 for every 5% spent on culture (instead of the Theatre's 10%).
Spiritual is solid as always; Imperialistic less so. His UU might be pretty good, but depending on good the Cuirrassier is, a Military Tradition slingshot might still be better than getting Cataphracts. His UB is great, 10% on the culture slider = 3 happy faces not counting horses.
Ethiopian
Leader: Zara Yaqob - Creative, Organized
Starting Techs: Hunting, Mining
Unique Unit: Oromo Warrior (Musketman), has first-level First Strike and is also immune to First Strikes, begins with Drill I and II promotions.
Unique Building: Stele (Monument), grants an additional +25% culture
His starting techs let him choose an early military technology (BW, AH, archery) off the bat. Augustus' old traits are still as good as ever, and Zara probably can pull off a nice axe rush. Oromo seems pretty good, especially as a "big butt unit" to ward off enemy siege. Stele is meh, but he's creative, so whatever.
Mayan
Leader: Pacal II - Expansive, Financial
Starting Techs: Mysticism, Mining
Unique Unit: Holkan (Spearman), immune to First Strike and can be built without copper or iron.
Unique Building: Ball Court (Colosseum), grants +2 happiness.
His UU is great. It's a resourceless 4 str unit that can get CR. He can also go for the builder game with religion/cottage. Now that I think about it, because his UU comes SO fast, he can still go offensive after getting a religion. Decent UB (I've always thought Colosseum was a bit expensive tho). Love this guy, Firaxis sure loves the Native American leaders :).
Honorable Mention: Khmer (funny UU, too bad the order isn't Mounted/Missile/Melee), Sumeria (6 str Axeman!?!), Pericles (GS abuser extraordinaire). Weakest: Charlemagne.
Byzantine
Leader: Justinian I - Imperialistic, Spiritual
Starting Techs: Wheel, Mysticism
Unique Unit: Cataphract (Knight), comes with +2 strength but is not immune to first strike.
Unique Building: Hippodrome (Theatre), grants loads of extra happiness, +1 base, +1 more for having access to horses and +1 for every 5% spent on culture (instead of the Theatre's 10%).
Spiritual is solid as always; Imperialistic less so. His UU might be pretty good, but depending on good the Cuirrassier is, a Military Tradition slingshot might still be better than getting Cataphracts. His UB is great, 10% on the culture slider = 3 happy faces not counting horses.
Ethiopian
Leader: Zara Yaqob - Creative, Organized
Starting Techs: Hunting, Mining
Unique Unit: Oromo Warrior (Musketman), has first-level First Strike and is also immune to First Strikes, begins with Drill I and II promotions.
Unique Building: Stele (Monument), grants an additional +25% culture
His starting techs let him choose an early military technology (BW, AH, archery) off the bat. Augustus' old traits are still as good as ever, and Zara probably can pull off a nice axe rush. Oromo seems pretty good, especially as a "big butt unit" to ward off enemy siege. Stele is meh, but he's creative, so whatever.
Mayan
Leader: Pacal II - Expansive, Financial
Starting Techs: Mysticism, Mining
Unique Unit: Holkan (Spearman), immune to First Strike and can be built without copper or iron.
Unique Building: Ball Court (Colosseum), grants +2 happiness.
His UU is great. It's a resourceless 4 str unit that can get CR. He can also go for the builder game with religion/cottage. Now that I think about it, because his UU comes SO fast, he can still go offensive after getting a religion. Decent UB (I've always thought Colosseum was a bit expensive tho). Love this guy, Firaxis sure loves the Native American leaders :).
Honorable Mention: Khmer (funny UU, too bad the order isn't Mounted/Missile/Melee), Sumeria (6 str Axeman!?!), Pericles (GS abuser extraordinaire). Weakest: Charlemagne.