sourboy
Aug 23, 2007, 04:32 PM
How does one adjust BTS so that there's a limit to the maximum number of units in a unit stack?
Guide link or instructions appreciated!
Guide link or instructions appreciated!
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View Full Version : Unit Stack Limits sourboy Aug 23, 2007, 04:32 PM How does one adjust BTS so that there's a limit to the maximum number of units in a unit stack? Guide link or instructions appreciated! Dale Aug 23, 2007, 05:01 PM In the SDK: CvSelectionGroup::joinGroup(). Just put in a check for how many in target group and return false if it's too big. sourboy Aug 24, 2007, 03:17 PM thanks, what's the actual code on that or is it already there where I'd edit the parameters? Jeckel Aug 25, 2007, 04:14 PM For those interested, here (http://forums.civfanatics.com/downloads.php?do=file&id=6853) is a python comp that allows you to limit the max number of units that can be in a tile at one time. :) sourboy Aug 25, 2007, 04:20 PM awesome! :band: |
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