GoodSarmatian
Jul 11, 2007, 07:49 AM
I have been thinking about ways to increase GP output in the later game because imho they become too rare after the medieval era.
My idea: increase base :GP: with techs.
For example
4 :gp: instead of 3 :gp: from all specialists after the research of Education
+1 :gp: from World Wonders and National Wonders with Nationalism
+1 :gp: from Scientists with Scientific Methods
+1 :gp: from Merchants with Corporation
+1 :gp: from Artists with Liberalism
+1 :gp: from Priest with Divine Right
+1 :gp: from Engineers with Steam Power
My idea: increase base :GP: with techs.
For example
4 :gp: instead of 3 :gp: from all specialists after the research of Education
+1 :gp: from World Wonders and National Wonders with Nationalism
+1 :gp: from Scientists with Scientific Methods
+1 :gp: from Merchants with Corporation
+1 :gp: from Artists with Liberalism
+1 :gp: from Priest with Divine Right
+1 :gp: from Engineers with Steam Power