Fiend777Fits
Sep 28, 2007, 05:03 PM
is there gonna be a bts version? myself, i can't stand the bts ai. bunch of tree huggin hippie civs they are.
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View Full Version : bts version? Fiend777Fits Sep 28, 2007, 05:03 PM is there gonna be a bts version? myself, i can't stand the bts ai. bunch of tree huggin hippie civs they are. The M'Hael Sep 28, 2007, 10:52 PM Blake is working for Firaxis on the BTS AI. Iustus is out somewhere... In short, Better AI is already in BTS Fiend777Fits Sep 30, 2007, 04:17 PM really? better ai is already in place? i hardly noticed a difference, except for the fact that i can play half the game before any ai will declare war. with aggressive ai, it just means they dogpile huge numbers of units in their cities and twiddle their thumbs, waiting for YOU to attack them. scu98rkr Oct 02, 2007, 03:01 AM play on a higher level. If you are weaker than them they will attack. You obviously are high on the power chart. Seven05 Oct 02, 2007, 11:05 AM Getting the AI to declare war more often is a simple (but tedious) change to the leaders in the Civ4LeaderHeadInfos.xml file. It's a tough call to make behavior like that default since a lot of players like the game as it is. My personal issue with the game wasn't that they never attacked me but that they rarely went to war with each other either. At any rate, I plan on working on a more aggressive AI for my own mod, I'll try to work up a 'vanila' version that will work with BTS games not running my mod. Fiend777Fits Oct 02, 2007, 10:21 PM Getting the AI to declare war more often is a simple (but tedious) change to the leaders in the Civ4LeaderHeadInfos.xml file. It's a tough call to make behavior like that default since a lot of players like the game as it is. My personal issue with the game wasn't that they never attacked me but that they rarely went to war with each other either. At any rate, I plan on working on a more aggressive AI for my own mod, I'll try to work up a 'vanila' version that will work with BTS games not running my mod. awesome. that'd be awesome. i have little to no comprehension of modding civ4. i was referring to war, period (ai vs. ai and ai vs. human). there should be at least one war going on at any given time with 18 or more civs, in order to be realistic. i almost relish the days of civ2 when civs you were on friendly terms with would randomly nuke you. gandhi did that to me one time (i still hate that bastard) Seven05 Oct 03, 2007, 01:38 PM awesome. that'd be awesome. i have little to no comprehension of modding civ4. i was referring to war, period (ai vs. ai and ai vs. human). there should be at least one war going on at any given time with 18 or more civs, in order to be realistic. i almost relish the days of civ2 when civs you were on friendly terms with would randomly nuke you. gandhi did that to me one time (i still hate that bastard) That's all you want? That's easy, keep your eyes on the mod forums ;) Still_Asleep Feb 13, 2008, 06:59 PM Just play crowded maps. Personally, I play 18 civ huge pangea, and with limited place for peaceful expansion as well as religious chaos, there are a lot of wars taking place most of the times. Balderstrom May 06, 2008, 12:39 AM One of my problems w/ the AI is they rarely ever build beneficial buildings. It's pretty rare to even see a granary. Whereas "Higher Difficulties" just give the player more n more handicaps. |
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