View Full Version : [BTS] New Civ: Scotland
calgacus Oct 21, 2007, 06:44 AM Hey, a few folk were requesting to play as Scotland on Beyond the sword. Well, here you all are:
Leaders
Mael Coluim II (http://en.wikipedia.org/wiki/Malcolm_II_of_Scotland), Aggressive & Organized
David I (http://en.wikipedia.org/wiki/David_I_of_Scotland), Financial & Spiritual
UU
Galloglass - Maceman replacement; Starts with Guerrilla II
UB
Royal Society - Observatory replacement; +25% science; 1 free scientist, can turn two citizens into scientists, but costs 1/3rd more and requires University
LINK
Load into the BTW Mods folder, wherever that is located for you. On my Windows Vista machine, this is:
C:\Program Files\Firaxis Games\Sid Meier's Civilization 4\Beyond the Sword\Mods
http://forums.civfanatics.com/uploads/10777/BTS_Scotland_civ.zip
Mod was made with patch 3.13.
calgacus Oct 21, 2007, 06:52 AM Mael Coluim II on civ selection screen
http://i233.photobucket.com/albums/ee231/Civ_Calgacus/Scottish%20civ/MaelColuimIIIntroscreen.gif
David I game start:
http://i233.photobucket.com/albums/ee231/Civ_Calgacus/Scottish%20civ/StartDavid.gif
Scotland:
http://i233.photobucket.com/albums/ee231/Civ_Calgacus/Scottish%20civ/Scotlandingame.gif
Meeting Mael Coluim II
http://i233.photobucket.com/albums/ee231/Civ_Calgacus/Scottish%20civ/MaelColuimIIGreeting.gif
Meeting David I:
http://i233.photobucket.com/albums/ee231/Civ_Calgacus/Scottish%20civ/DavidIGreeting.gif
Some Galloglass:
http://i233.photobucket.com/albums/ee231/Civ_Calgacus/Scottish%20civ/Galloglass.gif
Galloglass pedia:
http://i233.photobucket.com/albums/ee231/Civ_Calgacus/Scottish%20civ/PediaGg.gif
City List:
<Cities>
<City>Scone</City>
<City>Perth</City>
<City>Dunkeld</City>
<City>St Andrews</City>
<City>Dunfermline</City>
<City>Abernethy</City>
<City>Edinburgh</City>
<City>Glasgow</City>
<City>Stirling</City>
<City>Aberdeen</City>
<City>Inverness</City>
<City>Elgin</City>
<City>Rosemarkie</City>
<City>Brechin</City>
<City>Dumbarton</City>
<City>Cadzow</City>
<City>Roxburgh</City>
<City>Dunblane</City>
<City>Forres</City>
<City>Nairn</City>
<City>Forfar</City>
<City>Dingwall</City>
<City>Tain</City>
<City>Dornoch</City>
<City>Mortlach</City>
<City>Montrose</City>
<City>Arbroath</City>
<City>Banff</City>
<City>Auldearn</City>
<City>Paisley</City>
<City>Forteviot</City>
<City>Clackmannan</City>
<City>Auchterarder</City>
<City>Kinross</City>
<City>Dundee</City>
<City>Lanark</City>
<City>Ayr</City>
<City>Whithorn</City>
<City>Dumfries</City>
<City>Linlithgow</City>
<City>Kincardine</City>
<City>Inverurie</City>
<City>Kintore</City>
<City>Cullen</City>
<City>Lismore</City>
<City>Rutherglen</City>
<City>Renfrew</City>
<City>Wigtown</City>
<City>Kirkcudbright</City>
<City>Finlaggan</City>
<City>Snizort</City>
<City>Falkirk</City>
<City>Dunnottar</City>
<City>Haddington</City>
<City>Dunbar</City>
<City>Berwick</City>
<City>Irvine</City>
<City>Dundonald</City>
<City>Inverbervie</City>
<City>Cupar</City>
<City>Crail</City>
<City>Ellon</City>
<City>Peebles</City>
<City>Traquair</City>
<City>Melrose</City>
<City>Selkirk</City>
<City>Jedburgh</City>
<City>Muthill</City>
<City>Doune</City>
<City>Dundurn</City>
<City>Fettercairn</City>
<City>Fetteresso</City>
<City>Rathinveramon</City>
<City>Urquhart</City>
<City>Beauly</City>
<City>Kingussie</City>
<City>Caerlaverock</City>
<City>Lochmaben</City>
<City>Turnberry</City>
<City>Maybole</City>
<City>Threave</City>
<City>Rothesay</City>
<City>Inveraray</City>
<City>Dunaverty</City>
<City>Dunstaffnage</City>
<City>Portmahomack</City>
<City>Kildrummy</City>
<City>Lumphannan</City>
<City>Edirdour</City>
<City>Dunskeath</City>
<City>Motherwell</City>
<City>Kilmarnock</City>
<City>Kirkcaldy</City>
<City>Livingston</City>
<City>Airdrie</City>
<City>Kirkintilloch</City>
<City>Alloa</City>
<City>Stranraer</City>
<City>Invergordon</City>
<City>Thurso</City>
<City>Oban</City>
<City>Kinross</City>
<City>Leuchars</City>
<City>Anstruther</City>
<City>Lochleven</City>
<City>Lesmahagow</City>
<City>Alness</City>
<City>Dundrennan</City>
<City>Glenluce</City>
<City>Lindores</City>
<City>Cambuskenneth</City>
<City>Crossraguel</City>
<City>Dercongal</City>
<City>Dryburgh</City>
<City>Fearn</City>
<City>Culross</City>
<City>Tongland</City>
<City>Balmerino</City>
<City>Coupar Angus</City>
<City>Deer</City>
<City>Ardchattan</City>
<City>Pittenweem</City>
<City>Monymusk</City>
<City>Restenneth</City>
<City>Strathfillan</City>
<City>Blantyre</City>
<City>Inchaffray</City>
<City>Inchmahome</City>
<City>Fyvie</City>
<City>Loch Leven</City>
<City>Loch Doon</City>
<City>Lochindorb</City>
<City>Kilwinning</City>
<City>Fortingall</City>
<City>Campbelltown</City>
<City>Coldingham</City>
<City>Stow of Wedale</City>
<City>Inchmurdo</City>
<City>Dunoon</City>
<City>Kiltearn</City>
<City>Balconie</City>
<City>Edderton</City>
<City>Nigg</City>
<City>Golspie</City>
<City>Pluscarden</City>
<City>Schiehallion</City>
<City>Dunnichen</City>
<City>Meigle</City>
<City>Aberlemno</City>
<City>Moncrieff</City>
<City>Kinblethmont</City>
<City>Dunadd</City>
<City>Dunollie</City>
<City>St Vigeans</City>
<City>Cadboll</City>
<City>Burghead</City>
<City>Abercorn</City>
<City>Callandar</City>
<City>Methven</City>
<City>Monifieth</City>
<City>Dunning</City>
<City>Dull</City>
<City>Alyth</City>
<City>Inverkip</City>
<City>Kiltearn</City>
<City>Duffus</City>
<City>Balvenie</City>
<City>Panmure</City>
<City>Bothwell</City>
<City>Balmaclellan</City>
<City>Avoch</City>
<City>Rothes</City>
<City>Rossie</City>
<City>Kinghorn</City>
<City>Lochore</City>
<City>Longforgan</City>
<City>Inchture</City>
<City>Manuel</City>
<City>Dalhousie</City>
<City>Cardross</City>
<City>Cambusnethan</City>
<City>Ardrossan</City>
<City>Mochrum</City>
<City>Buittle</City>
<City>Loudon</City>
<City>Urr</City>
<City>Moidart</City>
<City>Kilcolmkill</City>
<City>Sleat</City>
</Cities>
calgacus Oct 21, 2007, 07:04 AM Almost all of the artwork which is new was borrowed from other sources, so some credits must be mentioned:
bernie14, for his Norman swordsman. Norman swordsman perfect for Galloglass save only the shield:
http://forums.civfanatics.com/showthread.php?t=225303
Amra & CIV Gold Library, for the image used for Mael Coluim II, a version of Hannibal remade for the Pictish leader.
Chamaedrys for the image I used for the Royal Society, rather large for the purposes here, but acceptable for just now.:
http://forums.civfanatics.com/showthread.php?t=204546
David I is Charlemagne with a change in hair color. The backgrounds were changed too for both leaders. Behind Mael Coluim II is Dunnottar Castle, and behind David I, Carlisle Castle.
Soneji Oct 21, 2007, 12:05 PM Thank you very much indeed. :)
Kudos on the city list, or at least names of places, I would have had to reffer to the books heavily on that one!
calgacus Oct 22, 2007, 12:36 AM Thank you very much indeed. :)
Kudos on the city list, or at least names of places, I would have had to reffer to the books heavily on that one!
Peter G B McNeill & Hector L McQueen (eds.), Atlas of Scottish History, was great for preventing me forgetting important places.
Do let me know when and if you play it so I can be confident it runs fine on other machines. :D
Soneji Oct 22, 2007, 03:01 AM Well I played it last night, I would say one thing though, perhaps the Royal Society gives that little bit too much. I've got infantry its it only like 1506! :D
Runs fine, however I must ask.. can you add a second UU?
Thanks for the reading suggestion.
calgacus Oct 22, 2007, 04:35 AM Well I played it last night, I would say one thing though, perhaps the Royal Society gives that little bit too much. I've got infantry its it only like 1506! :D
Runs fine, however I must ask.. can you add a second UU?
Thanks for the reading suggestion.
And that was down to the Royal Society? Well, sounds like you were doing well enough to get Astronomy and Education well before 1506! ;) If you do think it is overpowered, I can take away the second scientist place and remove the extra costs. That'd make it no more or less powerful than the French salon.
2nd UU would of course be unbalanced. You mean a flavour unit? That's no problem if you can direct me to appropriate graphics.
Soneji Oct 22, 2007, 04:47 AM No I'd leave it as is at the moment, let me play a few more games to see how the RC really pans out. It is a nice addition, I think my game last night was pure fluke.
Yes, I don't care for the second UU actually having any extra promotions or strength, but it would be very cool if you can get the swordsmen to look like Highlanders.. ie the stereotypical kilt etc.
As requested.. graphics..
http://forums.civfanatics.com/showthread.php?t=134956&page=2
(see post number 30)
http://forums.civfanatics.com/showthread.php?t=163654
Although, my favourite highland unit has to be the highlander from CivGold 3.0 for BtS. I cannot find a graphic pack of that however, twas real cool having blood on the swords!
:)
Soneji Oct 22, 2007, 06:33 AM To annoy you even further, it would be good to see a Scottish gunpowder unit. Not as a UU, merely for unit flavour.
What I would suggest would be something from the Crimean period:
http://www.britishbattles.com/crimean-war/balaclava/5-thin-red-line.jpg
http://www.britishbattles.com/crimean-war/inkerman/sutherland-highlanders.jpg
I realise that these were British Highlanders (1850 roughly), however I feel personally that they would merit their inclusion considering how much of an impact they had, and how they became world renound.
However, I think I'm going to have to try and make that unit myself perhaps..
calgacus Oct 22, 2007, 07:26 AM No I'd leave it as is at the moment, let me play a few more games to see how the RC really pans out. It is a nice addition, I think my game last night was pure fluke.
Yes, I don't care for the second UU actually having any extra promotions or strength, but it would be very cool if you can get the swordsmen to look like Highlanders.. ie the stereotypical kilt etc.
As requested.. graphics..
http://forums.civfanatics.com/showthread.php?t=134956&page=2
(see post number 30)
http://forums.civfanatics.com/showthread.php?t=163654
Although, my favourite highland unit has to be the highlander from CivGold 3.0 for BtS. I cannot find a graphic pack of that however, twas real cool having blood on the swords!
:)
I'll download civgold and see what can be pinched. I remember there being a Mary leaderhead.
The two units you posted ... when I have time ... I can include as flavour units ... maybe a warrior replacement and a swordsman replacement. But I'll have a look at the CivGold unit too. Civ4 however has no provision for High/Late Medieval light infantry.
A Highlander unit - called by that name - really has to be musket or later; shame I've not seen any such units about yet. As for the Rifleman pic you posted ... yeah ... it looks cool. I'm not the man for making units though. You should however post a request on the unit graphics forum. There's a good chance someone would make it.
Soneji Oct 22, 2007, 07:33 AM I have CivGold 3.0 for Warlords on the system at home, I will have a dig around the folders when I get back to see if I can locate the highland swordsman from that (it is better than those two graphically). Civgold does also have a good Mary leader head, as you say.
Warrior and swordsman replacement sounds good, ideally with the Civgold highlander replacing Swordsman. Maybe the second 'Highlander' I posted a link to above would make a good Pict-ish Warrior?
That rifleman highlander has been requested, with no avail.. I shall see if I cannot conjure someone to do it. It would give the mod a more complete 'Scottish feel'!
calgacus Oct 22, 2007, 06:49 PM I have CivGold 3.0 for Warlords on the system at home, I will have a dig around the folders when I get back to see if I can locate the highland swordsman from that (it is better than those two graphically). Civgold does also have a good Mary leader head, as you say.
Warrior and swordsman replacement sounds good, ideally with the Civgold highlander replacing Swordsman. Maybe the second 'Highlander' I posted a link to above would make a good Pict-ish Warrior?
That rifleman highlander has been requested, with no avail.. I shall see if I cannot conjure someone to do it. It would give the mod a more complete 'Scottish feel'!
Sorry to hear that.
BTW, the swordsman unit you linked seems to be the same as the CivGold one. Also, on civgold, they have a leaderhead of Robert the Bruce, but it is far too unauthentic to be used. I.e. the leader, a redone Napoleon, is wearing a tartan jacket that can date no earlier than the 19th century ... kinda looks like Alex Salmond though. Erm ... there's a thought. :eek: Financial & Charismatic?
Soneji Oct 23, 2007, 03:59 AM lol @ Alex Salmond comment.
The Civgold one I am sure was brighter in colour, and had blood on its sword.
Perhaps I am wrong!
However even if you incorporate those two above as warrior/swordsman it would rock!
GeneralMatt Oct 23, 2007, 07:29 AM Just to mention, I did do a Scottish rifleman, may not be satisfactory though?
Here. (http://forums.civfanatics.com/downloads.php?do=file&id=6188)
calgacus Oct 23, 2007, 07:38 AM @ Soneji: will add them in the next week some time ... have some tasks I must accomplish first.
@ General Matt: that looks like what Soneji was looking for. Will for sure add that. :goodjob:
@ General Matt: If you ever have time, would you consider making a Scottish musketman - this is the proper Highlander (!). A great contemporary woodcarving was made of Scottish musketmen at Stettin during the 30 Years War:
http://www.historicgames.com/Scottishstuff/stettin.jpg
Just to note, the woodcarving called them Irishmen, but it can be proven that they were Scottish Highlanders.
General Matt's suggestion raises the possibility of two Scottish civs. I find it difficult to hold post-17th century Scotland and pre-14th century Scotland as the same civilizations. They are so different in language, culture, important centers (i.e. city-list); yet it'd be a lot of work to do two. For now we've got a UU and at least three good flavour units. It is a matter though worthy of future consideration.
Soneji Oct 23, 2007, 07:50 AM Just to mention, I did do a Scottish rifleman, may not be satisfactory though?
Here. (http://forums.civfanatics.com/downloads.php?do=file&id=6188)
You georgous georgous man!!!!! :lol:
Thanks GM!!!
:king:
Soneji Oct 23, 2007, 07:54 AM I find it difficult to hold post-17th century Scotland and pre-14th century Scotland as the same civilizations. They are so different in language, culture, important centers (i.e. city-list)
Yes centres of power changes, however I would not say that culture had changed unrecognisably?
I fail to see how they are not the same Civilization however...
(perhaps one for anther thread..) :lol:
calgacus Oct 24, 2007, 04:25 AM Yes centres of power changes, however I would not say that culture had changed unrecognisably?
I fail to see how they are not the same Civilization however...
(perhaps one for anther thread..) :lol:
Well, yes, I'd venture, esp. if you compare Scotland from that era with later Lowland as opposed to Highland culture ... but anyways, 'nother thread as you say.
Just went and integrated the Highland Rifleman. It so friggin' cool. :goodjob: Shame on GeneralMatt for being quiet about it (General Matt, you didn't create a button for it, but now worries I've done that now). The CivGold guys gotta make that rather than an iron age warrior the UU, esp. if they are calling it "Highlander".
One problem is the new flavour units will appear in the game as UUs, when they are not; the only way around this I know is to add a Scottish Art Style, but that would involved the rather tedious and long process of copying and individually editing every unit normally available to European civs all for the sake of 3 or 4 units not falsely appearing to be UUs. Not really worth it atm.
PS, if you can think of a better name for it than "Highland Rifleman", do let me know.
Soneji Oct 24, 2007, 06:17 AM We already had a running a while back in the main forum if you remember! :p
Where in the game do they show up as UU? If they are 'normal' units with no promotions, merely just changed artwork, then this will not effect the game at all even if they have to be introduced into it as UU's. If it is too much work, I would leave the units as non promoted UU's. It is after all a 'UU' for Scotland, however we just don't want 3 or 4 units all UU with promotions for accusations of cheatery!
That I would need to read into. Off my head, the only thing I could suggest would be Scottish Light Infantry. The first Scottish regiment that was accepted for Light Infantry training roughly about 1800-10, 72nd Highlanders.
I don't think there will be a Scottish colloquialism for these troops as they only appeared well after the AoU 1707. Unless you want the unit to be a Jacobian musketman.
Soneji Oct 24, 2007, 06:24 AM Delete.. I am being silly!
calgacus Oct 24, 2007, 06:29 AM We already had a running a while back in the main forum if you remember! :p
Where in the game do they show up as UU? If they are 'normal' units with no promotions, merely just changed artwork, then this will not effect the game at all even if they have to be introduced into it as UU's. If it is too much work, I would leave the units as non promoted UU's. It is after all a 'UU' for Scotland, however we just don't want 3 or 4 units all UU with promotions for accusations of cheatery!
That I would need to read into. Off my head, the only thing I could suggest would be Scottish Light Infantry. The first Scottish regiment that was accepted for Light Infantry training roughly about 1800-10, 72nd Highlanders.
I don't think there will be a Scottish colloquialism for these troops as they only appeared after the AoU 1707.
No, I don't remember. Was this over the interpretation of the Treaty of Union or something? Just a guess, none of the Scots there liked what I said about that.
Anyways, no, at the beginning of the game they will be listed as a UU; anything I do to stop this will result in the unit being available to everyone. They won't be proper UUs unless I give them extra stats of course ... but it just might confuse people into thinking we were overpowering the civ.
Those names you're suggesting are too technical. I'll just leave it at Highland Rifleman. It is a cool unit in action btw.
Soneji Oct 24, 2007, 06:47 AM No, I don't remember. Was this over the interpretation of the Treaty of Union or something? Just a guess, none of the Scots there liked what I said about that.
Anyways, no, at the beginning of the game they will be listed as a UU; anything I do to stop this will result in the unit being available to everyone. They won't be proper UUs unless I give them extra stats of course ... but it just might confuse people into thinking we were overpowering the civ.
Those names you're suggesting are too technical. I'll just leave it at Highland Rifleman. It is a cool unit in action btw.
I think that topic may have been involved, along with a few words on both sides about the Etymology of Edinburgh :lol:
I understand. Well, even if they do list at the start of the game at least people playing your mod will know which units to look forward too!
No I wouldn't give them any extra promotions as previously discussed, and just leave a note on your OP stating that while they appear as UU they are only included for unit flavour and do not add any bonus other than that to the unit.
It can't confuse them that much, mouse over the Galloglass and it tells you it will come with GII. Mouse over the others, and I presume, it would come up with no added promotions if you coded it that way.
Highland Riflemen are fine by me. Unless you want to pick a regiment and use that instead. I do realise that the game does have programming limitations, and it is near on impossible to get a real life reflection!
Yeah I can imagine it does look cool! Can't wait!
I think we should have two extra resources, White Heather, and Thistles. These give :commerce: similar to wine, perhaps +1 :culture: too! ;) :lol: Think of all the extra commerce of little fish wives sitting around selling their lucky white heather! :lol: (Perhaps not entirely serious here!)
GeneralMatt Oct 24, 2007, 02:41 PM @ Soneji: will add them in the next week some time ... have some tasks I must accomplish first.
@ General Matt: that looks like what Soneji was looking for. Will for sure add that. :goodjob:
@ General Matt: If you ever have time, would you consider making a Scottish musketman - this is the proper Highlander (!). A great contemporary woodcarving was made of Scottish musketmen at Stettin during the 30 Years War:
http://www.historicgames.com/Scottishstuff/stettin.jpg
Just to note, the woodcarving called them Irishmen, but it can be proven that they were Scottish Highlanders.
General Matt's suggestion raises the possibility of two Scottish civs. I find it difficult to hold post-17th century Scotland and pre-14th century Scotland as the same civilizations. They are so different in language, culture, important centers (i.e. city-list); yet it'd be a lot of work to do two. For now we've got a UU and at least three good flavour units. It is a matter though worthy of future consideration.
I saw one of those somewhere, let me see..
Edit: Here we are.
http://forums.civfanatics.com/showthread.php?p=3633604#post3633604
Well, yes, I'd venture, esp. if you compare Scotland from that era with later Lowland as opposed to Highland culture ... but anyways, 'nother thread as you say.
Just went and integrated the Highland Rifleman. It so friggin' cool. :goodjob: Shame on GeneralMatt for being quiet about it (General Matt, you didn't create a button for it, but now worries I've done that now). The CivGold guys gotta make that rather than an iron age warrior the UU, esp. if they are calling it "Highlander".
One problem is the new flavour units will appear in the game as UUs, when they are not; the only way around this I know is to add a Scottish Art Style, but that would involved the rather tedious and long process of copying and individually editing every unit normally available to European civs all for the sake of 3 or 4 units not falsely appearing to be UUs. Not really worth it atm.
PS, if you can think of a better name for it than "Highland Rifleman", do let me know.
It isn't that hard to add a unit style entry. Just copy the entire European entry (From start to finish) paste, rename to Scottish and put the new entry in for the units you add. I did it for a "British" civ in a little scenario I am working on, works well.
But that is what I would like to see, a British Civ combining Scotland, Wales, England, and even a little Irish.. There is one for Warlords, but not yet for BtS.
Soneji Oct 24, 2007, 03:23 PM Thank you GM.
So we now have two/three highlanders to pick from, your Galloglass, Knight, and now both a Scottish Musketman and Rifleman. :)
If you can wrap all these in calgacus this mod will be impressive compaired to one UU mods previously.
(not that all the units will be promoted UU's)
calgacus Oct 25, 2007, 06:06 AM Thanks General Matt ... that rather bizzarely worked first time. The Rifleman and Swordsman are now flavour units rather than UUs. I'll add the Musketman in my next period of free time. Also, there's a cool celtic chariot that I'll need to include. If you come across other such units, lemme know as soon as you can so I can include them.
And what's that knight you're talking about?
Soneji Oct 25, 2007, 06:54 AM I'm am constantly on the look out for units that I think would fit into your mod!
Did you not change the knight or possibly horse archer?
As I noticed that it had a St Andrews cross on the shield, albeit in Blue with Purple stripe.. :? May have been seeing things.
Well keep up the good work, can't wait to see the next version with these flavour units. Glad that they can be included without showing as UU's as well!
Kudos. :)
GeneralMatt Oct 26, 2007, 09:44 AM There was a BTS Modular mod I saw somewhere that had Mary Queen of Scots as the leader, not sure where I saw it though or even if you would want her as a leader.
As for other units.. The Scottish do not seem to have had a large amount of types of units in history, and I have not seen any Scottish "What If" units..
Soneji Oct 26, 2007, 07:44 PM I've been playing around with Blender but progress is rather slow :p
calgacus Oct 26, 2007, 08:33 PM Almost done with it. Just need to fully modularise it and to figure out what to name the new swordsman, axeman and spearman. Also, found a Highland Grenadier! ;)
The Mary leaderhead - Isabella with a different outfit and background - is alright, but Mary is hardly worthy of being Scottish leader; probably the worst and most disastrous leader in Scottish history. There is also a "Robert Bruce" leaderhead (redone Napoleon); but he is beardless, wearing 19th century attire, and looks like Alex Salmond.
GeneralMatt Oct 26, 2007, 08:51 PM I've been playing around with Blender but progress is rather slow :p
Yes, it can be very complicated. At the moment I am attempting to conquer the 3ds Max 7 demo, it might be very useful to obtain, 3ds Max that is, if I get serious enough about model making.
Good to hear it is almost done, I cannot wait to download it finished!
The Mary I saw was a Catherine reskin.. but I understand her not really being good enough to make the cut.
calgacus Oct 26, 2007, 09:20 PM Yes, it can be very complicated. At the moment I am attempting to conquer the 3ds Max 7 demo, it might be very useful to obtain, 3ds Max that is, if I get serious enough about model making.
Good to hear it is almost done, I cannot wait to download it finished!
The Mary I saw was a Catherine reskin.. but I understand her not really being good enough to make the cut.
Yeah, Catherine, that's who I meant. Confused there.
Soneji Oct 27, 2007, 05:04 AM Almost done with it. Just need to fully modularise it and to figure out what to name the new swordsman, axeman and spearman. Also, found a Highland Grenadier! ;)
The Mary leaderhead - Isabella with a different outfit and background - is alright, but Mary is hardly worthy of being Scottish leader; probably the worst and most disastrous leader in Scottish history. There is also a "Robert Bruce" leaderhead (redone Napoleon); but he is beardless, wearing 19th century attire, and looks like Alex Salmond.
Ooh where did you find the grenadier? :)
How long until you have it wrapped up? Cannot wait!
calgacus Oct 27, 2007, 05:42 AM Ooh where did you find the grenadier? :)
How long until you have it wrapped up? Cannot wait!
Not long. It's been held up by a crash that wouldn't explain itself. But I eventually got it a few mins ago.
Soneji Oct 27, 2007, 06:26 AM Oh oh oh please try your hardest to get it up ASAP calgacus.. don't want to start a fresh game until you have released it. I'll be your one man beta tester.
:)
Anyway well done on the hard work.
calgacus Oct 27, 2007, 06:42 AM OK, I was gonna play a test game first, but since you volunteered beta work, I'm upload it for you now. I'll put it on the front page when you tell me it's all fine and good. :D
New Flavour Units:
Carpat: Replaces Chariot
Pictish Swordsman: Replaces swordsman
Scottish Axeman: Replaces Axeman
Scoloc: Replaces Spearman
Toisech: Replaces Horse Archer
Schiltrom: Replaces Pikeman
Clansman: Replaces Musketman
Highland Rifleman: Replaces Rifleman
Highland Grenadier: Replaces Grenadier
http://i233.photobucket.com/albums/ee231/Civ_Calgacus/Scottish%20civ/9flavourunits.gif
Points:
Clansman will need renamed. A dream unit if someone makes it would be the kind of jacobite musketman depicted on all those painting, armed with musket and sword, with fire and charge animations. This one is just a musketman will a sexy tartan number.
Scottish Axeman and Pictish Swordsman need renamed to.
Schiltrom, Scoloc, and Toisech have pedia entries, the rest just go straight to the entries of the units they replace.
I replaced the Horse Archer because no Scottish civ should have such a unit, a unit more at home in Central Asia than anywhere in western Europe. The horseman, named toisech for flavour sake, carries a spear.
I'll need to at some point track the unit makers of each new unit in order to credit. Will start doing that next time I have time.
Link:
Here's what you've been waiting for! (http://forums.civfanatics.com/uploads/10777/BTS_Modular_Scotland_civ.zip)
Soneji Oct 27, 2007, 06:51 AM Haha good man!
Units look well cool! :D
I'll probably let you know by tomorrow! ;)
calgacus Oct 27, 2007, 09:45 AM No-one else should download this. The chariot doesn't work properly on that version, but Soneji maybe you didn't build any.
Anyways, despite all my efforts to name these units, they appear in the game without their names. :8 I dunno how to fix that, but I guess it doesn't matter.
LOL ... I was testing it on the WorldBuilder, but didn't realise that when you build these units in the game, it just uses the artwork. Silly me.
NikNaks Oct 27, 2007, 10:52 AM If you want them to have Unique Names, you'll have to make them all UUs.
Soneji Oct 28, 2007, 04:00 PM No-one else should download this. The chariot doesn't work properly on that version, but Soneji maybe you didn't build any.
Anyways, despite all my efforts to name these units, they appear in the game without their names. :8 I dunno how to fix that, but I guess it doesn't matter.
LOL ... I was testing it on the WorldBuilder, but didn't realise that when you build these units in the game, it just uses the artwork. Silly me.
I did build one, that was when the red dots appeared.
However if I went into WB they would pop up fine...
:crazyeye:
CHEESE! Oct 30, 2007, 05:17 PM Nice mod- but the Gallowglass seems a bit weak. Tweak a bit to have hmmm... 9 strength? or extra movement? Plz?
Soneji Oct 31, 2007, 01:37 PM I think once you play for a while with gorrila II that you can find advantages with it.
Although, please don't download the link above on this second page. There is an issue with the UB at the moment, for me anyway. Play the version on the first page.
:)
Varelse Nov 05, 2007, 05:30 PM Does the version on the first page include the flavor units?
Soneji Nov 06, 2007, 08:42 AM Nope not at the moment.
You can download and play the first page one, which includes the UU (not flavour units) and working UB.
The second download, you can by all means use.. the flavour units are there however do not try to build the Royal Society in the second version.. it will crash you to desktop.
All the flavour units work apart from the chariot (for me anyway).
Not heard anything from calcagus yet.
:)
jkp1187 Nov 06, 2007, 08:57 AM Royal Society - Observatory replacement; +25% science; 1 free scientist, can turn two citizens into scientists, but costs 1/3rd more and requires University
Just a suggestion -- the Royal Society building appears to be a little confusing and (probably) a little overpowered. Why not give it the usual +25% science + 1 free scientist and drop the rest. The "requires university" rule is something that an occasional player will probably forget about quickly. (I.e., make it a Salon, but with a scientist instead of an artist.)
I like the UU. As it begins with Guerilla II, not I -- is it still eligible for promotion to Guerilla III? Or is Guerilla II just a one-off promotion?
And I hope you included a good civilopedia entry for both leaders, as I'd never heard of either!
calgacus Nov 06, 2007, 09:28 AM @Soneji, yes, I'm sorry, not at the computer which has the files atm. This was unexpected, hopefully I can get back to it shortly.
@jkp1187, yes, in the two test games I played, I routinely promoted them to Guerrilla III. Regarding the UB, your concerns and suggestion is noted. I'm not happy with the UB at all. I'd prefer a UB that syncs with the UU and leaders, but no appropriate graphics have been found. Also, the RS graphics are based on that of a (17/8th century?) German town hall, and are not very appropriate if you pay attention. My ideal UB would be the Comhdhail, a courthouse replacemen perhaps giving a slight bonus against cavalry units; but then there's the legitimate concern that the Scots should have a science boost in the Industrial period, for which concern the RS UB was chosen. I figure though that a leader with the Philosphical trait could partially take care of this. And yes, I did civilopedia entries for both leaders. In the Mael Coluim one I took liberties with the sources for the sake of simple presentation (no-one wants to read MS analysis in civilopedia entries :lol: ) and used wikipedia slightly for David I, but as I wrote that wiki article anyways this is no big deal. :D
jkp1187 Nov 06, 2007, 02:52 PM Personally, I'd be wary of letting the leader's traits fill in for a desired trait of the civilization itself. My attitude is: if you want the civ to have a science boost, give it a UB that boosts science. You can then synergize (or NOT, if you so prefer,) the leaders' traits with the civ's UB and UU. But start with the civ then design the leaders. Reason being, since BtS now allows unlimited leaders, you can't always count on the "balanced" leader's traits giving the civ the boost it needs (especially if it's played by the AI.)
I actually read the wikipedia articles. I think those were two good choices for Scottish leaders. It would be nice if the one using the Hannibal leaderhead could be re-skinned a little more (he just looks TOO much like Hannibal still)...but I'm not complaining too much, as I'm useless at graphics myself. :)
Soneji Nov 07, 2007, 06:57 AM I think the UB is good, apart from your obvious gribes about the asthetics of it calcagus. The science boost should be there for Scotland, however it is not needed per say.
I have been playing both leaders, and am happy with them!
Look forward to the finished product! :)
steviejay Nov 09, 2007, 08:21 AM :lol: outstanding, I really should come in this subforum more often.
Congrats, this is excellent I'll need to download it as soon as I finish work.
I'll give you a fiver if you make Glassford (my home village) the capital ;)
cthom Nov 13, 2007, 08:43 AM :lol: outstanding, I really should come in this subforum more often.
Congrats, this is excellent I'll need to download it as soon as I finish work.
I'll give you a fiver if you make Glassford (my home village) the capital ;)
me too. heh, heh, and i am at work. downloaded and ready to try tonight. first thoughts on the ub: we should definitely have something along the lines of the RS. perhaps the 'publishing house' could be an alternative, when you consider collins et al.
Soneji Nov 14, 2007, 04:14 AM Well afaik atm, the second version still crashes with trying to build the RS..
Please use the first download. :)
Soneji Nov 29, 2007, 04:17 AM Right guys, in Calcagus's absence I am trying to review his XML which is time consuming to fix both chariot and UB until his return.
I have thought of another suggestion for Scotland’s UB - The Bell Rock Lighthouse. It was one of Scotland’s greatest Engineering constructions of the 19th centaury apparently, with every lighthouse in the world built after it copying Robert Stevenson's design and specification (although there were previous designs similar). I would either give all naval units extra movement, or all sea tiles one extra commerce.. Similar to Financial trait but so to allow the building the Great Lighthouse with its two extra trade routes. Could perhaps be too much on the economy side.
What do you think?
I am not so sure on the Royal Society; I've become so accustomed to playing without Observatories and the fact that you can get that extra specialist in many other ways.
Ekmek Nov 29, 2007, 11:48 AM no tartans on the leaderheads. surprised...
Soneji Nov 29, 2007, 01:51 PM Surprised in a good or bad way?
steviejay Nov 29, 2007, 03:24 PM Na, too stereotypical. It's bad enough the majority of Americans think we're all roamin' in the gloamin' chasing haggis up the glens wearing kilts ;)
(I have actually been asked by Americans if we have tv 'over there')
Quick question to the author - Why did you decide on Malcom for a leader head? Why not Robert Bruce? I'm not saying it shoudl be Robert or anything, I'm just curious to know your thoughts?
Ekmek Nov 29, 2007, 04:41 PM Surprised in a good or bad way?
i guess not good or bad. just thought it would be cool to see the pattern on one of these guys
Soneji Nov 30, 2007, 07:17 AM Steviejay - Someone had to decide. I like the inclusion of ‘lesser’ known monarchs, also I believe leader heads were an issue with the fact that Robert the Bruce ones already done by others is just a hashed Napoleon.
And you mean to say we don't chase haggis round the hills? :p
Remember that when you play the leader, you do not actually see your own leader head unless you are playing the mod specifically to play against Scotland. The units that calcagus included are the most comprehensive 'tartan' units of any Scotland mod to date that I have seen (thanks to my badgering!).
If people want to make leader heads, I don’t see why they cannot be added at a later date.
Anyone further suggestions about the unique building?
I will try my best to re-release Mr C’s code this weekend.
steviejay Nov 30, 2007, 08:50 AM Heh I wasn't criticizing or anything. I just thought it odd that Malcom, who isn't really as well known got the nod over Bruce.
GeneralMatt Dec 01, 2007, 02:10 PM Na, too stereotypical. It's bad enough the majority of Americans think we're all roamin' in the gloamin' chasing haggis up the glens wearing kilts ;)
(I have actually been asked by Americans if we have tv 'over there')
Quick question to the author - Why did you decide on Malcom for a leader head? Why not Robert Bruce? I'm not saying it shoudl be Robert or anything, I'm just curious to know your thoughts?
They wonder about us Canadians to, some of them actually believe that we do not live in igloos and that we have cars and not just ski-doos, (Oh wait, I got that backwards :crazyeye: ).
It is stereotypical, but it still stirs my heart to hear bagpipes and see the kilted guys marching along. And of course we still speak like you in little ways that make the Americans wonder. :goodjob:
Anyways, I should check this oot again, when I get a chance to play Civ again that is.
NikNaks Dec 01, 2007, 02:13 PM Heh, we had a bagpiper for St Andrew's Day yesterday. And haggis. (Yes this is in England).
Good work on the civ. :goodjob: Maybe some clearer screenshots would be good. There don't seem to be enough colours.
Fred Zeppelin Jan 20, 2008, 10:33 PM I'd like to see some cleaner screenshots myself. This mod looks interesting.
cairnsy44 Jan 24, 2008, 03:29 PM nice! I am very excited to try this mod. And not ALL Americans are clueless about Canada and Scotland....so like, you seen Nessie ever? Just kidding.
Huayna Capac357 Jan 27, 2008, 05:06 PM You should add William Wallace and Raibert Bruis.
esnaz Jan 27, 2008, 06:26 PM You should add William Wallace and Raibert Bruis.
In the second version of my mod I'll have Robert the Bruce as the leader of Scotland
Soneji Feb 06, 2008, 07:33 PM treat it adandoned atm
BibleBlack Feb 13, 2008, 01:43 AM this i like, excellent work fella.
Lord Fraser Mar 14, 2008, 07:31 PM The file seems to be missing; a real shame! I'd love to download this mod. Calgacus does good work (on wikipedia, too, mind you), and I finally got Civ4!
Soneji Mar 15, 2008, 08:34 AM I have it, but couldn't upload it without his permission.
jkp1187 Mar 16, 2008, 11:05 AM I have it, but couldn't upload it without his permission.
Huh? Just upload it to the DB and give appropriate credit....what's wrong with that?
calgacus Mar 16, 2008, 07:49 PM Anyone should feel free to upload it. I said to someone ages before by PM that my computer went bust and was unable to update. To anyone who wants to update this ... feel free ... feel as free as the wind, I ain't gonna sue you! :)
Soneji May 04, 2008, 06:45 PM Nope think I've lost it now sorry! :o
Robert Can't Jun 29, 2008, 04:54 PM This mod is the best
i live in falkirk so i tryed to biuld it but it was so far down the list that it ruined me because of expansion
civ 2 is better in that way
Soneji Jul 18, 2008, 01:40 PM Can anyone upload this somewhere so I can download and try and fix the second version?
calgacus - I don't suppose you have a copy of the mod as you last left it?
If you can be bothered to upload it i will take the batton. :)
Zenon_pt Jul 18, 2008, 04:33 PM [party]:dance::band::beer: the 1000th post
Friend Calgacus, I see you when forward with the project of Scotland. The UU's with kilts, it's 5 stars, quite funny, really.
One question: Don't understand the UB. why the Royal Society?
mamba Jul 18, 2008, 05:23 PM [party]:dance::band::beer: the 1000th post
(1001 post - quite happy)
If you keep posting the post # with each post and skip any other text, you can soon celebrate your 2000th post :D
Huayna Capac357 Jul 19, 2008, 09:21 AM The two LHs have an artlike or paintingesque feel. Very good :goodjob: !
Zenon_pt Jul 20, 2008, 05:22 AM If you keep posting the post # with each post and skip any other text, you can soon celebrate your 2000th post :D
Nãããã... only quite happy to reach the 1000ths.
---
back to the topic.
The Royal Society??? That's more UK then Scottish. What's the main difference of both of them?
Huayna Capac357 Jul 20, 2008, 07:37 AM Perhaps the UB could be replacing pasture, like Scottish sheep farm, which, when on sheep, produces +3 base food and +3 health.
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