View Full Version : 3 Georges Damn ? (I meant that)


Game-God
Sep 02, 2007, 07:32 PM
I have built the big Damn and I still have cities on the same continent (major cities) that show a power plant (forgot the name of it) in the build list afterwards (not my build que mind you just the available build list). Is this normal? Why would the cities think they need the ability to build this building after they have power? and also why not all of the cities on the same continent? Seems strange to me is all.

50_dollar_bag
Sep 02, 2007, 07:38 PM
:crazyeye: :rolleyes:
I thought the same thing myself, and I still don't have a good answer. Seems like an oversight.

KMadCandy
Sep 02, 2007, 07:42 PM
what if somebody takes over your 3GD city? might be best to be prepared in your big production cities, if things might get hairy. not nuke plants, i never recommend those since i despise them, but a coal plant ought not cost you any more health issues once 3GD is in, and it would still be there in that worst case scenario ...

also i read today about a bug where 3GD has the delightful effect of giving all of your cities the -2 health that comes with having power, but only providing that important power connection to the ones on the continent where it's built. niiiiiiiice.

Game-God
Sep 02, 2007, 07:52 PM
what if somebody takes over your 3GD city? might be best to be prepared in your big production cities, if things might get hairy. not nuke plants, i never recommend those since i despise them, but a coal plant ought not cost you any more health issues once 3GD is in, and it would still be there in that worst case scenario ...

also i read today about a bug where 3GD has the delightful effect of giving all of your cities the -2 health that comes with having power, but only providing that important power connection to the ones on the continent where it's built. niiiiiiiice.


yeah I'm a clean/green earth type of guy also so I son't build the liquid sunshine building either;) . but you mention someone taking over my city with the dam in it. I have never built it in anyting but my capitol which almost always ends up being in the center of my civilization, so nobosy bother it. (yet)

Since the coal plants always come arounde quite awhile before the pwer dam I have most if not all cities that need it with them built so I guess I do not need the 3GD as you call it or does it work better in some ways like the benny's it gives you?

Wasn't there a bug/rant thread here? I would have to search through it if it's big and I am pretty lazy about searching...REALLY lazy would be a better way of putting it.

Lurking Liu
Sep 02, 2007, 08:24 PM
I have built the big Damn and I still have cities on the same continent (major cities) that show a power plant (forgot the name of it) in the build list afterwards (not my build que mind you just the available build list). Is this normal? Why would the cities think they need the ability to build this building after they have power? and also why not all of the cities on the same continent? Seems strange to me is all.

It's normal. When you build Three Gorges Dam, it doesn't give you a Hydro Plant in every city; it gives you the EFFECT of a Hydro Plant in every city. Meaning they just get Power, and the associated unhealthiness, but nothing else.

The build-advisor will never prompt a Coal/Nuke/Hydro plant for a city that already has power of some sort, so it's nothing major. Just don't build it :P

And the unhealthiness isn't a bug, either--though it may be a "feature"--as power of any sort gives unhealthiness now. Coal Plants simply give more.

meatwad4289
Sep 02, 2007, 08:27 PM
I built the dam, but most of my cities had all the plants possible for them.

Peng Qi
Sep 02, 2007, 09:07 PM
yeah I'm a clean/green earth type of guy also so I son't build the liquid sunshine building either;) .Nuclear plants are much better for the environment than coal plants are IRL. Hydro is best, but if you're all about the environment, a nuke plant is much better than a coal in non-river cities in the real world.

meatwad4289
Sep 02, 2007, 09:34 PM
In real life, Nuclear plants have an Extremely low chance of melt down(lower than in the game) but every year this chance goes up because people are so scared of melt downs they dont want to build new plants to replace old ones, when new plant designs are 100x safer and less expensive to build.

Peng Qi
Sep 02, 2007, 09:48 PM
In real life, Nuclear plants have an Extremely low chance of melt down(lower than in the game) but every year this chance goes up because people are so scared of melt downs they dont want to build new plants to replace old ones, when new plant designs are 100x safer and less expensive to build.From what I've heard, the chance of meltdown in Civ4 is absolutely ludicrously high. Anyone know what it is, exactly?

meatwad4289
Sep 02, 2007, 09:58 PM
I want to say its .01% but I can't be sure. I know that in my last game that made it to modern, i had 10 meltdowns, but every other game in modern was 1 tops but usually didnt get it lol, i just had bad luck.

Rusty Edge
Sep 02, 2007, 10:21 PM
I have built the big Damn and I still have cities on the same continent (major cities) that show a power plant (forgot the name of it) in the build list afterwards (not my build que mind you just the available build list). Is this normal? Why would the cities think they need the ability to build this building after they have power? and also why not all of the cities on the same continent? Seems strange to me is all.

George III, George Washington, and George Bush Sr.?;)

Game-God
Sep 02, 2007, 11:52 PM
George III, George Washington, and George Bush Sr.?;)
What no Boy George?:lol:

skallben
Sep 03, 2007, 11:24 AM
Power Unhealthiness is bugged, Im quoting myself from a thread in bug-forums:

This is :yuck: from power only
Hydro Plant = 0 :yuck:
Nuclear Plant = 0 :yuck:
Coal Plant = 4 :yuck:
Coal Plant replaced with Hydro Plant = 2 :yuck:
Coal Plant replaced with Nuclear Plant = 2 :yuck:

Three Gorges Dam = Every City you got on every continent gets 2 :yuck:

Three Gorges is obviously bugged.
Power Plants are more subtle but if "Power" is to give +2 :yuck: why does this only happen when a Coal Plant is present? The way it is now it's more like Coal Plants give 2 :yuck: permanent + 2 :yuck: temporary and the other gives 0 :yuck: unless replacing a Coal Plant where the Coal Plants "permanent" will stay.


From what I've heard, the chance of meltdown in Civ4 is absolutely ludicrously high. Anyone know what it is, exactly?

I read something about smoking for a lifetime is equally dangerous as living next to a Nuclear Plant for 50 000 yrs. (I think those was the numbers).

Lord_Zath
Sep 03, 2007, 11:32 AM
I swear I read in the Civlopedia that 3GD provides power to every city in the continent. It's not "free hydro plant in every city in the continent."

Lurking Liu
Sep 03, 2007, 02:16 PM
Well, to be fair, we've only had Nuclear Energy for 50 turns now =P

((Note: FACETIOUS! I'm a nuclear energy fan...))

KMadCandy
Sep 03, 2007, 02:53 PM
but you mention someone taking over my city with the dam in it. I have never built it in anythng but my capitol which almost always ends up being in the center of my civilization, so nobody bother it. (yet)

i don't pre-prepare for war by building spare "just in case" plants either. i'm just saying that in this case i think it is a "feature" not a bug. if building 3GD took away your option to build any power plants on that continent for you (like stonehenge does with monuments), then if/when the enemy is at the gates of your 3GD city there's not a thing you can do at the other cities to prepare for the shutdown. not that i'm sure you'd have time to prepare, but whatever...

as far as all the bugs, i don't know. they did try to make health a bigger issue late game than it used to be. it certainly is, and hopefully part of that is from bugs and not intended!

Catharsis
Sep 03, 2007, 03:02 PM
3 Georges Damn

:lol: Now I have to find that thread (http://forums.civfanatics.com/showthread.php?t=208962&highlight=global+worming) again...

Game-God
Sep 03, 2007, 06:00 PM
:lol: Now I have to find that thread (http://forums.civfanatics.com/showthread.php?t=208962&highlight=global+worming) again...


Great Minds think alike huh!:lol:

Bushface
Sep 03, 2007, 08:17 PM
My findings differ from Skallben's.
Cities with a Coal Plant get +2:yuck: from Power with or without the 3GDam.
Cities with no coal plant get no :yuck: from power from the 3GDam.
All cities with access to Coal and/or Oil get +2 :yuck: from each.
Don't know about Hydro or Nuclear plants, as I've not built any for months.

Lord_Zath
Sep 04, 2007, 05:55 PM
I was playing with worldbuilder and found the same - 0 unhealthy for hydro and nuclear; 4 for coal. 3gd adds 2 unhealthy to all cities, regardless of whether there were previous power buildings or not.

patch 303

solver's unofficial.

Lord_Zath
Sep 04, 2007, 06:14 PM
My findings differ from Skallben's.
Cities with a Coal Plant get +2:yuck: from Power with or without the 3GDam.
Cities with no coal plant get no :yuck: from power from the 3GDam.
All cities with access to Coal and/or Oil get +2 :yuck: from each.
Don't know about Hydro or Nuclear plants, as I've not built any for months.


you probably did 3gd first in worldbuilder then removed it and replaced it with a power plant. that's what happened to me and I got the same thing.

Bushface
Sep 04, 2007, 07:41 PM
No. I built lots of coal plants, for the production boost, the 3GDam came later when I hoped, foolishly, that it would eliminate the unhealthiness from the coal plants - I hadn't noticed that things are different in BtS. Cities without coal plants or founded or captured after the dam was built get the sickies from coal and oil, but get power with factories and no extra sickies from that.

Game-God
Sep 06, 2007, 08:40 AM
No. I built lots of coal plants, for the production boost, the 3GDam came later when I hoped, foolishly, that it would eliminate the unhealthiness from the coal plants - I hadn't noticed that things are different in BtS. Cities without coal plants or founded or captured after the dam was built get the sickies from coal and oil, but get power with factories and no extra sickies from that.


Though I have personally never have a problem with sickies other than when another civ uses a spy on me, I would like to know how to get rid of them "best" with a large civ running properly and gaining momentum thorughout the game? Is it all about the buildings and wonders?