View Full Version : Exploit?


Neo Guderian
Aug 27, 2007, 07:16 PM
Finally beat this the first time today and it was great. 13 hours of playtime on Monarch Normal. Man it was a brutal fight. Took Belenus and tromped all over the map. Man that dragon is awesome looking!. He really isn't that effective because he can only attack once per turn, though. So I fed him a steady supply of archer-burgers while I hunted down Mulcarn. The Stag is awesome too!

However, the point of the thread is about the game before. I took the Hunter hero (Caer~~~?) and I sent him out into the wilderness where he leveled quite a buit whilst i turtled my civ to withstand the onslaught of illian xbows. Thats when it happened...

I ended the turn and heard the distinct sound of a city being captured. People where screaming and whatnot. Confused, I clicked the red text that told me my city had been captured, and the screen wizzed all the way to the east. There, sitting in the smoldering city that had been mine the turn before, was a huge FREAKING bird of GIANORMOUS PROPORTIONS!!. This was a city that was just north of the capitol and had not even been garrissoned because the mountains blocked passage. Or so I thought..

So, I mustered some defenses to protect the capitol while my uber-Hunter raced home to fell the demonbirdofhell. Except, thats not what happened..

Turns out, I had the capture animal promo and thus when my hero arrived, there was a severely wounded Fiarna the North Wind (or something like that) that became mine.

So,, can you imagine the carnage I wrought with a fully promoted 11 str God-Bird.

Except, turtling had been a dumb idea and was overwhelmed by enemy xbows so I had to quit. But wow, man that bird rocks. So If you can get lucky enough to catch it while playing with Belenus, winning should be easy.

seZereth
Aug 28, 2007, 07:33 AM
Heya,

the Bird (;)) is intended to be captureable, its part of the fun, if it happens in your scenario.

but for me its more interesting to hear, do you like the dragon better than the dragons in normal FfH II ? (if you have ever played FfH II, that is)

Pandemonis
Aug 28, 2007, 11:55 PM
Heya,

the Bird (;)) is intended to be captureable, its part of the fun, if it happens in your scenario.

but for me its more interesting to hear, do you like the dragon better than the dragons in normal FfH II ? (if you have ever played FfH II, that is)

I prefer Acheron in normal FfH. But thats probably because it gently stays home and only buggers me with a few fires from times to times. :)

seZereth
Aug 29, 2007, 02:41 PM
I prefer Acheron in normal FfH. But thats probably because it gently stays home and only buggers me with a few fires from times to times. :)

oh, no i mean the graphics.
The textures are different, i am not talking about the colours ;) but e.g. the eye s and the whole body texture...

Broken Hawk
Aug 30, 2007, 08:39 AM
There is a dragon! Just great. I'm getting my butt kicked on Noble. :) Oh well, I've never been very good anyway.

JameyM
Aug 30, 2007, 05:12 PM
I love capturing "The Bird" (whose name I can't remember). My first game it went after my hero hunter as I was exploring. I got lucky and captured it. My second game, I intentionally waited and leveled up a hunter before heading north to where it lairs.

I find that once you get Blitz on it, "The Bird" is the ultimate interceptor for protecting your cities from incoming stacks. It "pecks" them down to manageable size and retreats to a mountain peak to heal up. :lol:

My biggest disappointment in my second game:

I found Uthgard, with a giant standing watch in it. My hunter had no chance of taking it, so I sent a small stack including Epona to do so. By the time I got there, a Frostling had taken over as the guard. :rolleyes: Silly AI.

MacGyverInSpace
Sep 04, 2007, 05:11 PM
Fiarca the SouthWind(Fiacra the NorthWind), fully promoted, was still easily defended against by enemy advanced archery units. Still, withdraw promos are good.

P.S. Maybe the unit should be named 'Great Eagle', and when its spawned it's renamed to Fiarca.

thomas.berubeg
Sep 04, 2007, 05:20 PM
it would be interesting to have Fiacra's Brood as units in the actual mod.

eagles that start of samll and young, but eventually grow to be as strong and powerful as the Fiacra... maybe created only in a specific place that had to be captured?

giddion
Sep 05, 2007, 02:39 AM
I have to play the scenario again... I really got ripped...
No Giant god bird from hell...
And....
No pirate ship...

Lucky I had the floating eye spell to get the sword piece from the island.

Love
Sep 07, 2007, 11:24 AM
I killed fiacra :(

galahadba
Nov 28, 2007, 10:42 AM
Well actually a have played the mod only once, and i loved it (i am downloading the normal FFH to play now :) )

The only thing i didint like was just these unbalanced units, i played on monarch, marathon.

I got the same luck of finding the bird, he killed a mamuth that i was taking back to capture a city (i discovered latter that mamuths do not atack :( ) , and the bird killed my mamuth, getting damaged in the processs, so my hero hunter captured him the next turn... some turns latter i got an event about an ogre, that i healed and gained the unit.

Well with these 2 units i got that barbarian city out of the valley, after it comes dozen of barbarians, that got my 2 super units around lvl 10... i just got the pass from the moutain blocked by warriors, and the rest of the game was these 2 units walking into enemies cities, while my super hunter explored the map to find the sword...

I think the game would have been a great chalenge if was not for these units, the hero units should be strong not SUPER strong, after you get them is game over, you win.

Anyway as said before, very good mod, good ideia, well made and so on :)

xienwolf
Nov 28, 2007, 10:48 AM
Pop the difficulty up a level or 2, and move to a faster game speed. That will lower the effect of the heroes :) Playing on marathon means that it takes too long to build the kind of stack that can counter a hero, and each loss to him is a huge knock to the enemy.

galahadba
Nov 28, 2007, 10:52 AM
Well i will try it latter, tonight when i get home, i will try the normal FFH mod ;)

Ekolite
Dec 01, 2007, 05:05 PM
I've only played the scenario once I was doing really well (and I hadn't saved since like the begining). Anyway I was just kicking the dovelio's ass when I got an event saying a Illian priest had come to spread handism (or w.e) to my capital. The town had a load of angry people in so I thought a religion and a temple would cheer them up, so I said the priest counld spread his religion and my capital city was flattened by a glacier :( Stupid Mulcarn, thinks his stupid religion's too good for me :mad:

xienwolf
Dec 01, 2007, 06:30 PM
Heh heh. I got that event the first time I played it. All I had was my capital city at the time though, so Mulcarn won a religious victory instantly :)

MagisterCultuum
Dec 01, 2007, 06:36 PM
You sure it was a religious victory? I remember it as a conquest victory when my only city was razed by the White Hand of Mulcarn.

xienwolf
Dec 01, 2007, 08:27 PM
Can't recall for sure, but it was due to allowing the Hand to spread into my city, so I always dubbed it as a Religious Victory (well, my Religious Defeat).

Mainly, happy to know that you don't completely lose the game as long as you have another city somewhere by that time.

Ekolite
Dec 02, 2007, 05:22 AM
Yeah but I only had a pretty crappy town left so I gave up lol. Must play it again some time though. What's the best hero to choose, d'you think?

Chip56
Dec 02, 2007, 05:39 AM
I personaly prefer the hunter (Who doesn't like to capture birds :) )

Ekolite
Dec 02, 2007, 06:48 AM
When I played it I took the mage but she was pretty useless really, I remember I had a lot of children of Kyrolin who could cast better spells then her. I don't think I ever made it to upgrading her though.

MagisterCultuum
Dec 02, 2007, 09:54 AM
Yeah, but you had so many children because of her. She increases the rate of children of Kyorlin GPP.

xienwolf
Dec 02, 2007, 11:54 AM
I took the mage because I memorized the spot on the map that gave you "Knowledge of the Ether" for free, so sent my scout there immediately. She pops up to having fireballs instantly and makes life so easy.

Plus the extra science from her building while she is in a town is REALLY nice :)

Breunor
Dec 10, 2007, 08:18 PM
When I played it I took the mage but she was pretty useless really, I remember I had a lot of children of Kyrolin who could cast better spells then her. I don't think I ever made it to upgrading her though.

I doubt that the spells they could cast are better than the fireball IF you get Knowledge of the Ether early. It can be dominating early and middle of the game. It can kill units (getting a lot of experience points for her in the least along with killing the enemy!), it can take down the cultural defense, etc.

Of course, the key is how you get 'Knowldedge of the Ether' quickly!

Best wishes,

Breunor

Deon
Feb 05, 2008, 12:21 PM
I didn't try the trick with the fast KoE =). I should try.

MagisterCultuum
Feb 05, 2008, 01:01 PM
Try to find the Elohim Chancel quickly; it gives you Knowledge of the Ether for free, without even needing the prereq techs.

I haven't played AoI much (I more of a builder, so te scenario doesn't fir my style), but I find it is best to choose the Caerbulin and send him straight to the chancel (a little north east of the center of the map) to get the free tech. Then, when he dies, get Epona and upgrade her at once.

Ur_Vile_Wedge
Feb 05, 2008, 01:20 PM
What? You get a new hero if the old one dies.!?!?!?!?1111oneoneone!? :eek:

MagisterCultuum
Feb 05, 2008, 01:25 PM
In AoI, when a hero dies you get to choose another of the remaining heroes. The first turn you have 3 choices, when the first dies you have the there two choices, when you lose your second hero you have one more left, and if you lose the third there will be no more replacements..

Ur_Vile_Wedge
Feb 05, 2008, 02:25 PM
So making extra extra extra sure that Caerbulin remained safe through everything was for *nothing*?!?! :cry:

Deon
Feb 05, 2008, 03:19 PM
WOw, I didn't know this too...

Ur_Vile_Wedge
You saved your experienced valuable unit, what's wrong with it? :)

jenks
Feb 05, 2008, 03:39 PM
Heh heh. I got that event the first time I played it. All I had was my capital city at the time though, so Mulcarn won a religious victory instantly :)

i too had to give myself a slap after i picked that selection and immediately lost

was that input as a joke do you think?

Breunor
Feb 05, 2008, 07:49 PM
In AoI, when a hero dies you get to choose another of the remaining heroes. The first turn you have 3 choices, when the first dies you have the there two choices, when you lose your second hero you have one more left, and if you lose the third there will be no more replacements..

Note however that the new hero does not start with any extra experience points. So the lost hero can be very, very costly. When that hero with 150 EP's is replaced by one with none, it can be a game breaker.

Best wishes,

Breunor