View Full Version : [BtS] Hungary mod v4.0 for Varietas Delectat
avain Oct 23, 2007, 04:43 PM [BtS] Hungary mod v4.0 for Varietas Delectat
(2008/apr/14)
http://farm3.static.flickr.com/2382/2308764398_cafc7376d7_o.jpg
DOWNLOAD: http://forums.civfanatics.com/downloads.php?do=file&id=7437
Version 4.0 content:
http://farm4.static.flickr.com/3286/2413757115_6397177fa1_o.jpg
v4.0 info:
- Quite a big amount of work's been put into this update.
I revisited and reworked a number of units, you'll find a new Hungarian Explorer,
Heavy Swordsman, Musketman, Spearman, Archer, Longbowman, Crossbowman, Pikeman, etc.
a brand new Settler unit that changes across the eras (the medieval one resembles Honfoglalás)
and also reworked some existing units for better quality/uniqueness.
Most units are based on correct/available historical material and I tried to match them
with my limited skillset of unit making. (you'll find e.g. that I tried to model Teleki Sámuel
as the Hungarian Explorer, the Hungarian (Settling) Conquest(Honfoglalás) I tried to use as a
basis for the settler, etc.
Changelogs from previous versions:
v3.1 patch info:
- corrected some city names
Added in v3.0:
- 3 new animated leaders
- Modern Marine
- reskin of the Academy of Science
- a lot of corrections in descriptions, building sizes
- added music
- Huszár stats changed, please check below
v2.0
- Added modern units
v3.0 pic:
http://farm3.static.flickr.com/2278/2308764512_a25268d221_o.jpg
Unique Unit: Huszár Cavalry (replaces Cuirassier, Str: 11, free Commando, Sentry promotion, better withdrawal and first strike chances)
All units:
http://farm4.static.flickr.com/3286/2413757115_6397177fa1_o.jpg
Installation instructions:
- You need to install Varietas Delectat (http://forums.civfanatics.com/showthread.php?t=237192)
- Delete previous Hungary Mod from [BtS Mod directory]\Varietas Delectat\Assets\Modules\Hungary
- Extract Hungary mod v4.0 to BtS Mod folder (it will place Hungary under VDs Modules dir)
INFO FOR ADDITIONAL SUPPORT FOR MODERN ERA EXPANSION
In case you want additional support for Modern Era Expansion for VD,
then please find the file(Hungary_CIV4UnitArtStyleTypeInfos.xml)
in the \Varietas Delectat\HungaryOverwrite4MEE folder
and overwrite the file found at \Varietas Delectat\Assets\Modules\Hungary\XML\
Thanks:
Kabcsi for his Hungary mod
Zerver for units, leaders!
danrell (I guess) for Polish Knight I made into Huszár
all other unit makers!
bmarnz Oct 24, 2007, 08:51 AM Looks pretty good. Good job.:goodjob:
DiRectum Nov 08, 2007, 03:21 PM Koszi. Was waiting for something like this.
avain Nov 08, 2007, 03:41 PM Szívesen! (You are welcome!)
esnaz Nov 08, 2007, 07:42 PM Great work:goodjob: The units are absolutely wonderful, they're very detailed!
Felix Luce Nov 09, 2007, 11:30 PM Szívesen! (You are welcome!)
How many Hungarians are here? I'm learning it right now. Impossibly difficult but oh-so rewarding.
Anyway. Those are beautiful! You did an excellent job with the colors.
avain Nov 10, 2007, 02:44 AM Thanks guys!
@Felix Luce: There are some Hungarians here, also some with Hungarian ancestry. Learning the language? Good luck! Are you an expatriate?
robertb Nov 11, 2007, 11:51 AM nagyon szép (very beautiful)
this one i must have. I just ordered BtS. This one i must run
Hájra Magyarország (go hungary)
robertb Nov 14, 2007, 12:04 PM i have installed the varias dilectas v.20 and then the 3.0
but precisly where to i put the hungary mod. i have tried everywhere under the btw mod file.
avain Nov 14, 2007, 12:40 PM robertb, just extract into BtS mod folder, the archive already contains the directory structure needed to place it under VD
avain Nov 14, 2007, 12:40 PM updated to v2.0 (added modern units!)
robertb Nov 17, 2007, 11:18 AM at last i got it to work. with the 2,0 Hungary mod
But i have some problem.
the flags are white.
Is there a solution to this ?
cool3a2 Nov 17, 2007, 12:15 PM Try the white flag fix from the original magyar mod. If avain hasn't renamed the flag file it should be only copy'n'paste.
robertb Nov 17, 2007, 12:47 PM could you please link to it. i have tried now for almost an hour to find anyting about it.
(i do not have the mod hungary 1,0 anymore if its the one)
cool3a2 Nov 17, 2007, 01:04 PM I meant the other mod, started by Anima Croatorum long time ago (thread title "Ho ho ho... A magyar civ"). The white flag fix should work for this as well. The flags image file is the problem. Some machines have problems with the alpha. Here is link to the vanilla edition of the mod (the flag fix inside should work for every version, nevertheless you can find the links to the other versions of civ4 in the mods thread): click! (http://forums.civfanatics.com/uploads/113482/mayar_hu_vanilla174.rar)
robertb Nov 17, 2007, 01:38 PM ahh, got it now. I am probably putting it wrong because it still does not work :confused:
will try more tomorrow. Still thanks for helping me find the fix.
furthermore, the archers are getting all red..... hmmm, i will try the mod on another computer.
kettyo Nov 29, 2007, 06:27 PM Looks great!
Modern units are also cute although we don't have too much of them anyway.
Our air force of 14 Saab Gripens are just so frightening :)
Huszár looks great though that long pole looks weird in their hands
avain Nov 30, 2007, 05:59 AM Looks great!
Modern units are also cute although we don't have too much of them anyway.
Our air force of 14 Saab Gripens are just so frightening :)
Huszár looks great though that long pole looks weird in their hands
This is an early medieval Huszár. What you have in your mind, is a later version.
OzzyKP Nov 30, 2007, 06:29 PM How many Hungarians are here? I'm learning it right now. Impossibly difficult but oh-so rewarding.
Anyway. Those are beautiful! You did an excellent job with the colors.
Yo!
Hungarian by blood (100%) American by birth here.
I speak maybe 20 words in Hungarian and I don't know how to spell any of them, heh.
cthom Dec 02, 2007, 06:09 AM there seems to be a sid's tip bug with the text. 'txt_key_....'. anyone else get this?
Colee Dec 04, 2007, 03:33 AM Hi! Will installing VD and this Hungary mod put into the game a playable Hungarian civilization? If so, who are the leaders you can choose from etc.?
Xenomorph Dec 04, 2007, 11:43 AM Mátyás Hunyadi (http://hu.wikipedia.org/wiki/Hunyadi_M%C3%A1ty%C3%A1s) and Saint Stephen of Hungary (http://en.wikipedia.org/wiki/Stephen_I_of_Hungary). No leaderheads, though, just static pictures. It would be nice if someone made some LH's for them, though.
Colee Dec 04, 2007, 01:01 PM Thanks! Gotta try this :-)
HunSykora Dec 04, 2007, 05:05 PM I just saw this mod It's awsome!!!!! Thank you. Nem is tudjátok mekkora öröm ez most.... Greeting from Hungary.
HunSykora Dec 04, 2007, 05:07 PM Great MOD!!! Talpra magyar!!! :D
esnaz Dec 04, 2007, 08:32 PM Mátyás Hunyadi (http://hu.wikipedia.org/wiki/Hunyadi_M%C3%A1ty%C3%A1s) and Saint Stephen of Hungary (http://en.wikipedia.org/wiki/Stephen_I_of_Hungary). No leaderheads, though, just static pictures. It would be nice if someone made some LH's for them, though.
I made a LH for Matthias Corvinus (Hunyadi) in my mod (see my sig for link). If you would like to use it, you can
HunSykora Dec 05, 2007, 06:04 AM The mod didn't work for me.... I patch it, and the directory like this: [BtS Mod directory]\Varietas Delectat\Assets\Modules\Hungary, is this right?
avain Dec 05, 2007, 06:14 AM The mod didn't work for me.... I patch it, and the directory like this: [BtS Mod directory]\Varietas Delectat\Assets\Modules\Hungary, is this right?
That's right. But you need to install Varietas Delectat mod first.
HunSykora Dec 05, 2007, 01:56 PM It works!!! Thanks....
Colee Dec 06, 2007, 12:47 AM Well I tried it and.... congratulations avain, this is truly amazing work!!
Köszönjük!
avain Dec 06, 2007, 01:22 AM You are welcome! I hoped you'd like it!
Szívesen. Reméltem, h. tetszeni fog!
avain Feb 15, 2008, 12:09 PM Added version 3 preview to first post, will have uploaded v3 soon!
avain Feb 15, 2008, 01:16 PM added v3.0!
plus pic for you, Zerver made modern marine for Hungary now in v3.0:
Colee Feb 15, 2008, 03:06 PM WOW!
Is this compatible with Quot Capita? Or am I just wanting too much now? :)
If yes, how should I put it together?
I was quite amused with Sólyom's depiction - thanks God it's not Mádl. :lol:
FrankieTM Feb 15, 2008, 04:55 PM Azt hittem, hogy idehaza én játszom egyedül ezt a játékot...lol
avain Feb 16, 2008, 02:03 AM Azt hittem, hogy idehaza én játszom egyedül ezt a játékot...lol
Nos, de facto én is egyedül játszom, meg még vagyunk így egy páran - végül is a legjobb single playerben...;)
Thanks, guys!
@Colee: I'll do a compatibility patch for QC when it's nearing completion (it might work even now, small changes might be needed)
kampec Feb 16, 2008, 05:24 AM sziasztok!
ez lesz az első mod amit felrakok bts-hez asszem :)
játsszuk még páran magyarból a játékot, nem tudom abbahagyni...
avain Feb 16, 2008, 05:59 AM Ok, guys, thanks for the compliments;
but please lets use ENGLISH!;)
Colee Feb 16, 2008, 12:43 PM Avain, I just started playing a full-blown game with this mod, and it feels great, looks great, it's perfect. Congratulations and thank you!
:goodjob:
avain Feb 16, 2008, 03:09 PM Avain, I just started playing a full-blown game with this mod, and it feels great, looks great, it's perfect. Congratulations and thank you!
:goodjob:
Thanks! Also, remember that there are a lot of peoples work included, so kudos to them, too! :goodjob:
Sword_Of_Geddon Feb 16, 2008, 03:18 PM When I played version 2.0 of this I got an error with the city list(to few city names, CITY_NAME_ tags connected to some of the names) has this been corrected with this version?
avain Feb 18, 2008, 06:02 AM When I played version 2.0 of this I got an error with the city list(to few city names, CITY_NAME_ tags connected to some of the names) has this been corrected with this version?
I was not aware of this problem, will check
HunSykora Feb 19, 2008, 12:45 PM Szent István is great, but Sólyom is a . .. .. .. .. .....
HunSykora Feb 19, 2008, 12:45 PM Sorry, but the leaderhead is great, and I love this mod..... Great work guys!!!
Sword_Of_Geddon Feb 20, 2008, 10:19 AM I was not aware of this problem, will check
Did you detect any abnormalities? I'd like to use this with VD but I'm hesitant...
avain Feb 24, 2008, 02:13 PM added v3.1 patch
-----------------
check first post
Al Capwn Mar 01, 2008, 03:19 PM First of all, thank you for all of your work in putting this together. From the screens posted here it looks like a beautifully well-done mod!
I'm having a problem though...
I have Varietas Delectat installed and have been playing it without problems for some time now. I followed the installation instructions for the Hungary Mod and extracted the file to C:BeyondTheSword\Assets\... just like the instructions say and then I installed the patch peer the instructions for that. However, when I try to play as Hungary 3 weird things happen:
1) At the very start, before I get to the "It is the dawn of mankind..." opening page, the Technology Advisor screen appears and it is completely blank. All I can do is click to exit out and then it proceeds to the "Dawn of mankind..." opening.
2) Once I pass the "dawn of mankind..." page I have NO user interface. I've tried using the interface shortcuts (Alt+I and Ctrl+I) but neither seems to work. ??? Any idea what's going on here?
3) So then when I tried to exit to the main menu (via hitting escape to bring up the menu options) I get a "CIV4 has encountered a problem and needs to close" message. I'm guessing this means something is FUBAR.
VD still plays well with other civs...it's just Hungary that's not working correctly.
avain Mar 02, 2008, 01:22 AM First of all, thank you for all of your work in putting this together. From the screens posted here it looks like a beautifully well-done mod!
I'm having a problem though...
I have Varietas Delectat installed and have been playing it without problems for some time now. I followed the installation instructions for the Hungary Mod and extracted the file to C:BeyondTheSword\Assets\... just like the instructions say and then I installed the patch peer the instructions for that. However, when I try to play as Hungary 3 weird things happen:
1) At the very start, before I get to the "It is the dawn of mankind..." opening page, the Technology Advisor screen appears and it is completely blank. All I can do is click to exit out and then it proceeds to the "Dawn of mankind..." opening.
2) Once I pass the "dawn of mankind..." page I have NO user interface. I've tried using the interface shortcuts (Alt+I and Ctrl+I) but neither seems to work. ??? Any idea what's going on here?
3) So then when I tried to exit to the main menu (via hitting escape to bring up the menu options) I get a "CIV4 has encountered a problem and needs to close" message. I'm guessing this means something is FUBAR.
VD still plays well with other civs...it's just Hungary that's not working correctly.
When you have no user interface, that means something wrong in the python files - which is not modified neither by VD nor by Hungary mod. I strongly suggest to delete VD and try to install again. Also, are you using the Modern Era Expansion for VD mod?
If the problem returns, you could try the following:
- open the Varietas Delectat.ini
- change NoCustomAssets = 0 to NoCustomAssets = 1
Please report if this helps for you!
Al Capwn Mar 02, 2008, 01:26 PM I'm using VD 3.1.7 (which has some unique modern unit skins but no new units per se, i.e. Light-Tank, Heavy-Tank, Armored Personnel Carrier, etc...).
Do I need to be using the modern unit version?
Thanks...
Al Capwn Mar 02, 2008, 01:39 PM Problem is fixed!!!
I changed the screen resolution from 1024x768 to 1152x864.
I don't think I've ever seen that resolution option except with this mod. Thanks for your help!
Al Capwn Mar 11, 2008, 10:30 PM I entered worldbuilder just to see the different units and I noticed that the game CTD when I tried to add Submarine (regular not attack) and Aircraft Carrier.
I don't know if anyone else has had problems with any of these units but I thought I'd let you know.
avain Mar 12, 2008, 05:15 AM I entered worldbuilder just to see the different units and I noticed that the game CTD when I tried to add Submarine (regular not attack) and Aircraft Carrier.
I don't know if anyone else has had problems with any of these units but I thought I'd let you know.
I will check this issue
Colee Mar 13, 2008, 12:47 PM Avain,
I'd like to report a small issue - instead of the button for the swordsman, the button of the axeman appears everywhere in the game. So, for example, in the city build screen, two axemen buttons would appear - if you mouse over both of them, one of them will say axeman and the other swordsman.
I guess it's a small fix for the next update. Shall I upload a screenshot? I can't do it from here but I can do it later.
Otherwise, VD and this mod is superb, first-class quality!
avain Mar 14, 2008, 06:39 AM Avain,
I'd like to report a small issue - instead of the button for the swordsman, the button of the axeman appears everywhere in the game. So, for example, in the city build screen, two axemen buttons would appear - if you mouse over both of them, one of them will say axeman and the other swordsman.
I guess it's a small fix for the next update. Shall I upload a screenshot? I can't do it from here but I can do it later.
Otherwise, VD and this mod is superb, first-class quality!
Thank you!
The button issue will be fixed for the next update! (no need to upload a screenshot)
cool3a2 Mar 16, 2008, 07:55 AM Hey avain. I'd like to use your UB for my and Kabcsis mod as well. Is that okay for you? I want to use it as library... About that Szent István thing... I contacted Zerver because I had no more idea how to fix that. He said he will have a look on this. I recognized that you are still using the old modell of the parliament. Don't you like the new one I made with asioasioasio? Well, I have to change something on it's benefits... At the moment it can't be build if you have the latest beta installed, but I was very satisfied with the graphics...
Did you have a nice holiday yesterday?
avain Mar 17, 2008, 11:47 AM Hey avain. I'd like to use your UB for my and Kabcsis mod as well. Is that okay for you? I want to use it as library... About that Szent István thing... I contacted Zerver because I had no more idea how to fix that. He said he will have a look on this. I recognized that you are still using the old modell of the parliament. Don't you like the new one I made with asioasioasio? Well, I have to change something on it's benefits... At the moment it can't be build if you have the latest beta installed, but I was very satisfied with the graphics...
Did you have a nice holiday yesterday?
The holiday was good, thanks.
About the UB, please use it as you wish. Don't know if you can tell, it's textured after the building of MTA. Also, I intend to rename the UB - most probably to Science University.
I hope Zerver can repair Szent István, because it's quite a good leaderhead.
Where can I find the new parliament? Also, I am aware of the problems with building it, did you have any resolution to that?
cool3a2 Mar 17, 2008, 03:06 PM Yeah, I know what the reason is. I made it government center and that it needs to have built the palace at first. These two preferences can't be switched on at once. I uploaded the parliament as single package, but it got lost during the problems with easy upload. The only chance you have to get it is downloading the beta of my and Kabcsis mod from civ4.hu, sorry.
BTW: nothing new about the LH. Zerver didn't contact me since last week. Well, his access to the internet is very limited. Ah, and thank you for your admission:)
Ekmek Mar 27, 2008, 06:56 PM Anyone looking for Kossuth leaderhead?
avain Mar 28, 2008, 02:02 AM Anyone looking for Kossuth leaderhead?
Nice! Thank you, Ekmek!
Care to work on it a bit more? A bit more work on the clothing and it's mostly the beard that'd help in recognizing him, I guess it could be wider and also the mustage more according to these pics:
http://www.lutheran.hu/z/honlapok/protestans/felvidek/eperjes/1eptort/k_ev_portre_kossuth_lajos.jpg
http://images.google.com/imgres?imgurl=http://cache.viewimages.com/xc/3288739.jpg%3Fv%3D1%26c%3DViewImages%26k%3D2%26d%3 D4F84C7EF07395AB65D14AA01B5A614E2A55A1E4F32AD3138&imgrefurl=http://www.viewimages.com/Search.aspx%3Fmid%3D3288739%26epmid%3D1%26partner% 3DGoogle&h=594&w=455&sz=50&hl=en&start=18&um=1&tbnid=g1lDaQttatSgmM:&tbnh=135&tbnw=103&prev=/images%3Fq%3Dkossuth%26um%3D1%26hl%3Den%26sa%3DN
http://images.google.com/imgres?imgurl=http://hungaria.org/vadasz/kossuth/images/kossuth2.gif&imgrefurl=http://hungaria.org/vadasz/kossuth/&h=620&w=504&sz=186&hl=en&start=1&um=1&tbnid=3oo8R09rgQ4tqM:&tbnh=136&tbnw=111&prev=/images%3Fq%3Dkossuth%26um%3D1%26hl%3Den%26sa%3DN
Also, if he could be just a tad bit older?
Thanks Ekmek, I could really use Kossuth for my mod!
Ekmek Mar 28, 2008, 10:55 AM the clothes are the closest I can get to the uniform in this:
http://hungaria.org/vadasz/kossuth/images/kossuth2.gif
I'll round out the beard and work on the eyes.
avain Mar 28, 2008, 11:31 AM the clothes are the closest I can get to the uniform in this:
http://hungaria.org/vadasz/kossuth/images/kossuth2.gif
Maybe you could remove the golden buttons?
I'll round out the beard and work on the eyes.
Thanks, you have quite some talent doing all these great LHs! :goodjob:
Mr. Hyperbole Mar 28, 2008, 11:54 AM Love this mod! :goodjob:
But I would like to add another civ to it http://forums.civfanatics.com/showthread.php?t=264909.
I've been playing around with a few configurations for the last few days, but haven't come up with any way to combine the two.
Anyone want to help? Will the Toltec mod even work with VD 3.0?
thanks!
Ekmek Mar 28, 2008, 12:38 PM Maybe you could remove the golden buttons?
updates will now be in the thread:
http://forums.civfanatics.com/showthread.php?t=269273
avain Apr 05, 2008, 09:22 AM A small teaser for you:
avain Apr 05, 2008, 10:33 AM Ok, I tried lessening the "bodyguard" effect;)
avain Apr 06, 2008, 06:38 AM Ok, so after some more work I think I'm finished with the Settlers (Early and Medieval, the Modern one is the standard modern European from VD):
Chuggi Apr 06, 2008, 07:20 AM Looks good! :goodjob:
avain Apr 06, 2008, 07:29 AM Looks good! :goodjob:
Thanks Chuggi!
Chuggi Apr 06, 2008, 07:35 AM No problem :)
avain Apr 10, 2008, 04:13 PM Yet another teaser:
Colee Apr 11, 2008, 03:38 AM Looks fantastic! :-)
The unit which has an automatic rifle - what unit class will it be?
Maybe paratrooper? I hope not Marine, because that one already looks great!
avain Apr 11, 2008, 04:38 AM Looks fantastic! :-)
The unit which has an automatic rifle - what unit class will it be?
Maybe paratrooper? I hope not Marine, because that one already looks great!
The next version will be (more) compatible with Modern Era for VD expansion, so you'll see the current marine as a modern inf. and the one from screenshot as a ww2 type marine
cool3a2 Apr 11, 2008, 09:20 AM Hey avain! Nice units. Zerver is also working on unique (hungarian) settlers. I've already done a search for traditional hungarian costumes. Let's see who's is better... The foot knight is also very well done. Maybe I'll try to make a maceman out of it (could you send me that unit, maybe via pm?). Could you make a horse knight out of it? I guess I couldn't do this... Don't know if you take requests, I'll simply write them down here. Ignore them if you want. I am not satisfied with the current musketman, it doesn't look very hungarian. Maybe something like Rákóczi on this (http://www.katolikus.hu/szombathely/kepek/rakoczi.jpg) picture. Maybe you have a better idea. Besides this a really unique hungarian explorer (not scout) would be nice.
I've actually done some work on the Széchenyi LH. I was inspired by your background, but I am not sure if my new background is working for all animations (actually there is a person behind him, but he is not visible during the standard animation). Besides this I moved him a bit so more of the background is visible and I corrected the light (you know his face is very much enlighted). If you are interested I could upload a picture here...
avain Apr 11, 2008, 01:12 PM Hey avain! Nice units. Zerver is also working on unique (hungarian) settlers. I've already done a search for traditional hungarian costumes. Let's see who's is better... The foot knight is also very well done. Maybe I'll try to make a maceman out of it (could you send me that unit, maybe via pm?). Could you make a horse knight out of it? I guess I couldn't do this... Don't know if you take requests, I'll simply write them down here. Ignore them if you want. I am not satisfied with the current musketman, it doesn't look very hungarian. Maybe something like Rákóczi on this (http://www.katolikus.hu/szombathely/kepek/rakoczi.jpg) picture. Maybe you have a better idea. Besides this a really unique hungarian explorer (not scout) would be nice.
I've actually done some work on the Széchenyi LH. I was inspired by your background, but I am not sure if my new background is working for all animations (actually there is a person behind him, but he is not visible during the standard animation). Besides this I moved him a bit so more of the background is visible and I corrected the light (you know his face is very much enlighted). If you are interested I could upload a picture here...
- Yep, I'm interested.
- I do intend to work on an explorer.
- I agree about the musketman, but he's not high priority (although I can change my mind quickly;) )
- I'm afraid that making a horse knight might be above my skills for now...
avain Apr 11, 2008, 01:12 PM BTW, if you want the unit, please send me your E-mail address...
avain Apr 13, 2008, 04:30 PM Tomorrow a new ...
avain Apr 13, 2008, 04:31 PM ... version will come - with brand new units and improved Modern Era Expansion support.
avain Apr 14, 2008, 03:40 PM updated to v4.0
A lot of new units made or modified by me, it was quite a big work...
Ekmek Apr 14, 2008, 04:16 PM Man, I cranked out a Lajos Kossuth and it didn't make it ?
avain Apr 14, 2008, 05:01 PM Man, I cranked out a Lajos Kossuth and it didn't make it ?
I certainly did not want to offend you with that, Ekmek. I really appreciate everything you are doing.
The main reason is: I chose Széchenyi over Kossuth. It's the same century, and I like to include distinct leaders. Also, I was looking for a Göncz Árpád or a Matthias Corvinus (that does not use Joao's animation), cool32 asked for Kossuth. And also, and again this is nothing against the leaderhead you made and the effort you put into it, but I will be honest with you now, it does not resemble Kossuth to me...
Ekmek Apr 14, 2008, 05:03 PM no problem. I was just wondering why I was pestered with the request (not you but cool3a2)and then it went no where.
OzzyKP Apr 14, 2008, 11:53 PM Wow, amazingly gorgeous units. Wow.
avain Apr 15, 2008, 12:46 AM no problem. I was just wondering why I was pestered with the request (not you but cool3a2)and then it went no where.
You can be sure that cool3a2 will include it in his mod, because it's a separate one - it seems we have quite a lot of Hungary mods for such a small country, but I wanted to do my version (which is compatible with VD)...
avain Apr 15, 2008, 12:49 AM Wow, amazingly gorgeous units. Wow.
Thanks, this is state of the art art that I'm capable of :lol: Wanted to make them as historical as I could...
Also, quite a few of the greatest unit makers contributed, or I chose to modify their units, so kudos to them!
avain Apr 15, 2008, 12:57 AM no problem. I was just wondering why I was pestered with the request (not you but cool3a2)and then it went no where.
I also hope that you really did not take offence at what I said. I'm still amazed by the leaderheads such as Idi Amin, Cleopatra or Constantine the Great you made, because they could have been shipped with the game itself. I just think Kossuth did not turn out to be a Kossuth (to me)...
Ekmek Apr 15, 2008, 01:21 AM understandable. I' not as familiar with Kossuth as you so I probably miss certain details. the internet pictures appeared inconsistent so I had to go ith what I could and what cool3a2 posted.
Colee Apr 15, 2008, 03:04 AM Wow. Just WOW.
I especially like the musketman, that's my favorite. But also the swordsmen! Congratulations!!!
So, if I am not installing MEE (which I would prefer not to), then the unit we talked about, what will it be? (I can't try it now.)
avain Apr 15, 2008, 03:09 AM Wow. Just WOW.
I especially like the musketman, that's my favorite. But also the swordsmen! Congratulations!!!
So, if I am not installing MEE (which I would prefer not to), then the unit we talked about, what will it be? (I can't try it now.)
Unfortunately then it's not available. But if you like, you can easily modify how the units are used, the ART_DEF is intact.
cool3a2 Apr 15, 2008, 10:14 AM Hey avain! I got your pm. Thank you for informing me. Well, I'll see what's new with your unit (heavy swordsman). Actually I already started to replace the shield... I guess I have to do this again... I am glad to see that you have used my honved style rifleman as well. And Ekmek: I'll promise you that your Kossuth will be in the next version of my / kabcsis mod. I already made his hair a bit brown and have replaced the backgorund, so it will be definatly in. I am only waiting for Zerver, because he is working on some promising stuff. Besides this I have some real-life-stress. I hope I can post a new version of my mod on the weekend. A request to all Hungarians out there: I'd like to make unique diplomacy texts for the hungarian leaders. For this I could really need some help. No experience in modding needed. Only tell me what those leaders might say in which situation. Or at least tell me some citations. You can do this by send me a pm or by post in the other thread. Do not post it here! This is avains mod, we'll keep his thread clean!
avain Apr 15, 2008, 11:01 AM Hey avain! I got your pm. Thank you for informing me. Well, I'll see what's new with your unit (heavy swordsman). Actually I already started to replace the shield... I guess I have to do this again...
On the heavy swordsman I just lightened the texture of the robe a bit, so nothing major...
Colee Apr 16, 2008, 08:50 AM Unfortunately then it's not available. But if you like, you can easily modify how the units are used, the ART_DEF is intact.
Sounds good, I would in fact do that. But how exactly? Is there some description out there on how to do this? Or some pointers maybe? I'm extremely far from being a modder.
In fact, I've had one success with "modding": I replaced the flag used here with a 2-color double cross to suit my taste. :-)
avain Apr 16, 2008, 11:19 AM Sounds good, I would in fact do that. But how exactly? Is there some description out there on how to do this? Or some pointers maybe? I'm extremely far from being a modder.
In fact, I've had one success with "modding": I replaced the flag used here with a 2-color double cross to suit my taste. :-)
You could try this tutorial: http://forums.civfanatics.com/showthread.php?t=139721
Also, can you please send me that flag you are using? Thanks in advance!
Colee Apr 16, 2008, 01:42 PM You could try this tutorial: http://forums.civfanatics.com/showthread.php?t=139721
Also, can you please send me that flag you are using? Thanks in advance!
Hi, here it is. I simply overwrote the corresponding files in your mod.
I took this from Symbols of the World v1.0!
I personally think that this looks much better, because it looks just like the flags of all the other civs in the vanilla game.
(It had been suggested back a while ago for the other Hungary mod to use this flag, but apparently the mod makers there preferred the colorful flag.)
Colee Apr 16, 2008, 02:02 PM And here is what it looks like in the game:
Chuggi Apr 16, 2008, 03:05 PM And here is what it looks like in the game:
Cool flag! :goodjob: I personally prefer real flags, but then you have to make the rest of the flags match.
I really have to remake that modern asian worker near the bottom. :vomit:
Edgecrusher Apr 16, 2008, 03:15 PM Yea to each his own I guess.
I personally prefur the double cross flag that was included in CivGold, mostly because I prefur things that appear "stock", i.e. look like they could have shipped with the game.
10lire May 30, 2008, 05:17 AM Hi, i have made some minor changes to your <*GameText.xml> files. Obviously there's no gameplay affection, just "friendlier" texts.. ;)
First of all i have inserted the italian Civilopedia descriptions, if anyone is interested.. :)
Here is the list of other changes:
1) In all the <*GameText.xml> files, i have translated the names of the buildings/leaders in the relative languages.
2) In <HungParl_CIV4GameText.xml> (The Hungarian Parliament), i have inserted the 'Strategy' texts (in english for every language except Italian).
3) In <HungParl_CIV4GameText.xml> again, for all languages i have substitueted the Pedia entry describing the Versailles with the english correct text («Budapest was united from [..]»). Then, as said, i have translated it in italian in the <italian> tag.
4) In <Solyom_CIV4GameText.xml> (László Sólyom) there was no tags for other languages. Without those tags, there are problems switching among languages in the Options menu. Then i have inserted the 'Pedia' texts (in english for every language except Italian).
5) In <Stephen_CIV4GameText.xml> (Szent István), i have changed the character "Š" with the relative ASCII code (138) because the character is not properly visualized in the Civilopedia.
6) I have re-edited <magyar_theme.mp3> (ok, it's not a text!), because yours appears to me having the beginning cutted.
The files are in the zip here:
avain Jun 22, 2008, 03:24 AM Hi, i have made some minor changes to your <*GameText.xml> files. Obviously there's no gameplay affection, just "friendlier" texts.. ;)
First of all i have inserted the italian Civilopedia descriptions, if anyone is interested.. :)
Here is the list of other changes:
1) In all the <*GameText.xml> files, i have translated the names of the buildings/leaders in the relative languages.
2) In <HungParl_CIV4GameText.xml> (The Hungarian Parliament), i have inserted the 'Strategy' texts (in english for every language except Italian).
3) In <HungParl_CIV4GameText.xml> again, for all languages i have substitueted the Pedia entry describing the Versailles with the english correct text («Budapest was united from [..]»). Then, as said, i have translated it in italian in the <italian> tag.
4) In <Solyom_CIV4GameText.xml> (László Sólyom) there was no tags for other languages. Without those tags, there are problems switching among languages in the Options menu. Then i have inserted the 'Pedia' texts (in english for every language except Italian).
5) In <Stephen_CIV4GameText.xml> (Szent István), i have changed the character "Š" with the relative ASCII code (138) because the character is not properly visualized in the Civilopedia.
6) I have re-edited <magyar_theme.mp3> (ok, it's not a text!), because yours appears to me having the beginning cutted.
The files are in the zip here:
Nice, thanks!
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