kipkuhmi
Sep 02, 2007, 12:55 PM
Edit: SORRY, those are not the original screen shots. I accidently overwrote the images on my server, so what you see are not the images the thread is talking about. Never mind, the problem has been solved anyway.
Hi everybody,
I seem to be one step away from finishing my first 3d leaderhead, but I've encountered a problem which has really left me at my wit's end.
Here's a screenshot of my leaderhead (Cardinal Richelieu):
http://www.fritzenkoetter.org/Exchange/Richelieu.jpg
The animation seems to work all right, but there are two nasty errors:
1. As it can cleary be seen, the left arm and the left hand are horribly crippled. The other arm is affected as well, only you can't really see it because it's around the ellbow. In the max file all looks perfectly okay, but after exporting the body to nif I get this.
2. There's a strange red border on the lower end of the background picture. Part of it can be seen in this picture as well.
To No. 1: In my max scene the modifier order is as follows:
First the mesh
Then the TurboSmooth Modifier
Third the Skin
Finally the UVW
I tried to move the TurboSmooth to the last position. The proportions looked perfect then (also after exporting), only I couldn't get it animated any more.
I feel I'm really stuck on this. Any help would be most appreciated. Thanks in advance.
Hi everybody,
I seem to be one step away from finishing my first 3d leaderhead, but I've encountered a problem which has really left me at my wit's end.
Here's a screenshot of my leaderhead (Cardinal Richelieu):
http://www.fritzenkoetter.org/Exchange/Richelieu.jpg
The animation seems to work all right, but there are two nasty errors:
1. As it can cleary be seen, the left arm and the left hand are horribly crippled. The other arm is affected as well, only you can't really see it because it's around the ellbow. In the max file all looks perfectly okay, but after exporting the body to nif I get this.
2. There's a strange red border on the lower end of the background picture. Part of it can be seen in this picture as well.
To No. 1: In my max scene the modifier order is as follows:
First the mesh
Then the TurboSmooth Modifier
Third the Skin
Finally the UVW
I tried to move the TurboSmooth to the last position. The proportions looked perfect then (also after exporting), only I couldn't get it animated any more.
I feel I'm really stuck on this. Any help would be most appreciated. Thanks in advance.