View Full Version : Resource trading patch needed


onedreamer
Oct 11, 2007, 11:29 AM
We really need a patch to fix this problem introduced with 3.13. It's impossible to propose a decent resource trade with the AI (only if they propose it will it be fair). Bhruic fixed it for BtS but it's a .dll fix so it can't work for RFC.

dionysos2048
Oct 11, 2007, 12:01 PM
I agree. I also experience a bug with mercenaries. It just let's me rent one mercenary per game.

Rhye
Oct 11, 2007, 01:16 PM
if you link here the dll sources I will

Zhuge_Liang
Oct 12, 2007, 02:05 AM
Rhye is an expert.

onedreamer
Oct 12, 2007, 10:43 AM
http://forums.civfanatics.com/downloads.php?do=file&id=7288

this archive made by Bhruic contains the source code for his modified .dll (or at least I think that's what all those .cpp files are).

simakis
Oct 16, 2007, 11:32 AM
This bug is really annoying, btw i just noticed librarys castles and all the other building that used to give some culture dont now is that supposed to be like that?

Zhuge_Liang
Oct 16, 2007, 01:44 PM
Ya. The computer somewhat like cheating of some sorts.

wr4th
Oct 16, 2007, 01:47 PM
This bug is really annoying, btw i just noticed librarys castles and all the other building that used to give some culture dont now is that supposed to be like that?
Its just not displayed, they actually still give the same culture. Anyway its a bug, but from BtS and not RFC.

Zhuge_Liang
Oct 16, 2007, 02:28 PM
The main expansion pack has the bug........ as usual..........

onedreamer
Oct 19, 2007, 06:53 AM
Any news about this ?

Zharahk
Oct 22, 2007, 12:00 AM
Been wondering about this too.

Rhye
Oct 26, 2007, 07:40 AM
i've fixed the bug, but the new patch is on hold until the dynamic civ names are translated

onedreamer
Oct 26, 2007, 09:05 AM
but I noticed the MP version already includes it, am I correct ?

Rhye
Oct 26, 2007, 09:32 AM
Correct. The MP version is newer and contains a few fixes