View Full Version : Governor's Meeting Hall
fed1943 Jul 31, 2007, 07:04 AM I would like meetings with fellow Governors to agree about matters that
concern more than one Aimag.
Right now I think three points would be in order:
1) How to share and better profit of tiles overlaped by cities;
2) How workers are trusted to each Governor and, when necessary, how
to share the task of build them;
3) How to share military duties.
Best regards,
Hyronymus Jul 31, 2007, 12:41 PM As I said to you on MSN I think an IRC chat would be good but I think setting a date (+ time) might be difficult. If we discuss these issues in a orderly manner we can always try the forum first though. I advise to discuss one point at a time.
dutchfire Jul 31, 2007, 12:51 PM May I ask the governors to totally focus on science for 4-5 turns (until we've finished Liberalism)? Being the first to Liberalism could be game-breaking, and every beaker counts.
Hyronymus Jul 31, 2007, 12:59 PM May I ask the governors to totally focus on science for 4-5 turns (until we've finished Liberalism)? Being the first to Liberalism could be game-breaking, and every beaker counts.
No, who are you?
Guards, remove this clown!
fed1943 Jul 31, 2007, 01:00 PM As spoken with Hyronymus the silk between Munich and Cumae shall go
Cumae and the dye between Xanadu and Neapolis shall go soon to Xanadu.
fed1943 Jul 31, 2007, 01:31 PM About workers:
I just has been told (thank you,Methos) workers are under control as the place
they are in.
So, NE has 5 or 6 workers, depending on EA2 situation (between Xanadu and
Neapolis).
Methos Jul 31, 2007, 01:40 PM About workers:
I just has been told (thank you,Methos) workers are under control as the place
they are in.
Just to clarify, I meant this is how it has appeared to be. I believe the Chieftain actually controls them, but lately each govern seems to control what the workers are doing in their aimag. I know in my aimag I gave all instructions for them.
fed1943 Jul 31, 2007, 01:52 PM Ah! It was the Chieftain.
But what for, do you want 5 turns? Change shall be now and slider at 70%
science, no? So, Liberalism in 4 turns, with no other change.
NE shall consider and do its best.
Best regards,
Methos Jul 31, 2007, 02:42 PM I haven't had a chance to check out my new aimag yet (or figure out what cities I have), so I'm not sure where all the workers are. Can anyone check to see how many workers we have and how many are in each aimag? We might want to consider spreading out the workers equally per aimag.
In regards to military, remember that they are solely under the control of the Warlord (I believe). The city defenders are there at his or her orders.
Joe Harker Jul 31, 2007, 02:50 PM Actually thats a good point, please ask if you feel a city is underprotected.
DaveShack Jul 31, 2007, 08:07 PM I experimented a bit with shrinking Liberalism by any means possible. I'd like to suggest maxing out commerce producing tiles, setting every specialist to science, and switching production to research or wealth depending on which way gives more beakers city by city. It might even be possible to get it down to 1-2 turns if we make this a crash project.
ordinaryguy Aug 01, 2007, 04:36 AM I haven't look at my new aimag yet, but I'll do my best to see if I can increase science production.
fed1943 Aug 01, 2007, 06:39 AM About workers and unless some mistake:
NE: 5 or 6;
NW: 1 or 2;
SE: 5;
SW: 2
TOTAL= 14
But not all Aimag have the same needs, as some are older.
But,surely, more workers needed.
Best regards,
fed1943 Aug 01, 2007, 06:56 AM We have just 14 workers total.
And 18 cities. A lot of productive improvements to be done, to not speak
about roads. I see pops working unimproved tiles.
More workers shall be very useful. But how many?
I think we must decide this now.
And, another point, who builds them?
Since Berlin and Paris are our cities with bigger food surplus, I am open to
discuss this last point with fellow SW.
Best regards,
Hyronymus Aug 01, 2007, 08:28 AM I surely need 2 more workers, 1-2 workers is really an alltime low. So I guess I'll be building a few whenever I see fit.
Joe Harker Aug 02, 2007, 12:08 PM Can I ask governors to build 1 knight and 6 cats at least during the next turnchat.
fed1943 Aug 02, 2007, 12:26 PM Warlord: NE already posted instructions to the session.
And military requests are considered there, just depending on your demands.
So, I suggest you post there your requests to be followed by the DP.
(Munich will be ready to always build units, except when it needs to build
hammers multipliers or happy or health cap releases).
Best regards,
DaveShack Aug 02, 2007, 01:25 PM Just a suggestion, but it would be cleaner for the DP if the governors as a group try to be more specific than "build what the Warlord wants". :)
ordinaryguy Aug 03, 2007, 12:31 AM Coppertown can build units after it completes the university.
Provolution Aug 03, 2007, 04:31 AM If I was a governor, I would ask for engineering in order to move the workers around quicker.
fed1943 Aug 03, 2007, 04:50 AM DaveShack: this post of mine, is to ask, not to argue.
I'm a new player here and always tried, and try, to follow the ways of your
organization. I never was DP, but it's easy to see how this task is heavy.
I posted my instructions as clear, short and precise as I could.
Clearly, the relevant one is: Munich build granary,barracks, "then military units
as Warlord requests".
(I didn't and don't want to choose which and how many units, because I think
this is the task of the Warlord, to know what is needed as military).
And previously to post said instructions I asked Governors to meet and Warlord
to say the units he needed/wanted to be built.
Warlord told his needs after my instructions posted, so I asked him to repeat his
request on the instruction thread. And so he did.
Given this, I respectfully ask to you and to all:
Please, how can I do better to help DP in his task and help the game?
My best regards,
Hyronymus Aug 03, 2007, 05:29 AM Just a suggestion, but it would be cleaner for the DP if the governors as a group try to be more specific than "build what the Warlord wants". :)
We can as soon as the Warlord makes up his mind. Until then we can only guess. He hasn't started a discussion on the German by the way, you did that. That makes me think the Warlord is a bit occupied at the moment. If he orders specific units before the gameplay session is scheduled the governors can easily modify their instructions.
Joe Harker Aug 03, 2007, 06:01 AM I have given instructions on what units i really need in the instruction thread.
Plus the thread is actually more of a foriegn relations thread, disscussing whether to go to war, rather than what we will do if war is declared.
I have however put several ideas in the event of war with Germany. :)
Hyronymus Aug 03, 2007, 06:52 AM :eek: I'm turning illiterate. Sorry Joe Harker.
It might be good if people concentrated the discussions in relevant threads, it would definetly help someone like me. Right now you have to check too many threads for 1 subject.
Joe Harker Aug 03, 2007, 07:24 AM Don't worry! :)
I think all the miltary disscussion is in the thread started by Daveshack and in the warlords office.
DaveShack Aug 03, 2007, 07:05 PM DaveShack: this post of mine, is to ask, not to argue.
I'm a new player here and always tried, and try, to follow the ways of your
organization. I never was DP, but it's easy to see how this task is heavy.
I posted my instructions as clear, short and precise as I could.
Clearly, the relevant one is: Munich build granary,barracks, "then military units
as Warlord requests".
(I didn't and don't want to choose which and how many units, because I think
this is the task of the Warlord, to know what is needed as military).
And previously to post said instructions I asked Governors to meet and Warlord
to say the units he needed/wanted to be built.
Warlord told his needs after my instructions posted, so I asked him to repeat his
request on the instruction thread. And so he did.
Given this, I respectfully ask to you and to all:
Please, how can I do better to help DP in his task and help the game?
My best regards,
This is a good question, and have no fear it's a good type of question to ask. :) It's my (and the other veterans) failure to be a good mentor / teacher that leaves you with questions.
The preferred way from the DP's point of view would be
The warlord decides how many units are needed, and asks the governors
The governors each offer to build the units they can, and negotiate if there are too many offered, or too few
After the negotiation here in this thread, each of the governors post instructions saying which units to build in which cities
What we have been missing is the organization step of the warlord first asking the governors for units. So my comment was really asking for the organization to be added back in. That's something that all should try to do better, not a problem with anyone doing his best.
By the way, I'm very happy to see your effort in this game!
grant2004 Aug 18, 2007, 10:37 AM It's been a few days since the chieftain resigned, I just wanted to post here to remind the governors that they are supposed to select the new chieftain.
Hyronymus Aug 18, 2007, 01:44 PM I'm not sure if you'll like it but I wish to nominate myself for interim Chieftain for the rest of this term. I want to combine it with my Governor appointment unless the populace rather sees someone else to take my Governor's hat if I get elected for interim Chieftain.
Provolution Aug 19, 2007, 03:34 AM I would love to try being a governor, if that sounds ok.
ordinaryguy Aug 19, 2007, 03:48 AM grant, would you like to be the chieftain?
grant2004 Aug 19, 2007, 09:58 AM If nominated I would accept, however I think bumping Hyronymus up to chieftain is an even better idea, he has done a great job in past terms as governor and I think he'll make an excellent chieftain.
fed1943 Aug 20, 2007, 10:32 AM I heartly support Hyronymus for the role
of current term Chieftain pro tem.
Best regards,
fed1943 Aug 20, 2007, 10:38 AM Provolution: sorry, it may sound unfair.
But, IMO we lack more war people here
than builders.
I'll support you to any military duty, but
not to gov. or h.sci.
Best regards,
Methos Aug 20, 2007, 10:40 AM I'm not sure if you'll like it but I wish to nominate myself for interim Chieftain for the rest of this term. I want to combine it with my Governor appointment unless the populace rather sees someone else to take my Governor's hat if I get elected for interim Chieftain.
I disagree. One, there are many players who hold no offices, who may wish too. Two, one of our laws states that you cannot hold two offices. Besides, in good humor, don't you think it's rather wrong to put someone in office who's very request is illegal? ;)
This term is winding down quickly, so we need to act faster. Do we have any citizens who are not currently holding an office that wish too? There isn't much of the term left, so for those of you who aren't sure, this is a great way to test the waters.
Any takers?
Edit: BTW, I can't recall exactly who the governors are right now, or all the officials. Is any of the above nominees citizens without an official job?
Provolution Aug 20, 2007, 10:43 AM That is ok Fed, no hard feelings there. I partly agree to the war-people description. For the military duties, it seems the preference is for invisible candidates that are not too keen on posting detailed plans, report intel and in general plan the military build-up. I think the preference now is for more cozy military leaders that are easy to swallow for the builder-camp, not war-mongers that go for the kill.
Hyronymus Aug 20, 2007, 11:22 AM Let's start a poll with everyone (self-)nominated in this topic. As far as I can tell the nominees are (someone give me a drum beat):
Hyronumus
Provolution
Grant
And Methos, if I get the majority I will appoint someone else as Governor of the Northwestern aimag with the powers given to the Chieftain rank (while not breaking any law of course).
EDIT: link to poll (http://forums.civfanatics.com/showthread.php?t=239257)
Provolution Aug 20, 2007, 11:37 AM Please count me out of the poll. First, I do not feel worthy to the task. Second, I am certain I will not get enough votes due to the demography here. Three, I think someone more in line with Dutchfires vision for our nation should take his place.
fed1943 Aug 20, 2007, 11:45 AM Nah, at least for me, just two easy points:
To play a good game, a builder have to build the units the warmonger needs.
And it is supposed each one of them pays more attention to his own branch,
may be even knows more about.
So, the builder needs to know in advance what and how many needed; and
the warmonger must tell it.
Now, for the fun, it would be very nice warmongers post their strategies,
logistics and tactics.
Still better (but that is an organization thing) a log that showed the moves
of units in the session. That way people could better learn the military part
of the game, as they can learn the builder part just reading the fora.
So, DPs should be war experts? Yes, they should.
Best regards,
Provolution Aug 20, 2007, 11:52 AM Well, it seems accepted that a warlord almost post nothing, and then get no blame. However, if you post detailed strategy, someone just get tempted to overrule you with some badly researched strategy, and they will force you to answer for things outside your scope and so on. I think the present regime and culture is not conducive for sharing detailed military plans.
The troubles that occur as a result of posting them is simply not worth it.
It seems one gets more respect for not posting anything at all.
Methos Aug 20, 2007, 02:26 PM And Methos, if I get the majority I will appoint someone else as Governor of the Northwestern aimag with the powers given to the Chieftain rank (while not breaking any law of course).
From my understanding of the laws, the only way you can legally be on the ballot is if you first step down from your position as governor. From my understanding, you cannot attempt to attain a new position while currently holding one. Therefore, if you seriously wish to become the Chieftain, you will need to step down as Governor.
dutchfire Aug 21, 2007, 06:35 AM From my understanding of the laws, the only way you can legally be on the ballot is if you first step down from your position as governor. From my understanding, you cannot attempt to attain a new position while currently holding one. Therefore, if you seriously wish to become the Chieftain, you will need to step down as Governor.
Citation needed :cool:
If I recall correctly, this very issue was investigated in C4 DG I, and the final result was the one couldn't RUN for 2 offices in the same election cycle, however, one could later be appointed to a second office. As many of our current laws have been influenced by DG1, I suppose it's still that way.
DaveShack Aug 21, 2007, 10:21 AM There is a discussion of that nuance starting in the Judiciary thread.
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