Omegon3
Oct 30, 2007, 12:35 PM
Oh the wonders of the new 3.13 patch tape. This is more of a b*t*h session than a request for help, but I had to get this off my chest since, for whatever reason, I believe that patch tapes should actually, like, fix things...
Upon graduating up from Civ 3 to Civ 4, one of the great things that I came to love is how your "fellow" civilizations traded fairly honestly with you. If you had a food or luxury, and they had one, typically you could get a one-for-one trade. There weren't any rediculous demands....
Well, I just installed the new, improved, whiz-bang 3.13 patch (actually, based upon what some of the "fixes" were, I did so reluctantly) and was (NOT) delighted to discover that the good old Civ 3 rediculous trade demands were back along with various other "oddities"!!! :cry:
My buddy Darius had some rice that I REALLY wanted to help with health issues. I had pigs that I figured he might want just as badly.. So I offered him a one-on-one trade; he basically stuck up a rather significant digit and said no freakin' way. So, being an agreeable sort, I asked what he wanted for his rice. Some how I thought that iron, horses, AND pigs were a little much for rice -- he should have just asked me to build and gift knights to him so that he could attack me for the remainder of my resources!!
If Darius had been a nice, small little civ in this game I MIGHT have understood this a little more. But he was second (to me), appeared to have as much territory (or more), and was AHEAD of me technologically. Needless to say Darius became #1 on my sh*t list (talk about poisoning water in his cities)!!
This was improved trading?
Some other oddities I discovered about trading.
My good friend Darius approached me and wanted to trade copper for horses. I thought this a little odd since I already had 3 copper resources and corporations had not yet been founded (or discovered). But, despite this, I asked if he wanted to negotiate. Offerred horses and asked what he would give for them. I was informed that, even though he had approached me initially with the deal, that he didn't think any trade was possible...??? I guess the idea is either you take the first deal offerred or FORGET IT!!
Another oddity.. Hamm, who was currently my vassal, approached me with an offer of copper, fish, and wheat for horses. Now it just so happened that I already had MULTIPLE resources for each one of these. Now if you have a corporation that requires these resources and returns value for each additional one of them you have, I would have understood this. As it happened, I did NOT yet have such corporations (or, for that matter, I had NOT yet discovered the Corporation technology!!).
Now is it my imagination or did Firaxis seriously impair the trading process? Or, alternatively, is there somone out there that can explain WHY these things are happening or provide a tip on how to "fix" it?
As a last recourse, I could always remove the 3.13 fix since I really didn't see any advantages to it (despite the supposed performance enhancements that were my main reason for loading the patch, my PC was still hanging occasionally), but this would take reinstalling the game since -- like an idiot -- I didn't save the software prior to loading it.
Upon graduating up from Civ 3 to Civ 4, one of the great things that I came to love is how your "fellow" civilizations traded fairly honestly with you. If you had a food or luxury, and they had one, typically you could get a one-for-one trade. There weren't any rediculous demands....
Well, I just installed the new, improved, whiz-bang 3.13 patch (actually, based upon what some of the "fixes" were, I did so reluctantly) and was (NOT) delighted to discover that the good old Civ 3 rediculous trade demands were back along with various other "oddities"!!! :cry:
My buddy Darius had some rice that I REALLY wanted to help with health issues. I had pigs that I figured he might want just as badly.. So I offered him a one-on-one trade; he basically stuck up a rather significant digit and said no freakin' way. So, being an agreeable sort, I asked what he wanted for his rice. Some how I thought that iron, horses, AND pigs were a little much for rice -- he should have just asked me to build and gift knights to him so that he could attack me for the remainder of my resources!!
If Darius had been a nice, small little civ in this game I MIGHT have understood this a little more. But he was second (to me), appeared to have as much territory (or more), and was AHEAD of me technologically. Needless to say Darius became #1 on my sh*t list (talk about poisoning water in his cities)!!
This was improved trading?
Some other oddities I discovered about trading.
My good friend Darius approached me and wanted to trade copper for horses. I thought this a little odd since I already had 3 copper resources and corporations had not yet been founded (or discovered). But, despite this, I asked if he wanted to negotiate. Offerred horses and asked what he would give for them. I was informed that, even though he had approached me initially with the deal, that he didn't think any trade was possible...??? I guess the idea is either you take the first deal offerred or FORGET IT!!
Another oddity.. Hamm, who was currently my vassal, approached me with an offer of copper, fish, and wheat for horses. Now it just so happened that I already had MULTIPLE resources for each one of these. Now if you have a corporation that requires these resources and returns value for each additional one of them you have, I would have understood this. As it happened, I did NOT yet have such corporations (or, for that matter, I had NOT yet discovered the Corporation technology!!).
Now is it my imagination or did Firaxis seriously impair the trading process? Or, alternatively, is there somone out there that can explain WHY these things are happening or provide a tip on how to "fix" it?
As a last recourse, I could always remove the 3.13 fix since I really didn't see any advantages to it (despite the supposed performance enhancements that were my main reason for loading the patch, my PC was still hanging occasionally), but this would take reinstalling the game since -- like an idiot -- I didn't save the software prior to loading it.