View Full Version : Events for this great Mod
wotan321 Jul 27, 2007, 06:59 AM From my meager understanding of Events, it appears that this mod does not have many events. The 1936 open-play format is kind of quiet.
Is anyone interested in contributing to creating a bunch of events for the mod? Dale, will there be events in the upcoming patch?
The armchair historians who frequent this mod could really add a lot to the game in this way. Anyone interested?
Dale Jul 27, 2007, 07:23 AM I'd love to incorporate events into the mod if a relevant list can be though up. :)
wotan321 Jul 27, 2007, 07:46 AM I'd love to incorporate events into the mod if a relevant list can be though up. -Dale
You heard it folks. All you history buffs, get to work. Over in the Modding tutorials and Reference section is this page:
http://forums.civfanatics.com/showthread.php?t=230567
Even if you don't want to learn the xml or python (but you know you do...) it would be great to hear the suggestions.
My preference, which isn't more important than YOUR preference, is to see events that keep the historical tensions without an inevitable DOW between Civs. Flavor stuff too, things that did happen in history at that time.
woodelf Jul 27, 2007, 07:59 AM How historical? If you read enough books on the era you find some far-fetched and not so far-fetched plans that never actually happened for whatever reason. If they had then outcomes would always be slightly or greatly changed. Does it matter if an Event changes the course of mod at times?
I'm thinking of kidnapped scientists to gain techs, assassinations, factory explosions, secret missions that succeed or fail. All of this could have happened and most likely did without us knowing.
wotan321 Jul 27, 2007, 09:22 AM Ooooh, that is good stuff. I am getting ahead of the process here, but we can have different files, some conservative, some way-out and somewhere in between.
I suspect that with BtS in general, in the near future you will see a thread here just for event files, and folks will create custom event files to suit their tastes and share them with others of similar warped mind.
One of the properties of the events is their likelihood of being chosen for the game, and also the likelihood of them occurring once they are included in the game.
I'm off for a week of vacation, taking with me two WW2 books, and a notepad to write down my historical events I'd like to incorporate in the file.
Quetz Jul 27, 2007, 09:30 PM Not really a BtS style event, but I would really like to see the German battleship Bismark in the game as an extra strong UU. Maybe the AI/player can save her from immediate sinking in the game :)
Or perhaps (maybe as an "alternate reality" scenario) a chance for Germany to develop nuclear weapons before anyone else - Since historically, if Einstein and others hadn't defected, they most likely would have. Maybe some kind of quest to win the German intelligentsia over or some such - like having spies infiltrate the Reich to hold secret meetings with German scientists and that kind of thing.
Going back to the Bismark thing, what about unit-specific events? For example, Bismark was the most powerful, heavily armored ship on the sea in the brief time it was afloat. It was sunk mainly due to a torpedo hit that caused an oil leak that allowed it to be easily tracked. So could there be events tied to a specific unit, IE Bismark is a strong ship, but there is a chance after every fight of some kind of trigger going off - bringing up a dialog like "The Bismark has suffered severe damage and is rapidly losing fuel. It is sure to sink unless you get it to port for repairs." And then it loses strength until it is destroyed or put to port.
OR.. maybe a chance for the Germans to capture the French navy before its seizure/destruction by the British... Quite a turn since one the major reasons Germany couldn't carry out operation Sea Lion was lack of a signifigant, non-Uboat navy.
Sorry for the muddled post, but its late and I'm tired.. just thought I'd throw out these random suggestions that popped into my head as I was browsing. :)
Dale Jul 28, 2007, 03:54 AM Truth be known, the Yamoto was the most powerful BB. :)
http://en.wikipedia.org/wiki/Japanese_battleship_Yamato
wotan321 Jul 28, 2007, 04:22 AM Truth be known, the Yamoto was the most powerful BB.
Okay, do NOT start that stuff. Both the Bismarck and the Yamato are stacked there in Davy Jone's locker, on equal footing now. <g>
"What if" events are surely to be included, I would think.
Dale Jul 28, 2007, 04:58 AM :D Let's not start eh?
I won't put in any major events (DoW's and stuff). Things that affect a unit, or city, or plot for sure! :)
Paasky Aug 02, 2007, 08:54 AM Here's a list I made using Wikipedia's year articles (1936-1945) for Europe:
-----1936-----
February 6 - The IV Olympic Winter Games opens in Garmisch-Partenkirchen, Germany.
March 7 - In violation of the Treaty of Versailles, Nazi Germany reoccupies the Rhineland.
April 19 - The Arab rebellion against the British government in Palestine and in opposition to Jewish immigration begins. It will last until 1939.
May 7 - Italy annexes Ethiopia.
June 7 - The General strike in France (May to June) is ended by the Matignon Agreements
July 18 - Spain's civil war begins when nationalist troops under the command of General Francisco Franco rise against the democratic republic.
August 1 - 1936 Summer Olympics open in Berlin, Germany, and mark the first live television coverage of a sports event in world history.
August 19 - Beginning of the first of the Moscow Trials
November 3 - U.S. presidential election, 1936: Franklin D. Roosevelt is reelected to a second term in a landslide victory over Alf Landon.
November 26 - The Anti-Comintern Pact is signed by Germany and Japan.
-----1937-----
April 26 - Spanish Civil War: Guernica, Spain is bombed. In his report of the Falangist attack on Guernica, British journalist George Steer reports that he had found German bomb casings, connecting Luftwaffe planes with the attack.
May 1 - General strike in Paris, France
May 12 - Coronation of King George VI and Queen Elizabeth takes place at Westminster Abbey, London.
May 28 - Neville Chamberlain becomes Prime Minister of Great Britain.
September 2 - The Great Hong Kong Typhoon of 1937 kills an estimated 11,000 persons.
December 13 - Battle of Nanjing ends and the Nanjing Massacre begins. Japanese troops would slaughter over 250,000 civilians and prisoners over three months.
-----1938-----
January 1 – new Constitution of Estonia enters into force.
March 12 - Anschluss: German troops occupy Austria; annexation declared the following day.
June 19 - Italy beat Hungary 4-2 to win the 1938 World Cup
July 28 - A revolt against the Ioannis Metaxas dictatorship is put down in Chania, Crete.
September 29 - Munich agreement of German, Italian, British and French leaders agrees to German demands regarding annexation of Sudetenland.
October 1 - German troops march into Sudetenland
November 9 - Holocaust: Kristallnacht begins - In Germany, the "night of broken glass" begins as Nazi troops and sympathizers loot and burn Jewish businesses
-----1939-----
February 2 - Hungary joins Anti-Comintern Pact.
March - End of the Great Arab Revolt in the British mandate of Palestine (started 1936).
March 2 - Pope Pius XII (Cardinal Pacelli) succeeds Pope Pius XI as the 260th pope.
March 15 - German troops occupy the remaining part of Bohemia and Moravia; Czechoslovakia ceases to exist
April 7 - Italy invades Albania - King Zog flees.
May 11 - Battle of Khalkhin Gol
May 22 - Germany and Italy sign the Pact of Steel.
August 23 - Molotov-Ribbentrop Pact: Hitler and Stalin agree to divide Europe between themselves
September 1 - WWII: Nazi Germany invades Poland
September 17 - Soviet Union invades Poland and then occupies eastern Polish territories.
November 30 - Winter War begins
-----1940-----
March 12 - Soviet Union and Finland sign a peace treaty in Moscow ending the Winter War.
April 9 - WWII: Germany invades Denmark and Norway in operation Weserübung.
May 10 - WWII: Battle of France begins - German forces invade Low Countries.
June 10 - WWII: Italy declares war on France and the United Kingdom.
June 17 - Soviet Army enters Baltic states of Estonia, Latvia.
June 21 - WWII: Vichy France and Germany sign armistice at Compiegne in the same wagon-lit railroad car used by Marshal Ferdinand Foch to accept the surrender of Germany in 1918.
July 3 - WWII: British naval units sink or seize ships of the French fleet anchored in the Algerian ports of Oran and Mers-el-Kebir. The following day, Vichy France breaks off diplomatic relations with Britain.
September 2 - WWII: Agreement between America and Great Britain announced. Fifty U.S. destroyers needed for escort work transferred to Great Britain. In return, America gains 99-year leases on British bases in the North Atlantic, West Indies and Bermuda.
September 7 - Treaty of Craiova: Romania loses Southern Dobrudja to Bulgaria.
September 27 - WWII: Germany, Italy and Japan sign Tripartite Pact.
October 28 - WWII: Italy invades Greece.
November 10 - Earthquake in Bucharest, Romania - 1,000 dead.
November 11 - WWII: Battle of Taranto - The Royal Navy launches the first aircraft carrier strike in history, on the Italian fleet at Taranto.
November 20 - WWII: Hungary, Romania and Slovakia join the Axis Powers.
-----1941-----
March 1 - WWII: Bulgaria signs the Tripartite Pact thus joining the Axis powers.
March 11 - WWII: President Franklin Delano Roosevelt signs the Lend-Lease Act into law, allowing American-built war supplies to be shipped to the Allies on loan.
March 25 - WWII: Kingdom of Yugoslavia in Vienna joins the Axis powers
March 27 - WWII: Anti-Axis coup d'etat in Yugoslavia - Prince Paul exiled; 17-year-old King Peter II assumes power.
April 6 - WWII: Germany invades Yugoslavia and Greece.
April 21 - WWII: Greece capitulates. Commonwealth troops and some elements of the Greek Army withdraw to Crete.
June 22 - WWII: Germany attacks the Soviet Union in Operation Barbarossa
July 14 - WWII: Vichy France signs armistice terms ending all fighting in Syria and Lebanon.
August 25 - WWII: Operation Countenance - United Kingdom and Soviet forces invade Iran.
December 7 - Japanese Navy launches a surprise attack consisting of two full regiments on the United States fleet at Pearl Harbor, thus drawing the United States into World War II.
December 11 - WWII: Germany declares war on the United States.
-----1942-----
August 19 - WWII: The Dieppe Raid
November 8 - WWII: Operation Torch - United States and United Kingdom forces land in French North Africa.
November 10 - WWII: In violation of a 1940 armistice, Germany invades Vichy France following French Admiral François Darlan agreement to an armistice with the Allies in North Africa.
-----1943-----
July 10 - WWII: The Allied invasion of Sicily
September 3 - WWII: Mainland Italy is invaded by Allied forces
-----1944-----
June 6 - WWII: Operation Overlord begins
August 1 - WWII: Warsaw Uprising begins.
August 2 - WWII: Turkey ends diplomatic and economic relations with Germany.
August 15 - WWII: Operation Dragoon lands Allies in southern France.
August 19 - (August 25) - WWII: Victorious insurrection in Paris.
August 23 - WWII: Ion Antonescu, prime minister of Romania, is arrested and a new government is established. Romania exits the war against Soviet Union joining the Allies.
September 19 - WWII: Armistice between Finland and Soviet Union signed.
October 12 - WWII: The Allies land at Athens.
October 18 - WWII: Volkssturm founded on Hitler's orders.
December 3 - WWII: Civil war breaks out in a newly-liberated Greece, between Communists and royalists.
December 31 - WWII: Hungary declares war on Germany.
-----1945-----
January 5 - Soviet Union recognizes the new pro-Soviet government of Poland.
March 8 - Josip Broz Tito forms a government in Yugoslavia
May 5 - WWII: Prague uprising against the Nazis.
Some are events, some are just notifications of stuff like granting independence.
woodelf Aug 02, 2007, 08:59 AM :wow:
Nice list Paasky!
Paasky Aug 02, 2007, 09:03 AM :) Stay tuned for RtW: SF&B ;)
Dale Aug 02, 2007, 02:49 PM Thanks Paasky! :)
Virulent Aug 03, 2007, 05:26 PM How about events that can spawn Great People? I'm thinking stuff like famous generals appearing and the like.
wotan321 Aug 03, 2007, 07:44 PM Can we allow the regular events to occur in the 1936 Europe OPen play scenario?
Are there ANY events in the open play scenario?
Thanks.
Dale Aug 04, 2007, 03:36 AM There's none. The scenario files have the OPTION_NO_EVENTS tag in the header. It's possible to turn it off, I just haven't done it. :)
wotan321 Aug 04, 2007, 11:52 AM Sorry Dale that I was too lazy to look for that. I am interested in seeing what is involved in adding events, so I think I will play around with adding the Vichy event to the "Open Play 1936" scenario, and allowing other events....
I see the ww2 events as a more long range, evolving project.
Dale Aug 04, 2007, 02:25 PM Adding the Vichy trigger to open is easy!
In ..\The Road to War\Assets\Python\CvRtWEventManager.py
Search for "# Vichy France trigger" and change the code to the following:
# Vichy France trigger
if (game.getVichyHappened() == 0):
if (self.Map == 0 or self.Map == 2):
if (self.HistEvents == 0 or self.HistEvents == 1 or self.HistEvents == 2):
if (self.getFrenchAxisCities() > self.numFrenchCitiesFall):
self.EVichy()
wotan321 Aug 04, 2007, 03:48 PM Thanks Dale!
Okay, back to the OPTION_NO_EVENTS line in the header.... I DID look this time and didn't see it in any of the scenario *.CivBeyondSwordWBSave files. What do I need to change to allow the regular events to occur in the scenario?
Dale Aug 04, 2007, 04:54 PM Ahhh.... you are correct. My mistake. :)
In that case, all you need to do is delete the entire folder:
..\Mods\The Road to War\Assets\XML\Events\
I do not know if this will cause any errors though, I suspect it will but I haven't tried it myself. This will turn on the BtS events.
wotan321 Aug 04, 2007, 06:02 PM Delete an entire folder!!! Madness!
Hmmm.... okay, I will give it a try.
Thanks.
wotan321 Aug 10, 2007, 04:04 AM In that case, all you need to do is delete the entire folder:
..\Mods\The Road to War\Assets\XML\Events\
I do not know if this will cause any errors though, I suspect it will but I haven't tried it myself. This will turn on the BtS events.
Yes, it does cause errors. This is what caused the CTD I reported in another thread in the RtW forum here. I will instead try putting the default xml files in the Events folder instead of deleting the folder.
wotan321 Aug 10, 2007, 06:02 AM Well I haven't tried pasting the default events .xml files in the RtW folders, but I DID try to apply Solver's events mod, with the same error. What a bummer.
My goal is to be able to play the "Open 1936" scenario without historical events (except the Vichy one) AND with events. If we are going to have events related to the 1939s-40s, we need to know how to add/edit events in this Mod.
Dale Aug 10, 2007, 06:27 AM I know how to do events (both my method and BtS method).
I can also make events only active for open mode. That's easy. :)
If you guys can come up with the events I'll program them in. :)
Here's a couple I came up with:
1. Military Exercise Breakthrough!
During a routine military exercise one of your commanding officers tried a new tactic on the spur of the moment as his unit was looking at defeat. The maneuver worked so well the certain defeat was turned into victory.
+1 XP for a random unit.
2. Military Exercise Goes Wrong!
During a routine military exercise on the border one of your artillery units accidentally fired into the neighouring nation's land killing some civilians.
- Pay reparations: -50 gold
- Take the hit: -2 diplomatic ties
3. Industrial Accident!
During the night one of the cities industrial plants suffered from a fire. Estimates of the damage are very high rendering the plant destroyed. Authorities have yet to reveal whether the fire was deliberately lit.
Lose a factory
4. Technological Breakthrough! (Must be more than 50% through current tech)
Scientists working on "insert tech here" have made a major breakthrough! The leader of the group is quoted as saying, "Well it was either going to work or blow up in our faces. Luckily it worked."
Current tech is automatically finished
wotan321 Aug 10, 2007, 07:45 AM How difficult is it to have events tied to a particular civ? We could have British events, French events, German events, etc.
Or is this a bad idea?
wotan321 Aug 10, 2007, 06:10 PM Okay, plopping the default events .xml files in the \xml\events folder only gets me my same old error message.
The good news.... on the bookshelf behind my computer desk is a huge book called "20th Century day-by-day" chocked full of events..... I think I will give it a look.
FuzzyWuzzyBunny Aug 11, 2007, 09:56 AM "Well it was either going to work or blow up in our faces. Luckily it worked."
Haha, I can just this quote occuring for house hold goods :lol:
wotan321 Aug 13, 2007, 07:50 AM I can also make events only active for open mode. That's easy.
So... how is it done? Could you share some code that allows some events to occur, from the \xml\events folder, so I can add some others in later?
Thanks again for all your valuable feedback and assistance.
Tboy Aug 13, 2007, 09:58 AM If these events were put in, would it be possible to mod it to go with the historical events modes too?
The D Man Aug 13, 2007, 01:11 PM Plane Crash over (insert enemy or neutral name here) results in one air unit being lost.
wotan321 Aug 16, 2007, 12:44 PM So Dale,
If I edit the files in the xml\events\ folder, will it work? What is involved in getting events in the open game?
Thanks.
wotan321 Aug 16, 2007, 07:30 PM Never mind....<g>
I tested it out, and events will occur, at least in debug mode. I simply added a trigger, 2 events, and the required text, all in the xml files.
Okay, here's some ideas for some events.
Lend lease:
If USSR and England are at war with any axis nation and relations between Axis nation and US are bad,
then -2 relations to Axis nations and some units go to USSR
and some cash comes from US.
(this event could occur every couple dozen turns or so)
Reject Versaille:
If Germany and Italy are on good terms
then Germany can either
1) Reject Versialle and get a -2 attitude adjustment from US,GB and France but a boost in culture or happiness, and the ability to build bigger battleships and carriers or:
2) Continue reparations and have some $ subtracted
(this event could recur until event 1 is chosen)
I can see events addressing the Spanish Civil war, the Finnish-Soviet war, the invasion of the Rhine area, Czechoslovakia, Austria, Dunkirk.... night of the long knives, development of the bomb, US propaganda for the war effort, war bonds....
bearro Aug 20, 2007, 05:54 AM If I may put forth an opinion - if the mod includes Vichy France event it should include Operation Torch and occupation of Vichy events too.
Virulent Aug 20, 2007, 10:51 AM Here a random event a came up with:
Scientist defects from country A to country B
-Country B gets :science:'s towards a tech that Country A knows.
wotan321 Aug 21, 2007, 06:41 AM Okay, here is an event I am going to add.
Since there is some frustration by players that Germany is too easy to win with, lets create a solution from a historical event.
Lets call it the Treaty of Versaille event. Since events can increase in frequency of occurrence due to increased number of units with the <bProbabilityUnitMultiply> tag in the Civ4TriggersInfo.xml file, and you can trigger a minimum cash reserve amount, the event would trigger for Germany if they have certain amount of cash and/or increased amounts of units. Okay, actually its going to have to be two different events, one for just amount of units, and one for amount of units and hammers (cash reserve).
It would also be good if tanks had a maintenance cost, so build-up would be penalized too. But that is not part of the event.
Back to the event. So if Germany builds more units, or piles up the cash, or both, the event is triggered.
From the triggers, 3 events are offered as choices.
1. "Quietly accept the reparations demand". The events would be money taken from Germany's cash. If this is chosen, the triggers will recur.
2. "Make reparations and give a radio broadcast deploring the unfair treatment you are receiving". Less money is taken, but along with a little unhappiness in all the cities. This trigger can recur.
3. "Reject the Treaty" . No money is lost, but a big negative attitude adjustment is made with UK, USA, and France. But also, it gives Germany a unique tech that allows it to build Battleships and Aircraft Carriers, increased happiness and a boost to the economy. This event would stop the triggers, so it only happens once.
Another change I will make is to change Germany's leader traits from Financial to Charismatic or something like that, to make Germany less economically strong unless they reject the treaty.
And of course another event trigger that if Germany is at war with Poland, UK, France or the Benelux countries and relationships are at a certain low point, they will declare war. I don't want an automatic DOW by everyone, but it will be almost automatic if Germany attacks Poland for France and England to get involved.
In this way, Germany's war machine can not get in high gear unless it rejects the treaty. But it also has to walk a tightrope regarding relationships and attitudes of other countries. If it accepts the terms of the treaty, there is a constant drain on the economy and it only gets worse as its builds up its military.
wotan321 Aug 30, 2007, 07:29 PM Here are some historical events I gleaned from DK Publishing's "20th Century Day by Day".
1936 January, George V dies, succeeded by Eward VIII. Joe Louis KOs Charley Retzlaff in 1st round. Goebbels seeks colonies for raw materials. Washington reports economic output highest in 5 years.
1936 February Winter Olympics start in Germany. In Ethiopia, Italy takes Mt. Alaji. Construction begins on Treasure Island in the SF Bay. VW makes its debut. Pitcher Walter Johnson throws a silver dollar across the Rappahannock River to commemorate George Washington's birthday.
1936 March Germany enters Rhineland. Floods sweep 12 Midwest states, 134 killed. Washington DC, school superintendent bars teaching of Pacifism.
1936 April Jews and Palestinians clash. Ship Queen Mary make maiden voyage.
1936 May Bold Venture wins Kentucky Derby. Farouk take throne in Egypt, only 16yo. In NY, Samuel Resevsky becomes US chess champ. Italy conquers Ethiopia.
1936 June American Airlines conducts first DC-3 flight. In Queens NY, work begins on the upcoming World's Fair.
1936 July Lucky Luciano, mobster, guilty of 62 counts. Fred Perry wins Wimbledon men's singles. Assassination attempt on King Edward of England. Heat wave in US kill 3,000.
1936 August Swing dancing big in US. Spanish civil war heats up. Jesse Owens shines in Olympics in Berlin.
1936 September French explorer Jean Charcot and crew perish in ship-wreck. in Iceland. Mrs Beryl Markham, an English flier, is the first woman to cross the Atlantic alone.
1936 October Denver Zephyr sets long distance train speed record. Yankees win world series over the Giants. Britain orders 300 planes from US Boeing. Condor soldiers sent from Germany to help Nationalist rebels in Spain. In Moscow, Stalin says reports of his death are true and asks to be left in peace.
1936 November Roosevelt elected president for 2nd term. Oakland Bay bridge opens in California.
1936 December Axis is formed between Germany, Japan and Italy. Eugene ONeill wins Nobel Prize in Literature. Frank Lloyd Wright's home "Falling Water" is completed. Seven GM plants shut down by strikes. Edward VIII abdicates to marry divorcee. Mexico grants Trotsky political asylum.
wotan321 Sep 03, 2007, 09:48 AM I don't know what events Dale has created/edited for the next update, but I am really looking forward to having them in the game.
Events are amazingly easy to edit, especially the XML and text parts.
Since those XML events are random and could occur for any civ, its not practical to have "specific events" like the Joe Louis fights and such, but general stuff would be good. Using prerequistes such as religion or other variables, you can limit who is effected by the event.
What sort of stuff do you want to see events do? I would like to see events give more diplomatic opportunities, or influence the tech race.
What would others like to see?
Once I get the new update flying, I plan to tweak/edit the events to my preferences, change some of the text, change the odds, change the dynamics. It should be a lot of fun and add a lot to the game.
wotan321 Sep 07, 2007, 08:36 AM Dale,
Where are the text files for the XML random events? Are you relying on the BTS events text files?
I see the text file for the Python events in the xml\text folder.
If I wanted NEW text for the XML events, what would I call it and where would I put it. How do the XML triggers and events files know where to look for text info?
Thanks again for all the help.
Paasky Sep 07, 2007, 09:07 AM The texts work in a funny way, just add a new .xml file with the infos and the game will find them.
wotan321 Sep 07, 2007, 09:28 AM Paasky posited:
...and the game will find them.
Oooh, like magic. I like it.
So if I put a file in the XML\Text folder called HamsterPoopTextNTurnips.xml that contains my tags, it will find them?
Paasky Sep 07, 2007, 11:25 AM Not sure if it needs Civ4GameText_ in it, but it does find Civ4GameText_CS_DESCRIPTION.xml ;)
LingLinsRevenge Sep 10, 2007, 03:56 PM I was thinking about events for RtW, and it occurred to me a fun way to implement events would be to based them on fictional events -- i.e. there are many books / movies of historical fiction that have have many events --
(I am not sure if using these come under fair use copywrite laws, or if there would be legal issues --)
For example:
Winds of Wars by Herman Wouk --
Captain Henry wrotes letter describing German warpreparedness to Roosevelt. plus 1 hammer in cities with Naval Factories until war declaration
There could be others from Winds of War and War and Remembrance
There are looks of books and movies to draw on:
From Here to Eternity by James Jones (the whole triology)
Guns of Navarone and Force 10 from Navarone by Maclain
Mister Roberts (palm tree thrown off of ship, ship can carry 1 extra unit)
The Caine Mutiny -- Pacific typhoon sinks four destroyers, (of course that is real event, represented in book)
Where Eageles Dare --
many Jack Higgins Novels --
W. E. B. Griffin novels
and for the 1936 start, maybe even some Hemmingway
(Yes -- sadly my reading tastes are low brow -- but there you are --)
and of course -- Kelly's Heroes (when US troops in France, ragtag armor unit finds out about payroll gold, one US armor unit gets CR promotion)
or how about Dirty Dozen -- homocidal criminals attack German High Command -- impact of Great General removed (Great Instructor killed, or Ger General Unit is replaced with unit with 0 experience points)
In most cases the impacts of these events will be small, but fun
I leave it to other posters to come up with other ideas --
many of the bonuses could impact espionage --
wotan321 Sep 11, 2007, 12:58 PM Dale,
Are you working on Python events above and beyond what is in the Mod now? I am not saying you SHOULD, but I'd like to see more of them.
I have been trying to fumble my way around some python events but my knowledge of python is limited, and I have noticed that how events are written is pretty individual for Mod makers, such that how you programmed them is different from how others do them, in how you organize things and such. It makes "mixing and matching" of code very difficult. Do you have other mods out there that have python events that do more than DOWs and make peace? I'd like to see some examples of changing attitudes, adding culture or espionage points, stuff like that.
I appreciate any information you can share.
Dale Sep 11, 2007, 01:30 PM You might want to PM Solver your questions. He's the big event guy, writing new events and stuff. He was also heavily involved in testing them during dev of BtS.
wotan321 Sep 12, 2007, 10:24 AM Thanks.
Solver has addressed some of my python/events questions in the past, hopefully he will do so again. I posted my questions on another thread he started.
I'm having fun creating XML events, and once I get a few clues regarding the python stuff, I will create a few of those events too. And one day, I may even play the game again....<g>
wotan321 Oct 22, 2007, 04:11 PM So as of Release 1.1, do ALL scenarios have the random events files occurring?
If you want MORE FREQUENT events, go to the \assets\xml\globaldefines.xml file and look for:
<DefineName>EVENT_PROBABILITY_ROLL_SIDES</DefineName>
and change the
<iDefineIntVal>100</iDefineIntVal>
from 100 to some lower number, say 50 at the lowest for lots of events.
You may also want to alter the next tag
<DefineName>FIRST_EVENT_DELAY_TURNS</DefineName>
to some lower number, so events start happening sooner.
[WTN]Manhattan Dec 20, 2007, 03:36 AM As I played the 1939 Europe scenario with Britain I found that knocking Italy out of the war is guite too difficult as the Americans were no help. They just invaded Agadir even I told them to invade Italian cities. It's very annoying to conquer the whole Balcans alone just to defeat Italy, especially when you have to fight against the Germans in Northern Italy the same time. I don't know how it would affect the games balance, but historically Italy joined the Allies in September 43. My suggestion is to implement an event like the Vichy-Event. It should occure after invading the Italian Mainland and capturing a few cities, let us say Southern Italy and Rome.
boneys26 Dec 22, 2007, 07:42 AM Manhattan;6276358']As I played the 1939 Europe scenario with Britain I found that knocking Italy out of the war is guite too difficult as the Americans were no help. They just invaded Agadir even I told them to invade Italian cities. It's very annoying to conquer the whole Balcans alone just to defeat Italy, especially when you have to fight against the Germans in Northern Italy the same time. I don't know how it would affect the games balance, but historically Italy joined the Allies in September 43. My suggestion is to implement an event like the Vichy-Event. It should occure after invading the Italian Mainland and capturing a few cities, let us say Southern Italy and Rome.
There is a easier way to work this out without changing anything but the way you play..
UK had cities in the med and 4 in the far west the way I play UK is.. uk mainland work on bombers/tanks etc ready for the start of the war while they work on the first round of fighting get the 4 cities in the far west (north of USA) working on units to defend the cities in the med after each unit is built airlift them over this way you get to keep most cities in the med ready for the push north and the uk mainland can attack germany aswell once you get into trying this out a few times you'll soon pick up on what works best.
also while italy joined the allies the italian army was still fighting for germany thus not helping the allies at all...
"3 Sept 1943 Italy surrenders Mussolini had been thrown out of office and the new government of Italy surrendered to the British and the USA. They then agreed to join the allies. The Germans took control of the Italian army, freed Mussolini from imprisonment and set him up as head of a puppet government in Northern Italy. This blocked any further allied advance through Italy."
http://www.historyonthenet.com/Chronology/timelinewwii.htm
GoodGame Mar 19, 2008, 07:07 PM Currahee!
Trigger 10 turns after paratrooper tech researched.
"A hard-training paratrooper unit is pushed 10 extra miles in training"
one paratrooper (preferably untrained) is given a level one 10% attack bonus. If none is unavailable, one paratrooper gets +2 xp. If none, get a free paratrooper at city with highest number of drill instructors (or capital).
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