View Full Version : What wonders are missing from Civ4?


Swein Forkbeard
Oct 30, 2007, 08:55 PM
I would like to know your opinion here, but here's what I think.

Brandenburg Gate
Fowl Manor
Millenium Tower
Hotel Denouement
East India Trading Company
Pyramid of Kukulckan (renamed Chichen Itza)
Wat Phrea Pisnulok (renamed Angkor Wat)
SETI

dragodon64
Oct 30, 2007, 09:49 PM
The Condom ;)

Lightwave
Oct 30, 2007, 10:16 PM
Initially I was thinking "What wonder is not in the game?" There are none. :) I have characterized the number of wonders in CivIV as "wonder spam," but the good side is that it has helped me move away from trying to build every one of them (even though I still play Industrious leaders :blush:).

To answer the question though... thinking...

1. Mars Mission would be a great addition to "lead up" to the Alpha Centauri colony launch.
2. Hoover Dam - as a National Wonder with a lesser effect than 3 Gorges Dam
3. Jefferson National Expansion Memorial (The Gateway Arch in central USA)
If you wanted to stretch the notion a little...
4. Tokamak Fusion Reactor for a viable (not actually there yet though) fusion reactor just before entering Future Tech. (Yes, I know most will say "why bother," but I am just throwing ideas out in answer to the question.)
5. Panama Canal or one of the "big" canals - perhaps as a National Wonder?

Some of them are "small," but the game already has a selection of smaller and less well known "wonders," so they are not as much of a stretch as would have been the case in previous games.

Scaramanga
Oct 30, 2007, 10:21 PM
One that came instantly to mind was the Crystal Palace. Not sure what it would do. +100% production with iron.

Locutus
Oct 30, 2007, 11:17 PM
Oh gods, I've collected a list of hundreds of wonders over the years that I can draw from depending on what function I need them to have. Some of my favourites:

Wonder Location Time period (of active use)

Defuffa Kerma, Sudan 1750 BC-400 AD
Apadana Palace Persepolis, Iran 515-331 BC
Terracotta Army Xian, China 246-209 BC
Kalasaya Tiwanaku, Bolivia 200 BC-1000 AD
Sri Ranganathaswamy Srirangam, India 100 BC-present
Pyramid of the Sun Teotihuacan, Mexico 100-800 AD
Borobudur Magelang, Indonesia 800 AD-????
Sidi Okba Mosque Kairouan, Tunesia 863 AD-present
Nan Madol Pohnpei, Micronesia 900-1500 AD
Great Zimbabwe Zimbabwe, Zimbabwe 1000 AD-????
San Marco Basilica Venice, Italy 1063 AD-present
Itsukushima Shrine Hatsukaichi, Japan 1168 AD-present
Registan Samarkand, Uzbekistan 1370 AD-present
Porcelain Tower Nanjing, China 1400-1856 AD
Macchu Piccu Macchu Piccu, Peru 1450-1550 AD
Topkapi Palace Istanbul, Turkey 1459-1853 AD
Meenakshi Amman Temple Madurai, India 1565 AD-present
Potala Palace Lhasa, Tibet 1650-1959 AD
Reichstag Berlin, Germany 1872 AD-present
Sagrada Familia Barcelona, Spain 1882 AD-present
Panama Canal Panama, Panama 1904 AD-present
Delta Works Zealand, Netherlands 1953 AD-present
NORAD Cheyenne Mountain, USA 1966 AD-present
Opera House Sydney, Australia 1966 AD-present
Petronas Towers Kuala Lumpur, Malaysia 1993 AD-present
Palm Islands Dubai, UAE 2001 AD-present


But frankly, there are too many wonders in the game already, so you'd have to be very picky about which of these you'd actually want to include (there's some room for removing some of the lamer existing ons though).

OKScientist
Oct 31, 2007, 12:08 AM
The Omega LASER system,
at LAb of LASER Energetics, Rochester, New York. AFAIK, it's the most powerful LASER in the world, at least it used to be, a few years ago.

Here is the link:
www.lle.rochester.edu/02_visitors/02_aboutlle.html

Notes:
World wonder
Available with: LASER
Effect: since it is a very late wonder, I suggest it provides the builder with a free great engineer. Anything else wouldn't make much sense at that point.

Polycrates
Oct 31, 2007, 12:51 AM
Petra in Jordan is seriously the most incredible thing I've ever seen, and definitely worth wonderhood
Macchu Picchu in Peru is amazing, mostly just for the feat of building something like that in that location
Sydney Opera House - I see it all the time, but I'm still always floored by what an incredible bit of architecture it is.

megamold
Oct 31, 2007, 03:31 AM
omg !
the atomium offcoarse ! :D

http://www.atomium.be/Main.aspx?lang=en

Love
Oct 31, 2007, 04:00 AM
EMPIRE state BUILDING!

Kelvenor
Oct 31, 2007, 07:32 AM
The CN Tower ;) but seriously I would like of have a national wonder like InterSate Highway system or Transcanadian Highway that could improve movement beside railroad.

mintyfreshdeath
Oct 31, 2007, 10:52 AM
The Condom ;)

Here's my list:

1. Futurama seasons 1 and 2
2. Bacon
3. The porn industry

LAnkou
Oct 31, 2007, 11:10 AM
1. Dragon Ball
2. Led Zeppelin Four Symbols
3. The Art of Stone Skimming

HoMM3 fanatic
Oct 31, 2007, 11:20 AM
Leonardo´s workshop (could have the same effect as in civ3)
The leaning tower of Pisae
Make Mt. Rushmore world wonder instead of national wonder
Sphinx
and all those research doubler and economy/production boosting wonders from previous civs

Desert-Fox
Oct 31, 2007, 11:28 AM
You should think what benefit is missing and then find out a wonder what fits well with this.

IMO we have no wonders what...

1) Decrease unit upgrade cost. Leonardo Workshop was in previous games so why not in Civ4 or Civ5? For civ4 it would be Engineering<->Steam Power(Or Electricity).
2) Something what increases defence against spies. Not a good name but would be Code of Laws/Alphabet(Both Required) <-> Democracy(Now you can build security bureaus).

gpshaw
Oct 31, 2007, 11:37 AM
Well the whatchamacallit army could be a good national wonder available with monarchy, and as for my wonders

Talk Radio: 50% Culture in all cities +50% war weariness in enemy cities. (no anti-talk radio flames please) requires radio.


Monticello: Requires democracy, reduces mat. in nearby cities.

World Trade Center: +100% from trade routes in each city +1 great merchant

Alacatraz Prison: Counts as a Jail on every city on continent must be built on the coast.

NORAD: +50% chance of intercepting nukes +1 Great spy

Opera House: Provides 5 great operas +1 great artist

SETI: +25% Spaceship production +1 great scientist

Love
Oct 31, 2007, 11:53 AM
Alacatraz Prison: Counts as a Jail on every city on continent must be built on the coast.


Add a small chanse of making a group of mercenary terrorists launching biological weapons on the city...

Zenon_pt
Nov 01, 2007, 03:04 AM
I miss Leonardo´s workshop!!!
I love that effect of reducing by 50% the cost of upgrading!

Adding:
The Sphinx should be add to the Pyramid pack!

Others wonders:

I would love to see on the game:
- the Sydney Opera House (add culture to the civ, plus happiness! Generate a Great Artist);
- The Sagrada Familia of Gaudi in Barcelona (increse religion, can generate a Great Enginner(?) );
- Belém Tower in Lisbon (add 25% defense to coastal city's against sea-unit attacks until Stell, can generate a Great General or Great Merc.).

Small Wonders:
hum...
it's ok by me!!!

Diamondeye
Nov 01, 2007, 03:11 AM
When we've gone so laughable already, why not the Iron Curtain?

Cytral
Nov 01, 2007, 05:30 AM
or the Red Light District

MrFelony
Nov 01, 2007, 05:41 AM
the bean! http://billslater.com/cloudgate/


okay so maybe it's not a wonder, but gotta rep chicago :)

Swein Forkbeard
Nov 01, 2007, 07:06 AM
Artemis Fowl's Manor (It's survived for 5 centuries being battered by invasions and natural surprises from the Irish coast)!

Although and Artemis Fowl or Alex Rider scenario would have been nice.

Love
Nov 01, 2007, 09:13 AM
My house...

MrFelony
Nov 01, 2007, 09:53 AM
actually, i believe run's house would make for a better wonder. that way you could shout 'whose house? run's house?"



http://www.lyricsdepot.com/run-dmc/runs-house.html

Perfxion
Nov 01, 2007, 10:30 AM
Leonardo's Workshop and Knights Templar were two wonders I wish they would re-add since one would help builders get units and the other half off upgrade of units. Then we would have all the wonders needed. But we might need to cut some of the wonders or make more of them national wonders since it is kind of silly the number of wonders and yet most don't really do anything.

t_yl_nd
Nov 01, 2007, 10:52 AM
i think they should add Askleplos(Asklepion). it was a temple also it was using like hospital.
and Weddings of Susa. Alexander wanted to spread culture of Hellen and when he conquered Susa, he made thousands of wedding.

Asklepion : +3 health , spreads religion
Weddings of Susa : + %75 culture, +3 happiness maybe

gpshaw
Nov 01, 2007, 02:07 PM
lets get back on topic ok? I was serious in my posts

Swein Forkbeard
Nov 01, 2007, 03:35 PM
Leonardo's Workshop and Knights Templar were two wonders I wish they would re-add since one would help builders get units and the other half off upgrade of units. Then we would have all the wonders needed. But we might need to cut some of the wonders or make more of them national wonders since it is kind of silly the number of wonders and yet most don't really do anything.

Free units, while it sounds cool, ultimately ruined the balance of Civ3: Conquests, and knowing how Firaxis has learned from that mistake, that wasn't going to happen.

-50% unit upgrade cost? Can't we just create Warlord units so that we have -100% unit upgrade cost?

Perfxion
Nov 01, 2007, 03:58 PM
Thing is, most people with large armies are not leading the tech game so it isn't a balance issue. If you have the largest army(highest on powergraph) and leading the tech race(Most advance, meaning well developed science cities), and can be a wonder builder, move up the difficulty level asap because all three at once is impossible unless you are using the World Builder.

Why group GGs into Warlords when basing them for exp points is a better option. Cheaper upgrades makes it better for builders since they aren't having much of an army as it is. Thus this will make it somewhat fair. More times than not, building a large standing army, you would not need to upgrade as often because it would cost too much and you are always making more units, outdated ones become the pawns of war.

Kelvenor
Nov 02, 2007, 09:05 AM
I like the concept of national wonder...and unique buildings I understand for balance sake World wonders are available to all civ and not civs specifique oriented, I was going to suggests a combo but that’s irrelevant and would probably unbalance the game….What we should be thinking about is which New Wonder would enhance/affect the game mechanics so when suggesting a Wonder could you include how it would relate to the game and not just something we would like to build or conquer. This is just a suggestion but I would like to have your intake on this. Right now I’m at work and can’t think of anything.
Exemple Posted by tylndi think they should add Askleplos(Asklepion). it was a temple also it was using like hospital.
and Weddings of Susa. Alexander wanted to spread culture of Hellen and when he conquered Susa, he made thousands of wedding.

Asklepion : +3 health , spreads religion
Weddings of Susa : + %75 culture, +3 happiness maybe

Zenon_pt
Dec 05, 2007, 04:17 PM
Why not the Atomium!
It can generate a Great Artist or Scientist! Increase Culture and Tech buildings by 25%! And Began a small Golden Age!!!

Swein Forkbeard
Dec 05, 2007, 04:24 PM
Oh, yeah, the Atomium. But isn't that just a humongous statue of the atom in Brussels, Belgium (or was it the Netherlands)?

Luckmann
Dec 05, 2007, 07:16 PM
Only three things immediatly comes to my mind:

1) Crystal Palace (http://www.copyrightexpired.com/hawkins/nyc/large/_crystal%20palace%20postcard.jpg)
2) The Volkshalle (http://www.macalester.edu/geography/courses/geog261/ebrandt/nazidome.jpg)
3) The Great Opera House (of Sidney) (http://bernardoh.files.wordpress.com/2006/11/sydney-opera-house-261106-2.JPG)

Scaramanga
Dec 05, 2007, 08:34 PM
When we've gone so laughable already, why not the Iron Curtain?

Berlin Wall wouldn't be bad...

mboettcher
Dec 06, 2007, 12:43 AM
How about certains ideas/theories that had more of an effect on society than any building.

I don't know maybe the general theory of relativity or quantum electrodynamics. Perhaps Mozart, bach and beethoven need to make a come back in CIV IV with wonders around them or the Vienna music tradition.

THE UNIVERSITY OF GOETTINGEN should be a wonder. If there is one university that should be in this game it should be this. Start a golden age perhaps. In 45 years it won more nobel prizes for science than any other school has ever (i.e the year the prize started until we bombed the . .. .. .. . out of Germany). (and no I didnt go there)

The End Is Nigh
Dec 06, 2007, 01:27 AM
I think the Eurotunnel should be in there, doubling railroad movement for all land units...

redmosquito
Dec 06, 2007, 01:52 AM
1)stevie wonder

2)and maybe that awkward hotel in dubai

SenhorDaGuerra
Dec 06, 2007, 03:00 AM
The Terracotta Army

Love
Dec 06, 2007, 08:46 AM
The walley of kings in egypt.

aronnax
Dec 06, 2007, 10:00 AM
Neverland!

or maybe...the Red Fort of India

or NEVERLAND!!!

Shylock
Dec 06, 2007, 10:34 AM
The World Trader Centre.

Gives one great merchant, 25% of a great spy and a casus belli on any nation of your choosing.

enitheneutral
Dec 06, 2007, 10:57 AM
or the Red Light District

+2 :) "OH YEAHHHH!"
+2 :yuck: "The STDs are making us ill"
+50% trade routes :mischief:

Lightwave
Dec 06, 2007, 11:42 AM
I think the Eurotunnel should be in there, doubling railroad movement for all land units...

That is an interesting idea, but I think a better effect would be to make nearby (connected by only coast) land mass(es) would be considered part of the main continent. This would extend the power of continent based wonders and fit perfectly with the tunnel idea.

Zenon_pt
Dec 06, 2007, 11:51 AM
Oh, yeah, the Atomium. But isn't that just a humongous statue of the atom in Brussels, Belgium (or was it the Netherlands)?

Ya! But don't forget it is, as the Eiffel Tower, a structure built for a universal exhibition! Maybe a small wonder!

Emperor_Norton
Dec 06, 2007, 12:28 PM
I agree that there are, if anything, too many wonders already.

But I'd still like to see the Sphinx in the game. No clue what it should do, though. Early science booster? (You know, a science boost from making your civ smarter by killing people who can't answer riddles.) Or a boost to health (for, well, for no conceivable rationale, like most of the wonder effects.)

LlamaCat
Dec 06, 2007, 01:27 PM
I think there should be like 3 times more wonders -- as it is now people are using this wonder-spamming strategy and it's not really fair to the stupid AI. thinking about it too, it's dumb that one particular civ should hoard all the wonders and would invest in them. if the game had like 100 wonders then it would equal out more and be impossible for any one or two civs to try to build them all - would require more prioritizing which is the whole strategic idea for other areas of the game! I say throw in all those wonders and give them more variety for how expensive they are and what resources will speed them up

Lightwave
Dec 06, 2007, 02:06 PM
I think there should be like 3 times more wonders -- as it is now people are using this wonder-spamming strategy and it's not really fair to the stupid AI. thinking about it too, it's dumb that one particular civ should hoard all the wonders and would invest in them. if the game had like 100 wonders then it would equal out more and be impossible for any one or two civs to try to build them all - would require more prioritizing which is the whole strategic idea for other areas of the game! I say throw in all those wonders and give them more variety for how expensive they are and what resources will speed them up

I think the idea is that with so many of them, the Wonders are not so "Wonder"ful. They become simply "unique buildings" akin to the other civ specific buildings only anyone can build it if they are first to it.

I definitely fall on the side of "too many wonders already," but I think it is still interesting to talk about viable other wonders that might replace some of the current ones.

pi-r8
Dec 06, 2007, 03:41 PM
I don't think it needs MORE wonders, but some of the wonders could definitely be replaced. Like Chitzen Itza- it was just a city, one of many, and a 25% defense bonus is laughable. Also, I think that "national epic" and "heroic epic" should be ranamed. The Iliad, and the Aeneid, perhaps?

Bahacles44
Dec 06, 2007, 04:40 PM
Why not have a Civ-specific wonder? Something that would unleash a double-length Golden Age for that Civilization only, maybe; like the Grand Canal for the French under Louis XIV, for example; or The Sphinx for the Egyptians.

I do find it a bit annoying that in a typical game most ancient and classical wonders don't get built until after the classical era is over.

Bahacles44
Dec 06, 2007, 04:47 PM
Other Civ-specific wonders:

The Terracotta Army for the Chinese.
The Pyramid of the Sun for the Aztecs.
Macchu Picchu for the Inca.
Cahokia for the Native Americans.
THE Cothon for the Carthaginians.
THE Collosseum for the Romans.
The Alhambra for the Spanish.
The World Trade Center for the Americans.
The Sydney Opera house for the Australians.
Borobudur for the Indonesians.

sydhe
Dec 06, 2007, 06:20 PM
1)stevie wonder

2)and maybe that awkward hotel in dubai

There are several interesting hotels in Dubai. The Burj Al Arab is amazing looking (it looks like it has a sail), but I suspect you want the Burj Dubai, which will be something like 2500 feet tall when completed, possibly more. It's already the tallest building on Earth and will easily be the tallest structure ever built by the time it's done. It'll be striking looking, too.

http://en.wikipedia.org/wiki/Burj_Dubai

GigaNerd
Dec 06, 2007, 09:24 PM
You wanna know what wonders aren't in Civ IV? Here's the list:
http://www.hillmanwonders.com/top1000/index.htm#_vtop

Scaramanga
Dec 06, 2007, 09:51 PM
You wanna know what wonders aren't in Civ IV? Here's the list:
http://www.hillmanwonders.com/top1000/index.htm#_vtop

That's a cool list but what about wonders that don't exist anymore like the Colossus of Rhodes (it's in the game I know, I just don't know of any wonders that aren't in the game and don't exist anymore)?

SenhorDaGuerra
Dec 07, 2007, 06:36 AM
You wanna know what wonders aren't in Civ IV? Here's the list:
http://www.hillmanwonders.com/top1000/index.htm#_vtop

those are all not wonders. they are areas of outstanding beauty and cultural importance. and considering landscapes as world wonders is a bit silly too. you cant build Uluru or the Grand Canyon. Because something is culturally important does not make it a wonder of the world. e.g., the Houses of Parliament in England are an important cultural and political site, but in no way are they a wonder of the world.

i think there are enough wonders in the game as it is. probably too many to be honest, and most of them, if not all of them are not game changing. not like in the old civs, where, for example, Leonardos Workshop and Adam Smiths Trading company were must haves.

Ikael
Dec 07, 2007, 12:52 PM
I miss...

Manhattan skiline - A TRUE technical wonder for its time, full of emblematic buildings reknown around the world and craddle of some of the biggest enterprises ever known.
Effect:
+4 :culture:
+50% to the corporation manteinance, it gives two settled merchants a la Great Library.
Prequisites:
Corporations

CERN reactor - Biggest experimental particle reactor in the world.
Effect:
+3 :culture:
It gives 1 free great scientist, +75% to the science output of the city
Prequisites:
Superconductors

Alhambra - Some of the most awesome examples of Muslim architecture, althought not humongously huge as another wonders, it has an attention to dettail impossible to find in other similar buildings.
Effect:
+7 :culture:
+100% to culture and gold output in cities celebrating the "we love the____" day.
Prequisites: Aestethics
Obsolete with: Industrialization


Obsolete with:

The Petra Treasure Chamber - Voted as a world wonder - and rightfully so.
Effect:
+6 :culture:
+2 :hammers: per trade route in the city
Prequisites: mansonry
Obsolete with: Corporation

The Roman Colisseum - One of the biggest leisure buildings ever created in the ancient times.
Effect:
5 :culture:
+6 :) in the city where it is built
Prequisites: Construction
Obsolete with: Mass media

The babilonian Zigurat - Alexander the great invaded Babylon just to destroy this great monument and replace it with a statue of himself - nuff said.
effect
+6 :culture:
+2 :culture: per specialist in the city
Prequisites: Mathematics
Obsolete with: Nothing

J-man
Dec 07, 2007, 03:34 PM
The Delta Works!
effect: A levee in all cities on this continent
More chance of generating great engineer.