View Full Version : Your experiences with random events?


Pikkis
Jul 26, 2007, 11:33 AM
What are your experiences with random events? Which random event comes too often and which one doesn't come even if you would need it very much? What's your favourite and which one causes you more pain than anyone can think of?

I think that destroyed buildings and improvements come pretty often. They could be less usual.

This is the one I like the most from those I've this far seen. Only very good options.
http://forums.civfanatics.com/attachment.php?attachmentid=156631&stc=1&d=1185466168

This is the second best I've seen. Makes peaks useful.
http://forums.civfanatics.com/attachment.php?attachmentid=156638&stc=1&d=1185466441

Would it be possible that this one would come when you use the HRE? Just imagine +125% vs. Melee Landsknechts! I've also had "free Combat I to Triremes".
http://forums.civfanatics.com/attachment.php?attachmentid=156639&stc=1&d=1185466441

This is a odd one. What has the Statue of Zeus to do with Colosseums? Another odd thing about this was that I used Greeks in that game. So it should say Odeons, not Colosseums.
http://forums.civfanatics.com/attachment.php?attachmentid=156641&stc=1&d=1185467547

This is interesting. An option requires Radio.
http://forums.civfanatics.com/attachment.php?attachmentid=156632&stc=1&d=1185466441

What do you think is the most difficult quest? I'd say it's Holy Mountain. It requires you to build a city which has Holy Mountain inside its borders. You can just try your luck or you have to build 22 buildings of state religion (Cathedrals are worth of 4) and you fail if you change state religion or if someone else settles close to the Holy Mountain. I've only had it once, so maybe it comes only if I have Judaism as state religion?

Once my commanders wanted me to build a Chariot army. Who can they've imagined use of horses in military? I didn't have Animal Husbandry at that point.

GoodSarmatian
Jul 26, 2007, 11:55 AM
Ah, I saw a message in my first game that the old Holy Roman dynasty has died out, and in your case it happened again to the HRE.
I wonder if certain events are more likely to occur to specific civs.

Littlelisa
Jul 26, 2007, 12:04 PM
Civilian uprising in razed cities
Barbarian Uprisings - Attila the Hun appearing and attacking me :aargh:

Search for the Holy mountain quest, its a bit annoying, as you have to find it before another civ does, yet it can be on another continent you cant get to :crazyeye:

Most events seem to be simple plot is destroyed if you dont pay gold.

Molon Labe
Jul 26, 2007, 12:14 PM
I haven't played that many games yet. Won twice as Darius, lost twice as the Dutch. Now I'm looking to expand my playing style.

Having said that, I would never disable the random events. I love them. It is incredibly frustrating at the beginning to lose pop or to lose my only productive mine, but I've also gained XP and settled GP. I've had Golden Ages start when Monty invaded and Barbs take newly won cities in the early game. It seems to me to be a truly random thing, sometimes good, sometimes bad. But I like being white knuckled and having something good happen as well as feeling my oats and suddenly having the enemy given a boost.

I admit that I've only played a few games, but I love the random events. They cut both ways and seem to be unpredictable. Much like trying to run an empire, I would imagine.

Xan9bhaal
Jul 26, 2007, 12:41 PM
I have started on some singleplayer games, though not yet finished any. I really like the mission/quest idea. Most cool I had yet was to find and include the Holy Mountain to my civilization before someone else did, I changed away from Judaism, or reached Industrialism.
I had the opportunities to just spam cities out near peaks, and be lucky, or I could build 22 (at huge map) relious buildings (temple, Monastries) and the religious leaders would tell me the exact location, for me to build upon. (or rather; near :D)

I was then quite disappointed when I played a multiplayergame with my mate last night, and so far I (as scienceleader) have reached Medicine without us having a single mission/quest.
Is that normal?
Anyone of you ever had a mission in a MP Game?

EDIT: oh, it seems Littlelisa refered to the Holy mountain event as well. When do I learn to read the other posts? :D

Pikkis
Jul 26, 2007, 12:52 PM
EDIT: oh, it seems Littlelisa refered to the Holy mountain event as well. When do I learn to read the other posts? :D

And I started the talking about it in the start post. I only forgot that Holy Mountain must catch before Industrialism (quite odd though, others I've had are before an era, not a tech).

Pikkis
Jul 26, 2007, 12:55 PM
Civilian uprising in razed cities
Barbarian Uprisings - Attila the Hun appearing and attacking me :aargh:

Search for the Holy mountain quest, its a bit annoying, as you have to find it before another civ does, yet it can be on another continent you cant get to :crazyeye:

Most events seem to be simple plot is destroyed if you dont pay gold.

I once had a barbarian Spearman army uprising in front of my border. I didn't have enough defenders, so I prepared to be destroyed... Then I remembered I had built The Great Wall! ;)

I_pity_the_fool
Jul 26, 2007, 12:58 PM
This is a odd one. What has the Statue of Zeus to do with Colosseums? Another odd thing about this was that I used Greeks in that game. So it should say Odeons, not Colosseums.

I've had that one. I was playing as the Mayans, so it should have said Ball Court. Anyway, if you own the Statue of Zeus when you complete the task, you get given the option to start a festival in Zeus' honour (I was Buddhist at the time, so I don't know how that fit). This festival inaugurates a golden age.

anandus
Jul 26, 2007, 12:58 PM
Coup de tat? :lol:

Common Sensei
Jul 26, 2007, 01:04 PM
This is a odd one. What has the Statue of Zeus to do with Colosseums? Another odd thing about this was that I used Greeks in that game. So it should say Odeons, not Colosseums.
http://forums.civfanatics.com/attachment.php?attachmentid=156641&stc=1&d=1185467547

Probably a nod to the Olympic games, which would be apropos with the civ you were playing as (even if it should have said Odeons).

Littlelisa
Jul 26, 2007, 01:05 PM
I had been beat to the Great Wall by another civ, i was to busy trying to build workers to quarry the stone that actually built it :lol:

I was also in the middle of a war, so the 6 Barbarian Horse archers that appeared were right next to 3 newly grabbed cities with 1 defender each :sad:

http://img373.imageshack.us/img373/2559/eepob5.jpg

Bongo-Bongo
Jul 26, 2007, 01:32 PM
I had one that gave all my melee units the cover promotion for free. I've also had one that gave me the option to add several beakers to my current research, or add one beaker per turn to the library in the city.

I've also has some stinkers. In my game as the Khmer, I got tired of smokers burning down my theatre, and in my first game, bandits kept destroying the same rice paddy over and over again.

EDIT: It wasn't the shock promotion that my melee units received but the cover promotion. I just got the two muddled up.

LunaticSlave
Jul 26, 2007, 01:52 PM
lol on my first game around the 1500s bc or so, i got like 5 tornadoes in a row in less than 20 turns, haha was hilarous and annoying as well since destroyed 5 cottages :mad: :lol: but that spices up the gameplay, i love the random events, they are the main reason im enjoying this expansion believe it or not XD !

Javewa
Jul 26, 2007, 01:55 PM
The event system is really cool. I bet we'll see some great mods for it.

Some events are really great and may tip the balance a bit, some are mediocre and some of the 'quests' are flat out disappointing.
I had an event in the late game. My very own Standard Ethanol Corporation asked me to secure a new sugar resource. So, corporation = late game = no free resources. Great. So I actually went to war over it, declared war on Pacal and took 4 of his cities close to the coast to acquire the wanted sugar, screwing over my diplomatic relations with anyone else. I was close to Space Race Victory anyway.

And what do I get?
Wanna take a guess?
Monopoly over all Oil resources on the planet? No.
A massive boost to the research bonus from corporate cities? No.
Massive amounts of cash I could buy the rest of my spaceship with? No.

40:gold: .

JZ Temple
Jul 26, 2007, 02:03 PM
I like them, makes the gameplay more immersive. So far none have really been too significant to impact my chances of winning.

Pikkis
Jul 26, 2007, 02:15 PM
I had one that gave all my melee units the shock promotion for free. I've also had one that gave me the option to add several beakers to my current research, or add one beaker per turn to the library in the city.

I've also has some stinkers. In my game as the Khmer, I got tired of smokers burning down my theatre, and in my first game, bandits kept destroying the same rice paddy over and over again.

That's really powerful. I've only had that free Shock to existing and new Pikemen. Was that for all units too, or only existing, or only new?

The event system is really cool. I bet we'll see some great mods for it.

Some events are really great and may tip the balance a bit, some are mediocre and some of the 'quests' are flat out disappointing.
I had an event in the late game. My very own Standard Ethanol Corporation asked me to secure a new sugar resource. So, corporation = late game = no free resources. Great. So I actually went to war over it, declared war on Pacal and took 4 of his cities close to the coast to acquire the wanted sugar, screwing over my diplomatic relations with anyone else. I was close to Space Race Victory anyway.

And what do I get?
Wanna take a guess?
Monopoly over all Oil resources on the planet? No.
A massive boost to the research bonus from corporate cities? No.
Massive amounts of cash I could buy the rest of my spaceship with? No.

40:gold: .

That must have been really annoying! Did you win the Space Race in that game?

Common Sensei
Jul 26, 2007, 02:31 PM
The event system is really cool. I bet we'll see some great mods for it.

Some events are really great and may tip the balance a bit, some are mediocre and some of the 'quests' are flat out disappointing.
I had an event in the late game. My very own Standard Ethanol Corporation asked me to secure a new sugar resource. So, corporation = late game = no free resources. Great. So I actually went to war over it, declared war on Pacal and took 4 of his cities close to the coast to acquire the wanted sugar, screwing over my diplomatic relations with anyone else. I was close to Space Race Victory anyway.

And what do I get?
Wanna take a guess?
Monopoly over all Oil resources on the planet? No.
A massive boost to the research bonus from corporate cities? No.
Massive amounts of cash I could buy the rest of my spaceship with? No.

40:gold: .

I'm pretty sure that means your Corporation adds 40:gold: to its host city's gold output modified by buildings. That's 120:gold: per turn in a Wall Street city, which isn't too shabby.

Brancaleone
Jul 26, 2007, 04:31 PM
"HAY, Some building got burned, what will you do?
ONE> spend 60 gold, fix everything;
TWO> spend 10 gold, lose the building;
THREE> dont spend anything, lose the building and get one unhappiness".

I lost count how many forges / granaries / forest tiles / mines / etc ive lost so far. I see the AI getting cool events (marriage between members of two civilizations, a quest to build libraries / colosseums, extra gold on tiles, free GP, etc), but ALL I GET IS "SOMETHING BURNED HOW MUCH YOU WANT TO SPEND DURRRR". Really, thanks firaxis! You made a great xpac, now let me have some of those cool events PLEASE!

Molon Labe
Jul 26, 2007, 04:43 PM
I had been beat to the Great Wall by another civ, i was to busy trying to build workers to quarry the stone that actually built it :lol:

I was also in the middle of a war, so the 6 Barbarian Horse archers that appeared were right next to 3 newly grabbed cities with 1 defender each :sad:

http://img373.imageshack.us/img373/2559/eepob5.jpg

So far I think that is the worst one I've had. I lost a newly captured city because of that damned barbarian crusade against the very concept of civilization.

It's the name of the damn game, guys! If you don't like it go back to WoW or wherever the hell you barbarians hang out before spawning near my border cities.

dcbandicoot
Jul 26, 2007, 04:45 PM
65 to 1.

After accounting for the margin of error, I'd say it's too close to call.

No, but really, they add a new zeal to the game. It's a great X Pack for Civ and this is one of the key new additions, probably the one they did the best. Great job, Firaxis.

axident
Jul 26, 2007, 04:57 PM
Civ ripped some of those random events off of Master of Magic, the best game of its time and still a great game even by today's standards. MoM may have ripped it off someone else of course.

Bongo-Bongo
Jul 26, 2007, 05:07 PM
That's really powerful. I've only had that free Shock to existing and new Pikemen. Was that for all units too, or only existing, or only new?

The promotion came to all melee units, both existing and new. It was a very pleasent suprise, especially as Sitting Bull was one of my neighbours.

civictor
Jul 26, 2007, 05:55 PM
My first game it seemed like events were there to torment me since they were pretty much all bad. Then I started saving gold to choose options and statistics have been better over more games. On the whole, I think events are to your advantage if you have gold to select the best choices.

Javewa
Jul 26, 2007, 06:56 PM
I'm pretty sure that means your Corporation adds 40:gold: to its host city's gold output modified by buildings. That's 120:gold: per turn in a Wall Street city, which isn't too shabby.

Ah, you could be right. I took a look at the xml files and it said something about "profits expected to skyrocket". 80-120 :gold: /turn would actually be worth a war or two.

Note to self: More reading, less clicking...


Got the Meele Promotion for all Axemen in my current game. Too bad I was alone on a whole continent and didn't see anyone 'til Astronomy. :)

sydhe
Jul 26, 2007, 07:21 PM
I see the burning forest oprion quite a bit. I'd rather have burning jungles, of course.

I've twice gotten the larger shields to protect me against archers. Got the barbarian uprising once, didn't see them for a long time and thought they'd gone off to attack someone else. Then five swordsmen appeared out of nowhere near my only copper supply. Oh-Oh.

Michael17J
Jul 26, 2007, 09:26 PM
I think one's bugged - the Holy Mountain quest. I was England, 6 cities on the mainland, I especially settled Ireland (3 cities) and south-coast America (a lot more than I'm used to) for this quest, I had far more than the 22 temples (a monsastry counted for four, or three, too), yet I still wasn' t told where it was. Incredibly annoying - enough to make me turn them off next time.

My London factory burned down, so I increased safety instead of spending 100 gold to re-build.

A fire burned down my theatre two turns later, killing some of the audience. I chose to re-build rather than investigate.

The Arabs were at war with someone, apparently, and celebrated the end of war with a baby boom.

There was a barbarian uprising, which I sent some Red Coats to quell, near Greece.

Not a nice night for my capital, but everywhere else has had a good time. (I can't stand the Holy Mountain Quest; it's impossible. I fulfilled the conditions at least twice over.)

I also had my entire army strike, costing me money - the units still defended the cities when I told them to.

Lord_Azazel
Jul 27, 2007, 12:25 AM
did you still have the quest in the quest log?

dh_epic
Jul 27, 2007, 01:40 AM
If I can make it out of the ancient era in decent shape, they're a lot of fun.

Martinus
Jul 27, 2007, 02:38 AM
I love the events. The most pleasant surprise so far for me was when I went to war against Hannibal, who at this time was the owner of the holy city of Confucianism (my state religion) - the event "Crusade" popped out, with my holy leaders entrusting me with a quest to liberate the Holy Confucian City from the infidel. Don't know what the reward is since I have not completed it yet (plan to continue the save tonight) but it was a hell of a "wow, that's great" moment. :D

Martinus
Jul 27, 2007, 02:40 AM
This is a odd one. What has the Statue of Zeus to do with Colosseums?
Olympic games were celebrated in the name of Zeus, King of Gods.

Don Euclid
Jul 27, 2007, 02:53 AM
I love these events. Here's a few of good ones...

"Your people have domesticated prairie dogs and are selling them as exotic pets!"
They only give you one choice there, the equivalent of "Umm... that's good, right?" +1 gold in that plains square. :lol:

The "Horse Whisperer" quest is fragging awesome. It challenges you to build 7 stables in seven cities you control. When you complete the quest, you get one of three choices:
1) Use your new knowledge of equines to recruit Horse Archers (You get 7(!) free horse archers immediately in your capital)
2) Upgrade all existing mounted units with the "Sentry" promotion.
3) Put your uberhorses to work - every city with a stable gets an extra food per turn.

There's a "mercy to the enemy" quest that can sometimes show up in the best situations. I was stalemated with Monty over some blasted piece of crud city and wanted peace - of course... he's Monty... no peace. Then an event pops up, something like this:
"A benevolent gesture toward the Mongolian wounded by your troops leaves a chance for peace." Declare peace?
Well... yes. Not only did I get peace, it gave me a +1 "Events have brought us together" bonus with Monty. :cool:

RedRalphWiggum
Jul 27, 2007, 03:41 AM
Yeah I've got lucky a few times with wars ending, I think the RE are well balanced between good and bad, even the worst ones arent going to cripple you, the best ones arent going to catapult you into the lead if you arent doing well already. Also the incentiuve to have gold reserves is interesting. I've got a 25% reduction in inflation in my present game, cause the relevant RE came up right before I was going to do a mass upgrade. Very handy.

SenhorDaGuerra
Jul 27, 2007, 04:06 AM
in the current game im playing, saladin got a good random event almost every 5 turns. as a result he leaped frogged me in the points and now has a 200point lead. i on the other hand have only had a handful of random events. most of them forest fires and such like. ahh well!

scu98rkr
Jul 27, 2007, 04:30 AM
The Colosseum one gives you a choice of

Colloseums +4 culture
a Golden age
and something else could of been a great artist

I didnt have the statue of Zeus

AriochIV
Jul 27, 2007, 04:36 AM
Many of the negative events allow you to pay gold to prevent their effects, so the negative effect is minimal.

Grey Fox
Jul 27, 2007, 04:36 AM
I love them! :) - makes you have to make more choices. Do I save up some cash in case there is an emergency, or do I risk it? Etc.

Huxley Hobbes
Jul 27, 2007, 06:46 AM
I love random events. They really add something to the game, and the fact that many of them offer options for you, and that there are both good and bad events, helps a lot. Plus, I dig the missions, even if they don't seem to scale with map size.

Pikkis
Jul 27, 2007, 08:14 AM
I had one that gave all my melee units the cover promotion for free. I've also had one that gave me the option to add several beakers to my current research, or add one beaker per turn to the library in the city.

I've also has some stinkers. In my game as the Khmer, I got tired of smokers burning down my theatre, and in my first game, bandits kept destroying the same rice paddy over and over again.

EDIT: It wasn't the shock promotion that my melee units received but the cover promotion. I just got the two muddled up.

I also had that beaker random event. Which one you took? I took Library adds +1 beaker per turn. You edited the post. That explains. All melee Shock would have been much better than Pikeman Shock (Cover is still much better, but there aren't two versions of same promoting, one minor and one major, according to posts this far).

Olympic games were celebrated in the name of Zeus, King of Gods.

That's true, but Colosseum was Roman, not Greek. They should have Amphitheatre building (renamed Colosseum) and Flavian Amphitheatre WW. They would make more sense in the quest.

sneaky
Jul 27, 2007, 08:16 AM
I like the new random events. They give the game something special, that makes replayability greater and adds flavor.

Onagan
Jul 27, 2007, 09:05 AM
I had bad experiences with events, mostly bad ones, sometime good ones. the last event i had i lost my Destroyer + Warlord unit
I quit the game and start three days later agian, this time without it.

PimpyMicPimp
Jul 27, 2007, 09:14 AM
I just had one that made a permanent -1 Hammer to a Coal Mine :( I didn't even get any options, it just took the hammer away :cry:

Zetetic Apparat
Jul 27, 2007, 09:18 AM
They sometimes seem a little repetitive: in my current game, the poor Khmer (well, they're in the top 3 with me and, until recently what with the invasion and all, Asoka) seem to have their 'infrastructure wiped out' by storms quite often throughout the game. I assume it's geographically linked but still; without any defence, it seems a bit nasty.

Also 'twisters' and 'prairie dogs' irritate me. I want English (United Kingdom as a language option... ;)

Rusty Edge
Jul 27, 2007, 11:18 AM
I started on the corner of a continent, and was preparing to give Louis the ax, when I got a quest--

-Build a dozen swordsmen before anybody else and before the next era.-

So, with only a pair of axes I switched production . I didn't know if I'd make it... Meanwhile I get a - We have discovered balanced handles for axes - all axmen recieve shock promotions -. COOL! -No! FECES! If I had only stuck to axemen.... However, I built all of the swordsmen in time and they each got an additional CR promotion.:cool: So I took out Louis and Ragnar.