View Full Version : Privateers


TheDervish
Jul 24, 2007, 02:30 PM
The privateers should all say "YARRR!" when you click on em :lol:

gamedude107
Jul 26, 2007, 12:07 PM
um....
ok....

GuitarHero
Sep 15, 2007, 02:35 PM
Wtf????????????

FoxURA
Sep 16, 2007, 01:45 AM
Did someone watch Pirates of the Caribbean a few too many times :mischief:

GuitarHero
Sep 16, 2007, 07:36 AM
I think that's the problem. Combined with too much beer and a hard hit on the head.

FoxURA
Sep 16, 2007, 08:39 PM
By any chance would you be responsible for that second part? :huh:

GuitarHero
Sep 17, 2007, 05:40 AM
Possibly....:mischief:

FoxURA
Sep 17, 2007, 04:14 PM
Not feeling guilty are we?

GuitarHero
Sep 17, 2007, 04:59 PM
Hell, no!!!!

FoxURA
Sep 17, 2007, 09:24 PM
Then you admit you are guilty?

Before you say your answer remember what happens to those who lie under oath.




1. :gripe:
2. :spank:
3. :aargh:
4. :wallbash:
5. :old:

GuitarHero
Sep 18, 2007, 05:55 AM
I'm not guilty, but I wish I was.:cool:

taillesskangaru
Sep 18, 2007, 06:08 AM
The privateers should all say "YARRR!" when you click on em :lol:

I have a better idea: on Talk Like A Pirate Day, all the units should talk like pirates! Yarrrrr! :D

GuitarHero
Sep 18, 2007, 03:40 PM
I have a better idea: on Talk Like A Pirate Day, all the units should talk like pirates! Yarrrrr! :D

I think Taillesskangaru suffers from the same problem as TheDervish. This is going to be as bad as Y2K, I think.

FoxURA
Sep 19, 2007, 04:32 PM
Nothing really actually happened on Y2K... This on the other hand...

GuitarHero
Sep 19, 2007, 05:18 PM
Actually, this one dude commited suicide.

Larklight
Oct 28, 2007, 02:28 PM
I think a +50% strength on Nation Speak like a Pirate Day?

(or +0.01%, for designers and modders to slip in unknowtised...)