View Full Version : Road to War-what's the point


m9x
Aug 03, 2007, 08:14 AM
I certainly don't mean to bash this mod or the work that's put into it, but this mod just doesn't seem...good.

for one thing, that the leaders are re-skinned and adjusted is a nice feature, but..they suck. the same model is used for more than one leader. furthermore sid meier is even used. I don't know about you but that really kills atmosphere for me. I wouldn't have minded the ancient leaders for their culture because that at least would give variety. now the leaders look just so bland and badly done.

furthermore, why are my deutsche reich units speaking english to me? I even set the language to german for a change, and they still have english audio.

additionally, and probably the worst, there seem to be no new buttons for the new units. all there is are these all the same looking, grey-yellow squares with weird icons.

I cannot play a game like this, call me nitpicky, but this mod doesn't seem right to me.

Thanatosimii
Aug 03, 2007, 05:40 PM
The only thing that really bothered me was that in the pacific, China was run by Mao. Nationalist China was ruled by Chiang Kai-shek. Mao took over after WWII. I can't play a mod like that... though that might just be the historian in me.

Dale
Aug 03, 2007, 05:42 PM
Then play the add-on. The add-on replaces PRC with ROC and Chiang Kai-shek.

m9x
Aug 03, 2007, 07:30 PM
Then play the add-on. The add-on replaces PRC with ROC and Chiang Kai-shek.

hum? which addon? bts? :)

edit: visited your site and found out what you mean. that's kinda what I'm looking for, but please, add regular button graphics to the new added soldiers :( and the voiceover wouldn't hurt either. the german sounds are existent in any civ4 anyway

Dale
Aug 03, 2007, 08:02 PM
The buttons are staying as is, but new UU graphics are being put in. :)

The buttons are for the war board-game grognards (like me) of the 80's. :) You'll get used to them. Once you understand the system NATO used, they're very logical.

The voice sounds will be fixed in beta 2 of the add-on.

Figaro
Aug 04, 2007, 06:18 AM
I was slightly put off by the fact every city in Europe had a population of 4. I mean, I understand it would have taken ages to custom-make every single city to make it accurrate, but still, it's a bit annoying that they should all be clones of one another.

Mehmed II
Aug 04, 2007, 06:37 AM
President Ryti looks like Sid, That sucks.
Anyway, leaderheads are not so important.

m9x
Aug 04, 2007, 06:49 AM
The buttons are staying as is, but new UU graphics are being put in. :)

The buttons are for the war board-game grognards (like me) of the 80's. :) You'll get used to them. Once you understand the system NATO used, they're very logical.

The voice sounds will be fixed in beta 2 of the add-on.

hmm dunno about the buttons :( they're kinda weird to me seeing that every unit in civ usually has his unit card

Joe Harker
Aug 05, 2007, 06:42 AM
Road to War is a good mod, it is certainly the best WW2 mod i have played.

Plus i think the max pop you can get, with no health bonuses from terrian and when you have built all the factories comes out to be 4 population! :)

Plus the Nato buttons arn't that bad, they are quite cool and allow easy reading for me anyway.

And the leaderheads again are not bad, would you have rather have the countries flag, like they did in the Civ 3 version. At least they have tried to make decent leaderheads, rather than boring ones.

Scotteh
Oct 02, 2007, 06:30 AM
RTW is a fantastic mod and i really do think your being nitpicky!

The only thing that falls flat in the MOD is the AI, and that is down to the Firaxis and not the modder. Ultimatley though i think it captures the scene of the second world war perfeclty and mundane aspects such as unit icon graphics and leader pictures is probably the last thing i worry about in a mod, and certainly the first thing i overlook.

GG dale.

Stylesrj
Oct 02, 2007, 06:40 AM
My question is though:

WHY IS THE GERMANS RUN BY SOME GUY WHO ISN'T HITLER!??!?

I know I shouldn't complain about the lakc of Hitler in the game, but when you've got a country that went to war with Europe with a lot of tanks and stuff, how can you not put in Hitler and replace it with some dude who I have no idea who he is...

Other than that, I don't think Australia could build a fleet to defend Pearl Harbour, nor start an invasion of Japan or prepare for one during the Great Depression...

Another grievance:
Why do all the aircraft look the same? The jet fighter looks like a Mig-15, even though the Gloster Meteor and the Me-262 did not look like anything like that!
Pah! I should get off my soapbox now

onedreamer
Oct 03, 2007, 06:08 AM
I agree about the leaderheads, I much prefer static leaderheads than reskinned ones that blatantly look like the original.

Dale
Oct 05, 2007, 03:16 PM
My question is though:

WHY IS THE GERMANS RUN BY SOME GUY WHO ISN'T HITLER!??!?

I know I shouldn't complain about the lakc of Hitler in the game, but when you've got a country that went to war with Europe with a lot of tanks and stuff, how can you not put in Hitler and replace it with some dude who I have no idea who he is...

Other than that, I don't think Australia could build a fleet to defend Pearl Harbour, nor start an invasion of Japan or prepare for one during the Great Depression...

Another grievance:
Why do all the aircraft look the same? The jet fighter looks like a Mig-15, even though the Gloster Meteor and the Me-262 did not look like anything like that!
Pah! I should get off my soapbox now

Then play the add-on. It adds Hitler and various unit models.

BTW, these were deliberately left out due to Hitler's reputation, and if all units had models then BtS woulda shipped on 2 DVD's. :)

Gaius Octavius
Oct 05, 2007, 03:24 PM
...if all units had models then BtS woulda shipped on 2 DVD's. :)

Oh, ya mean like vanilla Civ 4? :p

I understand everybody's complaints about the "as-is" RtW (I've voiced them myself), but I think we should all step back and take a look at the true beauty that is this mod. You have an entirely new aerial bombardment system, ranged bombardment, scripted events for us historical by-the-book folks, and a pretty decent map.

No doubt Dale will serve as an inspiration for all of us who would make WWII mods for BtS. :goodjob:

Will9
Oct 05, 2007, 03:28 PM
BTW, these were deliberately left out due to Hitler's reputation, and if all units had models then BtS woulda shipped on 2 DVD's. :)

The American version was 2 CD's.

obliterate
Oct 07, 2007, 03:13 AM
Other than that, I don't think Australia could build a fleet to defend Pearl Harbour, nor start an invasion of Japan or prepare for one during the Great Depression...



Australia had the majority of soldiers in the Pacific in WWII until the last few months of the war. About 400,000 I think.

Stylesrj
Oct 07, 2007, 04:45 AM
Yes, but a lot of them were conscripts and were on home duty...

Anyway, Australia did help out a bit by sending a few troops ,but they didn't plan full-scale island hopping invasions and take over the Japanese Islands, like I'm planning on doing...

Oh and they've got an immense airforce

Dale
Oct 07, 2007, 06:37 AM
Stylesrj:

You might want to do some more research into our involvement in the war before making comments like that. :)

obliterate
Oct 07, 2007, 07:34 AM
Yes, but a lot of them were conscripts and were on home duty...

Anyway, Australia did help out a bit by sending a few troops ,but they didn't plan full-scale island hopping invasions and take over the Japanese Islands, like I'm planning on doing...

Oh and they've got an immense airforce

400,000 troops in the Islands, not including those defending the homeland.Australia was the first country to defeat the Japanese on land in WWII.Have you heard of Kakoda?

Stylesrj
Oct 07, 2007, 08:13 AM
Even though they did win the first few land battles against Japan, Australia still needed America's help to get anywhere else...

In my game, Australia will have nuclear bombs and those Japanese won't know what hit em (perhaps I could hit Hiroshima and Nagasaki :lol:)

Oh and America might sit on the sidelines, twiddling their thumbs

obliterate
Oct 07, 2007, 08:22 AM
Who had most of the troops when it counted? Australia.
Who used the most deadly weapon known to man? America.
And what did the bomb hit? The residential sector. Hardly any infrastructure or factories were destroyed.

Stylesrj
Oct 07, 2007, 08:25 AM
Yes, Australia had a lot of troops, yes they fought well with America and all that. But why isn't Australia a superpower, why is America the dominant one? Does it all boil down to nukes?

Anyway, so in my game, Australia will be a superpower. Perhaps I'll invade Russia or China if the game allows in realistic stuff :lol:

Dale
Oct 07, 2007, 02:58 PM
Yes, Australia had a lot of troops, yes they fought well with America and all that. But why isn't Australia a superpower, why is America the dominant one? Does it all boil down to nukes?

Cuz the US and UK told Australian politicians to stick to sheep and wheat, and they listened! :mad: Going by GDP numbers and industrial growth in the 40's/50's, Australia WAS going to be the next superpower! Dumb politicians.

Gaius Octavius
Oct 07, 2007, 03:26 PM
Why isn't Australia a major superpower? Because its population is 21 million. That's pretty small for an entire continent.

Noret
Oct 07, 2007, 03:53 PM
Yes, Australia had a lot of troops, yes they fought well with America and all that. But why isn't Australia a superpower, why is America the dominant one? Does it all boil down to nukes?

Anyway, so in my game, Australia will be a superpower. Perhaps I'll invade Russia or China if the game allows in realistic stuff :lol:

It's alternate history man. Enjoy it.

Stylesrj
Oct 07, 2007, 08:34 PM
I chose realistic history, so Japan declares war in 1941 and all that. Me, being Australia joins in and I have aircraft carriers, aircraft, destroyers and cruisers and stuff and do land invasions with tanks after bombing the crap out of them.

WWII history with a different twist, but still follows the same lines

I still can't get rid of those Japanese ships going around the water areas to the south... Bombers are intercepted by their Cruiser

obliterate
Oct 08, 2007, 01:23 AM
Well, we'd only been around for 30 years really when the PAcific theatre started. Before 1901 we were just a bunch of British colonies.

Kruniac
Oct 30, 2007, 12:54 PM
Then play the add-on. It adds Hitler and various unit models.

BTW, these were deliberately left out due to Hitler's reputation, and if all units had models then BtS woulda shipped on 2 DVD's. :)

It cant be Hitler's reputation. Stalin had an equally horrible reputation, and commited mass genocide via starvation amongst his own people. He is included in the mod.

Ill have to download the addon. This whiney racism against the Axis forces (Japan and Germany) is just pathetic.

Stylesrj
Oct 31, 2007, 03:42 AM
Well Australia had taken over Japan, Korea and Manchuria.
The Pacific theatre ended in 1944 with Australia taking over nearly everything Japanese. Hiroshima and Nagasaki were captured, along with Kyoto and Tokyo when they launched an invasion of the Home Islands...

I really need to lay off the Settler...

obliterate
Oct 31, 2007, 04:24 AM
Well Australia had taken over Japan, Korea and Manchuria.
The Pacific theatre ended in 1944 with Australia taking over nearly everything Japanese. Hiroshima and Nagasaki were captured, along with Kyoto and Tokyo when they launched an invasion of the Home Islands...

I really need to lay off the Settler...

Woohoo. Go Australia.

Stylesrj
Nov 01, 2007, 12:05 AM
Why I didn't take over everything Japanese, because China and the UK took over one or two cities, but I still kicked butt before Russia could join into the war against Japan!

Seidrik_The_Gray
Nov 09, 2007, 08:03 AM
This scenario comes into its own at Prince level and beyond. I finally got around to trying it out with the add-on and the patch. I love it! 1936-1939 can be a bit tedious, but its all about building up for the plunge so to speak. I like the NATO and 3rd Riche board game style buttons...I grew up playing my Dad in such games, and I understood them emediately. Further, I can glance at them and know right away what units are in my stack, rather than looking at a small image and deciphering what version of a tank it is, etc...

I do think the UK should start with more air power, but that's a small issue really. Additionally, I would like to see France (historically incorrect) be aggressive with Germany when war is declared rather than turtleing up, but as I aluded to, this is exactly what they did.

Great scenario, Dale, and I appreciate the enormous effort you put into this mod. The changes are so significant as to make it a separate game in itself!

I would love to see you make a scenario like the board game, "NATO." In the future...I'm guessing that this is what your future project, titled "Global Assault" is going to entail?

DrSun
Nov 11, 2007, 11:11 AM
The Road to War mod/scenario reminds me of Hearts of Iron II but yea, I was quite disturbed with the inaccuracy of China in that mod. If you look closely, there are parts of China that are "democracy" or ran by the KMT and parts of China that are "communist" or ran by the Maoists. China even starts out with the democracy civic when you start the game. They used Mao Zedong's leaderhead because they though it would be easier to just use him than to re-skin the Charles DeGaulle leaderhead into Jiang Jieshi

Dale
Nov 13, 2007, 02:59 AM
The Road to War mod/scenario reminds me of Hearts of Iron II but yea, I was quite disturbed with the inaccuracy of China in that mod. If you look closely, there are parts of China that are "democracy" or ran by the KMT and parts of China that are "communist" or ran by the Maoists. China even starts out with the democracy civic when you start the game. They used Mao Zedong's leaderhead because they though it would be easier to just use him than to re-skin the Charles DeGaulle leaderhead into Jiang Jieshi

Did you play add-on pack 1? KMT replaces PRC.

hellwitch
Nov 26, 2007, 08:49 AM
I am palaying Europe Map and i've notice some AI bugged behaviours. AI never use the special range bombardment of artilery units. AI sometime don't capture empty enemy cities in range and leave it's own without any defender.
I'm playing on accurate historical events with East balkans and i am very angry on the Germany - 1 they dont attack france and they keep 20 tanks in Belgum doing nothing. The "attack this or that city" ally command almost don't work at all. All AI's are moving most of their troops in their own territory and do nothing.
Oh well and this stuff is on immortal: With 3 tanks i've manage to conquer all france. I give it as a gift to the germans. But Vishy France event didn't show for 2 year without any french town in Europe. Somehow at the end of 41 the french take a one not defended german(post french) city and the event show up. As i play with the smallest civ on immortal i am supprised that the only problem to me is USSR. Now at the start of 42 i've beat USSR at air and i'm making progess vs them too.
Why they all AIs are so week. The AI attack very rare. USSR even don't take Riga which have only 2 infantry - i saw more that 20 T-34 USSR tanks doing nothing near it. Comeon did Someone can tell me why the AI wont play. In normal games the AI is enough aggesive what is the problem with this MOD??????

PS: The resistance even is not good idea as the AI can't hold a captured city and they became even more bad. In fact a real player never have problems with "the counterattack" as they always attack with enough troops.

ondrakruml
Nov 27, 2007, 01:46 PM
It cant be Hitler's reputation. Stalin had an equally horrible reputation, and commited mass genocide via starvation amongst his own people. He is included in the mod.

Ill have to download the addon. This whiney racism against the Axis forces (Japan and Germany) is just pathetic.

Pathetic? We in Europe see it different. Can you imagine six million people? Can you imagine six million dead people? Have you heard about Dachau, about Oświęcim (Auschwitz)? Go there, see it. Listen to the people Who have been there. You should think twice before using such words.

Soneji
Nov 27, 2007, 01:58 PM
That comment is out of order.

They were the agressors, and mass murderers.

Go read a history book, or pay for an MRI scan.

ondrakruml
Nov 27, 2007, 02:07 PM
...........

White Elk
Dec 02, 2007, 03:36 AM
The buttons are staying as is, but new UU graphics are being put in. :)

The buttons are for the war board-game grognards (like me) of the 80's. :) You'll get used to them. Once you understand the system NATO used, they're very logical.Thats a shame for me to hear. I haven't gotten used to them. I can visually identify the unit from its button. But its an eye strain as the button graphics are small and far too similar. I have to slow down and look intently at the buttons to differentiate between them.

Maybe I'm not a true grognard having only fanatically played 'Axis and Allies' and 'Shogun' in the 80's. Whatever the reason I am one who dislikes the unit buttons and I think it is the buttons that compel me to eventually drop every game I've started. I love the mod, and as odd as it may sound, I can think of no other reason for my consistent lack of interest other than the buttons.

bcr1776
Dec 03, 2007, 05:00 PM
Who had most of the troops when it counted? Australia.
Who used the most deadly weapon known to man? America.
And what did the bomb hit? The residential sector. Hardly any infrastructure or factories were destroyed.

Where the Bomb(s) hit was precisely where they were aimed. By the time they were dropped the entire populace of Japan was considered to be in combatant status. This, btw, was also the opinion of the Japanese ruling party. Their official stance was ...Death to the last citizen before surrender.

Australia's contribution to the war has been largely down-played. However, the with the notable exception of the battles on New Guinea the Aussies generally were not involved in any of the amphibious assaults. Mostly because the island hopping strategy was not in MacArthur's bailiwick. It was primarily in Nimitz'. I mean no disrespect to the Australian troops. They were doing a great job holding off Rommel. The RA Navy on the other hand took their lumps right along with our Navy from the 'Divine Wind' during the Phillipine invasion battles.