DaveShack
Jul 04, 2007, 04:34 PM
Term 5 office of the Eastern Aimag (EA)
Governor: DaveShack
Deputy: Open
Cities:
EA
Ainu
Governor: DaveShack
Deputy: Open
Cities:
EA
Ainu
|
View Full Version : Term 5 - Eastern Aimag (EA) DaveShack Jul 04, 2007, 04:34 PM Term 5 office of the Eastern Aimag (EA) Governor: DaveShack Deputy: Open Cities: EA Ainu Provolution Jul 04, 2007, 08:00 PM Thanks for all the macemen, but from EA, if you are not building buildings or workers, as you are far behind the front, I suggest building Keshiks would be wise, as they travel quicker. Methos Jul 05, 2007, 11:55 AM There is a worker west of EA and I was wondering if he would have some free time soon that he could use to build a quarry on the stone. I noticed we haven't yet connected and improved this resource. If you have plans for him let me know and I'll see if I adjust one of my workers to the task. dutchfire Jul 06, 2007, 07:06 AM Thanks for all the macemen, but from EA, if you are not building buildings or workers, as you are far behind the front, I suggest building Keshiks would be wise, as they travel quicker. It's close to Eastern Germany though. dutchfire Jul 10, 2007, 12:06 PM Dave, your cities need some micromanaging. Ainu's citizen should probably work a plains tile, or the lake. Equus Aurum is currently building wealth, if it continues to do that, the cottage is clearly better than the forests. Provolution Jul 10, 2007, 12:32 PM It's close to Eastern Germany though. I am sending some elite footmen to the newly built stuttgart now, leveraging some unspent forces. |
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