Hawe Hawe
Aug 15, 2007, 10:15 AM
Yesterday i won the most challenging cultural victory ever. Ok, it was noble only but not a "classical" victory. I played as Khmer on a small shuffle map turned out as two bic continents at epic speed, only trading techs you have researched enabled.
I had no special intention what the game would get like, let's wait and see what happens. Found Dareios and Zara Yaqob on my continent. I beelined to constuction and eliminated my neighbour Zara Yaqob with Ballista-Elefants and catapults, very easy and nothing special.
Four religions had been founded by Zara and Dareios, two in a distant land and the philosophy lightbulb one (choosed buddhism) by me. The whole relgion spread on this continent was a total mess, no religion dominating. So Dareios and me thought: thats a optimal case study for early free religion from the Shewdagonya(?) Pagode. Dareios won by one turn!!!! So that meant another war to conquer this building. Problem was Dareios had also build the Zeus Statue and had a widespread empire. I have never seen such war weariness (+16 average) so early. I won the long war eliminating also Dareios but that was costly i had to push culture up 40%, science didn't happen anymore, infrastucture buildup suffered and i had a huge underdeveloped continent on my own at the end.
Meanwhile there were constantly nice wonders built in a distant land, when i met the remaing two, Ramses and Julius Caesar united in the taoist apostolic palace, they were about 10 techs ahead. My plan for a space race at this moment seemed not very promising anymore. Caesar was a insane military power house. Apart from that it was obvious who had build all those wonders Thebes and Elephantine both had about 6 each. He was directly going for a cultural victory for years and Thebes was already near legendary. Only his third city was far behind (at 16.000 or so).
In this strange situation i decided to compete with Ramses for this cultural win, at 1200 AD or so without having prepared anything.
I only had the Angkor Wat build in Angkor Wat for more or less a flavor feeling. All other wonders lighthouse, Shwedgadony Pagode, Zeus and Oracle were conquered and gave zero culture.
But i had:
- 5 religions
- Angkor Wat planned as perfect Nationalpark city: there were 15 forest tiles in the fat cross!
- lots of gold, silver and gems ressources
So tried a late game cultural win based on free Artist-specialists from the Nationalpark via caste sytem, a late but intense relgion spread and the Civilized jewellers corporation. And it worked! The research beeline to those techs was hard, but then my culture exploded!
The National-Park with 15 Artists and National Epic produced Great Artists and the needed Great Prophets for my two shrines in the culture cities.
And Civilized jewellers gave me 46 base-culture per turn! Absolutely fantastic, these two elements are an ultimate late game culture tool, even if you haven't planned for it in any way! I didn't try the other two cultural corporations (Sushi and creative constructions), because i had only few sea food an a Great Engineer was absolutely out of reach. I didn't even have factories. Later Ramses founded Creative Constructions but it was to late. My three cities Angkor Wat and Angkor Thom and ex-Ethiopian Lalibela renamed to Pagan were leaving Heliopolis way behind!
But not enough: I don't know whether it was because of my ridiculously low power rating or because he was aware of his victory in danger i catched Ramses (he was at pleased with me!) with a 5 transport plus 3 destroyers invasion fleet on the ocean and thought: ok, it was only a try, but culture is nothing without power. Last hope was Julius Caesar, whom i was really kissing his ass: maps for free, 900 gold request, yes take it, my hard researched biology? ok if it helps you! I also ran representation which is his fortunately his favorite. So he was willing to sign a defensive pact! And one turn later, i had Ramses SAM infanteries standing on the shore. My musketmen had absolutely no chance and two coastal cities fell soon. But in his homelands Caesar showed his warring abilities to his taoist brother in faith and conquered some cities, but none of the cultural cities. Didn't matter in the end my third city hit 75.000 culture and i won! Meanwhile Thebes was ar 130.000 and Elephantine at 90.000 but Ramses had his Wonders spread badly, Heliopolis was only at 69.000!
Conclusion: One of my most fascinating games ever, the new BtS AI makes those games challenging.
But more important for this strategy forum: the Nationalpark and the three Cultural corporations are so incredibly strong, that you can get cultural victories also if you don't go for it since 400BC. I gained more than the triple the amount of culture from the Corporation-ressources than from the standard buildings (theatre, bibliothek, temple, monasteries, unversity).
I had no special intention what the game would get like, let's wait and see what happens. Found Dareios and Zara Yaqob on my continent. I beelined to constuction and eliminated my neighbour Zara Yaqob with Ballista-Elefants and catapults, very easy and nothing special.
Four religions had been founded by Zara and Dareios, two in a distant land and the philosophy lightbulb one (choosed buddhism) by me. The whole relgion spread on this continent was a total mess, no religion dominating. So Dareios and me thought: thats a optimal case study for early free religion from the Shewdagonya(?) Pagode. Dareios won by one turn!!!! So that meant another war to conquer this building. Problem was Dareios had also build the Zeus Statue and had a widespread empire. I have never seen such war weariness (+16 average) so early. I won the long war eliminating also Dareios but that was costly i had to push culture up 40%, science didn't happen anymore, infrastucture buildup suffered and i had a huge underdeveloped continent on my own at the end.
Meanwhile there were constantly nice wonders built in a distant land, when i met the remaing two, Ramses and Julius Caesar united in the taoist apostolic palace, they were about 10 techs ahead. My plan for a space race at this moment seemed not very promising anymore. Caesar was a insane military power house. Apart from that it was obvious who had build all those wonders Thebes and Elephantine both had about 6 each. He was directly going for a cultural victory for years and Thebes was already near legendary. Only his third city was far behind (at 16.000 or so).
In this strange situation i decided to compete with Ramses for this cultural win, at 1200 AD or so without having prepared anything.
I only had the Angkor Wat build in Angkor Wat for more or less a flavor feeling. All other wonders lighthouse, Shwedgadony Pagode, Zeus and Oracle were conquered and gave zero culture.
But i had:
- 5 religions
- Angkor Wat planned as perfect Nationalpark city: there were 15 forest tiles in the fat cross!
- lots of gold, silver and gems ressources
So tried a late game cultural win based on free Artist-specialists from the Nationalpark via caste sytem, a late but intense relgion spread and the Civilized jewellers corporation. And it worked! The research beeline to those techs was hard, but then my culture exploded!
The National-Park with 15 Artists and National Epic produced Great Artists and the needed Great Prophets for my two shrines in the culture cities.
And Civilized jewellers gave me 46 base-culture per turn! Absolutely fantastic, these two elements are an ultimate late game culture tool, even if you haven't planned for it in any way! I didn't try the other two cultural corporations (Sushi and creative constructions), because i had only few sea food an a Great Engineer was absolutely out of reach. I didn't even have factories. Later Ramses founded Creative Constructions but it was to late. My three cities Angkor Wat and Angkor Thom and ex-Ethiopian Lalibela renamed to Pagan were leaving Heliopolis way behind!
But not enough: I don't know whether it was because of my ridiculously low power rating or because he was aware of his victory in danger i catched Ramses (he was at pleased with me!) with a 5 transport plus 3 destroyers invasion fleet on the ocean and thought: ok, it was only a try, but culture is nothing without power. Last hope was Julius Caesar, whom i was really kissing his ass: maps for free, 900 gold request, yes take it, my hard researched biology? ok if it helps you! I also ran representation which is his fortunately his favorite. So he was willing to sign a defensive pact! And one turn later, i had Ramses SAM infanteries standing on the shore. My musketmen had absolutely no chance and two coastal cities fell soon. But in his homelands Caesar showed his warring abilities to his taoist brother in faith and conquered some cities, but none of the cultural cities. Didn't matter in the end my third city hit 75.000 culture and i won! Meanwhile Thebes was ar 130.000 and Elephantine at 90.000 but Ramses had his Wonders spread badly, Heliopolis was only at 69.000!
Conclusion: One of my most fascinating games ever, the new BtS AI makes those games challenging.
But more important for this strategy forum: the Nationalpark and the three Cultural corporations are so incredibly strong, that you can get cultural victories also if you don't go for it since 400BC. I gained more than the triple the amount of culture from the Corporation-ressources than from the standard buildings (theatre, bibliothek, temple, monasteries, unversity).