View Full Version : Europe, 18 civ, 3 city start, religion


RedRalphWiggum
Oct 05, 2007, 11:41 AM
http://forums.civfanatics.com/downloads//central%20europe0000_ki6_thumb.jpg
http://forums.civfanatics.com/downloads//europe%2018%20rel,%20750bc0000_X93_thumb.jpg
http://forums.civfanatics.com/downloads//med0000_P42_thumb.jpg
http://forums.civfanatics.com/downloads//hre%20start0000_lEd_thumb.jpg

I've customised the Europe map so every nation has its carrect capital and two other big cities (i.e., France has Paris, Marseilles & Lyon), the appropriate religion (Stockholm is christian, damascus is Muslim, Istanbul is both). I've used the HRE as a sort of catch all Northern Eastern & Central Europe, it starts with warsaw, Prague and Vienna, and I've use dthe Sumerians as a catch-most levant civ (Damascus, Beirut and Jerusalem). I've put in a few big cities that cant be used for any existing civs (Belgrade, Helsinki, Berne, etc) as Barb cities. Everyone starts off with one worker and one scout. A couple things have been balanced out, Cetls (Irish and scots on this map) have a couple galleys, as do the English and Vikings (effectively on an Island) and Russias 3 cities have connecting road to make up for the big distance between them. I've also added in a few other minor alteration, Oil fields in Romania, little bit extra foods for the Desert Civs etc.

I think some people would enjoy it.

p.s. for some reason on the first turn your cities dont ask for build commands, so be careful not to sit like a slack-jamed fool waiting for your workers to finish before you realise nothings being built like I did.

some more details:

civs:

Celts, Boadicia (Ireland and Scotland) Cities: Dublin, Cork, Glasgow

England, Liz, London, Birmingham, Liverpool

Portugal, Lisbon, Oporto, Guamairies

Spain, Madrid, Barcelona, Seville

Carthage, (north west Africa) Tunis, Algiers, Tangiers

France, Napoleon, Paris, Marseilles, Lyon

Holland (Benelux) Amsterdam, Brussels, Luxembourg

Germany, Bismarck, Berlin, Hamburg, Munich

Vikings (Scandinavia), Copenhagen, Oslo, Stockholm

Rome (Italy), Augustus, Rome, Milan, Napoli

HRE (covers Poland, Czech & Austria), Warsaw, Prague, Vienna

Russia, Peter, Moscow, Leningrad, Kiev (I know its not Russian, its just for balance)

Greece, Pericles, Athens, Skopje, Larisa

Byzantines (SE Europe) Constantinople, Sofia, Salonika (I think, cant check now)

Ottoman (Turkey), Suileman, Ankara, Izmir, Antalya

Egypt, Ramesses, Cairo, Suez, Alexandria

Sumerians (Levant), Jerusalem, Damascus , Beirut

Babylonia (Iraq) Baghdad, Mosul, Kirkuk

Barb cities include: Berne, Belgrade, Bucharest, Helsinki, Riga, Yerevan, Tblisi, Tirana

3.13 compatible.

Download here: http://forums.civfanatics.com/downloads.php?do=file&id=7295

Bob III
Oct 05, 2007, 03:46 PM
What I did was put my map into a zipped file and uploaded it to the Civfanatics database. (Click on: downloads; add a file)

RedRalphWiggum
Oct 06, 2007, 05:48 AM
cheers man. hope this works. I odnt know how to post screenshots etc, I'm going to give it a go, hopefully it will work. Let me know what ye think

RedRalphWiggum
Oct 06, 2007, 09:06 AM
If anyone does download it please post here just to let me know the file worked

davbenbak
Oct 06, 2007, 01:51 PM
Cool. I had the same idea when I post DavEurope on this forum. I'll have to give yours a try too.

RedRalphWiggum
Oct 07, 2007, 04:34 AM
Let me know what you think. hope it works! Obvously its pretty easy to make a few changes in WB anyway, so if you are unhappy with any aspect of it its easily enough altered

RedRalphWiggum
Oct 07, 2007, 08:38 AM
Having never posted a map before it'd be really great if one of ye could tell me

a) if the download etc works

b) some general feedback

Johan^^
Oct 08, 2007, 12:05 PM
It would be very nice with a few screenshots or aleast one screenshot of the map.

And it would be nice to know the size of the map... (ie. 60x100)

RedRalphWiggum
Oct 08, 2007, 04:12 PM
It would be very nice with a few screenshots or aleast one screenshot of the map.

And it would be nice to know the size of the map... (ie. 60x100)


If you can tell me how to do that in simple terms i'll do it, but I dont know how. its the Europe 18 map form the "scenario" option. Pretty sure its Huge size

RedRalphWiggum
Oct 09, 2007, 03:18 AM
reserved...

RedRalphWiggum
Oct 09, 2007, 12:21 PM
Images now added...

Arwon
Oct 10, 2007, 07:50 AM
I don't think you mean "Madrid, Lisbon, Sevilla" for the Spanish. I assume the second city is Barcelona?

RedRalphWiggum
Oct 10, 2007, 08:19 AM
I don't think you mean "Madrid, Lisbon, Sevilla" for the Spanish. I assume the second city is Barcelona?


Whoops! will edit, thanks

davbenbak
Oct 11, 2007, 10:46 AM
Would be nice to start with some gold that way you can leave it on 100% tech rate long enough to get through the first tier of techs. I changed them all to 50. Also changed France's leader name from Bill?

RedRalphWiggum
Oct 11, 2007, 11:14 AM
Yeah, can anyone tell me how to change in game things like leaders names, names of civs etc?

Fiend777Fits
Oct 11, 2007, 09:04 PM
Yeah, can anyone tell me how to change in game things like leaders names, names of civs etc?
open the scenario file with notepad. scroll down to the part where it starts mentioning "BeginPlayer." change "LeaderName" and/or "CivShortDesc, CivAdjective," but leave the "LeaderType" and "CivType" alone unless you want to change the leader and civ the player is based off of.

BTW, i've never seen stalin in such a gentle light. nice.

RedRalphWiggum
Oct 12, 2007, 03:36 AM
open the scenario file with notepad. scroll down to the part where it starts mentioning "BeginPlayer." change "LeaderName" and/or "CivShortDesc, CivAdjective," but leave the "LeaderType" and "CivType" alone unless you want to change the leader and civ the player is based off of.

BTW, i've never seen stalin in such a gentle light. nice.


will do later tonight. appreciate the help

RedRalphWiggum
Oct 12, 2007, 11:57 AM
Fixed, France's leader now Napoleon, Ottomen now Turks.

kristopherb
Oct 12, 2007, 04:42 PM
York should be the capital or 2nd city of England.

Fiend777Fits
Oct 13, 2007, 12:43 AM
will do later tonight. appreciate the help
no problem

Bastian-Bux
Oct 13, 2007, 02:06 AM
The Thames river should end in the sea, not in the swamps of London. ;)

RedRalphWiggum
Oct 13, 2007, 10:54 AM
York should be the capital or 2nd city of England.

why? I'm going by current cities, birmingham is the second biggest now

LoNNemesis
Oct 14, 2007, 07:21 AM
Just finished one heavy multiplayer game on this map, however we did quite a lot of modifications first.

- removed the second and third predefined city for each civ. We like to plan the cities for ourselves
- removed starting religions for the same reason

While these are just personal preferences, i think there are things which are objectively not optimal:
- why are all leader names hard-coded into the map? This means that everybody has to play with the english names. And by the way, some of the names are really strange. Napoleon is called 'Bill'. Ehh..?
- same with player colors: why hard-coded?
-with only one scout at the start, 2 of the 3 cities are completely undefended. Barbarians usually wipe out 1-3 civilizations during first 20 rounds (tested numerous times)
- Middle Europe is crowed, well this is sort of inevitable - but the eastern part needs at least one more civ. Russia became a world dominating empire in our save game, because it occupied about one quarter of the whole map. Suggesting something like Mongol
- Egypt has a really bad start position, they don't got a fair chance. I would remove them completely


Resources are fine for the most part. I would really like to see a 'clean' version of this map, with just historical correct starting positions and nothing else. No cities, religons or technologies.

RedRalphWiggum
Oct 14, 2007, 12:53 PM
why are all leader names hard-coded into the map? This means that everybody has to play with the english names. And by the way, some of the names are really strange. Napoleon is called 'Bill'. Ehh..?[same with player colors: why hard-coded? - I have no idea what that even means:blush: sorry, its pretty amateurish. Having never played MP, I'll admit it probably isnt built for that. Its more for people who like historically accurate maps
-with only one scout at the start, 2 of the 3 cities are completely undefended. Barbarians usually wipe out 1-3 civilizations during first 20 rounds (tested numerous times) Has absolutely never happened to me, and I ckeched with WB if it happened to my opponents and I've never had it occur. I dont know what to tell you

- Middle Europe is crowed, well this is sort of inevitable - but the eastern part needs at least one more civ. Russia became a world dominating empire in our save game, because it occupied about one quarter of the whole map. Suggesting something like Mongol - Again, I wanted it to be historically accurate, so while the mongols were over as far as Kiev at one stage, I didnt consider them for a euroope and near east map
- Egypt has a really bad start position, they don't got a fair chance. I would remove them completely - I've seen them up as far as halfway on the scoreboard a few times. I think Babylon has the worst start

Bastian-Bux
Oct 14, 2007, 11:39 PM
Ralph, he is talking about the name tags of the leaders. DONT make them use the txt_line, because given the number of civs you have in your game, you might be very close to the 584 signs limit. Once you use more then (number_of_civs x 11) + sum(signs_in_all_leader_names) = 584, your map will crash. Beware of this ugly bug when renaming! But please rename Napoleon, calling him Bill is inappropriate.

Also giving each city 1 defending unit (warrior) wouldn't hurt too much, he is right in that. A reckless player could use those 3 warriors to get onto another civ early, but he'd probably loose 2 warriors in that way and leave himself open to a counterattack.

Russia is fine as it is. What you might do to make life for russia a bit harder is make the barbs southeast of them a bit stronger. This would reflect the "mongol/tartar" problem that Russia had during the medieval, and which Mongolia so utterly fails to repeat ingame.

RedRalphWiggum
Oct 15, 2007, 05:02 AM
Thanks for the feedback guys. As ye may have guessed, I dont know a whole lot about modding, I'd be happy to make the changes to the names and give every civ one defender, but I'll need pretty clear instructions on how to alter the naming system. My PC defaults my name inot whichever civ I play, which is really irritating, so I've no problems changing it if somemone wants to show me how to do it

davbenbak
Oct 21, 2007, 04:21 PM
RRW, actually the "leader name" line in the WBS is redundant and therefor can be deleted all together. Their names will default to the leader picked in the"Leader Type" line. Only use the "leader name" line when you want something different but want to use the original leader head. Example: Say instead of using Joao as the name of your Portugesse leader you wanted him to be called Henry the Navigator. You would still use Joao in the "leadertype" line but then use the "leadername=" line for Henry. Make sense?