View Full Version : Team Fortress 2


warpstorm
Sep 21, 2007, 06:23 AM
Two thumbs way up. :goodjob:

Maniacal
Sep 21, 2007, 12:18 PM
And now we know exactly how the gameplay is like and all that, but, can you be any vaguer?

The thing i really want to know is, how much is it like CS:S? I dislike CS:S because it is soley run and gun and pray n spray. (Though it probably depends which server/mod you are playing).

Kozmos
Sep 21, 2007, 12:28 PM
I'll get it in the Orange Box along with Portal.

Kan' Sharuminar
Sep 21, 2007, 12:32 PM
As above. Looking forward to playing it, particularly love the graphic style.

I am more looking forward to Left 4 Dead though. Zombies :D

warpstorm
Sep 22, 2007, 07:53 AM
Sorry, PrinceScamp, too busy playing it to give a review.

I can't compare it to CS:S as I do not play CS:S. It is very fast paced and chaotic, though.

For those with no Google-Fu, TF2 is a multi-player (only) team-based, role-based first person shooter with a cartoony graphic style.

Currently, there are no mods (or at least every server I've tried was playing the standard version). I'm sure this will change in the future.

The game has six maps. Five of them are control point maps and the last is a capture the flag map. There are no Deathmatch modes in the game at all.

The game has you play as one of nine classes, each of which has different weapons available and consequently different play-styles. Soldiers use rockets and shotguns, scouts are very fast, demolitions have grenades and bombs, engineers build stuff, medics heal, Heavies lumber into battle with a big-honking gun, spies impersonate team member on the other side to sabotage equipment or back stab players, snipers look for the head shot and, pyros test other players for being spies.

I love the non-realistic over the top art style.

Well, I'm going to see if the guys from work have gotten online.

Maniacal
Sep 22, 2007, 12:26 PM
Darn it, why does Valve have to make ALL of it's multiplayer games overly-fast paced?

azzaman333
Sep 24, 2007, 09:59 AM
Darn it, why does Valve have to make ALL of it's multiplayer games overly-fast paced?

Fast Paced is better than waiting ages for 2 people to camp in opposite corners of the map for 5 minutes.

.Shane.
Sep 24, 2007, 12:46 PM
If you buy the orange box on steam, you'd already be playing TF2. Its sweet.

Its very different than CS/CSS.

Maniacal
Sep 24, 2007, 02:10 PM
Fast Paced is better than waiting ages for 2 people to camp in opposite corners of the map for 5 minutes.

... That's not what I meant. It seems like all of Valve's multiplayer FPS games invovled running very fast, pumping a lot of bullets into someone to hurt them, and occaisional bunny hopping.

Sometimes that's fun, but I'm used to Red Orchestra. Where if you shoot someone in the hand they might drop their gun, in the head they die, leg they are slowed down for a bit. That's why I don't like CSS, and I don't play much HL2 multi (but the mods are pretty fun).

TF2 is an exception, it's cartoony for one, I can't see how it would work any other way, but I hope that you can't sit there and absorb bullets.

azzaman333
Sep 24, 2007, 02:17 PM
... That's not what I meant. It seems like all of Valve's multiplayer FPS games invovled running very fast,

In CS:S that is in no way a requirement.

pumping a lot of bullets into someone to hurt them,

Good players of CS:S won't go through a clip to kill other players.

and occaisional bunny hopping.

Considered to be an exploit on the most popular Game Server Provider in Australia, so I'm happy to also consider it an exploit (again CS:S)

Maniacal
Sep 24, 2007, 02:21 PM
In CS:S that is in no way a requirement.
Good players of CS:S won't go through a clip to kill other players.
Considered to be an exploit on the most popular Game Server Provider in Australia, so I'm happy to also consider it an exploit (again CS:S)

I meant the vanilla CSS, without mods. Also I play around with the weapons in Garys Mod sometimes.

Anyways, we're getting off topic.

WHen they have guest passes for TF2 and Portal, send me a PM!

azzaman333
Sep 24, 2007, 02:25 PM
I meant the vanilla CSS, without mods.

I've never noticed that playing vanilla CSS. Maybe yiou just werent playing on the right servers?

Kan' Sharuminar
Sep 24, 2007, 05:39 PM
Firing an entire clip to kill someone doesn't mean that they're near-invincible, it means you're missing :p

Regardless, I don't go into games like CS and DoD expecting a slow-paced game - hell, sometimes I go in for five minutes because I know it'll be a quick blast. Likewise, I don't play a game of Age of Empires expecting to have a week-long game ala Total War.

the oob
Sep 24, 2007, 09:45 PM
Team Fortress 2 is full of win. Everything I can think of that was bad about TFC is gone.

Shabbaman
Oct 27, 2007, 10:58 AM
... That's not what I meant. It seems like all of Valve's multiplayer FPS games invovled running very fast, pumping a lot of bullets into someone to hurt them, and occaisional bunny hopping.


Only the scout moves fast, the other classes are pretty slow. You can't even run. My favorite is the pyro, but it's not the most useful class. It's a nice break from playing medic though.

Check out this (http://nl.youtube.com/watch?v=pC_aGQyFETU) brilliant movie. It depicts why the game is so much fun (but imagine some more people in the server ;) ).

Maniacal
Oct 27, 2007, 02:29 PM
It's AWESOME and VERY well balanced.

Harbringer
Oct 27, 2007, 03:17 PM
You guys really think it was that good? I dont know Ijust vant seem to get into it at all, theres no generic "rifleman" class and I hate that, The soldier class doesnt count either they have a rocket launcher and a shotgun, the onlt reall assualt rifle in the game is the secondary gun that the snip[er has. I just dont really dig on online shooters like this, I like the more traditional kind.

Darth_Pugwash
Oct 27, 2007, 05:03 PM
Tis indeed AWESOME! The graphical style is much fun and very refreshing. The FPS genre in particular seems to have sucked itself into an all-consuming quest for photo-realism and it's good to see a game buck the trend, especially one that does it with as much sheer glee as TF2. :D

Maniacal
Oct 27, 2007, 07:08 PM
Even though it's cartoony, I still find it beleivable.

SS-18 ICBM
Oct 28, 2007, 02:56 PM
Nice graphics, balanced gameplay weighted towards up-close gun battles, and I like how you get to massacre the losing team after winning a round.

Kan' Sharuminar
Oct 28, 2007, 03:43 PM
It is rather fun - particularly for short blasts. Working my way through all the classes, and so far the standard soldier and pyro appeal to me for maximum carnage :D

Harbringer
Oct 28, 2007, 04:19 PM
I still play it and sometimes its fun but it just doesnt sweep me off my feet like say battlefield 1942 did when I first played it. I ussually p[lay as the medic or the heavy, I love it when you happen to come upon a crowd as a heavy, its absolute carnage.

Maniacal
Oct 29, 2007, 12:52 AM
I LOVE charging into crowds as a pyro, I've also been working on how to sue demonam's nades against him, when he blows them up and you are at full health, sometimes they can send you flying, and if you get on his side of them, it sensds you AT HIM!

Metromonkey
Oct 29, 2007, 07:26 AM
Not enough screenshots in this thread.

http://i231.photobucket.com/albums/ee131/Raylakk/scsuperbobislookinggood.jpg
Super Bob looking good! :p

http://i231.photobucket.com/albums/ee131/Raylakk/shenkzislookinggood.jpg
I'm pretty sure he blew himself up on me.

http://i231.photobucket.com/albums/ee131/Raylakk/ephargyislookinggood.jpg
Not sure what happened here but EpharGy appears to be shocked at what is on the ground.

leonel
Oct 29, 2007, 01:24 PM
I love Pyro! Especially to just run at a close group of enemies with thrower a flaming and set everyone on fire!

Harbringer
Oct 29, 2007, 06:14 PM
Pyro seems to be broken for me, it eems that all the flamethrowere ever does is light people on fire but never actually does any direct damage.

Darth_Pugwash
Oct 29, 2007, 06:21 PM
You have to be very close to use the flamethrower - it's almost a melee weapon. When you light people on fire they take damage until a-the fire goes out b-they get healed c-they die.

Maniacal
Oct 30, 2007, 03:18 AM
Just keep throwing fire on them it DOES do damage (otherwise it;d be hard to kill other pyros)

Darth_Pugwash
Oct 30, 2007, 07:36 AM
http://www.youtube.com/watch?v=b-qD30EOO-o

Very good video on how to play the Spy class.

I have played more as a Spy than any other class (second most played class is the Soldier). It is a difficult class to play well, it's almost as if your playing a completely different game to all the other classes. Very easy to mess up - even if you make no mistakes you may get spy-checked at the wrong moment - but very satisying when it works.

SS-18 ICBM
Oct 30, 2007, 02:21 PM
The Pyro is good for spy detetcting. I have killed a lot of spies that way.

Maniacal
Oct 31, 2007, 03:35 AM
Love spy finding as a pryo.

JtheJackal
Nov 06, 2007, 01:14 PM
I've been playing this game almost non stop since I got it. And I still have to finish Episode 2, plus normal day to day stuff. I'm just glad Portal was short and sweet.

the oob
Nov 18, 2007, 01:14 AM
http://img443.imageshack.us/img443/2233/1194496493410jg5.jpg

SS-18 ICBM
Nov 18, 2007, 12:07 PM
Some engineers protect their buildings much like a parent protects its young. Being hit on the back of a head by a heavy wrench after a chase halfway across the map will teach you this.

Maniacal
Nov 18, 2007, 03:05 PM
Some engineers protect their buildings much like a parent protects its young. Being hit on the back of a head by a heavy wrench after a chase halfway across the map will teach you this.

And don't you DARE come near mah sentry again!

A few rules as an engineer;

1. Never leave your sentry/dispenser alone.

2. Shoot/hit EVERYONE who comes near you, multiple times is best (sometimes your shots get abosrbed by your children or just seem to miss).

3. Pyros are your best friend, as they are excellent spy catchers. Be nice to them.

4. Put the dispenser behind you and hide behind the sentry, that way it will continuosly resupply and heal you while not being too exposed to enemy fire.

5. Spam the medic button (or if you know the vocie commands or ask help via a mic if you have one) if you are compeltely occupied knocking sappers off your sentry/dispenser. It should draw attention of a nearby teammate (along with the blue sparks emitted by the sappers) who can help you with the spy.

Darth_Pugwash
Nov 19, 2007, 05:12 PM
That cartoon is great. :lol:

the oob
Nov 19, 2007, 05:20 PM
I wonder if we have a higher proportion engineers/medics on the civfanatics forum than in the general population, I'm guessing we Civ players would be more inclined to use those classes.

Personally I end up using medic more than I would like to because the team usually doesn't have enough of them. I almost always use it if there are no other medics on my team.

Harbringer
Nov 19, 2007, 05:21 PM
Everytime I play this game I cant help but think you know, its got great polsih balance and a lot of great ideas....but its just not actually fun

Darth_Pugwash
Nov 20, 2007, 06:11 AM
You sure you actually like FPS games Harbringer? :p Different strokes for different folks I guess but I've found the game immensly fun, one of the best FPS games around, though I haven't actually played it since COD4 came out (COD4 is also awesome).

Engineer took over from the Spy as my most played class. I always make it my do-or-die mission to set up a teleport to the enemy intelligence chamber on 2fort as an engi. I have played a little as a Medic but not much - while they are always useful to have around the 'fun per minute' quota is lower with them than other classes I find.

Maniacal
Nov 20, 2007, 03:44 PM
If we absolutely need a medic and nobody else is willing I do play medic, but usually I am Engineer, Pyro, Soldier or Demoman.

Harbringer
Nov 20, 2007, 07:52 PM
I play heavy exclusively pretty much, I have a 22 kill streak. I like FPSs but in every FPS ever Im always a bonehead twithy shooter guy and TF2 just doesnt have that and thas why its so hard to get into and enjoy.

Maniacal
Nov 21, 2007, 03:50 AM
http://www.garry.tv/?p=367

Funny pictures from people playing around in GMOD. Click on the pictures to enlarge.

EDIT: Some more; http://forums.facepunchstudios.com/showthread.php?t=452293

http://forums.facepunchstudios.com/showthread.php?t=445000

http://forums.facepunchstudios.com/showthread.php?t=449620

SS-18 ICBM
Nov 21, 2007, 04:30 PM
Xbox TF2 servers suck.

the oob
Nov 21, 2007, 04:33 PM
Xbox TF2 servers suck.

It would probably be fun to get a keyboard & mouse kit, play on Xbox servers and destroy everyone.

SS-18 ICBM
Nov 21, 2007, 04:35 PM
It would probably be fun to get a keyboard & mouse kit, play on Xbox servers and destroy everyone.

It would, if it didn't lag everytime someone uses the mic.

Harbringer
Nov 21, 2007, 08:12 PM
Ok......its getting better and better..theres just soe classes I suck at, but the measure of a good game is how fun it is even if your getting your ass handed to you.

the oob
Nov 21, 2007, 08:18 PM
The most fun comes from the spy. Stabbing several enemies in sequence, or sapping a sentry and backstabbing the engineer as he tries to remove the sapper brings great joy.

BTW, when you're an engineer, if the spy who sapped your sentry is next to you, kill him first before removing the sapper, you will usually have time to do both.

JtheJackal
Nov 21, 2007, 08:39 PM
I like killing hidden or disguised spies as a Pyro. Its just so satisfying.

The classes I usually play are Pyro and scout.

Harbringer
Nov 22, 2007, 07:51 PM
Bwahahahahah buncha clan guys were gathering at our door on 2 fort, they were all just waiting there gathering to make a big push with almost there whole team. I starting spinning my gun and then walked off the top of the battlements and killed them all, ten guys in less then ten secondsBwahahahahahahahahahahahahahahahahahahahah! !!!!!111!!!

Maniacal
Nov 22, 2007, 10:53 PM
Been playing a lot fo spy, having fun with the "FYI I am a spy" spray, killed a few medics who were healing me too XD

Harbringer
Nov 23, 2007, 03:11 AM
Spies are a funny bunch, every once in a while on 2fort I play sniper, we always get these spies dressed as siper coming up there and shanking us so eventually one of our pyros just hung around up there flaming everyone who came up. Its just funny to see a sniper come through the door and then immediatly off the ledge on fire dashing for the water with a deranged pyro chasing him, they never get away.

BTW, do the flamethrowers work underwater?

SS-18 ICBM
Nov 23, 2007, 05:36 AM
BTW, do the flamethrowers work underwater?

Of course not. But you do have a shotgun and a fire axe.

Darth_Pugwash
Nov 23, 2007, 06:44 AM
One thing you have to realize if you want to play the Spy is that you cannot rely on your disguise to blend in with the other team. If you do you WILL be spy-checked and you WILL be killed. Instead you need to rely on your cloak and minimise your actual contact with enemy players*, moving in close only for opportune back stabs and sappings.

*except if you can latch yourself onto the back of a group of attacking enemies, in which case go for it and have your knife at the ready. ;)

Also, stay the heck away from Pyros. :D

the oob
Nov 23, 2007, 02:08 PM
One thing you have to realize if you want to play the Spy is that you cannot rely on your disguise to blend in with the other team. If you do you WILL be spy-checked and you WILL be killed. Instead you need to rely on your cloak and minimise your actual contact with enemy players*, moving in close only for opportune back stabs and sappings.

*except if you can latch yourself onto the back of a group of attacking enemies, in which case go for it and have your knife at the ready. ;)

Also, stay the heck away from Pyros. :D

Exactly, decloak holding the knife, stab away. Hydro is especially good for this as you can generally get to the enemy rear in one cloak run, I got over 80 points the last time I played Hydro :D (backstabs are worth 2 points, do the math).

The disguise only helps once you have already gotten to the enemy rear and are running along with them, and so that sentrys won't shoot you. Also, I discourage using the following disguises:

* Medic, because it doesn't show an ubercharge meter when you're disguised, so any competent player will realise you're a spy as soon as they mouse over you and see no ubercharge. Also, they expect you to be healing them, or someone else, if you're close enough to do so.
* Spy, as the enemy expects to see you wearing a plastic mask
* Heavy, too slow, hard to catch up to people and stab them in the back
* Soldier, as above
* Scout, too fast, they'll realise you're not a spy because you can't go as fast as a real scout.
* Sniper (generally), as there are only certain places where a sniper 'should be', and you don't generally see them running around a lot.

Which only leaves demoman, pyro, engineer, and I guess sniper in a few situations. For this reason I have a script which cycles through those disguises. DO NOT use that 'last disguise' button, unless you are sure no one saw you last time you were disguised.

Maniacal
Nov 23, 2007, 05:52 PM
Actually, soldier isn't a bad disguise, it's slow yes, but they don't expect you to be lay sticky bombs or spycheck too much.

Snipers are great for running around in the enemy base like on well or granary.

Pyro isn't bad, and I often use it if I decide that I should change my disguise but I try to use it when I'm near battle or not near people, as they expect you to spycheck them.

Heavy, yeah, generaly don't use it except a coupe of times on 2fort when I "guarded" their intel room. Although a smart player will expect you to have your barrel spinnig.

Shabbaman
Nov 25, 2007, 02:57 PM
Been playing a lot fo spy, having fun with the "FYI I am a spy" spray, killed a few medics who were healing me too XD

That one is brilliant. Although I never play spy myself, I'm mean enough to use it anyway :lol:

carmen510
Nov 25, 2007, 03:23 PM
I love playing as a Spy, my best score is 7 backstabs within a 30 second period. :D

Seriously, a good Spy can dominate the map.

I usually suck at killing sentries though. :(

If I don't play as Spy, I play as Medic or Scout or Sniper.

I suck at soldier and demoman for some reason.

Harbringer
Nov 25, 2007, 04:56 PM
I blow as soldier to, but now im to the point to wheree Im at least competant as every class(excepot soldier) but i really shine as a heavy, my best kill streak as heavy so far is 18 or 22?cant remember which.

oneperson
Feb 10, 2008, 07:21 PM
I mainly play as Pyro, with Demoman, Spy, and sniper next on the list. Trying to play more Heavy, though.

And a tip for the Spies - NOBODY expects the Demoman.

Maniacal
Feb 10, 2008, 07:42 PM
I somehow got my best kill streak while playing heavy. probably because I'm less suicidal.

azzaman333
Feb 11, 2008, 03:33 AM
I'm best with Soldier and Demoman, and can rack up kills easily with Engineer.

Izipo
Feb 11, 2008, 04:51 AM
Still play a lot of medic (go 15 assist kills with a buddy Heavy a while back).
Discovering Engineer (it's fun).
Can't play soldier, demoman and spy, I don't get the hang of them.

EDIT : Can't stand the demoman because I dislike area effect weapons in fact.

azzaman333
Feb 11, 2008, 06:48 AM
Sticky bombs are great to mass on the point the other team is trying to capture, which is a great part of how I play demo.

SS-18 ICBM
Feb 11, 2008, 02:29 PM
Can someone teach me how to play the Heavy? It's the class I play the least, and I always get killed.

Maniacal
Feb 11, 2008, 02:50 PM
Get a medic to always heal you, try to stay behind cover in open areas as heavies are easy targets for snipers and anyone else really. Don't charge ahead alone either.

SS-18 ICBM
Feb 11, 2008, 02:51 PM
That's the problem, no medics. Can you still play effectively as a heavy if there are no medics?

Maniacal
Feb 11, 2008, 02:58 PM
Yes, but you really want more meat shields, I mean team mates, around you.

SS-18 ICBM
Feb 11, 2008, 02:59 PM
The thing is, I'm the one who ends up being the meat shield.

the oob
Feb 11, 2008, 03:00 PM
That's the problem, no medics. Can you still play effectively as a heavy if there are no medics?

On defense (AKA 'mobile sentry'): yes. On offense: not so much.

azzaman333
Feb 11, 2008, 03:06 PM
On defense (AKA 'mobile sentry'): yes. On offense: not so much.

Pretty much what I was going to say.


Basically, you need a friend to be playing with you on the same team as your own personal medic to make heavy work best, because other people are too unreliable.

the oob
Feb 11, 2008, 03:08 PM
It's been a while since I last played TF2... besides the CTF version of Well, have any new Valve maps been released?

azzaman333
Feb 11, 2008, 03:10 PM
Not yet, there is a new map type which is supposedly being released this month though.

SS-18 ICBM
Feb 11, 2008, 03:12 PM
They say a map pack is in the works. A few more months for that though.

Maniacal
Feb 11, 2008, 03:25 PM
There are custm maps flaoting around, though I was too impatient to wait for them to download, but the two I played were pretty decent.

carmen510
Feb 11, 2008, 04:27 PM
Two weeks ago, I got a 15 kill streak in TF2fort sewers as a medic... with a bonesaw.

The sad part was 1/2 of those killed were spies, and I also killed a heavy.

D'Artagnan59
Feb 11, 2008, 04:57 PM
So, I can play it, just that my computer graphics suck.

The background is all black and crap.

I'll post a sample screenshot.

I'm not that good. I'm only decent on 2fort. Control enemy sewer with sentry.

oneperson
Feb 11, 2008, 05:04 PM
My favourite map that came with the game is Dustbowl by far... It's weird, I have both the PC and Xbox versions for some reason.

SS-18 ICBM
Feb 11, 2008, 05:29 PM
Oh yeah for those TF2 PC users...what causes the glitch which creates giant characters?

azzaman333
Feb 11, 2008, 06:28 PM
I'm pretty sure that means they got out of the map.

Harbringer
Feb 11, 2008, 07:39 PM
I just want them to release the new crap, im already tired of this game, its a great game and all it just needs more stuff

Maniacal
Feb 12, 2008, 03:14 AM
It's VALVe, they will take their sweet time, and release a well polished bundle. In the meant time, like i said, there are user created maps. Just look for server titles saying "custom maps".

the oob
Feb 12, 2008, 03:19 AM
I just want them to release the new crap, im already tired of this game, its a great game and all it just needs more stuff

Yeah that's pretty much my feeling at the moment. I'm playing other games (TES IV: Oblivion right now) until there's enough new maps to make it interesting again.

I've played some custom maps, haven't really liked any of them much.

oneperson
Feb 12, 2008, 07:41 PM
This thread requires more pictures (Those who have played TF2 will find them funnier than those who haven't).
http://www.fruit-salad.org/AyaRandom/spysappin.jpg
http://www.danceflower.net/tf2/images/3/3a/1196839713808.jpg
http://www.danceflower.net/tf2/images/f/fb/Heal_Plz_by_Mul.jpg

SS-18 ICBM
Feb 12, 2008, 08:03 PM
http://forums.civfanatics.com/uploads/86169/20070921.JPG
http://www.dom-tfc.com/cul8r/TF2-1.jpg
http://www.cidrick.org/pictures/Random%20. .. .. .. ./kekekeke.jpg
http://www.gamerswithjobs.com/files/images/craziness2.jpg
http://www.gamerswithjobs.com/files/images/mordiceiusislookinggood.jpg

Harbringer
Feb 12, 2008, 09:46 PM
It's VALVe, they will take their sweet time, and release a well polished bundle. In the meant time, like i said, there are user created maps. Just look for server titles saying "custom maps".

Thats always been there problem though is the whole time thing, they just take to damn long to do anything, and few of the user maps are any fun.

carmen510
Feb 13, 2008, 04:47 PM
http://www.escapistmagazine.com/articles/view/editorials/zeropunctuation/2928-Zero-Punctuation-Sim-City-Societies

Review on Simcity Societies, but at the end, there's an awesome vid on TF2 Heavys and Medics and Spies.

warpstorm
Feb 13, 2008, 06:12 PM
Tomorrow, Valve is supposed to add another new map and gameplay mode.

JtheJackal
Feb 13, 2008, 09:29 PM
http://www.escapistmagazine.com/articles/view/editorials/zeropunctuation/2928-Zero-Punctuation-Sim-City-Societies

Review on Simcity Societies, but at the end, there's an awesome vid on TF2 Heavys and Medics and Spies.

very funny

lutzj
Feb 14, 2008, 02:16 AM
You guys really think it was that good? I dont know Ijust vant seem to get into it at all, theres no generic "rifleman" class and I hate that, The soldier class doesnt count either they have a rocket launcher and a shotgun, the onlt reall assualt rifle in the game is the secondary gun that the snip[er has. I just dont really dig on online shooters like this, I like the more traditional kind.

The soldier's bazooka is a surprisingly good replacement for the assault rifle you see in other games because of its high damage and suppressive fire abilities. If you want a machine gun that desperately, use a Heavy.

lutzj
Feb 14, 2008, 02:26 AM
I play heavy exclusively pretty much, I have a 22 kill streak. I like FPSs but in every FPS ever Im always a bonehead twithy shooter guy and TF2 just doesnt have that and thas why its so hard to get into and enjoy.

The Scout and the Soldier are best for twitchy shooty types.

warpstorm
Feb 14, 2008, 04:45 PM
Valve did update TF2 today :)

Harbringer
Feb 14, 2008, 07:38 PM
The Scout and the Soldier are best for twitchy shooty types.

First off, Heavy is my best class, and it is definately not a twitch shooter type, second, the scout is the closest to a twitch class, but that still doesnt mean it is. It has low health, and its shotgun is only good at close range.

azzaman333
Feb 14, 2008, 10:00 PM
A twitch shooter type would be overpowered. As it is, all classes have specialties which other classes aren't as good at, and have weaknesses too.

Harbringer
Feb 16, 2008, 10:42 AM
A twitch shooter type would be overpowered. As it is, all classes have specialties which other classes aren't as good at, and have weaknesses too.

Yes, good job captain obvious, Im glad to see were all reading the whole thread before posting.

azzaman333
Feb 16, 2008, 07:33 PM
How about you keep the trolling out of this thread?

Harbringer
Feb 16, 2008, 08:08 PM
How about you keep the trolling out of this thread?

How about you read the thread before posting next time?

azzaman333
Feb 16, 2008, 10:05 PM
I made a relevant post to the discussion, despite what you may think.


To keep this from being spam, how do I get on the roof of B on gravelpit as an engi?

Maniacal
Feb 17, 2008, 12:13 AM
There's a way to hop onto it via your buildings, but it is directly in the lnie of fire from the farthest tunnel to the left of the defenders,, by the entrance to the cap point.

SS-18 ICBM
Feb 17, 2008, 07:13 AM
I have a method for annoying my teammates. On the last stage of Dustbowl, I play as Engineer, and build a teleport. The exit is at the tunnel, under a support beam. So when they teleport, they're stuck and can't move. The Engineer's wrench taunt is great for when this happens.

azzaman333
Feb 17, 2008, 08:06 AM
You do realise you're meant to help your team win, not get them stuck in walls?

Then again, I'm one of the annoying jerks who run around yelling "Need a dispenser here" as a scout, so I probably shouldn't lecture you on not pissing off your team. :mischief:

SS-18 ICBM
Feb 17, 2008, 08:37 AM
You do realise you're meant to help your team win, not get them stuck in walls?

Then again, I'm one of the annoying jerks who run around yelling "Need a dispenser here" as a scout, so I probably shouldn't lecture you on not pissing off your team. :mischief:

I only do that when my team is utterly stupid.

Maniacal
Feb 17, 2008, 03:31 PM
What are your steam identies? I'm
a Maniacal Pencil

sirtommygunn
Feb 17, 2008, 07:33 PM
i just got xbox live gold so i just got to start playing this. this game is awesome! :D im best with the spy so far. although i do suck fairly well with just about every class :lol:

azzaman333
Feb 17, 2008, 09:33 PM
What are your steam identies? I'm
a Maniacal Pencil

I'm azzaman333 (unsurprisingly).

lutzj
Feb 18, 2008, 11:50 PM
Look in the Red spawnpoint of Dustbowl 1. As you walk in. there is a half-rolled-up world map on the wall. If you look closely (a sniper scope helps), you will notice that it it is an ordinary map except for the US, which is divided into many different pieces of varying colors. (Blue and red are the most common, of course.) In Granary, there are a few speed limit signs. They are written miles per hour and designed like they are here in the States. (Although this design may be used elsewhere, standard measurements aren't.) Of the 9 classes, at least 3 are obviously American stereotypes. (The Scout, Engineer, and Soldier are obvious, the Pyro is an unknown.) Finally, the architecture and landscape are similar to those of the Mideast and Southwest (of the US), respectively.

Because of all of this, I think it is safe to conclude that TF2 is set in the United States. Based on the huge computers and racks of magnetic tapes that are all over the place, and the other technology of the setting (the Engineer's buildings are an anomaly in terms of technology) it also seems to be set between 60 and 40 years ago, in a dystopia where ideological differences between the agricultural (RED) and industrial (BLU) halves of America split and broke out in a kind of civil war. Note that BLU is always attacking, and that industry overtook agriculture in the US during this period.(Sorry for my heavy use of parentheses.)

Maniacal
Feb 19, 2008, 12:50 AM
Both RED and BLU are acronyms for different constructino companies (it says so in the game on walls and floors).

Reliable Excavation Demolition (RED) and Builders League United (BLU)

The heavy is Russian, (Russian versino with subtitles: http://storefront.steampowered.com/v/index.php?area=game&AppId=994&cc=GB)

I don't think the setting is anything to be looked into too deeply, but is there to fill the void, it's not like the Half-Life world.

Medic is german, Demoman is a black Scottish cyclops, Sniper is obviously Australian and I don't know what the spy is.

Harbringer
Feb 19, 2008, 01:20 AM
Look in the Red spawnpoint of Dustbowl 1. As you walk in. there is a half-rolled-up world map on the wall. If you look closely (a sniper scope helps), you will notice that it it is an ordinary map except for the US, which is divided into many different pieces of varying colors. (Blue and red are the most common, of course.) In Granary, there are a few speed limit signs. They are written miles per hour and designed like they are here in the States. (Although this design may be used elsewhere, standard measurements aren't.) Of the 9 classes, at least 3 are obviously American stereotypes. (The Scout, Engineer, and Soldier are obvious, the Pyro is an unknown.) Finally, the architecture and landscape are similar to those of the Mideast and Southwest (of the US), respectively.

Because of all of this, I think it is safe to conclude that TF2 is set in the United States. Based on the huge computers and racks of magnetic tapes that are all over the place, and the other technology of the setting (the Engineer's buildings are an anomaly in terms of technology) it also seems to be set between 60 and 40 years ago, in a dystopia where ideological differences between the agricultural (RED) and industrial (BLU) halves of America split and broke out in a kind of civil war. Note that BLU is always attacking, and that industry overtook agriculture in the US during this period.(Sorry for my heavy use of parentheses.)


Ya im pretty sure they just sat around in a board room and thought of . .. .. .. .

Metromonkey
Feb 19, 2008, 02:23 AM
Wikipedia suggest that the spy is French.

The spy is an French character dressed in a team-colored pin-stripe suit with a full-face balaclava and smoking a ubiquitous cigarette.

http://img89.imageshack.us/img89/1566/usagi2.jpg

Red and blue don't look any more common than orange or cream.

Maniacal
Feb 19, 2008, 02:54 AM
Somehow I missed the word French, that makes sense.

All it needs now is a canadian lumberjack and a chinese guy who builds walls and sells americanised chinese take out.

Harbringer
Feb 19, 2008, 03:02 AM
Somehow I missed the word French, that makes sense.

All it needs now is a canadian lumberjack and a chinese guy who builds walls and sells americanised chinese take out.

And someone in a wheelchair with AIDs.

Maniacal
Feb 19, 2008, 01:31 PM
And someone in a wheelchair with AIDs.

That's not a very fun stereotype though :(

SS-18 ICBM
Feb 19, 2008, 05:06 PM
it also seems to be set between 60 and 40 years ago, in a dystopia where ideological differences between the agricultural (RED) and industrial (BLU) halves of America split and broke out in a kind of civil war. Note that BLU is always attacking, and that industry overtook agriculture in the US during this period.(Sorry for my heavy use of parentheses.)

:lol: , the Civil War all over again.

Harbringer
Feb 19, 2008, 07:07 PM
That's not a very fun stereotype though :(

But it would make the full cirlce of stereotypes.

lutzj
Feb 19, 2008, 08:56 PM
But it would make the full cirlce of stereotypes.

Except that we don't have a "real" black guy, and Arab, or and Indian.

Maniacal
Feb 20, 2008, 12:52 AM
And wheechair aids guy isn't a stereotype. At least not one I'm familiar with.

lutzj
Feb 20, 2008, 10:31 PM
And wheechair aids guy isn't a stereotype. At least not one I'm familiar with.

It would cover all disabled, injured, elderly, or genetically impaired people in one fell swoop

Maniacal
Feb 21, 2008, 12:47 AM
It would cover all disabled, injured, elderly, or genetically impaired people in one fell swoop

But, no offense intended, I don't like sick people, they're no fun :( And that's medic's job, when he isn't running aronud gaily with heavy.

lutzj
Feb 21, 2008, 11:58 AM
And that's medic's job, when he isn't running aronud gaily with heavy.

In the developer commentary (for the Well map) they actually mentioned that the medic system was intended to create an especially close relationship with the person being healed.:mischief:

Metromonkey
Feb 21, 2008, 05:03 PM
Doesn't always work. Somebody I play with a lot is a terrible medic. Playing on a server with about 6 people I told him to go medic for a Heavy-Medic combo so he did. We attacked with him healing me. The moment they started shooting me with rockets, he switched to his needlegun so he could attack as well and we both died. Needless to say, I was not amused.

sirtommygunn
Feb 21, 2008, 06:25 PM
how do you get the developer commentaries for TF2?

lutzj
Feb 21, 2008, 06:30 PM
how do you get the developer commentaries for TF2?
I remember it being on the front screen.

SS-18 ICBM
Feb 21, 2008, 08:54 PM
I thought there was new content for TeamFortress 2?

Maniacal
Feb 22, 2008, 12:38 AM
There's a new map, it's a pretty good map too. The other new content is on it's merry way.

azzaman333
Feb 22, 2008, 01:42 AM
There's a new map, it's a pretty good map too. The other new content is on it's merry way.

I do quite like playing scout on Badlands and manipulating the lack of knowledge of the map that some people have. Especially to cap points 4 and 5.

lutzj
Mar 01, 2008, 03:06 PM
There's a new map, it's a pretty good map too. The other new content is on it's merry way.

I wonder how Valve stays in business with all this lollygagging.

Darth_Pugwash
Mar 01, 2008, 03:38 PM
Because they make boatloads of money from Steam, and because practically any game they make is guaranteed to sell like hotcakes regardless of delays.

Harbringer
Mar 01, 2008, 08:14 PM
Dude if hot cakes have been selling so well for so long why hasnt there va;ue deflated by now?

azzaman333
Mar 01, 2008, 09:02 PM
I wonder how Valve stays in business with all this lollygagging.

Because when they do release it, it is normally a very high quality.

Maniacal
Mar 01, 2008, 09:05 PM
Dude if hot cakes have been selling so well for so long why hasnt there va;ue deflated by now?

Baked goods only last so long. Games last year, even decades.

Harbringer
Mar 01, 2008, 10:30 PM
Baked goods only last so long. Games last year, even decades.

No it was more about the comparison to good sells to hot cake sells, if hot cakes have been selling for so long then why has the deman stayed the same and why are they so universally like that there is no new demand for a new variety.

Maniacal
Mar 01, 2008, 11:19 PM
No it was more about the comparison to good sells to hot cake sells, if hot cakes have been selling for so long then why has the deman stayed the same and why are they so universally like that there is no new demand for a new variety.

Kind of the the Mario, Zelda, Final Fantasy, MMORPG series.

Darth_Pugwash
Mar 02, 2008, 05:35 PM
Dude if hot cakes have been selling so well for so long why hasnt there va;ue deflated by now?

Because the cakes get bigger and shinier every year.

Duh.

lutzj
Mar 07, 2008, 03:53 PM
Dude if hot cakes have been selling so well for so long why hasnt there va;ue deflated by now?

It seems like it would be a competitive, low-margin business, so no new hotcake sellers crop up, which means that the Hotcake Conspiracy Corporation can keep reaping the fruits, or cakes.

Civfan333
May 29, 2008, 02:11 PM
I've never understood why the heck this game is rated M...

Izipo
May 29, 2008, 04:54 PM
Maybe the amount of blood and body parts flying around have something to do with it :mischief: ?

Bigfoot3814
May 29, 2008, 05:19 PM
Maybe the amount of blood and body parts flying around have something to do with it :mischief: ?

Yes, cartoony graphics doesn't automatically mean kiddy game. I thought we learned that from fur fighters.

http://img45.imageshack.us/img45/5071/furfightersboxlb2.jpg

Anyone with a bloody TF2 screen to demonstrate?

Metromonkey
May 29, 2008, 06:20 PM
I think I posted this earlier in the thread. Lots of blood but not the bloodiest I've seen.

http://i231.photobucket.com/albums/ee131/Raylakk/shenkzislookinggood.jpg

Maniacal
May 30, 2008, 01:31 AM
I don't even really notice it as bloody and gory.

Civfan333
May 30, 2008, 02:16 AM
me neither until that screen......

azzaman333
May 30, 2008, 03:46 AM
Playing as scout, you notice it a lot more (especially when the other team lands a good rocket at your feet)

Maniacal
May 30, 2008, 01:31 PM
Playing as scout, you notice it a lot more (especially when the other team lands a good rocket at your feet)

I usually avoid rockets as scout, longest fight I've had lasted about 2 minutes against a soldier before some damn engie put up a sentry gun.

Dell19
Jun 01, 2008, 04:36 PM
I usually avoid rockets as scout, longest fight I've had lasted about 2 minutes against a soldier before some damn engie put up a sentry gun.

Quite often soldiers will change to their shot gun when facing a scout in the open as its very difficult to get a direct hit. I tend to play a lot on the Orange maps and a map called Lazytown.

Shabbaman
Jun 06, 2008, 09:44 AM
Somehow I get shout out of the air by rockets a lot these days. Quite the opposite of luck I guess. My luck, that is...